Changes to best quality settings.

Small changes to the best quality default speed trade off.
Some speedup settings are worth while even for best quality as they
have only a very small impact on quality but a significant impact on
encode time.

These changes give as much as a further 50-60% increase in encode
speed for my test animations clip with minimal impact on quality.

For this sequence these changes improve the best quality encode  speed
to about the same level as good quality speed 0 in Q3 2015 whilst
retaining the large quality gain of over 1 db

For many natural videos though the quality difference from good 0
to best is much smaller.

Change-Id: I28b3840009d77e129817a78a7c41e29cb03e1132
diff --git a/vp9/encoder/vp9_speed_features.c b/vp9/encoder/vp9_speed_features.c
index b7daff3..318d810 100644
--- a/vp9/encoder/vp9_speed_features.c
+++ b/vp9/encoder/vp9_speed_features.c
@@ -17,17 +17,17 @@
 
 // Mesh search patters for various speed settings
 static MESH_PATTERN best_quality_mesh_pattern[MAX_MESH_STEP] =
-    {{64, 4}, {28, 2}, {15, 1}, {7, 1}, {1, 1}, {1, 1}};
+    {{64, 4}, {28, 2}, {15, 1}, {7, 1}};
 
 #define MAX_MESH_SPEED 5  // Max speed setting for mesh motion method
 static MESH_PATTERN good_quality_mesh_patterns[MAX_MESH_SPEED + 1]
                                               [MAX_MESH_STEP] =
-    {{{64, 8}, {28, 4}, {15, 1}, {7, 1}, {3, 1}, {2, 1}},
-     {{64, 8}, {28, 4}, {15, 1}, {7, 1}, {3, 1}, {2, 1}},
-     {{64, 8},  {14, 2}, {7, 1},  {7, 1}, {3, 1}, {2, 1}},
-     {{64, 16}, {24, 8}, {12, 4}, {7, 1}, {3, 1 }, {2, 1 }},
-     {{64, 16}, {24, 8}, {12, 4}, {7, 1}, {3, 1 }, {2, 1 }},
-     {{64, 16}, {24, 8}, {12, 4}, {7, 1}, {3, 1 }, {2, 1 }},
+    {{{64, 8}, {28, 4}, {15, 1}, {7, 1}},
+     {{64, 8}, {28, 4}, {15, 1}, {7, 1}},
+     {{64, 8},  {14, 2}, {7, 1},  {7, 1}},
+     {{64, 16}, {24, 8}, {12, 4}, {7, 1}},
+     {{64, 16}, {24, 8}, {12, 4}, {7, 1}},
+     {{64, 16}, {24, 8}, {12, 4}, {7, 1}},
     };
 static unsigned char good_quality_max_mesh_pct[MAX_MESH_SPEED + 1] =
     {50, 25, 15, 5, 1, 1};
@@ -478,7 +478,6 @@
   sf->mv.auto_mv_step_size = 0;
   sf->mv.fullpel_search_step_param = 6;
   sf->comp_inter_joint_search_thresh = BLOCK_4X4;
-  sf->adaptive_rd_thresh = 0;
   sf->tx_size_search_method = USE_FULL_RD;
   sf->use_lp32x32fdct = 0;
   sf->adaptive_motion_search = 0;
@@ -534,11 +533,14 @@
   // Recode loop tolerance %.
   sf->recode_tolerance = 25;
   sf->default_interp_filter = SWITCHABLE;
-  sf->tx_size_search_breakout = 0;
-  sf->partition_search_breakout_dist_thr = 0;
-  sf->partition_search_breakout_rate_thr = 0;
   sf->simple_model_rd_from_var = 0;
 
+  // Some speed-up features even for best quality as minimal impact on quality.
+  sf->adaptive_rd_thresh = 1;
+  sf->tx_size_search_breakout = 1;
+  sf->partition_search_breakout_dist_thr = (1 << 19);
+  sf->partition_search_breakout_rate_thr = 80;
+
   if (oxcf->mode == REALTIME)
     set_rt_speed_feature(cpi, sf, oxcf->speed, oxcf->content);
   else if (oxcf->mode == GOOD)
diff --git a/vp9/encoder/vp9_speed_features.h b/vp9/encoder/vp9_speed_features.h
index e674a4f..ad7b64a 100644
--- a/vp9/encoder/vp9_speed_features.h
+++ b/vp9/encoder/vp9_speed_features.h
@@ -195,7 +195,7 @@
   int fullpel_search_step_param;
 } MV_SPEED_FEATURES;
 
-#define MAX_MESH_STEP 6
+#define MAX_MESH_STEP 4
 
 typedef struct MESH_PATTERN {
   int range;