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/*
* Copyright (c) 2016, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#ifndef AOM_AV1_ENCODER_SPEED_FEATURES_H_
#define AOM_AV1_ENCODER_SPEED_FEATURES_H_
#include "av1/common/enums.h"
#include "av1/encoder/enc_enums.h"
#include "av1/encoder/mcomp.h"
#include "av1/encoder/encodemb.h"
#ifdef __cplusplus
extern "C" {
#endif
/*! @file */
/*!\cond */
#define MAX_MESH_STEP 4
typedef struct MESH_PATTERN {
int range;
int interval;
} MESH_PATTERN;
enum {
GM_FULL_SEARCH,
GM_REDUCED_REF_SEARCH_SKIP_L2_L3,
GM_REDUCED_REF_SEARCH_SKIP_L2_L3_ARF2,
GM_DISABLE_SEARCH
} UENUM1BYTE(GM_SEARCH_TYPE);
enum {
DIST_WTD_COMP_ENABLED,
DIST_WTD_COMP_SKIP_MV_SEARCH,
DIST_WTD_COMP_DISABLED,
} UENUM1BYTE(DIST_WTD_COMP_FLAG);
enum {
INTRA_ALL = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << D45_PRED) |
(1 << D135_PRED) | (1 << D113_PRED) | (1 << D157_PRED) |
(1 << D203_PRED) | (1 << D67_PRED) | (1 << SMOOTH_PRED) |
(1 << SMOOTH_V_PRED) | (1 << SMOOTH_H_PRED) | (1 << PAETH_PRED),
UV_INTRA_ALL =
(1 << UV_DC_PRED) | (1 << UV_V_PRED) | (1 << UV_H_PRED) |
(1 << UV_D45_PRED) | (1 << UV_D135_PRED) | (1 << UV_D113_PRED) |
(1 << UV_D157_PRED) | (1 << UV_D203_PRED) | (1 << UV_D67_PRED) |
(1 << UV_SMOOTH_PRED) | (1 << UV_SMOOTH_V_PRED) |
(1 << UV_SMOOTH_H_PRED) | (1 << UV_PAETH_PRED) | (1 << UV_CFL_PRED),
UV_INTRA_DC = (1 << UV_DC_PRED),
UV_INTRA_DC_CFL = (1 << UV_DC_PRED) | (1 << UV_CFL_PRED),
UV_INTRA_DC_TM = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED),
UV_INTRA_DC_PAETH_CFL =
(1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) | (1 << UV_CFL_PRED),
UV_INTRA_DC_H_V = (1 << UV_DC_PRED) | (1 << UV_V_PRED) | (1 << UV_H_PRED),
UV_INTRA_DC_H_V_CFL = (1 << UV_DC_PRED) | (1 << UV_V_PRED) |
(1 << UV_H_PRED) | (1 << UV_CFL_PRED),
UV_INTRA_DC_PAETH_H_V = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) |
(1 << UV_V_PRED) | (1 << UV_H_PRED),
UV_INTRA_DC_PAETH_H_V_CFL = (1 << UV_DC_PRED) | (1 << UV_PAETH_PRED) |
(1 << UV_V_PRED) | (1 << UV_H_PRED) |
(1 << UV_CFL_PRED),
INTRA_DC = (1 << DC_PRED),
INTRA_DC_TM = (1 << DC_PRED) | (1 << PAETH_PRED),
INTRA_DC_H_V = (1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED),
INTRA_DC_H_V_SMOOTH =
(1 << DC_PRED) | (1 << V_PRED) | (1 << H_PRED) | (1 << SMOOTH_PRED),
INTRA_DC_PAETH_H_V =
(1 << DC_PRED) | (1 << PAETH_PRED) | (1 << V_PRED) | (1 << H_PRED)
};
enum {
INTER_ALL = (1 << NEARESTMV) | (1 << NEARMV) | (1 << GLOBALMV) |
(1 << NEWMV) | (1 << NEAREST_NEARESTMV) | (1 << NEAR_NEARMV) |
(1 << NEW_NEWMV) | (1 << NEAREST_NEWMV) | (1 << NEAR_NEWMV) |
(1 << NEW_NEARMV) | (1 << NEW_NEARESTMV) | (1 << GLOBAL_GLOBALMV),
INTER_NEAREST_NEAR_ZERO = (1 << NEARESTMV) | (1 << NEARMV) | (1 << GLOBALMV) |
(1 << NEAREST_NEARESTMV) | (1 << GLOBAL_GLOBALMV) |
(1 << NEAREST_NEWMV) | (1 << NEW_NEARESTMV) |
(1 << NEW_NEARMV) | (1 << NEAR_NEWMV) |
(1 << NEAR_NEARMV),
};
enum {
DISABLE_ALL_INTER_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
(1 << THR_ALTR) | (1 << THR_GOLD) | (1 << THR_LAST),
DISABLE_ALL_SPLIT = (1 << THR_INTRA) | DISABLE_ALL_INTER_SPLIT,
DISABLE_COMPOUND_SPLIT = (1 << THR_COMP_GA) | (1 << THR_COMP_LA),
LAST_AND_INTRA_SPLIT_ONLY = (1 << THR_COMP_GA) | (1 << THR_COMP_LA) |
(1 << THR_ALTR) | (1 << THR_GOLD)
};
enum {
TXFM_CODING_SF = 1,
INTER_PRED_SF = 2,
INTRA_PRED_SF = 4,
PARTITION_SF = 8,
LOOP_FILTER_SF = 16,
RD_SKIP_SF = 32,
RESERVE_2_SF = 64,
RESERVE_3_SF = 128,
} UENUM1BYTE(DEV_SPEED_FEATURES);
/* This enumeration defines when the rate control recode loop will be
* enabled.
*/
enum {
/*
* No recodes allowed
*/
DISALLOW_RECODE = 0,
/*
* Allow recode only for KF/ARF/GF frames
*/
ALLOW_RECODE_KFARFGF = 1,
/*
* Allow recode for all frame types based on bitrate constraints.
*/
ALLOW_RECODE = 2,
} UENUM1BYTE(RECODE_LOOP_TYPE);
enum {
SUBPEL_TREE = 0,
SUBPEL_TREE_PRUNED = 1, // Prunes 1/2-pel searches
SUBPEL_TREE_PRUNED_MORE = 2, // Prunes 1/2-pel searches more aggressively
} UENUM1BYTE(SUBPEL_SEARCH_METHODS);
enum {
// Try the full image with different values.
LPF_PICK_FROM_FULL_IMAGE,
// Try the full image filter search with non-dual filter only.
LPF_PICK_FROM_FULL_IMAGE_NON_DUAL,
// Try a small portion of the image with different values.
LPF_PICK_FROM_SUBIMAGE,
// Estimate the level based on quantizer and frame type
LPF_PICK_FROM_Q,
// Pick 0 to disable LPF if LPF was enabled last frame
LPF_PICK_MINIMAL_LPF
} UENUM1BYTE(LPF_PICK_METHOD);
/*!\endcond */
/*!\enum CDEF_PICK_METHOD
* \brief This enumeration defines a variety of CDEF pick methods
*/
typedef enum {
CDEF_FULL_SEARCH, /**< Full search */
CDEF_FAST_SEARCH_LVL1, /**< Search among a subset of all possible filters. */
CDEF_FAST_SEARCH_LVL2, /**< Search reduced subset of filters than Level 1. */
CDEF_FAST_SEARCH_LVL3, /**< Search reduced subset of secondary filters than
Level 2. */
CDEF_FAST_SEARCH_LVL4, /**< Search reduced subset of filters than Level 3. */
CDEF_PICK_FROM_Q, /**< Estimate filter strength based on quantizer. */
CDEF_PICK_METHODS
} CDEF_PICK_METHOD;
/*!\cond */
enum {
// Terminate search early based on distortion so far compared to
// qp step, distortion in the neighborhood of the frame, etc.
FLAG_EARLY_TERMINATE = 1 << 0,
// Skips comp inter modes if the best so far is an intra mode.
FLAG_SKIP_COMP_BESTINTRA = 1 << 1,
// Skips oblique intra modes if the best so far is an inter mode.
FLAG_SKIP_INTRA_BESTINTER = 1 << 3,
// Skips oblique intra modes at angles 27, 63, 117, 153 if the best
// intra so far is not one of the neighboring directions.
FLAG_SKIP_INTRA_DIRMISMATCH = 1 << 4,
// Skips intra modes other than DC_PRED if the source variance is small
FLAG_SKIP_INTRA_LOWVAR = 1 << 5,
} UENUM1BYTE(MODE_SEARCH_SKIP_LOGIC);
enum {
// No tx type pruning
TX_TYPE_PRUNE_0 = 0,
// adaptively prunes the least perspective tx types out of all 16
// (tuned to provide negligible quality loss)
TX_TYPE_PRUNE_1 = 1,
// similar, but applies much more aggressive pruning to get better speed-up
TX_TYPE_PRUNE_2 = 2,
TX_TYPE_PRUNE_3 = 3,
// More aggressive pruning based on tx type score and allowed tx count
TX_TYPE_PRUNE_4 = 4,
TX_TYPE_PRUNE_5 = 5,
} UENUM1BYTE(TX_TYPE_PRUNE_MODE);
enum {
// No reaction to rate control on a detected slide/scene change.
NO_DETECTION = 0,
// Set to larger Q based only on the detected slide/scene change and
// current/past Q.
FAST_DETECTION_MAXQ = 1,
} UENUM1BYTE(OVERSHOOT_DETECTION_CBR);
enum {
// Turns off multi-winner mode. So we will do txfm search on either all modes
// if winner mode is off, or we will only on txfm search on a single winner
// mode.
MULTI_WINNER_MODE_OFF = 0,
// Limits the number of winner modes to at most 2
MULTI_WINNER_MODE_FAST = 1,
// Uses the default number of winner modes, which is 3 for intra mode, and 1
// for inter mode.
MULTI_WINNER_MODE_DEFAULT = 2,
} UENUM1BYTE(MULTI_WINNER_MODE_TYPE);
typedef struct {
TX_TYPE_PRUNE_MODE prune_2d_txfm_mode;
int fast_intra_tx_type_search;
int fast_inter_tx_type_search;
// Prune less likely chosen transforms for each intra mode. The speed
// feature ranges from 0 to 2, for different speed / compression trade offs.
int use_reduced_intra_txset;
// Use a skip flag prediction model to detect blocks with skip = 1 early
// and avoid doing full TX type search for such blocks.
int use_skip_flag_prediction;
// Threshold used by the ML based method to predict TX block split decisions.
int ml_tx_split_thresh;
// skip remaining transform type search when we found the rdcost of skip is
// better than applying transform
int skip_tx_search;
// Prune tx type search using previous frame stats.
int prune_tx_type_using_stats;
// Prune tx type search using estimated RDcost
int prune_tx_type_est_rd;
// Flag used to control the winner mode processing for tx type pruning for
// inter blocks. It enables further tx type mode pruning based on ML model for
// mode evaluation and disables tx type mode pruning for winner mode
// processing.
int winner_mode_tx_type_pruning;
} TX_TYPE_SEARCH;
enum {
// Search partitions using RD criterion
SEARCH_PARTITION,
// Always use a fixed size partition
FIXED_PARTITION,
// Partition using source variance
VAR_BASED_PARTITION,
#if CONFIG_RT_ML_PARTITIONING
// Partition using ML model
ML_BASED_PARTITION
#endif
} UENUM1BYTE(PARTITION_SEARCH_TYPE);
enum {
NOT_IN_USE,
DIRECT_PRED,
RELAXED_PRED,
ADAPT_PRED
} UENUM1BYTE(MAX_PART_PRED_MODE);
enum {
LAST_MV_DATA,
CURRENT_Q,
QTR_ONLY,
} UENUM1BYTE(MV_PREC_LOGIC);
enum {
SUPERRES_AUTO_ALL, // Tries all possible superres ratios
SUPERRES_AUTO_DUAL, // Tries no superres and q-based superres ratios
SUPERRES_AUTO_SOLO, // Only apply the q-based superres ratio
} UENUM1BYTE(SUPERRES_AUTO_SEARCH_TYPE);
/*!\endcond */
/*!\enum INTERNAL_COST_UPDATE_TYPE
* \brief This enum decides internally how often to update the entropy costs
*
* INTERNAL_COST_UPD_TYPE is similar to \ref COST_UPDATE_TYPE but has slightly
* more flexibility in update frequency. This enum is separate from \ref
* COST_UPDATE_TYPE because although \ref COST_UPDATE_TYPE is not exposed, its
* values are public so it cannot be modified without breaking public API.
*/
typedef enum {
INTERNAL_COST_UPD_OFF, /*!< Turn off cost updates. */
INTERNAL_COST_UPD_SBROW_SET, /*!< Update every row_set of height 256 pixs. */
INTERNAL_COST_UPD_SBROW, /*!< Update every sb rows inside a tile. */
INTERNAL_COST_UPD_SB, /*!< Update every sb. */
} INTERNAL_COST_UPDATE_TYPE;
/*!
* \brief Sequence/frame level speed vs quality features
*/
typedef struct HIGH_LEVEL_SPEED_FEATURES {
/*! Frame level coding parameter update. */
int frame_parameter_update;
/*!
* Cases and frame types for which the recode loop is enabled.
*/
RECODE_LOOP_TYPE recode_loop;
/*!
* Controls the tolerance vs target rate used in deciding whether to
* recode a frame. It has no meaning if recode is disabled.
*/
int recode_tolerance;
/*!
* Determine how motion vector precision is chosen. The possibilities are:
* LAST_MV_DATA: use the mv data from the last coded frame
* CURRENT_Q: use the current q as a threshold
* QTR_ONLY: use quarter pel precision only.
*/
MV_PREC_LOGIC high_precision_mv_usage;
/*!
* Always set to 0. If on it enables 0 cost background transmission
* (except for the initial transmission of the segmentation). The feature is
* disabled because the addition of very large block sizes make the
* backgrounds very to cheap to encode, and the segmentation we have
* adds overhead.
*/
int static_segmentation;
/*!
* Superres-auto mode search type:
*/
SUPERRES_AUTO_SEARCH_TYPE superres_auto_search_type;
/*!
* Enable/disable extra screen content test by encoding key frame twice.
*/
int disable_extra_sc_testing;
/*!
* Enable/disable second_alt_ref temporal filtering.
*/
int second_alt_ref_filtering;
} HIGH_LEVEL_SPEED_FEATURES;
/*!
* Speed features for the first pass.
*/
typedef struct FIRST_PASS_SPEED_FEATURES {
/*!
* \brief Reduces the mv search window.
* By default, the initial search window is around
* MIN(MIN(dims), MAX_FULL_PEL_VAL) = MIN(MIN(dims), 1023).
* Each step reduction decrease the window size by about a factor of 2.
*/
int reduce_mv_step_param;
/*!
* \brief Skips the motion search when the zero mv has small sse.
*/
int skip_motion_search_threshold;
} FIRST_PASS_SPEED_FEATURES;
/*!\cond */
typedef struct TPL_SPEED_FEATURES {
// GOP length adaptive decision.
// If set to 0, tpl model decides whether a shorter gf interval is better.
// If set to 1, tpl stats of ARFs from base layer, (base+1) layer and
// (base+2) layer decide whether a shorter gf interval is better.
// If set to 2, tpl stats of ARFs from base layer, (base+1) layer and GF boost
// decide whether a shorter gf interval is better.
// If set to 3, gop length adaptive decision is disabled.
int gop_length_decision_method;
// Prune the intra modes search by tpl.
// If set to 0, we will search all intra modes from DC_PRED to PAETH_PRED.
// If set to 1, we only search DC_PRED, V_PRED, and H_PRED.
int prune_intra_modes;
// This parameter controls which step in the n-step process we start at.
int reduce_first_step_size;
// Skip motion estimation based on the precision of center MVs and the
// difference between center MVs.
// If set to 0, motion estimation is skipped for duplicate center MVs
// (default). If set to 1, motion estimation is skipped for duplicate
// full-pixel center MVs. If set to 2, motion estimation is skipped if the
// difference between center MVs is less than the threshold.
int skip_alike_starting_mv;
// When to stop subpel search.
SUBPEL_FORCE_STOP subpel_force_stop;
// Which search method to use.
SEARCH_METHODS search_method;
// Prune starting mvs in TPL based on sad scores.
int prune_starting_mv;
// Not run TPL for filtered Key frame.
int disable_filtered_key_tpl;
// Prune reference frames in TPL.
int prune_ref_frames_in_tpl;
// Support compound predictions.
int allow_compound_pred;
// Calculate rate and distortion based on Y plane only.
int use_y_only_rate_distortion;
} TPL_SPEED_FEATURES;
typedef struct GLOBAL_MOTION_SPEED_FEATURES {
GM_SEARCH_TYPE gm_search_type;
// During global motion estimation, prune remaining reference frames in a
// given direction(past/future), if the evaluated ref_frame in that direction
// yields gm_type as INVALID/TRANSLATION/IDENTITY
int prune_ref_frame_for_gm_search;
// When the current GM type is set to ZEROMV, prune ZEROMV if its performance
// is worse than NEWMV under SSE metric.
int prune_zero_mv_with_sse;
} GLOBAL_MOTION_SPEED_FEATURES;
typedef struct PARTITION_SPEED_FEATURES {
PARTITION_SEARCH_TYPE partition_search_type;
// Used if partition_search_type = FIXED_PARTITION
BLOCK_SIZE fixed_partition_size;
// Prune extended partition types search
// Can take values 0 - 2, 0 referring to no pruning, and 1 - 2 increasing
// aggressiveness of pruning in order.
int prune_ext_partition_types_search_level;
// Prune part4 based on block size
int prune_part4_search;
// Use a ML model to prune rectangular, ab and 4-way horz
// and vert partitions
int ml_prune_partition;
// Use a ML model to adaptively terminate partition search after trying
// PARTITION_SPLIT. Can take values 0 - 2, 0 meaning not being enabled, and
// 1 - 2 increasing aggressiveness in order.
int ml_early_term_after_part_split_level;
// Skip rectangular partition test when partition type none gives better
// rd than partition type split. Can take values 0 - 2, 0 referring to no
// skipping, and 1 - 2 increasing aggressiveness of skipping in order.
int less_rectangular_check_level;
// Use square partition only beyond this block size.
BLOCK_SIZE use_square_partition_only_threshold;
// Sets max square partition levels for this superblock based on
// motion vector and prediction error distribution produced from 16x16
// simple motion search
MAX_PART_PRED_MODE auto_max_partition_based_on_simple_motion;
// Min and max square partition size we enable (block_size) as per auto
// min max, but also used by adjust partitioning, and pick_partitioning.
BLOCK_SIZE default_min_partition_size;
BLOCK_SIZE default_max_partition_size;
// Sets level of adjustment of variance-based partitioning during
// rd_use_partition 0 - no partition adjustment, 1 - try to merge partitions
// for small blocks and high QP, 2 - always try to merge leaf partitions, 3 -
// try to merge and split leaf partitions
int adjust_var_based_rd_partitioning;
// Partition search early breakout thresholds.
int64_t partition_search_breakout_dist_thr;
int partition_search_breakout_rate_thr;
// Thresholds for ML based partition search breakout.
int ml_partition_search_breakout_thresh[PARTITION_BLOCK_SIZES];
// Allow skipping partition search for still image frame
int allow_partition_search_skip;
// The aggressiveness of pruning with simple_motion_search.
// Currently 0 is the lowest, and 2 the highest.
int simple_motion_search_prune_agg;
// Perform simple_motion_search on each possible subblock and use it to prune
// PARTITION_HORZ and PARTITION_VERT.
int simple_motion_search_prune_rect;
// Perform simple motion search before none_partition to decide if we
// want to remove all partitions other than PARTITION_SPLIT. If set to 0, this
// model is disabled. If set to 1, the model attempts to perform
// PARTITION_SPLIT only. If set to 2, the model also attempts to prune
// PARTITION_SPLIT.
int simple_motion_search_split;
// Use features from simple_motion_search to terminate prediction block
// partition after PARTITION_NONE
int simple_motion_search_early_term_none;
// Controls whether to reduce the number of motion search steps. If this is 0,
// then simple_motion_search has the same number of steps as
// single_motion_search (assuming no other speed features). Otherwise, reduce
// the number of steps by the value contained in this variable.
int simple_motion_search_reduce_search_steps;
// This variable controls the maximum block size where intra blocks can be
// used in inter frames.
// TODO(aconverse): Fold this into one of the other many mode skips
BLOCK_SIZE max_intra_bsize;
// Use CNN with luma pixels on source frame on each of the 64x64 subblock to
// perform split/no_split decision on intra-frames.
int intra_cnn_split;
// Disable extended partition search for lower block sizes.
int ext_partition_eval_thresh;
// prune extended partition search
// 0 : no pruning
// 1 : prune 1:4 partition search using winner info from split partitions
// 2 : prune 1:4 and AB partition search using split and HORZ/VERT info
int prune_ext_part_using_split_info;
// Prunt rectangular, AB and 4-way partition based on q index and block size
int prune_rectangular_split_based_on_qidx;
// Terminate partition search for child partition,
// when NONE and SPLIT partition rd_costs are INT64_MAX.
int early_term_after_none_split;
// Level used to adjust threshold for av1_ml_predict_breakout(). At lower
// levels, more conservative threshold is used, and value of 0 indicates
// av1_ml_predict_breakout() is disabled. Value of 3 corresponds to default
// case with no adjustment to lbd thresholds.
int ml_predict_breakout_level;
// Prune sub_8x8 (BLOCK_4X4, BLOCK_4X8 and BLOCK_8X4) partitions.
// 0 : no pruning
// 1 : pruning based on neighbour block information
// 2 : prune always
int prune_sub_8x8_partition_level;
// Prune rectangular split based on simple motion search split/no_split score.
// 0: disable pruning, 1: enable pruning
int simple_motion_search_rect_split;
// Reuse the best prediction modes found in PARTITION_SPLIT and PARTITION_RECT
// when encoding PARTITION_AB.
int reuse_best_prediction_for_part_ab;
} PARTITION_SPEED_FEATURES;
typedef struct MV_SPEED_FEATURES {
// Motion search method (Diamond, NSTEP, Hex, Big Diamond, Square, etc).
SEARCH_METHODS search_method;
// Enable the use of faster, less accurate mv search method on bsize >=
// BLOCK_32X32.
// TODO(chiyotsai@google.com): Take the clip's resolution and mv activity into
// account.
int use_bsize_dependent_search_method;
// If this is set to 1, we limit the motion search range to 2 times the
// largest motion vector found in the last frame.
int auto_mv_step_size;
// Subpel_search_method can only be subpel_tree which does a subpixel
// logarithmic search that keeps stepping at 1/2 pixel units until
// you stop getting a gain, and then goes on to 1/4 and repeats
// the same process. Along the way it skips many diagonals.
SUBPEL_SEARCH_METHODS subpel_search_method;
// Maximum number of steps in logarithmic subpel search before giving up.
int subpel_iters_per_step;
// When to stop subpel search.
SUBPEL_FORCE_STOP subpel_force_stop;
// When to stop subpel search in simple motion search.
SUBPEL_FORCE_STOP simple_motion_subpel_force_stop;
// If true, sub-pixel search uses the exact convolve function used for final
// encoding and decoding; otherwise, it uses bilinear interpolation.
SUBPEL_SEARCH_TYPE use_accurate_subpel_search;
// Threshold for allowing exhaustive motion search.
int exhaustive_searches_thresh;
// Pattern to be used for any exhaustive mesh searches (except intraBC ME).
MESH_PATTERN mesh_patterns[MAX_MESH_STEP];
// Pattern to be used for exhaustive mesh searches of intraBC ME.
MESH_PATTERN intrabc_mesh_patterns[MAX_MESH_STEP];
// Reduce single motion search range based on MV result of prior ref_mv_idx.
int reduce_search_range;
// Prune mesh search.
int prune_mesh_search;
// Use the rd cost around the best FULLPEL_MV to speed up subpel search
int use_fullpel_costlist;
// Set the full pixel search level of obmc
// 0: obmc_full_pixel_diamond
// 1: obmc_refining_search_sad (faster)
int obmc_full_pixel_search_level;
// Accurate full pixel motion search based on TPL stats.
int full_pixel_search_level;
// Whether to downsample the rows in sad calculation during motion search.
// This is only active when there are at least 16 rows.
int use_downsampled_sad;
// Enable/disable extensive joint motion search.
int disable_extensive_joint_motion_search;
// Enable second best mv check in joint mv search.
// 0: allow second MV (use rd cost as the metric)
// 1: use var as the metric
// 2: disable second MV
int disable_second_mv;
} MV_SPEED_FEATURES;
typedef struct INTER_MODE_SPEED_FEATURES {
// 2-pass inter mode model estimation where the preliminary pass skips
// transform search and uses a model to estimate rd, while the final pass
// computes the full transform search. Two types of models are supported:
// 0: not used
// 1: used with online dynamic rd model
// 2: used with static rd model
int inter_mode_rd_model_estimation;
// Bypass transform search based on skip rd
int txfm_rd_gate_level;
// Limit the inter mode tested in the RD loop
int reduce_inter_modes;
// This variable is used to cap the maximum number of times we skip testing a
// mode to be evaluated. A high value means we will be faster.
int adaptive_rd_thresh;
// Aggressively prune inter modes when best mode is skippable.
int prune_inter_modes_if_skippable;
// Drop less likely to be picked reference frames in the RD search.
// Has seven levels for now: 0, 1, 2, 3, 4, 5 and 6 where higher levels prune
// more aggressively than lower ones. (0 means no pruning).
int selective_ref_frame;
// Prune reference frames for rectangular partitions.
// 0 implies no pruning
// 1 implies prune for extended partition
// 2 implies prune horiz, vert and extended partition
int prune_ref_frame_for_rect_partitions;
int alt_ref_search_fp;
// flag to skip NEWMV mode in drl if the motion search result is the same
int skip_repeated_newmv;
// Skip the current ref_mv in NEW_MV mode if we have already encountered
// another ref_mv in the drl such that:
// 1. The other drl has the same fullpel_mv during the SIMPLE_TRANSLATION
// search process as the current fullpel_mv.
// 2. The rate needed to encode the current fullpel_mv is larger than that
// for the other ref_mv.
int skip_repeated_full_newmv;
// This speed feature checks duplicate ref MVs among NEARESTMV, NEARMV,
// GLOBALMV and skips NEARMV or GLOBALMV (in order) if a duplicate is found
// TODO(any): Instead of skipping repeated ref mv, use the recalculated
// rd-cost based on mode rate and skip the mode evaluation
int skip_repeated_ref_mv;
// Flag used to control the ref_best_rd based gating for chroma
int perform_best_rd_based_gating_for_chroma;
// Reuse the inter_intra_mode search result from NEARESTMV mode to other
// single ref modes
int reuse_inter_intra_mode;
// prune wedge and compound segment approximate rd evaluation based on
// compound average modeled rd
int prune_comp_type_by_model_rd;
// prune wedge and compound segment approximate rd evaluation based on
// compound average rd/ref_best_rd
int prune_comp_type_by_comp_avg;
// Skip some ref frames in compound motion search by single motion search
// result. Has three levels for now: 0 referring to no skipping, and 1 - 3
// increasing aggressiveness of skipping in order.
// Note: The search order might affect the result. It assumes that the single
// reference modes are searched before compound modes. It is better to search
// same single inter mode as a group.
int prune_comp_search_by_single_result;
// If 1 we iterate finding a best reference for 2 ref frames together - via
// a log search that iterates 4 times (check around mv for last for best
// error of combined predictor then check around mv for alt). If 0 we
// we just use the best motion vector found for each frame by itself.
BLOCK_SIZE comp_inter_joint_search_thresh;
// Instead of performing a full MV search, do a simple translation first
// and only perform a full MV search on the motion vectors that performed
// well.
int prune_mode_search_simple_translation;
// Only search compound modes with at least one "good" reference frame.
// A reference frame is good if, after looking at its performance among
// the single reference modes, it is one of the two best performers.
int prune_compound_using_single_ref;
// Skip extended compound mode using ref frames of above and left neighbor
// blocks.
// 0 : no pruning
// 1 : prune extended compound mode (less aggressiveness)
// 2 : prune extended compound mode (high aggressiveness)
int prune_compound_using_neighbors;
// Skip extended compound mode when ref frame corresponding to NEWMV does not
// have NEWMV as single mode winner.
// 0 : no pruning
// 1 : prune extended compound mode (less aggressiveness)
// 2 : prune extended compound mode (high aggressiveness)
int prune_comp_using_best_single_mode_ref;
// Based on previous ref_mv_idx search result, prune the following search.
int prune_ref_mv_idx_search;
// Disable one sided compound modes.
int disable_onesided_comp;
// Prune obmc search using previous frame stats.
// INT_MAX : disable obmc search
int prune_obmc_prob_thresh;
// Prune warped motion search using previous frame stats.
int prune_warped_prob_thresh;
// Variance threshold to enable/disable Interintra wedge search
unsigned int disable_interintra_wedge_var_thresh;
// Variance threshold to enable/disable Interinter wedge search
unsigned int disable_interinter_wedge_var_thresh;
// De-couple wedge and mode search during interintra RDO.
int fast_interintra_wedge_search;
// Whether fast wedge sign estimate is used
int fast_wedge_sign_estimate;
// Enable/disable ME for interinter wedge search.
int disable_interinter_wedge_newmv_search;
// Decide when and how to use joint_comp.
DIST_WTD_COMP_FLAG use_dist_wtd_comp_flag;
// Clip the frequency of updating the mv cost.
INTERNAL_COST_UPDATE_TYPE mv_cost_upd_level;
// Prune inter modes based on tpl stats
// 0 : no pruning
// 1 - 3 indicate increasing aggressiveness in order.
int prune_inter_modes_based_on_tpl;
// Skip NEARMV and NEAR_NEARMV modes using ref frames of above and left
// neighbor blocks and qindex.
int prune_nearmv_using_neighbors;
// Model based breakout after interpolation filter search
// 0: no breakout
// 1: use model based rd breakout
int model_based_post_interp_filter_breakout;
// Reuse compound type rd decision when exact match is found
// 0: No reuse
// 1: Reuse the compound type decision
int reuse_compound_type_decision;
// Enable/disable masked compound.
int disable_masked_comp;
// Enable/disable the fast compound mode search.
int enable_fast_compound_mode_search;
// Reuse masked compound type search results
int reuse_mask_search_results;
// Enable/disable fast search for wedge masks
int enable_fast_wedge_mask_search;
// Early breakout from transform search of inter modes
int inter_mode_txfm_breakout;
} INTER_MODE_SPEED_FEATURES;
typedef struct INTERP_FILTER_SPEED_FEATURES {
// Do limited interpolation filter search for dual filters, since best choice
// usually includes EIGHTTAP_REGULAR.
int use_fast_interpolation_filter_search;
// Disable dual filter
int disable_dual_filter;
// Save results of av1_interpolation_filter_search for a block
// Check mv and ref_frames before search, if they are very close with previous
// saved results, filter search can be skipped.
int use_interp_filter;
// skip sharp_filter evaluation based on regular and smooth filter rd for
// dual_filter=0 case
int skip_sharp_interp_filter_search;
int cb_pred_filter_search;
// adaptive interp_filter search to allow skip of certain filter types.
int adaptive_interp_filter_search;
} INTERP_FILTER_SPEED_FEATURES;
typedef struct INTRA_MODE_SPEED_FEATURES {
// These bit masks allow you to enable or disable intra modes for each
// transform size separately.
int intra_y_mode_mask[TX_SIZES];
int intra_uv_mode_mask[TX_SIZES];
// flag to allow skipping intra mode for inter frame prediction
int skip_intra_in_interframe;
// Prune intra mode candidates based on source block histogram of gradient.
// Applies to luma plane only.
// Feasible values are 0..4. The feature is disabled for 0. An increasing
// value indicates more aggressive pruning threshold.
int intra_pruning_with_hog;
// Prune intra mode candidates based on source block histogram of gradient.
// Applies to chroma plane only.
// Feasible values are 0..4. The feature is disabled for 0. An increasing
// value indicates more aggressive pruning threshold.
int chroma_intra_pruning_with_hog;
// Enable/disable smooth intra modes.
int disable_smooth_intra;
// Prune filter intra modes in intra frames.
// 0 : No pruning
// 1 : Evaluate applicable filter intra modes based on best intra mode so far
// 2 : Do not evaluate filter intra modes
int prune_filter_intra_level;
// prune palette search
// 0: No pruning
// 1: Perform coarse search to prune the palette colors. For winner colors,
// neighbors are also evaluated using a finer search.
// 2: Perform 2 way palette search from max colors to min colors (and min
// colors to remaining colors) and terminate the search if current number of
// palette colors is not the winner.
int prune_palette_search_level;
// Prune chroma intra modes based on luma intra mode winner.
// 0: No pruning
// 1: Prune chroma intra modes other than UV_DC_PRED, UV_SMOOTH_PRED,
// UV_CFL_PRED and the mode that corresponds to luma intra mode winner.
int prune_chroma_modes_using_luma_winner;
// Clip the frequency of updating the mv cost for intrabc.
INTERNAL_COST_UPDATE_TYPE dv_cost_upd_level;
// We use DCT_DCT transform followed by computing SATD (Sum of Absolute
// Transformed Differences) as an estimation of RD score to quickly find the
// best possible Chroma from Luma (CFL) parameter. Then we do a full RD search
// near the best possible parameter. The search range is set here.
// The range of cfl_searh_range should be [1, 33], and the following are the
// recommended values.
// 1: Fastest mode.
// 3: Default mode that provides good speedup without losing compression
// performance at speed 0.
// 33: Exhaustive rd search (33 == CFL_MAGS_SIZE). This mode should only
// be used for debugging purpose.
int cfl_search_range;
} INTRA_MODE_SPEED_FEATURES;
typedef struct TX_SPEED_FEATURES {
// Init search depth for square and rectangular transform partitions.
// Values:
// 0 - search full tree, 1: search 1 level, 2: search the highest level only
int inter_tx_size_search_init_depth_sqr;
int inter_tx_size_search_init_depth_rect;
int intra_tx_size_search_init_depth_sqr;
int intra_tx_size_search_init_depth_rect;
// If any dimension of a coding block size above 64, always search the
// largest transform only, since the largest transform block size is 64x64.
int tx_size_search_lgr_block;
TX_TYPE_SEARCH tx_type_search;
// Skip split transform block partition when the collocated bigger block
// is selected as all zero coefficients.
int txb_split_cap;
// Shortcut the transform block partition and type search when the target
// rdcost is relatively lower.
// Values are 0 (not used) , or 1 - 2 with progressively increasing
// aggressiveness
int adaptive_txb_search_level;
// Prune level for tx_size_type search for inter based on rd model
// 0: no pruning
// 1-2: progressively increasing aggressiveness of pruning
int model_based_prune_tx_search_level;
// Use hash table to store intra(keyframe only) txb transform search results
// to avoid repeated search on the same residue signal. This is currently not
// compatible with multi-winner mode as the hash states are reset during
// winner mode processing.
int use_intra_txb_hash;
// Use hash table to store inter txb transform search results
// to avoid repeated search on the same residue signal.
int use_inter_txb_hash;
// Refine TX type after fast TX search.
int refine_fast_tx_search_results;
// Prune transform split/no_split eval based on residual properties. A value
// of 0 indicates no pruning, and the aggressiveness of pruning progressively
// increases from levels 1 to 3.
int prune_tx_size_level;
} TX_SPEED_FEATURES;
typedef struct RD_CALC_SPEED_FEATURES {
// Fast approximation of av1_model_rd_from_var_lapndz
int simple_model_rd_from_var;
// Whether to compute distortion in the image domain (slower but
// more accurate), or in the transform domain (faster but less acurate).
// 0: use image domain
// 1: use transform domain in tx_type search, and use image domain for
// RD_STATS
// 2: use transform domain
int tx_domain_dist_level;
// Transform domain distortion threshold level
int tx_domain_dist_thres_level;
// Trellis (dynamic programming) optimization of quantized values
TRELLIS_OPT_TYPE optimize_coefficients;
// Use hash table to store macroblock RD search results
// to avoid repeated search on the same residue signal.
int use_mb_rd_hash;
// Flag used to control the extent of coeff R-D optimization
int perform_coeff_opt;
} RD_CALC_SPEED_FEATURES;
typedef struct WINNER_MODE_SPEED_FEATURES {
// Flag used to control the winner mode processing for better R-D optimization
// of quantized coeffs
int enable_winner_mode_for_coeff_opt;
// Flag used to control the winner mode processing for transform size
// search method
int enable_winner_mode_for_tx_size_srch;
// Control transform size search level
// Eval type: Default Mode Winner
// Level 0 : FULL RD LARGEST ALL FULL RD
// Level 1 : FAST RD LARGEST ALL FULL RD
// Level 2 : LARGEST ALL LARGEST ALL FULL RD
int tx_size_search_level;
// Flag used to control the winner mode processing for use transform
// domain distortion
int enable_winner_mode_for_use_tx_domain_dist;
// Flag used to enable processing of multiple winner modes
MULTI_WINNER_MODE_TYPE multi_winner_mode_type;
// Motion mode for winner candidates:
// 0: speed feature OFF
// 1 / 2 : Use configured number of winner candidates
int motion_mode_for_winner_cand;
// Early DC only txfm block prediction
// 0: speed feature OFF
// 1 / 2 : Use the configured level for different modes
int dc_blk_pred_level;
} WINNER_MODE_SPEED_FEATURES;
typedef struct LOOP_FILTER_SPEED_FEATURES {
// This feature controls how the loop filter level is determined.
LPF_PICK_METHOD lpf_pick;
// Skip some final iterations in the determination of the best loop filter
// level.
int use_coarse_filter_level_search;
// Control how the CDEF strength is determined.
CDEF_PICK_METHOD cdef_pick_method;
// Decoder side speed feature to add penalty for use of dual-sgr filters.
// Takes values 0 - 10, 0 indicating no penalty and each additional level
// adding a penalty of 1%
int dual_sgr_penalty_level;
// prune sgr ep using binary search like mechanism
int enable_sgr_ep_pruning;
// Disable loop restoration for Chroma plane
int disable_loop_restoration_chroma;
// Prune RESTORE_WIENER evaluation based on source variance
// 0 : no pruning
// 1 : conservative pruning
// 2 : aggressive pruning
int prune_wiener_based_on_src_var;
// Prune self-guided loop restoration based on wiener search results
// 0 : no pruning
// 1 : pruning based on rdcost ratio of RESTORE_WIENER and RESTORE_NONE
// 2 : pruning based on winner restoration type among RESTORE_WIENER and
// RESTORE_NONE
int prune_sgr_based_on_wiener;
// Reduce the wiener filter win size for luma
int reduce_wiener_window_size;
// Disable loop restoration filter
int disable_lr_filter;
} LOOP_FILTER_SPEED_FEATURES;
typedef struct REAL_TIME_SPEED_FEATURES {
// check intra prediction for non-RD mode.
int check_intra_pred_nonrd;
// skip checking intra prediction if TX is skipped
int skip_intra_pred_if_tx_skip;
// Perform coarse ME before calculating variance in variance-based partition
int estimate_motion_for_var_based_partition;
// For nonrd_use_partition: mode of extra check of leaf partition
// 0 - don't check merge
// 1 - always check merge
// 2 - check merge and prune checking final split
int nonrd_check_partition_merge_mode;
// For nonrd_use_partition: check of leaf partition extra split
int nonrd_check_partition_split;
// Implements various heuristics to skip searching modes
// The heuristics selected are based on flags
// defined in the MODE_SEARCH_SKIP_HEURISTICS enum
unsigned int mode_search_skip_flags;
// For nonrd: Reduces ref frame search.
// 0 - low level of search prune in non last frames
// 1 - pruned search in non last frames
// 2 - more pruned search in non last frames
int nonrd_prune_ref_frame_search;
// This flag controls the use of non-RD mode decision.
int use_nonrd_pick_mode;
// Use ALTREF frame in non-RD mode decision.
int use_nonrd_altref_frame;
// Use compound reference for non-RD mode.
int use_comp_ref_nonrd;
// use reduced ref set for real-time mode
int use_real_time_ref_set;
// Skip a number of expensive mode evaluations for blocks with very low
// temporal variance.
int short_circuit_low_temp_var;
// Use modeled (currently CurvFit model) RDCost for fast non-RD mode
int use_modeled_non_rd_cost;
// Reuse inter prediction in fast non-rd mode.
int reuse_inter_pred_nonrd;
// Number of best inter modes to search transform. INT_MAX - search all.
int num_inter_modes_for_tx_search;
// Forces TX search off for RDCost calulation.
int force_tx_search_off;
// Use interpolation filter search in non-RD mode decision.
int use_nonrd_filter_search;
// Use simplified RD model for interpolation search and Intra
int use_simple_rd_model;
// If set forces interpolation filter to EIGHTTAP_REGULAR
int skip_interp_filter_search;
// For nonrd mode: use hybrid (rd for bsize < 16x16, otherwise nonrd)
// intra mode search for intra only frames. If set to 0 then nonrd pick
// intra is used for all blocks.
int hybrid_intra_pickmode;
// Compute variance/sse on source difference, prior to encoding superblock.
int source_metrics_sb_nonrd;
// Flag to indicate process for handling overshoot on slide/scene change,
// for real-time CBR mode.
OVERSHOOT_DETECTION_CBR overshoot_detection_cbr;
// Check for scene/content change detection on every frame before encoding.
int check_scene_detection;
// Forces larger partition blocks in variance based partitioning
int force_large_partition_blocks;
// uses results of temporal noise estimate
int use_temporal_noise_estimate;
// Parameter indicating initial search window to be used in full-pixel search
// for nonrd_pickmode. Range [0, MAX_MVSEARCH_STEPS - 1]. Lower value
// indicates larger window. If set to 0, step_param is set based on internal
// logic in set_mv_search_params().
int fullpel_search_step_param;
// Skip loopfilter (and cdef) in svc real-time mode for
// non_reference/droppable frames.
int skip_loopfilter_non_reference;
// Bit mask to enable or disable intra modes for each prediction block size
// separately, for nonrd pickmode.
int intra_y_mode_bsize_mask_nrd[BLOCK_SIZES];
// Skips mode checks more agressively in nonRD mode
int nonrd_agressive_skip;
} REAL_TIME_SPEED_FEATURES;
/*!\endcond */
/*!
* \brief Top level speed vs quality trade off data struture.
*/
typedef struct SPEED_FEATURES {
/*!
* Sequence/frame level speed features:
*/
HIGH_LEVEL_SPEED_FEATURES hl_sf;
/*!
* Speed features for the first pass.
*/
FIRST_PASS_SPEED_FEATURES fp_sf;
/*!
* Speed features related to how tpl's searches are done.
*/
TPL_SPEED_FEATURES tpl_sf;
/*!
* Global motion speed features:
*/
GLOBAL_MOTION_SPEED_FEATURES gm_sf;
/*!
* Partition search speed features:
*/
PARTITION_SPEED_FEATURES part_sf;
/*!
* Motion search speed features:
*/
MV_SPEED_FEATURES mv_sf;
/*!
* Inter mode search speed features:
*/
INTER_MODE_SPEED_FEATURES inter_sf;
/*!
* Interpolation filter search speed features:
*/
INTERP_FILTER_SPEED_FEATURES interp_sf;
/*!
* Intra mode search speed features:
*/
INTRA_MODE_SPEED_FEATURES intra_sf;
/*!
* Transform size/type search speed features:
*/
TX_SPEED_FEATURES tx_sf;
/*!
* RD calculation speed features:
*/
RD_CALC_SPEED_FEATURES rd_sf;
/*!
* Two-pass mode evaluation features:
*/
WINNER_MODE_SPEED_FEATURES winner_mode_sf;
/*!
* In-loop filter speed features:
*/
LOOP_FILTER_SPEED_FEATURES lpf_sf;
/*!
* Real-time mode speed features:
*/
REAL_TIME_SPEED_FEATURES rt_sf;
} SPEED_FEATURES;
/*!\cond */
struct AV1_COMP;
/*!\endcond */
/*!\brief Frame size independent speed vs quality trade off flags
*
*\ingroup speed_features
*
* \param[in] cpi Top - level encoder instance structure
* \param[in] speed Speed setting passed in from the command line
*
* \return No return value but configures the various speed trade off flags
* based on the passed in speed setting. (Higher speed gives lower
* quality)
*/
void av1_set_speed_features_framesize_independent(struct AV1_COMP *cpi,
int speed);
/*!\brief Frame size dependent speed vs quality trade off flags
*
*\ingroup speed_features
*
* \param[in] cpi Top - level encoder instance structure
* \param[in] speed Speed setting passed in from the command line
*
* \return No return value but configures the various speed trade off flags
* based on the passed in speed setting and frame size. (Higher speed
* corresponds to lower quality)
*/
void av1_set_speed_features_framesize_dependent(struct AV1_COMP *cpi,
int speed);
/*!\brief Q index dependent speed vs quality trade off flags
*
*\ingroup speed_features
*
* \param[in] cpi Top - level encoder instance structure
* \param[in] speed Speed setting passed in from the command line
*
* \return No return value but configures the various speed trade off flags
* based on the passed in speed setting and current frame's Q index.
* (Higher speed corresponds to lower quality)
*/
void av1_set_speed_features_qindex_dependent(struct AV1_COMP *cpi, int speed);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // AOM_AV1_ENCODER_SPEED_FEATURES_H_