Refactor gm/wm/obmc for cleaner warping interactions

This creates a central function which defines when a
block should be warped. It also refactors the
WARPED_MOTION code so that all calls to av1_warp_plane
happen in the same location.

No change in performance.

Change-Id: Icaf9ec7700d34523809258594bb9843bb2975f46
diff --git a/av1/encoder/bitstream.c b/av1/encoder/bitstream.c
index 38892c4..e6e88b5 100644
--- a/av1/encoder/bitstream.c
+++ b/av1/encoder/bitstream.c
@@ -3701,9 +3701,9 @@
         if (count[i]) {
 #if CONFIG_MOTION_VAR && (CONFIG_WARPED_MOTION || CONFIG_GLOBAL_MOTION)
 #if CONFIG_WARPED_MOTION
-          if (i == EIGHTTAP_REGULAR || WARP_NEIGHBORS_WITH_OBMC)
+          if (i == EIGHTTAP_REGULAR || WARP_WM_NEIGHBORS_WITH_OBMC)
 #else
-          if (i == EIGHTTAP_REGULAR || WARP_NEIGHBORS_WITH_GM)
+          if (i == EIGHTTAP_REGULAR || WARP_GM_NEIGHBORS_WITH_OBMC)
 #endif  // CONFIG_WARPED_MOTION
 #endif  // CONFIG_MOTION_VAR && (CONFIG_WARPED_MOTION || CONFIG_GLOBAL_MOTION)
             cm->interp_filter = i;
@@ -4662,7 +4662,7 @@
     // unsafe, and we need to rely on the recode loop to do it
     // instead. See av1_find_mv_refs for details.
     if (!cpi->global_motion_used[frame]) {
-      set_default_gmparams(&cm->global_motion[frame]);
+      set_default_warp_params(&cm->global_motion[frame]);
     }
 #endif
     write_global_motion_params(