Cleanup placeholder text and support statement

Change-Id: Icf4d5d30ec160d1ddf8b2dc7832065048e5cd92a
diff --git a/doc/dev_guide/av1_encoder.dox b/doc/dev_guide/av1_encoder.dox
index de563a6..30cb1fe 100644
--- a/doc/dev_guide/av1_encoder.dox
+++ b/doc/dev_guide/av1_encoder.dox
@@ -13,109 +13,7 @@
     - \ref in_loop_cdef
     - \ref in_loop_restoration
     - \ref rate_control
-
-  <b>[SAMPLE CONTEXT ONLY - copied from AV1 overview paper]:</b>
-
-  In this paper, we present the core coding tools in AV1 that contribute to
-  the majority of the 30% reduction in average bitrate compared with the most
-  performant libvpx VP9 encoder at the same quality.
-
-  \section partition Coding block partition
-  VP9 uses a four-way partition tree starting from the 64x64 level down to 4x4
-  level, with some additional restrictions for blocks below 8x8 where within an
-  8x8 block all the sub-blocks should have the same reference frame, as shown in
-  the top half of Fig. 1, so as to ensure the chroma component can be
-  processed in a minimum of 4x4 block unit. Note that partitions designated as
-  “R” refer to as recursive in that the same partition tree is repeated at a
-  lower scale until we reach the lowest 4x4 level.
-
-  \image html partition.png "Fig. 1. Partition tree in VP9 and AV1"
-
-  AV1 increases the largest coding block unit to 128x128 and expands the
-  partition tree to support 10 possible outcomes to further include 4:1/1:4
-  rectangular coding block sizes. Similar to VP9 only the square block is
-  allowed for further subdivision. In addition, AV1 adds more flexibility to
-  sub-8x8 coding blocks by allowing each unit has their own inter/intra mode and
-  reference frame choice. To support such flexibility, it allows the use of 2x2
-  inter prediction for chroma component, while retaining the minimum transform
-  size as 4x4.
-
-  \section intra_prediction Intra prediction
-  VP9 supports 10 intra prediction modes, including eight directional modes
-  corresponding to angles from 45 to 207 degrees, and two non-directional
-  predictors: DC and true motion (TM) mode. In AV1, the potential of an intra
-  coder is further explored in various ways: the granularity of directional
-  extrapolation is upgraded, non-directional predictors are enriched by taking
-  into account gradients and evolving correlations, coherence of luma and
-  chroma signals is exploited, and tools are developed particularly for
-  artificial content.
-
-  -# Enhanced directional intra prediction\n
-     To exploit more varieties of spatial redundancy in directional textures, in
-  AV1, directional intra modes are extended to an angle set with finer
-  granularity for blocks larger than 8x8. The original eight angles are made
-  nominal angles, based on which fine angle variations in a step size of 3
-  degrees are introduced, i.e. the prediction angle is presented by a nominal
-  intra angle plus an angle delta, which is -3x3 multiples of the step size. To
-  implement directional prediction modes in AV1 via a generic way, the 48
-  extension modes are realized by a unified directional predictor that links
-  each pixel to a reference sub-pixel location in the edge and interpolates
-  the reference pixel by a 2-tap bilinear filter. In total, there are 56
-  directional intra modes supported in AV1.
-
-     Another enhancement for directional intra prediction in AV1 is that, a low-
-  pass filter is applied to the reference pixel values before they are used
-  to predict the target block. The filter strength is pre-defined based on
-  the prediction angle and block size.
-
-  -# New non-directional smooth intra predictors\n
-     VP9 has two non-directional intra prediction modes: DC_PRED and TM_PRED.
-  AV1 expands on this by adding three new prediction modes: SMOOTH_PRED,
-  SMOOTH_V_PRED, and SMOOTH_H_PRED. Also a fourth new prediction mode
-  PAETH_PRED replaces the existing mode TM_PRED. The new modes work as
-  follows:
-
-     - <b>SMOOTH_PRED</b>: Useful for predicting blocks that have a smooth
-  gradient.
-
-     - <b>SMOOTH_V_PRED</b>: Similar to SMOOTH_PRED, but uses quadratic
-  interpolation only in the vertical direction.
-
-     - <b>SMOOTH_H_PRED</b>: Similar to SMOOTH_PRED, but uses quadratic
-  interpolation only in the horizontal direction.
-
-     - <b>PAETH_PRED</b>: Calculate \f$base=left + top -top\_left\f$. Then
-  predict this pixel as left, top, or top-left pixel depending on which of them
-  is closest to “base”.
-
-  \section inter_prediction Inter prediction
-  Motion compensation is an essential module in video coding. AV1 has a more
-  powerful inter coder, which largely extends the pool of reference frames and
-  motion vectors, breaks the limitation of block-based translational prediction,
-  also enhances compound prediction by using highly adaptable weighting
-  algorithms as well as sources.
-
-  -# Extended reference frames\n
-    AV1 extends the number of references for each frame from 3 to 7. Figure 4
-    demonstrates the multi-layer structure of a golden-frame group, in which an
-    adaptive number of frames share the same GOLDEN and ALTREF frames. BWDREF
-    is a look-ahead frame directly coded without applying temporal filtering,
-    thus more applicable as a backward reference in a relatively shorter
-    distance. ALTREF2 serves as an intermediate filtered future reference
-    between GOLDEN and ALTREF.
-
-    \image html gf_group.png "Fig. 4. Example of multi-layer structure of a golden-frame group"
-
-  -# Advanced compound prediction\n
-     A collection of new compound prediction tools is developed for AV1 to make
-  its inter coder more versatile. In this section, any compound prediction
-  operation can be generalized for a pixel \f$(i,j)\f$ as:
-  \f$p_f(i,j)=m(i,j)p_1(i,j)+(1-m(i,j))p_2(i,j)\f$, where \f$p_1\f$ and
-  \f$p_2\f$ are two predictors, and \f$p_f\f$ is the final joint prediction,
-  with the weighting coefficients \f$m(i,j)\f$ in \f$[0,1]\f$ that are
-  designed for different use cases and can be easily generated from predefined
-  tables.
-*/
+    */
 
 /*!\defgroup encoder_algo Encoder Algorithm
  *
diff --git a/mainpage.dox b/mainpage.dox
index 7e10515..10924ac 100644
--- a/mainpage.dox
+++ b/mainpage.dox
@@ -50,10 +50,9 @@
   <br>
 
   \section main_support Support Options & FAQ
-  The AOMedia project is an open source project supported by its community. For
-  questions about this SDK, please mail the apps-devel@webmproject.org list.
-  To contribute, see http://www.webmproject.org/code/contribute and mail
-  codec-devel@webmproject.org.
+  The AOMedia project is an open source project supported by its community.
+  For questions about this SDK or for help, please visit http://aomedia.org/
+  and email the aomediacodec@jointdevelopment.kavi.com list.
 */
 
 /*!\page changelog CHANGELOG