)]}'
{
  "commit": "84af0486f91faa897202a39d2f77687dd420ced6",
  "tree": "c4705f48a42b5c31d1631a042e7439e7ae1612b4",
  "parents": [
    "53844275e9e19d0af6f6e5bda98d884cf09aad5d"
  ],
  "author": {
    "name": "Jingning Han",
    "email": "jingning@google.com",
    "time": "Fri Jul 25 07:08:23 2014 -0700"
  },
  "committer": {
    "name": "Jingning Han",
    "email": "jingning@google.com",
    "time": "Fri Jul 25 07:17:58 2014 -0700"
  },
  "message": "Fix rd_pick_partition search loop for 4x4 blocks\n\nThe partition search for 4x4 blocks takes unnecessary steps to\nreconstruct pixels and an extra partition type update. This commit\nremoves such operations. No visible compression/speed difference.\nThanks to Yue (yuec@) for finding this issue.\n\nChange-Id: I3f83824aa3fd3717d63be0b280fa57258939a70a\n",
  "tree_diff": [
    {
      "type": "modify",
      "old_id": "f80c0bc3ed3291251423188ac9f2204bab821c6e",
      "old_mode": 33188,
      "old_path": "vp9/encoder/vp9_encodeframe.c",
      "new_id": "fc329b07a3e10e29e270c9b543367fd2bf8b55da",
      "new_mode": 33188,
      "new_path": "vp9/encoder/vp9_encodeframe.c"
    }
  ]
}
