Moved vp8_encode_bool into boolhuff.h allowing the compiler to inline this function. For real-time encodes, this gave a boost of 1% to 2.5%, depending on the speed setting. Change-Id: I3929d176cca086b4261267b848419d5bcff21c02
diff --git a/vp8/common/entropy.c b/vp8/common/entropy.c index fba7a07..0eee60e 100644 --- a/vp8/common/entropy.c +++ b/vp8/common/entropy.c
@@ -26,8 +26,32 @@ #include "coefupdateprobs.h" -DECLARE_ALIGNED(16, cuchar, vp8_coef_bands[16]) = { 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7}; -DECLARE_ALIGNED(16, cuchar, vp8_prev_token_class[MAX_ENTROPY_TOKENS]) = { 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0}; +DECLARE_ALIGNED(16, const unsigned char, vp8_norm[256]) = +{ + 0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4, + 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 +}; + +DECLARE_ALIGNED(16, cuchar, vp8_coef_bands[16]) = +{ 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7}; + +DECLARE_ALIGNED(16, cuchar, vp8_prev_token_class[MAX_ENTROPY_TOKENS]) = +{ 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0}; + DECLARE_ALIGNED(16, const int, vp8_default_zig_zag1d[16]) = { 0, 1, 4, 8,