| <div style="font-size:3em; text-align:center;"> Algorithm Description </div> |
| |
| # Abstract |
| This document describes technical aspects of coding tools included in |
| the associated codec. This document is not a specification of the associated |
| codec. Instead, it summarizes the highlighted features of coding tools for new |
| developers. This document should be updated when significant new normative |
| changes have been integrated into the associated codec. |
| |
| # Table of Contents |
| |
| [Abbreviations](#Abbreviations) |
| |
| [Algorithm description](#Algorithm-Description) |
| |
| - [Block Partitioning](#Block-Partitioning) |
| - [Coding block partition](#Coding-block-partition) |
| - [Transform block partition](#Transform-block-partition) |
| - [Intra Prediction](#Intra-Prediction) |
| - [Directional intra prediction modes](#Directional-intra-prediction-modes) |
| - [Non-directional intra prediction modes](#Non-directional-intra-prediction-modes) |
| - [Recursive filtering modes](#Recursive-filtering-modes) |
| - [Chroma from Luma mode](#Chroma-from-Luma-mode) |
| - [Inter Prediction](#Inter-Prediction) |
| - [Motion vector prediction](#Motion-vector-prediction) |
| - [Motion vector coding](#Motion-vector-coding) |
| - [Interpolation filter for motion compensation](#Interpolation-filter-for-motion-compensation) |
| - [Warped motion compensation](#Warped-motion-compensation) |
| - [Overlapped block motion compensation](#Overlapped-block-motion-compensation) |
| - [Reference frames](#Reference-frames) |
| - [Compound Prediction](#Compound-Prediction) |
| - [Transform](#Transform) |
| - [Quantization](#Quantization) |
| - [Entropy Coding](#Entropy-Coding) |
| - [Loop filtering and post-processing](#Loop-filtering-and-post-processing) |
| - [Deblocking](#Deblocking) |
| - [Constrained directional enhancement](#Constrained-directional-enhancement) |
| - [Loop Restoration filter](#Loop-Restoration-filter) |
| - [Frame super-resolution](#Frame-super-resolution) |
| - [Film grain synthesis](#Film-grain-synthesis) |
| - [Screen content coding](#Screen-content-coding) |
| - [Intra block copy](#Intra-block-copy) |
| - [Palette mode](#Palette-mode) |
| |
| [References](#References) |
| |
| # Abbreviations |
| |
| CfL: Chroma from Luma\ |
| IntraBC: Intra block copy\ |
| LCU: Largest coding unit\ |
| OBMC: Overlapped Block Motion Compensation\ |
| CDEF: Constrained Directional Enhancement Filter |
| |
| # Algorithm Description |
| |
| ## Block Partitioning |
| |
| ### Coding block partition |
| |
| The largest coding block unit (LCU) applied in this codec is 128×128. In |
| addition to no split mode `PARTITION_NONE`, the partition tree supports 9 |
| different partitioning patterns, as shown in below figure. |
| |
| <figure class="image"> <center><img src="img\partition_codingblock.svg" |
| alt="Partition" width="360" /> <figcaption>Figure 1: Supported coding block |
| partitions</figcaption> </figure> |
| |
| According to the number of sub-partitions, the 9 partition modes are summarized |
| as follows: 1. Four partitions: `PARTITION_SPLIT`, `PARTITION_VERT_4`, |
| `PARTITION_HORZ_4` 2. Three partitions (T-Shape): `PARTITION_HORZ_A`, |
| `PARTITION_HORZ_B`, `PARTITION_VERT_A`, `PARTITION_HORZ_B` 3. Two partitions: |
| `PARTITION_HORZ`, `PARTITION_VERT` |
| |
| Among all the 9 partitioning patterns, only `PARTITION_SPLIT` mode supports |
| recursive partitioning, i.e., sub-partitions can be further split, other |
| partitioning modes cannot further split. Particularly, for 8x8 and 128x128, |
| `PARTITION_VERT_4`, `PARTITION_HORZ_4` are not used, and for 8x8, T-Shape |
| partitions are not used either. |
| |
| ### Transform block partition |
| |
| For both intra and inter coded blocks, the coding block can be further |
| partitioned into multiple transform units with the partitioning depth up to 2 |
| levels. The mapping from the transform size of the current depth to the |
| transform size of the next depth is shown in the following Table 1. |
| |
| <figure class="image"> <center><figcaption>Table 1: Transform partition size |
| setting</figcaption> <img src="img\tx_partition.svg" alt="Partition" width="220" |
| /> </figure> |
| |
| Furthermore, for intra coded blocks, the transform partition is done in a way |
| that all the transform blocks have the same size, and the transform blocks are |
| coded in a raster scan order. An example of the transform block partitioning for |
| intra coded block is shown in the Figure 2. |
| |
| <figure class="image"> <center><img src="img\intra_tx_partition.svg" |
| alt="Partition" width="600" /> <figcaption>Figure 2: Example of transform |
| partitioning for intra coded block</figcaption> </figure> |
| |
| For inter coded blocks, the transform unit partitioning can be done in a |
| recursive manner with the partitioning depth up to 2 levels. The transform |
| partitioning supports 1:1 (square), 1:2/2:1, and 1:4/4:1 transform unit sizes |
| ranging from 4×4 to 64×64. If the coding block is smaller than or equal to |
| 64x64, the transform block partitioning can only apply to luma component, for |
| chroma blocks, the transform block size is identical to the coding block size. |
| Otherwise, if the coding block width or height is greater than 64, then both the |
| luma and chroma coding blocks will implicitly split into multiples of min(W, |
| 64)x min(H, 64) and min(W, 32)x min(H, 32) transform blocks, respectively. |
| |
| <figure class="image"> <center><img src="img\inter_tx_partition.svg" |
| alt="Partition" width="400" /> <figcaption>Figure 3: Example of transform |
| partitioning for inter coded block</figcaption> </figure> |
| |
| ## Intra Prediction |
| |
| ### Directional intra prediction modes |
| |
| Directional intra prediction modes are applied in intra prediction, which models |
| local textures using a given direction pattern. Directional intra prediction |
| modes are represented by nominal modes and angle delta. The nominal modes are |
| similar set of intra prediction angles used in VP9, which includes 8 angles. The |
| index value of angle delta is ranging from -3 ~ +3, and zero delta angle |
| indicates a nominal mode. The prediction angle is represented by a nominal intra |
| angle plus an angle delta. In total, there are 56 directional intra prediction |
| modes, as shown in the following figure. In the below figure, solid arrows |
| indicate directional intra prediction modes and dotted arrows represent non-zero |
| angle delta. |
| |
| <figure class="image"> <center><img src="img\intra_directional.svg" |
| alt="Directional intra" width="300" /> <figcaption>Figure 4: Directional intra |
| prediction modes</figcaption> </figure> |
| |
| The nominal mode index and angle delta index is signalled separately, and |
| nominal mode index is signalled before the associated angle delta index. It is |
| noted that for small block sizes, where the coding gain from extending intra |
| prediction angles may saturate, only the nominal modes are used and angle delta |
| index is not signalled. |
| |
| ### Non-directional intra prediction modes |
| |
| In addition to directional intra prediction modes, four non-directional intra |
| modes which simulate smooth textures are also included. The four non-directional |
| intra modes include `SMOOTH_V`, `SMOOTH_H`, `SMOOTH` and `PAETH predictor`. |
| |
| In `SMOOTH V`, `SMOOTH H` and `SMOOTH modes`, the prediction values are |
| generated using quadratic interpolation along vertical, horizontal directions, |
| or the average thereof. The samples used in the quadratic interpolation include |
| reconstructed samples from the top and left neighboring blocks and samples from |
| the right and bottom boundaries which are approximated by top reconstructed |
| samples and the left reconstructed samples. |
| |
| In `PAETH predictor` mode, the prediction for each sample is assigned as one |
| from the top (T), left (L) and top-left (TL) reference samples, which has the |
| value closest to the Paeth predictor value, i.e., T + L -TL. The samples used in |
| `PAETH predictor` are illustrated in below figure. |
| |
| <figure class="image"> <center><img src="img\intra_paeth.svg" alt="Directional |
| intra" width="300" /> <figcaption>Figure 5: Paeth predictor</figcaption> |
| </figure> |
| |
| ### Recursive filtering modes |
| |
| Five filtering intra modes are defined, and each mode specify a set of eight |
| 7-tap filters. Given the selected filtering mode index (0~4), the current block |
| is divided into 4x2 sub-blocks. For one 4×2 sub-block, each sample is predicted |
| by 7-tap interpolation using the 7 top and left neighboring samples as inputs. |
| Different filters are applied for samples located at different coordinates |
| within a 4×2 sub-block. The prediction process can be done recursively in unit |
| 4x2 sub-block, which means that prediction samples generated for one 4x2 |
| prediction block can be used to predict another 4x2 sub-block. |
| |
| <figure class="image"> <center><img src="img\intra_recursive.svg" |
| alt="Directional intra" width="300" /> <figcaption>Figure 6: Recursive filtering |
| modes</figcaption> </figure> |
| |
| ### Chroma from Luma mode |
| |
| Chroma from Luma (CfL) is a chroma intra prediction mode, which models chroma |
| samples as a linear function of co-located reconstructed luma samples. To align |
| the resolution between luma and chroma samples for different chroma sampling |
| format, e.g., 4:2:0 and 4:2:2, reconstructed luma pixels may need to be |
| sub-sampled before being used in CfL mode. In addition, the DC component is |
| removed to form the AC contribution. In CfL mode, the model parameters which |
| specify the linear function between two color components are optimized by |
| encoder signalled in the bitstream. |
| |
| <figure class="image"> <center><img src="img\intra_cfl.svg" alt="Directional |
| intra" width="700" /> <figcaption>Figure 7: CfL prediction</figcaption> |
| </figure> |
| |
| ## Inter Prediction |
| |
| ### Motion vector prediction |
| |
| Motion vectors are predicted by neighboring blocks which can be either spatial |
| neighboring blocks, or temporal neighboring blocks located in a reference frame. |
| A set of MV predictors will be identified by checking all these blocks and |
| utilized to encode the motion vector information. |
| |
| **Spatial motion vector prediction** |
| |
| There are two sets of spatial neighboring blocks that can be utilized for |
| finding spatial MV predictors, including the adjacent spatial neighbors which |
| are direct top and left neighbors of the current block, and second outer spatial |
| neighbors which are close but not directly adjacent to the current block. The |
| two sets of spatial neighboring blocks are illustrated in an example shown in |
| Figure 8. |
| |
| <figure class="image"> <center><img src="img\inter_spatial_mvp.svg" |
| alt="Directional intra" width="350" /><figcaption>Figure 8: Motion field |
| estimation by linear projection</figcaption></figure> |
| |
| For each set of spatial neighbors, the top row will be checked from left to |
| right and then the left column will be checked from top to down. For the |
| adjacent spatial neighbors, an additional top-right block will be also checked |
| after checking the left column neighboring blocks. For the non-adjacent spatial |
| neighbors, the top-left block located at (-1, -1) position will be checked |
| first, then the top row and left column in a similar manner as the adjacent |
| neighbors. The adjacent neighbors will be checked first, then the temporal MV |
| predictor that will be described in the next subsection will be checked second, |
| after that, the non-adjacent spatial neighboring blocks will be checked. |
| |
| For compound prediction which utilizes a pair of reference frames, the |
| non-adjacent spatial neighbors are not used for deriving the MV predictor. |
| |
| **Temporal motion vector prediction** |
| |
| In addition to spatial neighboring blocks, MV predictor can be also derived |
| using co-located blocks of reference pictures, namely temporal MV predictor. To |
| generate temporal MV predictor, the MVs of reference frames are first stored |
| together with reference indices associated with the reference frame. Then for |
| each 8x8 block of the current frame, the MVs of a reference frame which pass the |
| 8x8 block are identified and stored together with the reference frame index in a |
| temporal MV buffer. In an example shown in Figure 5, the MV of reference frame 1 |
| (R1) pointing from R1 to a reference frame of R1 is identified, i.e., MVref, |
| which passes a 8x8 block (shaded in blue dots) of current frame. Then this MVref |
| is stored in the temporal MV buffer associated with this 8x8 block. <figure |
| class="image"> <center><img src="img\inter_motion_field.svg" alt="Directional |
| intra" width="800" /><figcaption>Figure 9: Motion field estimation by linear |
| projection</figcaption></figure> Finally, given a couple of pre-defined block |
| coordinates, the associated MVs stored in the temporal MV buffer are identified |
| and projected accordingly to derive a temporal MV predictor which points from |
| the current block to its reference frame, e.g., MV0 in Figure 5. In Figure 6, |
| the pre-defined block positions for deriving temporal MV predictors of a 16x16 |
| block are shown and up to 7 blocks will be checked to find valid temporal MV |
| predictors.<figure class="image"> <center><img |
| src="img\inter_tmvp_positions.svg" alt="Directional intra" width="300" |
| /><figcaption>Figure 10: Block positions for deriving temporal MV |
| predictors</figcaption></figure> The temporal MV predictors are checked after |
| the nearest spatial MV predictors but before the non-adjacent spatial MV |
| predictors. |
| |
| All the spatial and temporal MV candidates will be put together in a pool, with |
| each predictor associated with a weighting determined during the scanning of the |
| spatial and temporal neighboring blocks. Based on the associated weightings, the |
| candidates are sorted and ranked, and up to four candidates will be used as a |
| list MV predictor list. |
| |
| ### Motion vector coding |
| |
| ### Interpolation filter for motion compensation |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| ### Warped motion compensation |
| |
| **Global warped motion** |
| |
| The global motion information is signalled at each inter frame, wherein the |
| global motion type and motion parameters are included. The global motion types |
| and the number of the associated parameters are listed in the following table. |
| |
| |
| | Global motion type | Number of parameters | |
| |:------------------:|:--------------------:| |
| | Identity (zero motion)| 0 | |
| | Translation | 2 | |
| | Rotzoom | 4 | |
| | General affine | 6 | |
| |
| For an inter coded block, after the reference frame index is |
| transmitted, if the motion of current block is indicated as global motion, the |
| global motion type and the associated parameters of the given reference will be |
| used for current block. |
| |
| **Local warped motion** |
| |
| For an inter coded block, local warped motion is allowed when the following |
| conditions are all satisfied: |
| |
| * Current block is single prediction |
| * Width or height is greater than or equal to 8 samples |
| * At least one of the immediate neighbors uses same reference frame with current block |
| |
| If the local warped motion is used for current block, instead of signalling the |
| affine parameters, they are estimated by using mean square minimization of the |
| distance between the reference projection and modeled projection based on the |
| motion vectors of current block and its immediate neighbors. To estimate the |
| parameters of local warped motion, the projection sample pair of the center |
| pixel in neighboring block and its corresponding pixel in the reference frame |
| are collected if the neighboring block uses the same reference frame with |
| current block. After that, 3 extra samples are created by shifting the center |
| position by a quarter sample in one or two dimensions, and these samples are |
| also considered as projection sample pairs to ensure the stability of the model |
| parameter estimation process. |
| |
| |
| ### Overlapped block motion compensation |
| |
| For an inter-coded block, overlapped block motion compensation (OBMC) is allowed |
| when the following conditions are all satisfied. |
| |
| * Current block is single prediction |
| * Width or height is greater than or equal to 8 samples |
| * At least one of the neighboring blocks are inter-coded blocks |
| |
| When OBMC is applied to current block, firstly, the initial inter prediction |
| samples is generated by using the assigned motion vector of current block, then |
| the inter predicted samples for the current block and inter predicted samples |
| based on motion vectors from the above and left blocks are blended to generate |
| the final prediction samples.The maximum number of neighboring motion vectors is |
| limited based on the size of current block, and up to 4 motion vectors from each |
| of upper and left blocks can be involved in the OBMC process of current block. |
| |
| One example of the processing order of neighboring blocks is shown in the |
| following picture, wherein the values marked in each block indicate the |
| processing order of the motion vectors of current block and neighboring blocks. |
| To be specific, the motion vector of current block is firstly applied to |
| generate inter prediction samples P0(x,y). Then motion vector of block 1 is |
| applied to generate the prediction samples p1(x,y). After that, the prediction |
| samples in the overlapping area between block 0 and block 1 is an weighted |
| average of p0(x,y) and p1(x,y). The overlapping area of block 1 and block 0 is |
| marked in grey in the following picture. The motion vectors of block 2, 3, 4 are |
| further applied and blended in the same way. |
| |
| <figure class="image"> <center><img src="img\inter_obmc.svg" alt="Directional |
| intra" width="300" /><figcaption>Figure 11: neighboring blocks for OBMC |
| process</figcaption></figure> |
| |
| ### Reference frames |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| ### Compound Prediction |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| **Compound wedge prediction** |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| **Difference-modulated masked prediction** |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| **Frame distance-based compound prediction** |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| **Compound inter-intra prediction** |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| ## Transform |
| |
| The separable 2D transform process is applied on prediction residuals. For the |
| forward transform, a 1-D vertical transform is performed first on each column of |
| the input residual block, then a horizontal transform is performed on each row |
| of the vertical transform output. For the backward transform, a 1-D horizontal |
| transform is performed first on each row of the input de-quantized coefficient |
| block, then a vertical transform is performed on each column of the horizontal |
| transform output. The primary 1-D transforms include four different types of |
| transform: a) 4-point, 8-point, 16-point, 32-point, 64-point DCT-2; b) 4-point, |
| 8-point, 16-point asymmetric DST’s (DST-4, DST-7) and c) their flipped |
| versions; d) 4-point, 8-point, 16-point, 32-point identity transforms. When |
| transform size is 4-point, ADST refers to DST-7, otherwise, when transform size |
| is greater than 4-point, ADST refers to DST-4. |
| |
| <figure class="image"> <center><figcaption>Table 2: Transform basis functions |
| (DCT-2, DST-4 and DST-7 for N-point input.</figcaption> <img src= |
| "img\tx_basis.svg" alt="Partition" width="450" /> </figure> |
| |
| For luma component, each transform block can select one pair of horizontal and |
| vertical transform combination given a pre-defined set of transform type |
| candidates, and the selection is explicitly signalled into the bitstream. |
| However, the selection is not signalled when Max(width,height) is 64. When |
| the maximum of transform block width and height is greater than or equal to 32, |
| the set of transform type candidates depend on the prediction mode, as described |
| in Table 3. Otherwise, when the maximum of transform block width and height is |
| smaller than 32, the set of transform type candidates depend on the prediction |
| mode, as described in Table 4. |
| |
| <figure class="image"> <center><figcaption>Table 3: Transform type candidates |
| for luma component when max(width, height) is greater than or equal to 32. |
| </figcaption> <img src="img\tx_cands_large.svg" alt="Partition" width="370" /> |
| </figure> |
| |
| <figure class="image"> <center><figcaption>Table 4: Transform type candidates |
| for luma component when max(width, height) is smaller than 32. </figcaption> |
| <img src="img\tx_cands_small.svg" alt="Partition" width="440" /> </figure> |
| |
| The set of transform type candidates (namely transform set) is defined in Table |
| 5. |
| |
| <figure class="image"> <center><figcaption>Table 5: Definition of transform set. |
| </figcaption> <img src="img\tx_set.svg" alt="Partition" width="450" /> </figure> |
| |
| For chroma component, the transform type selection is done in an implicit way. |
| For intra prediction residuals, the transform type is selected according to the |
| intra prediction mode, as specified in Table 4. For inter prediction residuals, |
| the transform type is selected according to the transform type selection of the |
| co-located luma block. Therefore, for chroma component, there is no transform |
| type signalling in the bitstream. |
| |
| <figure class="image"> <center><figcaption>Table 6: Transform type selection for |
| chroma component intra prediction residuals.</figcaption> <img src= |
| "img\tx_chroma.svg" alt="Partition" width="500" /> </figure> |
| |
| The computational cost of large size (e.g., 64-point) transforms is further |
| reduced by zeroing out all the coefficients except the following two cases: |
| |
| 1. The top-left 32×32 quadrant for 64×64/64×32/32×64 DCT_DCT hybrid transforms |
| 2. The left 32×16 area for 64×16 and top 16×32 for16×64 DCT_DCT hybrid transforms. |
| |
| Both the DCT-2 and ADST (DST-4, DST-7) are implemented using butterfly structure |
| [1], which included multiple stages of butterfly operations. Each butterfly |
| operations can be calculated in parallel and different stages are cascaded in a |
| sequential order. |
| |
| ## Quantization |
| Quantization of transform coefficients may apply different quantization step |
| size for DC and AC transform coefficients, and different quantization step size |
| for luma and chroma transform coefficients. To specify the quantization step |
| size, in the frame header, a _**base_q_idx**_ syntax element is first signalled, |
| which is a 8-bit fixed length code specifying the quantization step size for |
| luma AC coefficients. The valid range of _**base_q_idx**_ is [0, 255]. |
| |
| After that, the delta value relative to base_q_idx for Luma DC coefficients, |
| indicated as DeltaQYDc is further signalled. Furthermore, if there are more than |
| one color plane, then a flag _**diff_uv_delta**_ is signaled to indicate whether |
| Cb and Cr color components apply different quantization index values. If |
| _**diff_uv_delta**_ is signalled as 0, then only the delta values relative to |
| base_q_idx for chroma DC coefficients (indicated as DeltaQUDc) and AC |
| coefficients (indicated as DeltaQUAc) are signalled. Otherwise, the delta values |
| relative to base_q_idx for both the Cb and Cr DC coefficients (indicated as |
| DeltaQUDc and DeltaQVDc) and AC coefficients (indicated as DeltaQUAc and |
| DeltaQVAc) are signalled. |
| |
| The above decoded DeltaQYDc, DeltaQUAc, DeltaQUDc, DeltaQVAc and DeltaQVDc are |
| added to _base_q_idx_ to derive the quantization indices. Then these |
| quantization indices are further mapped to quantization step size according to |
| two tables. For DC coefficients, the mapping from quantization index to |
| quantization step size for 8-bit, 10-bit and 12-bit internal bit depth is |
| specified by a lookup table Dc_Qlookup[3][256], and the mapping from |
| quantization index to quantization step size for 8-bit, 10-bit and 12-bit is |
| specified by a lookup table Ac_Qlookup[3][256]. |
| |
| <figure class="image"> <center><img src="img\quant_dc.svg" alt="quant_dc" |
| width="800" /><figcaption>Figure 11: Quantization step size of DC coefficients |
| for different internal bit-depth</figcaption></figure> |
| |
| <figure class="image"> <center><img src="img\quant_ac.svg" alt="quant_ac" |
| width="800" /><figcaption>Figure 12: Quantization step size of AC coefficients |
| for different internal bit-depth</figcaption></figure> |
| |
| Given the quantization step size, indicated as _Q<sub>step_, the input quantized |
| coefficients is further de-quantized using the following formula: |
| |
| _F_ = sign * ( (_f_ * _Q<sub>step_) % 0xFFFFFF ) / _deNorm_ |
| |
| , where _f_ is the input quantized coefficient, _F_ is the output dequantized |
| coefficient, _deNorm_ is a constant value derived from the transform block area |
| size, as indicated by the following table: |
| |
| | _deNorm_ | Tx block area size | |
| |----------|:--------------------------| |
| | 1| Less than 512 samples | |
| | 2 | 512 or 1024 samples | |
| | 4 | Greater than 1024 samples | |
| |
| When the quantization index is 0, the quantization is performed using a |
| quantization step size equal to 1, which is lossless coding mode. |
| |
| ## Entropy Coding |
| |
| **Entropy coding engine** |
| |
| <mark>[Ed.: to be added]</mark> |
| |
| **Coefficient coding** |
| |
| For each transform unit, the coefficient coding starts with coding a skip sign, |
| which is followed by the signaling of primary transform kernel type and the |
| end-of-block (EOB) position in case the transform coding is not skipped. After |
| that, the coefficient values are coded in a multiple level map manner plus sign |
| values. The level maps are coded as three level planes, namely lower-level, |
| middle-level and higher-level planes, and the sign is coded as another separate |
| plane. The lower-level, middle-level and higher-level planes correspond to |
| correspond to different ranges of coefficient magnitudes. The lower level plane |
| corresponds to the range of 0–2, the middle level plane takes care of the |
| range of 3–14, and the higher-level plane covers the range of 15 and above. |
| |
| The three level planes are coded as follows. After the EOB position is coded, |
| the lower-level and middle-level planes are coded together in backward scan |
| order, and the scan order refers to zig-zag scan applied on the entire transform |
| unit basis. Then the sign plane and higher-level plane are coded together in |
| forward scan order. After that, the remainder (coefficient level minus 14) is |
| entropy coded using Exp-Golomb code. |
| |
| The context model applied to the lower level plane depends on the primary |
| transform directions, including: bi-directional, horizontal, and vertical, as |
| well as transform size, and up to five neighbor (in frequency domain) |
| coefficients are used to derive the context. The middle level plane uses a |
| similar context model, but the number of context neighbor coefficients is |
| reduced from 5 to 2. The higher-level plane is coded by Exp-Golomb code without |
| using context model. For the sign plane, except the DC sign that is coded using |
| the DC signs from its neighboring transform units, sign values of other |
| coefficients are coded directly without using context model. |
| |
| ## Loop filtering and post-processing |
| |
| ### Deblocking |
| |
| There are four methods when picking deblocking filter level, which are listed |
| below: |
| |
| * LPF_PICK_FROM_FULL_IMAGE: search the full image with different values |
| * LPF_PICK_FROM_Q: estimate the filter level based on quantizer and frame type |
| * LPF_PICK_FROM_SUBIMAGE: estimate the level from a portion of image |
| * LPF_PICK_MINIMAL_LPF: set the filter level to 0 and disable the deblocking |
| |
| When estimating the filter level from the full image or sub-image, the searching |
| starts from the previous frame filter level, ends when the filter step is less |
| or equal to zero. In addition to filter level, there are some other parameters |
| which control the deblocking filter such as sharpness level, mode deltas, and |
| reference deltas. |
| |
| Deblocking is performed at 128x128 super block level, and the vertical and |
| horizontal edges are filtered respectively. For a 128x128 super block, the |
| vertical/horizontal edges aligned with each 8x8 block is firstly filtered. If |
| the 4x4 transform is used, the internal edge aligned with a 4x4 block will be |
| further filtered. The filter length is switchable from 4-tap, 6-tap, 8-tap, |
| 14-tap, and 0-tap (no filtering). The location of filter taps are identified |
| based on the number of filter taps in order to compute the filter mask. When |
| finally performing the filtering, outer taps are added if there is high edge |
| variance. |
| |
| ### Constrained directional enhancement filter |
| |
| **Edge Direction Estimation**\ |
| In CDEF, edge direction search is performed at 8x8 block-level. There are |
| eight edge directions in total, as illustrated in Figure 13. |
| <figure class="image"> <center><img src="img\edge_direction.svg" |
| alt="Edge direction" width="700" /> <figcaption>Figure 13: Line number |
| k for pixels following direction d=0:7 in an 8x8 block.</figcaption> </figure> |
| |
| The optimal edge direction d_opt is found by maximizing the following |
| term [3]: |
| |
| <figure class="image"> <center><img src="img\equ_edge_direction.svg" |
| alt="Equation edge direction" width="250" /> </figure> |
| <!-- $$d_{opt}=\max_{d} s_d$$ |
| $$s_d = \sum_{k}\frac{1}{N_{d,k}}(\sum_{p\in P_{d,k}}x_p)^2,$$ --> |
| |
| where x_p is the value of pixel p, P_{d,k} is the set of pixels in |
| line k following direction d, N_{d,k} is the cardinality of P_{d,k}. |
| |
| **Directional filter**\ |
| CDEF consists two filter taps: the primary tap and the secondary tap. |
| The primary tap works along the edge direction (as shown in Figure 14), |
| while the secondary tap forms an oriented 45 degree off the edge direction |
| (as shown in Figure 15). |
| |
| <figure class="image"> <center><img src="img\primary_tap.svg" |
| alt="Primary tap" width="700" /> <figcaption>Figure 14: Primary filter |
| taps following edge direction. For even strengths a = 2 and b = 4, for |
| odd strengths a = 3 and b = 3. The filtered pixel is shown in the |
| highlighted center.</figcaption> </figure> |
| |
| <figure class="image"> <center><img src="img\secondary_tap.svg" |
| alt="Edge direction" width="700" /> <figcaption>Figure 15: Secondary |
| filter taps. The filtered pixel is shown in the highlighted center. |
| </figcaption> </figure> |
| |
| CDEF can be described by the following equation: |
| |
| <figure class="image"> <center><img src="img\equ_dir_search.svg" |
| alt="Equation direction search" width="720" /> </figure> |
| |
| <!-- $$y(i,j)=x(i,j)+round(\sum_{m,n}w^{(p)}_{d,m,n}f(x(m,x)-x(i,j),S^{(p)}, |
| D)+\sum_{m,n}w^{(s)}_{d,m,n}f(x(m,x)-x(i,j),S^{(s)},D)),$$ --> |
| |
| where x(i,j) and y(i,j) are the input and output reconstructed values |
| of CDEF. p denotes primary tap, and s denotes secondary tap, w is |
| the weight between primary and secondary tap. f(d,S,D) is a non-linear |
| filtering function, S denotes filter strength, D is a damping parameter. |
| For 8-bit content, S^p ranges from 0 to 15, and S^s can be |
| 0, 1, 2, or 4. D ranges from 3 to 6 for luma, and 2 to 4 for chroma. |
| |
| **Non linear filter**\ |
| CDEF uses a non-linear filtering function to prevent excessive blurring |
| when applied across an edge. It is achieved by ignoring pixels that are |
| too different from the current pixels to be filtered. When the difference |
| between current pixel and it's neighboring pixel d is within a threshold, |
| f(d,S,D) = d, otherwise f(d,S,D) = 0. Specifically, the strength S |
| determines the maximum difference allowed and damping D determines the |
| point to ignore the filter tap. |
| |
| ### Loop Restoration filter |
| |
| **Separable symmetric wiener filter** |
| |
| Let F be a w x w 2D filter taps around the pixel to be filtered, denoted as |
| a w^2 x 1 column vector. When compared with traditional Wiener Filter, |
| Separable Symmetric Wiener Filter has the following three constraints in order |
| to save signaling bits and reduce complexity [4]: |
| |
| 1) The w x w filter window of is separated into horizontal and vertical w-tap |
| convolutions. |
| |
| 2) The horizontal and vertical filters are constrained to be symmetric. |
| |
| 3) It is assumed that the summation of horizontal/vertical filter coefficients |
| is 1. |
| |
| As a result, F can be written as F = column_vectorize[ab^T], subject to a(i) |
| = a(w - 1 - i), b(i) = b(w - 1 - i), for i = [0, r - 1], and sum(a(i)) = |
| sum(b(i)) = 1, where a is the vertical filters and b is the horizontal filters. |
| The derivation of the filters a and b starts from an initial guess of |
| horizontal and vertical filters, optimizing one of the two while holding the |
| other fixed. In the implementation w = 7, thus, 3 taps need to be sent for |
| filters a and b, respectively. When signaling the filter coefficients, 4, 5 and |
| 6 bits are used for the first three filter taps, and the remaining ones are |
| obtained from the normalization and symmetry constraints. 30 bits in total are |
| transmitted for both vertical and horizontal filters. |
| |
| |
| **Dual self-guided filter** |
| |
| Dual self-guided filter is designed to firstly obtain two coarse restorations |
| X1 and X2 of the degraded frame X, and the final restoration Xr is obtained as |
| a combination of the degraded samples, and the difference between the degraded |
| samples and the coarse restorations [4]: |
| |
| <figure class="image"> <center><img src="img\equ_dual_self_guided.svg" |
| alt="Equation dual self guided filter" width="300" /> </figure> |
| <!-- $$X_r = X + \alpha (X_1 - X) + \beta (X_2 - X)$$ --> |
| |
| At encoder side, alpha and beta are computed using: |
| |
| <figure class="image"> <center><img src="img\equ_dual_self_para.svg" |
| alt="Equation dual self guided filter parameter" width="220" /> </figure> |
| <!-- $${\alpha, \beta}^T = (A^T A) ^{-1} A^T b,$$ --> |
| |
| where A = {X1 - X, X2 - X}, b = Y - X, and Y is the original source. |
| |
| X1 and X2 are obtained using guided filtering, and the filtering is controlled |
| by a radius r and a noise parameter e, where a higher r implies a higher |
| spatial variance and a higher e implies a higher range variance [4]. X1 and X2 |
| can be described by {r1, e1} and {r2, e2}, respectively. |
| |
| The encoder sends a 6-tuple {r1, e1, r2, e2, alpha, beta} to the decoder. In |
| the implementation, {r1, e1, r2, e2} uses a 3-bit codebook, and {alpha, beta} |
| uses 7-bit each due to much higher precision, resulting in a total of 17 bits. |
| r is always less or equal to 3 [4]. |
| |
| Guided filtering can be described by a local linear model: |
| |
| <figure class="image"> <center><img src="img\equ_guided_filter.svg" |
| alt="Equation guided filter" width="155" /> </figure> |
| <!-- $$y=Fx+G,$$ --> |
| |
| where x and y are the input and output samples, F and G are determined by the |
| statistics in the neighboring of the pixel to be filtered. It is called |
| self-guided filtering when the guidance image is the same as the degraded |
| image[4]. |
| |
| Following are three steps when deriving F and G of the self-guided filtering: |
| |
| 1) Compute mean u and variance d of pixels in a (2r + 1) x (2r + 1) window |
| around the pixel to be filtered. |
| |
| 2) For each pixel, compute f = d / (d + e); g = (1 - f)u. |
| |
| 3) Compute F and G for each pixel as averages of f and g values in a 3 x 3 |
| window around the pixel for use in step 2. |
| |
| ### Frame super-resolution |
| |
| In order to improve the perceptual quality of decoded pictures, a |
| super-resolution process is applied at low bit-rates [5]. First, at encoder |
| side, the source video is downscaled as a non-normative procedure. Second, |
| the downscaled video is encoded, followed by deblocking and CDEF process. |
| Third, a linear upscaling process is applied as a normative procedure to bring |
| the encoded video back to it's original spatial resolution. Lastly, the loop |
| restoration is applied to resolve part of the high frequency lost. The last |
| two steps together are called super-resolving process [5]. Similarly, decoding, |
| deblocking and CDEF processes are applied at lower spatial resolution at |
| decoder side. Then, the frames go through the super-resolving process. |
| In order to reduce overheads in line-buffers with respect to hardware |
| implementation, the upscaling and downscaling process are applied to |
| horizontal dimension only. |
| |
| ### Film grain synthesis |
| |
| At encoder side, film grain is removed from the input video as a denoising |
| process. Then, the structure and intensity of the input video are analyzed |
| by canny edge detector, and smooth areas are used to estimate the strength |
| of film grain. Once the strength is estimated, the denoised video and film |
| grain parameters are sent to decoder side. Those parameters are used to |
| synthesis the grain and add it back to the decoded video, producing the final |
| output video. |
| |
| In order to reconstruct the film grain, the following parameters are sent to |
| decoder side: lag value, autoregressive coefficients, values for precomputed |
| look-up table index of chroma components, and a set of points for a piece-wise |
| linear scaling function [6]. Those parameters are signaled as quantized |
| integers including 64 bytes for scaling function and 74 bytes for |
| autoregressive coefficients. Once the parameters are received, an |
| autoregressive process is applied in a raster scan order to generate one 64x64 |
| luma and two 32x32 chroma film grain templates [6]. Those templates are used |
| to generate the grain for the remaining part of a picture. |
| |
| ## Screen content coding |
| |
| To improve the coding performance of screen content coding, the associated video |
| codec incorporates several coding tools,for example, intra block copy |
| (IntraBC) is employed to handle the repeated patterns in a screen picture, and |
| palette mode is used to handle the screen blocks with a limited number of |
| different colors. |
| |
| ### Intra block copy |
| |
| Intra Block Copy (IntraBC) [2] is a coding tool similar to inter-picture |
| prediction. The main difference is that in IntraBC, a predictor block is |
| formed from the reconstructed samples (before application of in-loop filtering) |
| of the current picture. Therefore, IntraBC can be considered as "motion |
| compensation" within current picture. |
| |
| A block vector (BV) was coded to specify the location of the predictor block. |
| The BV precision is integer. The BV will be signalled in the bitstream since the |
| decoder needs it to locate the predictor. For current block, the flag use |
| IntraBC indicating whether current block is IntraBC mode is first transmitted in |
| bit stream. Then, if the current block is IntraBC mode, the BV difference diff |
| is obtained by subtracting the reference BV from the current BV, and then diff |
| is classified into four types according to the diff values of horizontal and |
| vertical component. Type information needs to be transmitted into the bitstream, |
| after that, diff values of two components may be signalled based on the type |
| info. |
| |
| IntraBC is very effective for screen content coding, but it also brings a lot of |
| difficulties to hardware design. To facilitate the hardware design, the |
| following modifications are adopted. |
| |
| 1) when IntraBC is allowed, the loop filters are disabled, which are de-blocking |
| filter, the CDEF (Constrained Directional Enhancement Filter), and the Loop |
| Restoration. By doing this, picture buffer of reconstructed samples can be |
| shared between IntraBC and inter prediction. |
| |
| 2) To facilitate parallel decoding, the prediction cannot exceed the restricted |
| areas. For one super block, if the coordinate of its top-left position is (x0, |
| y0), the prediction at position (x, y) can be accessed by IntraBC, if y < y0 and |
| x < x0 + 2 * (y0 - y) |
| |
| 3) To allow hardware writing back delay, immediate reconstructed areas cannot be |
| accessed by IntraBC prediction. The restricted immediate reconstructed area can |
| be 1 ∼ n super blocks. So on top of modification 2, if the coordinate of one |
| super block's top-left position is (x0, y0), the prediction at position (x, y) |
| can be accessed by IntraBC, if y < y0 and x < x0 + 2 * (y0 - y) - D, where D |
| denotes the restricted immediate reconstructed area. When D is one super block, |
| the prediction area is shown in below figure. |
| |
| <figure class="image"> <center><img src="img\SCC_IntraBC.svg" alt="Intra block |
| copy" width="600" /> <figcaption>Figure 13: the prediction area for IntraBC mode |
| in one super block prediction</figcaption> </figure> |
| |
| ### Palette mode |
| |
| # References |
| |
| [1] J. Han, Y. Xu and D. Mukherjee, "A butterfly structured design of the hybrid |
| transform coding scheme," 2013 Picture Coding Symposium (PCS), San Jose, CA, |
| 2013, pp. 17-20.\ |
| [2] J. Li, H. Su, A. Converse, B. Li, R. Zhou, B. Lin, J. Xu, Y. Lu, and R. |
| Xiong, "Intra Block Copy for Screen Content in the Emerging AV1 Video Codec," |
| 2018 Data Compression Conference, Snowbird, Utah, USA.\ |
| [3] S. Midtskogen and J.M. Valin. "The AV1 constrained directional enhancement |
| filter (CDEF)." In 2018 IEEE International Conference on Acoustics, Speech |
| and Signal Processing (ICASSP), pp. 1193-1197. IEEE, 2018.\ |
| [4] D. Mukherjee, S. Li, Y. Chen, A. Anis, S. Parker, and |
| J. Bankoski. "A switchable loop-restoration with side-information framework |
| for the emerging AV1 video codec." In 2017 IEEE International Conference on |
| Image Processing (ICIP), pp. 265-269. IEEE, 2017.\ |
| [5] Y. Chen, D. Murherjee, J. Han, A. Grange, Y. Xu, Z. Liu,... & C.H.Chiang, |
| (2018, June). "An overview of core coding tools in the AV1 video codec."" |
| In 2018 Picture Coding Symposium (PCS) (pp. 41-45). IEEE.\ |
| [6] A. Norkin, & N. Birkbeck, (2018, March). "Film grain synthesis for AV1 |
| video codec." In 2018 Data Compression Conference (pp. 3-12). IEEE. |