commit | 464437413497f9cc7eb7e76be8618a11b4dc3b80 | [log] [tgz] |
---|---|---|
author | David Barker <david.barker@argondesign.com> | Tue May 02 10:26:43 2017 +0100 |
committer | Debargha Mukherjee <debargha@google.com> | Tue May 02 17:46:20 2017 +0000 |
tree | f89d0be5947dcd28b1cf206508657ce99659b1b7 | |
parent | 93760cdc4955926621455429480d1cf4e67aad1c [diff] |
Remove temporary condition from warp code Patch https://aomedia-review.googlesource.com/c/10901/ temporarily disabled the SSE2 warp filter for 4x4 blocks, because of a data race when the filter was used at the right-hand edge of a tile in a multithreaded encode. This patch fixes the data race and re-enables the SSE2 warp filter. Change-Id: I7058c897ddf538cd10001c5be13b1a1bfe8320fd