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/*
* Copyright (c) 2020, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include <assert.h>
#include <emmintrin.h>
#include "config/av1_rtcd.h"
#include "av1/encoder/encoder.h"
#include "av1/encoder/temporal_filter.h"
// For the squared error buffer, keep a padding for 4 samples
#define SSE_STRIDE (BW + 4)
DECLARE_ALIGNED(32, static const uint32_t, sse_bytemask_2x4[4][2][4]) = {
{ { 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF },
{ 0xFFFFFFFF, 0x00000000, 0x00000000, 0x00000000 } },
{ { 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF },
{ 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000, 0x00000000 } },
{ { 0x00000000, 0x00000000, 0xFFFFFFFF, 0xFFFFFFFF },
{ 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0x00000000 } },
{ { 0x00000000, 0x00000000, 0x00000000, 0xFFFFFFFF },
{ 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF, 0xFFFFFFFF } }
};
static void get_squared_error(const uint16_t *frame1, const unsigned int stride,
const uint16_t *frame2,
const unsigned int stride2, const int block_width,
const int block_height, uint32_t *frame_sse,
const unsigned int dst_stride) {
const uint16_t *src1 = frame1;
const uint16_t *src2 = frame2;
uint32_t *dst = frame_sse;
for (int i = 0; i < block_height; i++) {
for (int j = 0; j < block_width; j += 8) {
__m128i vsrc1 = _mm_loadu_si128((__m128i *)(src1 + j));
__m128i vsrc2 = _mm_loadu_si128((__m128i *)(src2 + j));
__m128i vdiff = _mm_sub_epi16(vsrc1, vsrc2);
__m128i vmullo = _mm_mullo_epi16(vdiff, vdiff);
__m128i vmullh = _mm_mulhi_epi16(vdiff, vdiff);
__m128i vres1 = _mm_unpacklo_epi16(vmullo, vmullh);
__m128i vres2 = _mm_unpackhi_epi16(vmullo, vmullh);
_mm_storeu_si128((__m128i *)(dst + j + 2), vres1);
_mm_storeu_si128((__m128i *)(dst + j + 6), vres2);
}
src1 += stride;
src2 += stride2;
dst += dst_stride;
}
}
static void xx_load_and_pad(uint32_t *src, __m128i *dstvec, int col,
int block_width) {
__m128i vtmp1 = _mm_loadu_si128((__m128i *)src);
__m128i vtmp2 = _mm_loadu_si128((__m128i *)(src + 4));
// For the first column, replicate the first element twice to the left
dstvec[0] = (col) ? vtmp1 : _mm_shuffle_epi32(vtmp1, 0xEA);
// For the last column, replicate the last element twice to the right
dstvec[1] = (col < block_width - 4) ? vtmp2 : _mm_shuffle_epi32(vtmp2, 0x54);
}
static int32_t xx_mask_and_hadd(__m128i vsum1, __m128i vsum2, int i) {
__m128i veca, vecb;
// Mask and obtain the required 5 values inside the vector
veca = _mm_and_si128(vsum1, *(__m128i *)sse_bytemask_2x4[i][0]);
vecb = _mm_and_si128(vsum2, *(__m128i *)sse_bytemask_2x4[i][1]);
// A = [A0+B0, A1+B1, A2+B2, A3+B3]
veca = _mm_add_epi32(veca, vecb);
// B = [A2+B2, A3+B3, 0, 0]
vecb = _mm_srli_si128(veca, 8);
// A = [A0+B0+A2+B2, A1+B1+A3+B3, X, X]
veca = _mm_add_epi32(veca, vecb);
// B = [A1+B1+A3+B3, 0, 0, 0]
vecb = _mm_srli_si128(veca, 4);
// A = [A0+B0+A2+B2+A1+B1+A3+B3, X, X, X]
veca = _mm_add_epi32(veca, vecb);
return _mm_cvtsi128_si32(veca);
}
static void highbd_apply_temporal_filter(
const uint16_t *frame1, const unsigned int stride, const uint16_t *frame2,
const unsigned int stride2, const int block_width, const int block_height,
const int *subblock_mses, unsigned int *accumulator, uint16_t *count,
uint32_t *frame_sse, uint32_t *luma_sse_sum, int bd,
const double inv_num_ref_pixels, const double decay_factor,
const double inv_factor, const double weight_factor, double *d_factor) {
assert(((block_width == 16) || (block_width == 32)) &&
((block_height == 16) || (block_height == 32)));
uint32_t acc_5x5_sse[BH][BW];
get_squared_error(frame1, stride, frame2, stride2, block_width, block_height,
frame_sse, SSE_STRIDE);
__m128i vsrc[5][2];
// Traverse 4 columns at a time
// First and last columns will require padding
for (int col = 0; col < block_width; col += 4) {
uint32_t *src = frame_sse + col;
// Load and pad(for first and last col) 3 rows from the top
for (int i = 2; i < 5; i++) {
xx_load_and_pad(src, vsrc[i], col, block_width);
src += SSE_STRIDE;
}
// Padding for top 2 rows
vsrc[0][0] = vsrc[2][0];
vsrc[0][1] = vsrc[2][1];
vsrc[1][0] = vsrc[2][0];
vsrc[1][1] = vsrc[2][1];
for (int row = 0; row < block_height - 3; row++) {
__m128i vsum11 = _mm_add_epi32(vsrc[0][0], vsrc[1][0]);
__m128i vsum12 = _mm_add_epi32(vsrc[2][0], vsrc[3][0]);
__m128i vsum13 = _mm_add_epi32(vsum11, vsum12);
__m128i vsum1 = _mm_add_epi32(vsum13, vsrc[4][0]);
__m128i vsum21 = _mm_add_epi32(vsrc[0][1], vsrc[1][1]);
__m128i vsum22 = _mm_add_epi32(vsrc[2][1], vsrc[3][1]);
__m128i vsum23 = _mm_add_epi32(vsum21, vsum22);
__m128i vsum2 = _mm_add_epi32(vsum23, vsrc[4][1]);
vsrc[0][0] = vsrc[1][0];
vsrc[0][1] = vsrc[1][1];
vsrc[1][0] = vsrc[2][0];
vsrc[1][1] = vsrc[2][1];
vsrc[2][0] = vsrc[3][0];
vsrc[2][1] = vsrc[3][1];
vsrc[3][0] = vsrc[4][0];
vsrc[3][1] = vsrc[4][1];
// Load next row
xx_load_and_pad(src, vsrc[4], col, block_width);
src += SSE_STRIDE;
acc_5x5_sse[row][col] = xx_mask_and_hadd(vsum1, vsum2, 0);
acc_5x5_sse[row][col + 1] = xx_mask_and_hadd(vsum1, vsum2, 1);
acc_5x5_sse[row][col + 2] = xx_mask_and_hadd(vsum1, vsum2, 2);
acc_5x5_sse[row][col + 3] = xx_mask_and_hadd(vsum1, vsum2, 3);
}
for (int row = block_height - 3; row < block_height; row++) {
__m128i vsum11 = _mm_add_epi32(vsrc[0][0], vsrc[1][0]);
__m128i vsum12 = _mm_add_epi32(vsrc[2][0], vsrc[3][0]);
__m128i vsum13 = _mm_add_epi32(vsum11, vsum12);
__m128i vsum1 = _mm_add_epi32(vsum13, vsrc[4][0]);
__m128i vsum21 = _mm_add_epi32(vsrc[0][1], vsrc[1][1]);
__m128i vsum22 = _mm_add_epi32(vsrc[2][1], vsrc[3][1]);
__m128i vsum23 = _mm_add_epi32(vsum21, vsum22);
__m128i vsum2 = _mm_add_epi32(vsum23, vsrc[4][1]);
vsrc[0][0] = vsrc[1][0];
vsrc[0][1] = vsrc[1][1];
vsrc[1][0] = vsrc[2][0];
vsrc[1][1] = vsrc[2][1];
vsrc[2][0] = vsrc[3][0];
vsrc[2][1] = vsrc[3][1];
vsrc[3][0] = vsrc[4][0];
vsrc[3][1] = vsrc[4][1];
acc_5x5_sse[row][col] = xx_mask_and_hadd(vsum1, vsum2, 0);
acc_5x5_sse[row][col + 1] = xx_mask_and_hadd(vsum1, vsum2, 1);
acc_5x5_sse[row][col + 2] = xx_mask_and_hadd(vsum1, vsum2, 2);
acc_5x5_sse[row][col + 3] = xx_mask_and_hadd(vsum1, vsum2, 3);
}
}
for (int i = 0, k = 0; i < block_height; i++) {
for (int j = 0; j < block_width; j++, k++) {
const int pixel_value = frame2[i * stride2 + j];
uint32_t diff_sse = acc_5x5_sse[i][j] + luma_sse_sum[i * BW + j];
// Scale down the difference for high bit depth input.
diff_sse >>= ((bd - 8) * 2);
const double window_error = diff_sse * inv_num_ref_pixels;
const int subblock_idx =
(i >= block_height / 2) * 2 + (j >= block_width / 2);
const double block_error = (double)subblock_mses[subblock_idx];
const double combined_error =
weight_factor * window_error + block_error * inv_factor;
double scaled_error =
combined_error * d_factor[subblock_idx] * decay_factor;
scaled_error = AOMMIN(scaled_error, 7);
const int weight = (int)(exp(-scaled_error) * TF_WEIGHT_SCALE);
count[k] += weight;
accumulator[k] += weight * pixel_value;
}
}
}
void av1_highbd_apply_temporal_filter_sse2(
const YV12_BUFFER_CONFIG *frame_to_filter, const MACROBLOCKD *mbd,
const BLOCK_SIZE block_size, const int mb_row, const int mb_col,
const int num_planes, const double *noise_levels, const MV *subblock_mvs,
const int *subblock_mses, const int q_factor, const int filter_strength,
const uint8_t *pred, uint32_t *accum, uint16_t *count) {
const int is_high_bitdepth = frame_to_filter->flags & YV12_FLAG_HIGHBITDEPTH;
assert(block_size == BLOCK_32X32 && "Only support 32x32 block with sse2!");
assert(TF_WINDOW_LENGTH == 5 && "Only support window length 5 with sse2!");
assert(num_planes >= 1 && num_planes <= MAX_MB_PLANE);
(void)is_high_bitdepth;
const int mb_height = block_size_high[block_size];
const int mb_width = block_size_wide[block_size];
const int frame_height = frame_to_filter->y_crop_height;
const int frame_width = frame_to_filter->y_crop_width;
const int min_frame_size = AOMMIN(frame_height, frame_width);
// Variables to simplify combined error calculation.
const double inv_factor = 1.0 / ((TF_WINDOW_BLOCK_BALANCE_WEIGHT + 1) *
TF_SEARCH_ERROR_NORM_WEIGHT);
const double weight_factor =
(double)TF_WINDOW_BLOCK_BALANCE_WEIGHT * inv_factor;
// Adjust filtering based on q.
// Larger q -> stronger filtering -> larger weight.
// Smaller q -> weaker filtering -> smaller weight.
double q_decay = pow((double)q_factor / TF_Q_DECAY_THRESHOLD, 2);
q_decay = CLIP(q_decay, 1e-5, 1);
if (q_factor >= TF_QINDEX_CUTOFF) {
// Max q_factor is 255, therefore the upper bound of q_decay is 8.
// We do not need a clip here.
q_decay = 0.5 * pow((double)q_factor / 64, 2);
}
// Smaller strength -> smaller filtering weight.
double s_decay = pow((double)filter_strength / TF_STRENGTH_THRESHOLD, 2);
s_decay = CLIP(s_decay, 1e-5, 1);
double d_factor[4] = { 0 };
uint32_t frame_sse[SSE_STRIDE * BH] = { 0 };
uint32_t luma_sse_sum[BW * BH] = { 0 };
uint16_t *pred1 = CONVERT_TO_SHORTPTR(pred);
for (int subblock_idx = 0; subblock_idx < 4; subblock_idx++) {
// Larger motion vector -> smaller filtering weight.
const MV mv = subblock_mvs[subblock_idx];
const double distance = sqrt(pow(mv.row, 2) + pow(mv.col, 2));
double distance_threshold = min_frame_size * TF_SEARCH_DISTANCE_THRESHOLD;
distance_threshold = AOMMAX(distance_threshold, 1);
d_factor[subblock_idx] = distance / distance_threshold;
d_factor[subblock_idx] = AOMMAX(d_factor[subblock_idx], 1);
}
// Handle planes in sequence.
int plane_offset = 0;
for (int plane = 0; plane < num_planes; ++plane) {
const uint32_t plane_h = mb_height >> mbd->plane[plane].subsampling_y;
const uint32_t plane_w = mb_width >> mbd->plane[plane].subsampling_x;
const uint32_t frame_stride = frame_to_filter->strides[plane == 0 ? 0 : 1];
const int frame_offset = mb_row * plane_h * frame_stride + mb_col * plane_w;
const uint16_t *ref =
CONVERT_TO_SHORTPTR(frame_to_filter->buffers[plane]) + frame_offset;
const int ss_x_shift =
mbd->plane[plane].subsampling_x - mbd->plane[0].subsampling_x;
const int ss_y_shift =
mbd->plane[plane].subsampling_y - mbd->plane[0].subsampling_y;
const int num_ref_pixels = TF_WINDOW_LENGTH * TF_WINDOW_LENGTH +
((plane) ? (1 << (ss_x_shift + ss_y_shift)) : 0);
const double inv_num_ref_pixels = 1.0 / num_ref_pixels;
// Larger noise -> larger filtering weight.
const double n_decay = 0.5 + log(2 * noise_levels[plane] + 5.0);
// Decay factors for non-local mean approach.
const double decay_factor = 1 / (n_decay * q_decay * s_decay);
// Filter U-plane and V-plane using Y-plane. This is because motion
// search is only done on Y-plane, so the information from Y-plane
// will be more accurate. The luma sse sum is reused in both chroma
// planes.
if (plane == AOM_PLANE_U) {
for (unsigned int i = 0, k = 0; i < plane_h; i++) {
for (unsigned int j = 0; j < plane_w; j++, k++) {
for (int ii = 0; ii < (1 << ss_y_shift); ++ii) {
for (int jj = 0; jj < (1 << ss_x_shift); ++jj) {
const int yy = (i << ss_y_shift) + ii; // Y-coord on Y-plane.
const int xx = (j << ss_x_shift) + jj; // X-coord on Y-plane.
luma_sse_sum[i * BW + j] += frame_sse[yy * SSE_STRIDE + xx + 2];
}
}
}
}
}
highbd_apply_temporal_filter(
ref, frame_stride, pred1 + plane_offset, plane_w, plane_w, plane_h,
subblock_mses, accum + plane_offset, count + plane_offset, frame_sse,
luma_sse_sum, mbd->bd, inv_num_ref_pixels, decay_factor, inv_factor,
weight_factor, d_factor);
plane_offset += plane_h * plane_w;
}
}