lightfield_tile_list_decoder: use fatal() for OOM rather than die(). This avoids the unnecessary, and somewhat confusing, output of the usage. Change-Id: Id15dc94d0603bd14c406175385baacf1cc81234d
diff --git a/examples/lightfield_tile_list_decoder.c b/examples/lightfield_tile_list_decoder.c index 5b15ae0..d71ff5b 100644 --- a/examples/lightfield_tile_list_decoder.c +++ b/examples/lightfield_tile_list_decoder.c
@@ -170,7 +170,7 @@ if (!aom_img_alloc_with_border(&reference_images[j], ref_fmt, frame_res[0], frame_res[1], 32, 8, border)) { - die("Failed to allocate references."); + fatal("Failed to allocate references."); } } }