Revert "highpass_filter: Refactor the highbd and lowbd versions."
This reverts commit c92c6e9d987defcffc78ee47b8bcfc3e4a233b79.
Reason for revert:
The lowbd version of the function is called even with CONFIG_HIGHBITDEPTH
on, when bit depth == 8. And that particular case will not work as
before with this change.
BUG=aomedia:442
Change-Id: I50c0a1238c93d2c729ab878cf04ca417fee3b202
diff --git a/av1/common/restoration.c b/av1/common/restoration.c
index 519b5ec..b7ed9f9 100644
--- a/av1/common/restoration.c
+++ b/av1/common/restoration.c
@@ -750,14 +750,8 @@
tmpbuf);
}
-static void highpass_filter_c_helper(void *dgd_void, int width, int height,
- int stride, int32_t *dst, int dst_stride,
- int corner, int edge) {
-#if CONFIG_HIGHBITDEPTH
- uint16_t *dgd = (uint16_t *)dgd_void;
-#else
- uint8_t *dgd = (uint8_t *)dgd_void;
-#endif
+void av1_highpass_filter_c(uint8_t *dgd, int width, int height, int stride,
+ int32_t *dst, int dst_stride, int corner, int edge) {
int i, j;
const int center = (1 << SGRPROJ_RST_BITS) - 4 * (corner + edge);
@@ -846,12 +840,6 @@
}
}
-void av1_highpass_filter_c(uint8_t *dgd, int width, int height, int stride,
- int32_t *dst, int dst_stride, int corner, int edge) {
- highpass_filter_c_helper(dgd, width, height, stride, dst, dst_stride, corner,
- edge);
-}
-
void apply_selfguided_restoration_c(uint8_t *dat, int width, int height,
int stride, int eps, int *xqd, uint8_t *dst,
int dst_stride, int32_t *tmpbuf) {
@@ -1042,8 +1030,92 @@
void av1_highpass_filter_highbd_c(uint16_t *dgd, int width, int height,
int stride, int32_t *dst, int dst_stride,
int corner, int edge) {
- highpass_filter_c_helper(dgd, width, height, stride, dst, dst_stride, corner,
- edge);
+ int i, j;
+ const int center = (1 << SGRPROJ_RST_BITS) - 4 * (corner + edge);
+
+ i = 0;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride + 1] + dgd[k + 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = 0;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k + stride] + dgd[k] * 2) +
+ corner * (dgd[k + stride - 1] + dgd[k - 1] + dgd[k + stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = 0;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k + 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride + 1] + dgd[k + 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = height - 1;
+ j = width - 1;
+ {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] + edge * (dgd[k - 1] + dgd[k - stride] + dgd[k] * 2) +
+ corner * (dgd[k - stride - 1] + dgd[k - 1] + dgd[k - stride] + dgd[k]);
+ }
+ i = 0;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k + stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k + stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ i = height - 1;
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - 1] + dgd[k - stride] + dgd[k + 1] + dgd[k]) +
+ corner * (dgd[k - stride - 1] + dgd[k - stride + 1] + dgd[k - 1] +
+ dgd[k + 1]);
+ }
+ j = 0;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k + 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride + 1] + dgd[k - stride + 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ j = width - 1;
+ for (i = 1; i < height - 1; ++i) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] = center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride] + dgd[k + stride]);
+ }
+ for (i = 1; i < height - 1; ++i) {
+ for (j = 1; j < width - 1; ++j) {
+ const int k = i * stride + j;
+ const int l = i * dst_stride + j;
+ dst[l] =
+ center * dgd[k] +
+ edge * (dgd[k - stride] + dgd[k - 1] + dgd[k + stride] + dgd[k + 1]) +
+ corner * (dgd[k + stride - 1] + dgd[k - stride - 1] +
+ dgd[k - stride + 1] + dgd[k + stride + 1]);
+ }
+ }
}
void apply_selfguided_restoration_highbd_c(uint16_t *dat, int width, int height,