SSE4.1 and AVX2 highbd_blend_a64_d16_mask
Add SSE4.1 and AVX2 SIMD optimised implementations of
highbd_blend_a64_d16_mask.
Unit tests speed-ups is approximately 2x to 2.2x for SSE4.1 and 2.8x to
3.6x for AVX2.
On 15 frames of crowd_run_360 at 10/12bd cpu=0 speed-up is about 3-4%.
At cpu=1 speed-up is about 3%.
I also corrected a comment at the top of blend_a64_mask.c which had not
been updated to reflect the rename of d32 blend functions to d16.
Change-Id: I789932a792c78e1bc64eabbf7143ecb0e67532da
diff --git a/aom_dsp/aom_dsp_rtcd_defs.pl b/aom_dsp/aom_dsp_rtcd_defs.pl
index 51e0621..704e358 100755
--- a/aom_dsp/aom_dsp_rtcd_defs.pl
+++ b/aom_dsp/aom_dsp_rtcd_defs.pl
@@ -544,7 +544,6 @@
#
add_proto qw/void aom_lowbd_blend_a64_d16_mask/, "uint8_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0, uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride, const uint8_t *mask, uint32_t mask_stride, int w, int h, int subx, int suby, ConvolveParams *conv_params";
specialize qw/aom_lowbd_blend_a64_d16_mask sse4_1 avx2 neon/;
-add_proto qw/void aom_highbd_blend_a64_d16_mask/, "uint8_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0, uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride, const uint8_t *mask, uint32_t mask_stride, int w, int h, int subx, int suby, ConvolveParams *conv_params, const int bd";
add_proto qw/void aom_blend_a64_mask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, uint32_t mask_stride, int w, int h, int subx, int suby";
add_proto qw/void aom_blend_a64_hmask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, int w, int h";
add_proto qw/void aom_blend_a64_vmask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, int w, int h";
@@ -555,9 +554,11 @@
add_proto qw/void aom_highbd_blend_a64_mask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, uint32_t mask_stride, int w, int h, int subx, int suby, int bd";
add_proto qw/void aom_highbd_blend_a64_hmask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, int w, int h, int bd";
add_proto qw/void aom_highbd_blend_a64_vmask/, "uint8_t *dst, uint32_t dst_stride, const uint8_t *src0, uint32_t src0_stride, const uint8_t *src1, uint32_t src1_stride, const uint8_t *mask, int w, int h, int bd";
+add_proto qw/void aom_highbd_blend_a64_d16_mask/, "uint8_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0, uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride, const uint8_t *mask, uint32_t mask_stride, int w, int h, int subx, int suby, ConvolveParams *conv_params, const int bd";
specialize "aom_highbd_blend_a64_mask", qw/sse4_1/;
specialize "aom_highbd_blend_a64_hmask", qw/sse4_1/;
specialize "aom_highbd_blend_a64_vmask", qw/sse4_1/;
+specialize "aom_highbd_blend_a64_d16_mask", qw/sse4_1 avx2/;
if (aom_config("CONFIG_AV1_ENCODER") eq "yes") {
#
diff --git a/aom_dsp/blend_a64_mask.c b/aom_dsp/blend_a64_mask.c
index 992cc5c..79956c3 100644
--- a/aom_dsp/blend_a64_mask.c
+++ b/aom_dsp/blend_a64_mask.c
@@ -22,7 +22,7 @@
// as described for AOM_BLEND_A64 in aom_dsp/blend.h. src0 or src1 can
// be the same as dst, or dst can be different from both sources.
-// NOTE(david.barker): The input and output of aom_blend_a64_d32_mask_c() are
+// NOTE(david.barker): The input and output of aom_blend_a64_d16_mask_c() are
// in a higher intermediate precision, and will later be rounded down to pixel
// precision.
// Thus, in order to avoid double-rounding, we want to use normal right shifts
@@ -30,7 +30,7 @@
// This works because of the identity:
// ROUND_POWER_OF_TWO(x >> y, z) == ROUND_POWER_OF_TWO(x, y+z)
//
-// In contrast, the output of the non-d32 functions will not be further rounded,
+// In contrast, the output of the non-d16 functions will not be further rounded,
// so we *should* use ROUND_POWER_OF_TWO there.
void aom_lowbd_blend_a64_d16_mask_c(
diff --git a/aom_dsp/x86/blend_a64_mask_avx2.c b/aom_dsp/x86/blend_a64_mask_avx2.c
index 67fb4d3..057f615 100644
--- a/aom_dsp/x86/blend_a64_mask_avx2.c
+++ b/aom_dsp/x86/blend_a64_mask_avx2.c
@@ -898,3 +898,475 @@
}
}
}
+
+//////////////////////////////////////////////////////////////////////////////
+// aom_highbd_blend_a64_d16_mask_avx2()
+//////////////////////////////////////////////////////////////////////////////
+
+static INLINE void highbd_blend_a64_d16_mask_w4_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const __m256i *mask0,
+ const __m256i *round_offset, int shift, const __m256i *clip_low,
+ const __m256i *clip_high, const __m256i *mask_max) {
+ // Load 4x u16 pixels from each of 4 rows from each source
+ const __m256i s0 = _mm256_set_epi64x(*(uint64_t *)(src0 + 3 * src0_stride),
+ *(uint64_t *)(src0 + 2 * src0_stride),
+ *(uint64_t *)(src0 + 1 * src0_stride),
+ *(uint64_t *)(src0 + 0 * src0_stride));
+ const __m256i s1 = _mm256_set_epi64x(*(uint64_t *)(src1 + 3 * src1_stride),
+ *(uint64_t *)(src1 + 2 * src1_stride),
+ *(uint64_t *)(src1 + 1 * src1_stride),
+ *(uint64_t *)(src1 + 0 * src1_stride));
+ // Generate the inverse mask
+ const __m256i mask1 = _mm256_sub_epi16(*mask_max, *mask0);
+
+ // Multiply each mask by the respective source
+ const __m256i mul0_highs = _mm256_mulhi_epu16(*mask0, s0);
+ const __m256i mul0_lows = _mm256_mullo_epi16(*mask0, s0);
+ const __m256i mul0h = _mm256_unpackhi_epi16(mul0_lows, mul0_highs);
+ const __m256i mul0l = _mm256_unpacklo_epi16(mul0_lows, mul0_highs);
+ // Note that AVX2 unpack orders 64-bit words as [3 1] [2 0] to keep within
+ // lanes Later, packs does the same again which cancels this out with no need
+ // for a permute. The intermediate values being reordered makes no difference
+
+ const __m256i mul1_highs = _mm256_mulhi_epu16(mask1, s1);
+ const __m256i mul1_lows = _mm256_mullo_epi16(mask1, s1);
+ const __m256i mul1h = _mm256_unpackhi_epi16(mul1_lows, mul1_highs);
+ const __m256i mul1l = _mm256_unpacklo_epi16(mul1_lows, mul1_highs);
+
+ const __m256i sumh = _mm256_add_epi32(mul0h, mul1h);
+ const __m256i suml = _mm256_add_epi32(mul0l, mul1l);
+
+ const __m256i roundh =
+ _mm256_srai_epi32(_mm256_sub_epi32(sumh, *round_offset), shift);
+ const __m256i roundl =
+ _mm256_srai_epi32(_mm256_sub_epi32(suml, *round_offset), shift);
+
+ const __m256i pack = _mm256_packs_epi32(roundl, roundh);
+ const __m256i clip =
+ _mm256_min_epi16(_mm256_max_epi16(pack, *clip_low), *clip_high);
+
+ // _mm256_extract_epi64 doesn't exist on x86, so do it the old-fashioned way:
+ const __m128i cliph = _mm256_extracti128_si256(clip, 1);
+ xx_storel_64(dst + 3 * dst_stride, _mm_srli_si128(cliph, 8));
+ xx_storel_64(dst + 2 * dst_stride, cliph);
+ const __m128i clipl = _mm256_castsi256_si128(clip);
+ xx_storel_64(dst + 1 * dst_stride, _mm_srli_si128(clipl, 8));
+ xx_storel_64(dst + 0 * dst_stride, clipl);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w4_avx2(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m256i *round_offset, int shift, const __m256i *clip_low,
+ const __m256i *clip_high, const __m256i *mask_max) {
+ do {
+ // Load 8x u8 pixels from each of 4 rows of the mask, pad each to u16
+ const __m128i mask08 = _mm_set_epi32(*(uint32_t *)(mask + 3 * mask_stride),
+ *(uint32_t *)(mask + 2 * mask_stride),
+ *(uint32_t *)(mask + 1 * mask_stride),
+ *(uint32_t *)(mask + 0 * mask_stride));
+ const __m256i mask0 = _mm256_cvtepu8_epi16(mask08);
+
+ highbd_blend_a64_d16_mask_w4_avx2(dst, dst_stride, src0, src0_stride, src1,
+ src1_stride, &mask0, round_offset, shift,
+ clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 4;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w4_avx2(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m256i *round_offset, int shift, const __m256i *clip_low,
+ const __m256i *clip_high, const __m256i *mask_max) {
+ const __m256i one_b = _mm256_set1_epi8(1);
+ const __m256i two_w = _mm256_set1_epi16(2);
+ do {
+ // Load 8 pixels from each of 8 rows of mask,
+ // (saturating) add together rows then use madd to add adjacent pixels
+ // Finally, divide each value by 4 (with rounding)
+ const __m256i m0246 =
+ _mm256_set_epi64x(*(uint64_t *)(mask + 6 * mask_stride),
+ *(uint64_t *)(mask + 4 * mask_stride),
+ *(uint64_t *)(mask + 2 * mask_stride),
+ *(uint64_t *)(mask + 0 * mask_stride));
+ const __m256i m1357 =
+ _mm256_set_epi64x(*(uint64_t *)(mask + 7 * mask_stride),
+ *(uint64_t *)(mask + 5 * mask_stride),
+ *(uint64_t *)(mask + 3 * mask_stride),
+ *(uint64_t *)(mask + 1 * mask_stride));
+ const __m256i addrows = _mm256_adds_epu8(m0246, m1357);
+ const __m256i adjacent = _mm256_maddubs_epi16(addrows, one_b);
+ const __m256i mask0 =
+ _mm256_srli_epi16(_mm256_add_epi16(adjacent, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w4_avx2(dst, dst_stride, src0, src0_stride, src1,
+ src1_stride, &mask0, round_offset, shift,
+ clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 8;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_w8_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const __m256i *mask0a,
+ const __m256i *mask0b, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ // Load 8x u16 pixels from each of 4 rows from each source
+ const __m256i s0a =
+ yy_loadu2_128(src0 + 0 * src0_stride, src0 + 1 * src0_stride);
+ const __m256i s0b =
+ yy_loadu2_128(src0 + 2 * src0_stride, src0 + 3 * src0_stride);
+ const __m256i s1a =
+ yy_loadu2_128(src1 + 0 * src1_stride, src1 + 1 * src1_stride);
+ const __m256i s1b =
+ yy_loadu2_128(src1 + 2 * src1_stride, src1 + 3 * src1_stride);
+
+ // Generate inverse masks
+ const __m256i mask1a = _mm256_sub_epi16(*mask_max, *mask0a);
+ const __m256i mask1b = _mm256_sub_epi16(*mask_max, *mask0b);
+
+ // Multiply sources by respective masks
+ const __m256i mul0a_highs = _mm256_mulhi_epu16(*mask0a, s0a);
+ const __m256i mul0a_lows = _mm256_mullo_epi16(*mask0a, s0a);
+ const __m256i mul0ah = _mm256_unpackhi_epi16(mul0a_lows, mul0a_highs);
+ const __m256i mul0al = _mm256_unpacklo_epi16(mul0a_lows, mul0a_highs);
+ // Note that AVX2 unpack orders 64-bit words as [3 1] [2 0] to keep within
+ // lanes Later, packs does the same again which cancels this out with no need
+ // for a permute. The intermediate values being reordered makes no difference
+
+ const __m256i mul1a_highs = _mm256_mulhi_epu16(mask1a, s1a);
+ const __m256i mul1a_lows = _mm256_mullo_epi16(mask1a, s1a);
+ const __m256i mul1ah = _mm256_unpackhi_epi16(mul1a_lows, mul1a_highs);
+ const __m256i mul1al = _mm256_unpacklo_epi16(mul1a_lows, mul1a_highs);
+
+ const __m256i sumah = _mm256_add_epi32(mul0ah, mul1ah);
+ const __m256i sumal = _mm256_add_epi32(mul0al, mul1al);
+
+ const __m256i mul0b_highs = _mm256_mulhi_epu16(*mask0b, s0b);
+ const __m256i mul0b_lows = _mm256_mullo_epi16(*mask0b, s0b);
+ const __m256i mul0bh = _mm256_unpackhi_epi16(mul0b_lows, mul0b_highs);
+ const __m256i mul0bl = _mm256_unpacklo_epi16(mul0b_lows, mul0b_highs);
+
+ const __m256i mul1b_highs = _mm256_mulhi_epu16(mask1b, s1b);
+ const __m256i mul1b_lows = _mm256_mullo_epi16(mask1b, s1b);
+ const __m256i mul1bh = _mm256_unpackhi_epi16(mul1b_lows, mul1b_highs);
+ const __m256i mul1bl = _mm256_unpacklo_epi16(mul1b_lows, mul1b_highs);
+
+ const __m256i sumbh = _mm256_add_epi32(mul0bh, mul1bh);
+ const __m256i sumbl = _mm256_add_epi32(mul0bl, mul1bl);
+
+ // Divide down each result, with rounding
+ const __m256i roundah =
+ _mm256_srai_epi32(_mm256_sub_epi32(sumah, *round_offset), shift);
+ const __m256i roundal =
+ _mm256_srai_epi32(_mm256_sub_epi32(sumal, *round_offset), shift);
+ const __m256i roundbh =
+ _mm256_srai_epi32(_mm256_sub_epi32(sumbh, *round_offset), shift);
+ const __m256i roundbl =
+ _mm256_srai_epi32(_mm256_sub_epi32(sumbl, *round_offset), shift);
+
+ // Pack each i32 down to an i16 with saturation, then clip to valid range
+ const __m256i packa = _mm256_packs_epi32(roundal, roundah);
+ const __m256i clipa =
+ _mm256_min_epi16(_mm256_max_epi16(packa, *clip_low), *clip_high);
+ const __m256i packb = _mm256_packs_epi32(roundbl, roundbh);
+ const __m256i clipb =
+ _mm256_min_epi16(_mm256_max_epi16(packb, *clip_low), *clip_high);
+
+ // Store 8x u16 pixels to each of 4 rows in the destination
+ yy_storeu2_128(dst + 0 * dst_stride, dst + 1 * dst_stride, clipa);
+ yy_storeu2_128(dst + 2 * dst_stride, dst + 3 * dst_stride, clipb);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w8_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const uint8_t *mask,
+ int mask_stride, int h, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ do {
+ // Load 8x u8 pixels from each of 4 rows in the mask
+ const __m128i mask0a8 =
+ _mm_set_epi64x(*(uint64_t *)mask, *(uint64_t *)(mask + mask_stride));
+ const __m128i mask0b8 =
+ _mm_set_epi64x(*(uint64_t *)(mask + 2 * mask_stride),
+ *(uint64_t *)(mask + 3 * mask_stride));
+ const __m256i mask0a = _mm256_cvtepu8_epi16(mask0a8);
+ const __m256i mask0b = _mm256_cvtepu8_epi16(mask0b8);
+
+ highbd_blend_a64_d16_mask_w8_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask0a, &mask0b,
+ round_offset, shift, clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 4;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w8_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const uint8_t *mask,
+ int mask_stride, int h, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ const __m256i one_b = _mm256_set1_epi8(1);
+ const __m256i two_w = _mm256_set1_epi16(2);
+ do {
+ // Load 16x u8 pixels from each of 8 rows in the mask,
+ // (saturating) add together rows then use madd to add adjacent pixels
+ // Finally, divide each value by 4 (with rounding)
+ const __m256i m02 =
+ yy_loadu2_128(mask + 0 * mask_stride, mask + 2 * mask_stride);
+ const __m256i m13 =
+ yy_loadu2_128(mask + 1 * mask_stride, mask + 3 * mask_stride);
+ const __m256i m0123 =
+ _mm256_maddubs_epi16(_mm256_adds_epu8(m02, m13), one_b);
+ const __m256i mask_0a =
+ _mm256_srli_epi16(_mm256_add_epi16(m0123, two_w), 2);
+ const __m256i m46 =
+ yy_loadu2_128(mask + 4 * mask_stride, mask + 6 * mask_stride);
+ const __m256i m57 =
+ yy_loadu2_128(mask + 5 * mask_stride, mask + 7 * mask_stride);
+ const __m256i m4567 =
+ _mm256_maddubs_epi16(_mm256_adds_epu8(m46, m57), one_b);
+ const __m256i mask_0b =
+ _mm256_srli_epi16(_mm256_add_epi16(m4567, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w8_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask_0a,
+ &mask_0b, round_offset, shift, clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 8;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_w16_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const __m256i *mask0a,
+ const __m256i *mask0b, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ // Load 16x pixels from each of 2 rows from each source
+ const __m256i s0a = yy_loadu_256(src0);
+ const __m256i s0b = yy_loadu_256(src0 + src0_stride);
+ const __m256i s1a = yy_loadu_256(src1);
+ const __m256i s1b = yy_loadu_256(src1 + src1_stride);
+
+ // Calculate inverse masks
+ const __m256i mask1a = _mm256_sub_epi16(*mask_max, *mask0a);
+ const __m256i mask1b = _mm256_sub_epi16(*mask_max, *mask0b);
+
+ // Multiply each source by appropriate mask
+ const __m256i mul0a_highs = _mm256_mulhi_epu16(*mask0a, s0a);
+ const __m256i mul0a_lows = _mm256_mullo_epi16(*mask0a, s0a);
+ const __m256i mul0ah = _mm256_unpackhi_epi16(mul0a_lows, mul0a_highs);
+ const __m256i mul0al = _mm256_unpacklo_epi16(mul0a_lows, mul0a_highs);
+ // Note that AVX2 unpack orders 64-bit words as [3 1] [2 0] to keep within
+ // lanes Later, packs does the same again which cancels this out with no need
+ // for a permute. The intermediate values being reordered makes no difference
+
+ const __m256i mul1a_highs = _mm256_mulhi_epu16(mask1a, s1a);
+ const __m256i mul1a_lows = _mm256_mullo_epi16(mask1a, s1a);
+ const __m256i mul1ah = _mm256_unpackhi_epi16(mul1a_lows, mul1a_highs);
+ const __m256i mul1al = _mm256_unpacklo_epi16(mul1a_lows, mul1a_highs);
+
+ const __m256i mulah = _mm256_add_epi32(mul0ah, mul1ah);
+ const __m256i mulal = _mm256_add_epi32(mul0al, mul1al);
+
+ const __m256i mul0b_highs = _mm256_mulhi_epu16(*mask0b, s0b);
+ const __m256i mul0b_lows = _mm256_mullo_epi16(*mask0b, s0b);
+ const __m256i mul0bh = _mm256_unpackhi_epi16(mul0b_lows, mul0b_highs);
+ const __m256i mul0bl = _mm256_unpacklo_epi16(mul0b_lows, mul0b_highs);
+
+ const __m256i mul1b_highs = _mm256_mulhi_epu16(mask1b, s1b);
+ const __m256i mul1b_lows = _mm256_mullo_epi16(mask1b, s1b);
+ const __m256i mul1bh = _mm256_unpackhi_epi16(mul1b_lows, mul1b_highs);
+ const __m256i mul1bl = _mm256_unpacklo_epi16(mul1b_lows, mul1b_highs);
+
+ const __m256i mulbh = _mm256_add_epi32(mul0bh, mul1bh);
+ const __m256i mulbl = _mm256_add_epi32(mul0bl, mul1bl);
+
+ const __m256i resah =
+ _mm256_srai_epi32(_mm256_sub_epi32(mulah, *round_offset), shift);
+ const __m256i resal =
+ _mm256_srai_epi32(_mm256_sub_epi32(mulal, *round_offset), shift);
+ const __m256i resbh =
+ _mm256_srai_epi32(_mm256_sub_epi32(mulbh, *round_offset), shift);
+ const __m256i resbl =
+ _mm256_srai_epi32(_mm256_sub_epi32(mulbl, *round_offset), shift);
+
+ // Signed saturating pack from i32 to i16:
+ const __m256i packa = _mm256_packs_epi32(resal, resah);
+ const __m256i packb = _mm256_packs_epi32(resbl, resbh);
+
+ // Clip the values to the valid range
+ const __m256i clipa =
+ _mm256_min_epi16(_mm256_max_epi16(packa, *clip_low), *clip_high);
+ const __m256i clipb =
+ _mm256_min_epi16(_mm256_max_epi16(packb, *clip_low), *clip_high);
+
+ // Store 16 pixels
+ yy_storeu_256(dst, clipa);
+ yy_storeu_256(dst + dst_stride, clipb);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w16_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const uint8_t *mask,
+ int mask_stride, int h, int w, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ for (int i = 0; i < h; i += 2) {
+ for (int j = 0; j < w; j += 16) {
+ // Load 16x u8 alpha-mask values from each of two rows and pad to u16
+ const __m128i masks_a8 = xx_loadu_128(mask + j);
+ const __m128i masks_b8 = xx_loadu_128(mask + mask_stride + j);
+ const __m256i mask0a = _mm256_cvtepu8_epi16(masks_a8);
+ const __m256i mask0b = _mm256_cvtepu8_epi16(masks_b8);
+
+ highbd_blend_a64_d16_mask_w16_avx2(
+ dst + j, dst_stride, src0 + j, src0_stride, src1 + j, src1_stride,
+ &mask0a, &mask0b, round_offset, shift, clip_low, clip_high, mask_max);
+ }
+ dst += dst_stride * 2;
+ src0 += src0_stride * 2;
+ src1 += src1_stride * 2;
+ mask += mask_stride * 2;
+ }
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w16_avx2(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const uint8_t *mask,
+ int mask_stride, int h, int w, const __m256i *round_offset, int shift,
+ const __m256i *clip_low, const __m256i *clip_high,
+ const __m256i *mask_max) {
+ const __m256i one_b = _mm256_set1_epi8(1);
+ const __m256i two_w = _mm256_set1_epi16(2);
+ for (int i = 0; i < h; i += 2) {
+ for (int j = 0; j < w; j += 16) {
+ // Load 32x u8 alpha-mask values from each of four rows
+ // (saturating) add pairs of rows, then use madd to add adjacent values
+ // Finally, divide down each result with rounding
+ const __m256i m0 = yy_loadu_256(mask + 0 * mask_stride + 2 * j);
+ const __m256i m1 = yy_loadu_256(mask + 1 * mask_stride + 2 * j);
+ const __m256i m2 = yy_loadu_256(mask + 2 * mask_stride + 2 * j);
+ const __m256i m3 = yy_loadu_256(mask + 3 * mask_stride + 2 * j);
+
+ const __m256i m01_8 = _mm256_adds_epu8(m0, m1);
+ const __m256i m23_8 = _mm256_adds_epu8(m2, m3);
+
+ const __m256i m01 = _mm256_maddubs_epi16(m01_8, one_b);
+ const __m256i m23 = _mm256_maddubs_epi16(m23_8, one_b);
+
+ const __m256i mask0a = _mm256_srli_epi16(_mm256_add_epi16(m01, two_w), 2);
+ const __m256i mask0b = _mm256_srli_epi16(_mm256_add_epi16(m23, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w16_avx2(
+ dst + j, dst_stride, src0 + j, src0_stride, src1 + j, src1_stride,
+ &mask0a, &mask0b, round_offset, shift, clip_low, clip_high, mask_max);
+ }
+ dst += dst_stride * 2;
+ src0 += src0_stride * 2;
+ src1 += src1_stride * 2;
+ mask += mask_stride * 4;
+ }
+}
+
+void aom_highbd_blend_a64_d16_mask_avx2(
+ uint8_t *dst8, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int w, int h, int subw, int subh,
+ ConvolveParams *conv_params, const int bd) {
+ uint16_t *dst = CONVERT_TO_SHORTPTR(dst8);
+ const int round_bits =
+ 2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
+ const int32_t round_offset =
+ ((1 << (round_bits + bd)) + (1 << (round_bits + bd - 1)) -
+ (1 << (round_bits - 1)))
+ << AOM_BLEND_A64_ROUND_BITS;
+ const __m256i v_round_offset = _mm256_set1_epi32(round_offset);
+ const int shift = round_bits + AOM_BLEND_A64_ROUND_BITS;
+
+ const __m256i clip_low = _mm256_set1_epi16(0);
+ const __m256i clip_high = _mm256_set1_epi16((1 << bd) - 1);
+ const __m256i mask_max = _mm256_set1_epi16(AOM_BLEND_A64_MAX_ALPHA);
+
+ assert(IMPLIES((void *)src0 == dst, src0_stride == dst_stride));
+ assert(IMPLIES((void *)src1 == dst, src1_stride == dst_stride));
+
+ assert(h >= 4);
+ assert(w >= 4);
+ assert(IS_POWER_OF_TWO(h));
+ assert(IS_POWER_OF_TWO(w));
+
+ if (subw == 0 && subh == 0) {
+ switch (w) {
+ case 4:
+ highbd_blend_a64_d16_mask_subw0_subh0_w4_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ case 8:
+ highbd_blend_a64_d16_mask_subw0_subh0_w8_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ default: // >= 16
+ highbd_blend_a64_d16_mask_subw0_subh0_w16_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, w, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ }
+
+ } else if (subw == 1 && subh == 1) {
+ switch (w) {
+ case 4:
+ highbd_blend_a64_d16_mask_subw1_subh1_w4_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ case 8:
+ highbd_blend_a64_d16_mask_subw1_subh1_w8_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ default: // >= 16
+ highbd_blend_a64_d16_mask_subw1_subh1_w16_avx2(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, w, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ }
+ } else {
+ // Sub-sampling in only one axis doesn't seem to happen very much, so fall
+ // back to the vanilla C implementation instead of having all the optimised
+ // code for these.
+ aom_highbd_blend_a64_d16_mask_c(dst8, dst_stride, src0, src0_stride, src1,
+ src1_stride, mask, mask_stride, w, h, subw,
+ subh, conv_params, bd);
+ }
+}
diff --git a/aom_dsp/x86/blend_a64_mask_sse4.c b/aom_dsp/x86/blend_a64_mask_sse4.c
index 9d6b4c2..b7a2468 100644
--- a/aom_dsp/x86/blend_a64_mask_sse4.c
+++ b/aom_dsp/x86/blend_a64_mask_sse4.c
@@ -1107,3 +1107,452 @@
}
}
}
+
+//////////////////////////////////////////////////////////////////////////////
+// aom_highbd_blend_a64_d16_mask_sse4_1()
+//////////////////////////////////////////////////////////////////////////////
+
+static INLINE void highbd_blend_a64_d16_mask_w4_sse4_1(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const __m128i *mask0a,
+ const __m128i *mask0b, const __m128i *round_offset, int shift,
+ const __m128i *clip_low, const __m128i *clip_high,
+ const __m128i *mask_max) {
+ // Load 4 pixels from each of 4 rows from each source
+ const __m128i s0a =
+ _mm_set_epi64x(*(uint64_t *)src0, *(uint64_t *)(src0 + src0_stride));
+ const __m128i s0b = _mm_set_epi64x(*(uint64_t *)(src0 + 2 * src0_stride),
+ *(uint64_t *)(src0 + 3 * src0_stride));
+ const __m128i s1a =
+ _mm_set_epi64x(*(uint64_t *)(src1), *(uint64_t *)(src1 + src1_stride));
+ const __m128i s1b = _mm_set_epi64x(*(uint64_t *)(src1 + 2 * src1_stride),
+ *(uint64_t *)(src1 + 3 * src1_stride));
+
+ // Generate the inverse masks
+ const __m128i mask1a = _mm_sub_epi16(*mask_max, *mask0a);
+ const __m128i mask1b = _mm_sub_epi16(*mask_max, *mask0b);
+
+ // Multiply each mask by the respective source
+ const __m128i mul0a_highs = _mm_mulhi_epu16(*mask0a, s0a);
+ const __m128i mul0a_lows = _mm_mullo_epi16(*mask0a, s0a);
+ const __m128i mul0ah = _mm_unpackhi_epi16(mul0a_lows, mul0a_highs);
+ const __m128i mul0al = _mm_unpacklo_epi16(mul0a_lows, mul0a_highs);
+ const __m128i mul1a_highs = _mm_mulhi_epu16(mask1a, s1a);
+ const __m128i mul1a_lows = _mm_mullo_epi16(mask1a, s1a);
+ const __m128i mul1ah = _mm_unpackhi_epi16(mul1a_lows, mul1a_highs);
+ const __m128i mul1al = _mm_unpacklo_epi16(mul1a_lows, mul1a_highs);
+
+ const __m128i mul0b_highs = _mm_mulhi_epu16(*mask0b, s0b);
+ const __m128i mul0b_lows = _mm_mullo_epi16(*mask0b, s0b);
+ const __m128i mul0bh = _mm_unpackhi_epi16(mul0b_lows, mul0b_highs);
+ const __m128i mul0bl = _mm_unpacklo_epi16(mul0b_lows, mul0b_highs);
+ const __m128i mul1b_highs = _mm_mulhi_epu16(mask1b, s1b);
+ const __m128i mul1b_lows = _mm_mullo_epi16(mask1b, s1b);
+ const __m128i mul1bh = _mm_unpackhi_epi16(mul1b_lows, mul1b_highs);
+ const __m128i mul1bl = _mm_unpacklo_epi16(mul1b_lows, mul1b_highs);
+
+ const __m128i sumah = _mm_add_epi32(mul0ah, mul1ah);
+ const __m128i sumal = _mm_add_epi32(mul0al, mul1al);
+ const __m128i sumbh = _mm_add_epi32(mul0bh, mul1bh);
+ const __m128i sumbl = _mm_add_epi32(mul0bl, mul1bl);
+
+ const __m128i roundah =
+ _mm_srai_epi32(_mm_sub_epi32(sumah, *round_offset), shift);
+ const __m128i roundbh =
+ _mm_srai_epi32(_mm_sub_epi32(sumbh, *round_offset), shift);
+ const __m128i roundal =
+ _mm_srai_epi32(_mm_sub_epi32(sumal, *round_offset), shift);
+ const __m128i roundbl =
+ _mm_srai_epi32(_mm_sub_epi32(sumbl, *round_offset), shift);
+
+ const __m128i packa = _mm_packs_epi32(roundal, roundah);
+ const __m128i packb = _mm_packs_epi32(roundbl, roundbh);
+
+ const __m128i clipa =
+ _mm_min_epi16(_mm_max_epi16(packa, *clip_low), *clip_high);
+ const __m128i clipb =
+ _mm_min_epi16(_mm_max_epi16(packb, *clip_low), *clip_high);
+
+ xx_storel_64(dst, _mm_srli_si128(clipa, 8));
+ xx_storel_64(dst + dst_stride, clipa);
+ xx_storel_64(dst + 2 * dst_stride, _mm_srli_si128(clipb, 8));
+ xx_storel_64(dst + 3 * dst_stride, clipb);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w4_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *mask_max) {
+ do {
+ const __m128i mask0a8 = _mm_set_epi32(0, 0, *(uint32_t *)mask,
+ *(uint32_t *)(mask + mask_stride));
+ const __m128i mask0b8 =
+ _mm_set_epi32(0, 0, *(uint32_t *)(mask + 2 * mask_stride),
+ *(uint32_t *)(mask + 3 * mask_stride));
+ const __m128i mask0a = _mm_cvtepu8_epi16(mask0a8);
+ const __m128i mask0b = _mm_cvtepu8_epi16(mask0b8);
+
+ highbd_blend_a64_d16_mask_w4_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask0a, &mask0b,
+ round_offset, shift, clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 4;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w4_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *mask_max) {
+ const __m128i one_b = _mm_set1_epi8(1);
+ const __m128i two_w = _mm_set1_epi16(2);
+ do {
+ // Load 8 pixels from each of 8 rows of mask,
+ // (saturating) add together rows then use madd to add adjacent pixels
+ // Finally, divide each value by 4 (with rounding)
+ const __m128i m02 = _mm_set_epi64x(*(uint64_t *)(mask),
+ *(uint64_t *)(mask + 2 * mask_stride));
+ const __m128i m13 = _mm_set_epi64x(*(uint64_t *)(mask + mask_stride),
+ *(uint64_t *)(mask + 3 * mask_stride));
+ const __m128i m0123 = _mm_maddubs_epi16(_mm_adds_epu8(m02, m13), one_b);
+ const __m128i mask_0a = _mm_srli_epi16(_mm_add_epi16(m0123, two_w), 2);
+ const __m128i m46 = _mm_set_epi64x(*(uint64_t *)(mask + 4 * mask_stride),
+ *(uint64_t *)(mask + 6 * mask_stride));
+ const __m128i m57 = _mm_set_epi64x(*(uint64_t *)(mask + 5 * mask_stride),
+ *(uint64_t *)(mask + 7 * mask_stride));
+ const __m128i m4567 = _mm_maddubs_epi16(_mm_adds_epu8(m46, m57), one_b);
+ const __m128i mask_0b = _mm_srli_epi16(_mm_add_epi16(m4567, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w4_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask_0a,
+ &mask_0b, round_offset, shift, clip_low, clip_high, mask_max);
+
+ dst += dst_stride * 4;
+ src0 += src0_stride * 4;
+ src1 += src1_stride * 4;
+ mask += mask_stride * 8;
+ } while (h -= 4);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_w8_sse4_1(
+ uint16_t *dst, int dst_stride, const CONV_BUF_TYPE *src0, int src0_stride,
+ const CONV_BUF_TYPE *src1, int src1_stride, const __m128i *mask0a,
+ const __m128i *mask0b, const __m128i *round_offset, int shift,
+ const __m128i *clip_low, const __m128i *clip_high,
+ const __m128i *max_mask) {
+ // Load 8x pixels from each of 2 rows from each source
+ const __m128i s0a = xx_loadu_128(src0);
+ const __m128i s0b = xx_loadu_128(src0 + src0_stride);
+ const __m128i s1a = xx_loadu_128(src1);
+ const __m128i s1b = xx_loadu_128(src1 + src1_stride);
+
+ // Generate inverse masks
+ const __m128i mask1a = _mm_sub_epi16(*max_mask, *mask0a);
+ const __m128i mask1b = _mm_sub_epi16(*max_mask, *mask0b);
+
+ // Multiply sources by respective masks
+ const __m128i mul0a_highs = _mm_mulhi_epu16(*mask0a, s0a);
+ const __m128i mul0a_lows = _mm_mullo_epi16(*mask0a, s0a);
+ const __m128i mul0ah = _mm_unpackhi_epi16(mul0a_lows, mul0a_highs);
+ const __m128i mul0al = _mm_unpacklo_epi16(mul0a_lows, mul0a_highs);
+
+ const __m128i mul1a_highs = _mm_mulhi_epu16(mask1a, s1a);
+ const __m128i mul1a_lows = _mm_mullo_epi16(mask1a, s1a);
+ const __m128i mul1ah = _mm_unpackhi_epi16(mul1a_lows, mul1a_highs);
+ const __m128i mul1al = _mm_unpacklo_epi16(mul1a_lows, mul1a_highs);
+
+ const __m128i sumah = _mm_add_epi32(mul0ah, mul1ah);
+ const __m128i sumal = _mm_add_epi32(mul0al, mul1al);
+
+ const __m128i mul0b_highs = _mm_mulhi_epu16(*mask0b, s0b);
+ const __m128i mul0b_lows = _mm_mullo_epi16(*mask0b, s0b);
+ const __m128i mul0bh = _mm_unpackhi_epi16(mul0b_lows, mul0b_highs);
+ const __m128i mul0bl = _mm_unpacklo_epi16(mul0b_lows, mul0b_highs);
+
+ const __m128i mul1b_highs = _mm_mulhi_epu16(mask1b, s1b);
+ const __m128i mul1b_lows = _mm_mullo_epi16(mask1b, s1b);
+ const __m128i mul1bh = _mm_unpackhi_epi16(mul1b_lows, mul1b_highs);
+ const __m128i mul1bl = _mm_unpacklo_epi16(mul1b_lows, mul1b_highs);
+
+ const __m128i sumbh = _mm_add_epi32(mul0bh, mul1bh);
+ const __m128i sumbl = _mm_add_epi32(mul0bl, mul1bl);
+
+ const __m128i roundah =
+ _mm_srai_epi32(_mm_sub_epi32(sumah, *round_offset), shift);
+ const __m128i roundal =
+ _mm_srai_epi32(_mm_sub_epi32(sumal, *round_offset), shift);
+ const __m128i roundbh =
+ _mm_srai_epi32(_mm_sub_epi32(sumbh, *round_offset), shift);
+ const __m128i roundbl =
+ _mm_srai_epi32(_mm_sub_epi32(sumbl, *round_offset), shift);
+
+ const __m128i packa = _mm_packs_epi32(roundal, roundah);
+ const __m128i clipa =
+ _mm_min_epi16(_mm_max_epi16(packa, *clip_low), *clip_high);
+ const __m128i packb = _mm_packs_epi32(roundbl, roundbh);
+ const __m128i clipb =
+ _mm_min_epi16(_mm_max_epi16(packb, *clip_low), *clip_high);
+
+ xx_storeu_128(dst, clipa);
+ xx_storeu_128(dst + dst_stride, clipb);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w8_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *max_mask) {
+ do {
+ const __m128i mask0a = _mm_cvtepu8_epi16(xx_loadl_64(mask));
+ const __m128i mask0b = _mm_cvtepu8_epi16(xx_loadl_64(mask + mask_stride));
+ highbd_blend_a64_d16_mask_w8_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask0a, &mask0b,
+ round_offset, shift, clip_low, clip_high, max_mask);
+
+ dst += dst_stride * 2;
+ src0 += src0_stride * 2;
+ src1 += src1_stride * 2;
+ mask += mask_stride * 2;
+ } while (h -= 2);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w8_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *max_mask) {
+ const __m128i one_b = _mm_set1_epi8(1);
+ const __m128i two_w = _mm_set1_epi16(2);
+ do {
+ const __m128i mask_thisrowa = xx_loadu_128(mask);
+ const __m128i mask_nextrowa = xx_loadu_128(mask + mask_stride);
+ const __m128i mask_thisrowb = xx_loadu_128(mask + 2 * mask_stride);
+ const __m128i mask_nextrowb = xx_loadu_128(mask + 3 * mask_stride);
+ const __m128i mask_bothrowsa = _mm_adds_epu8(mask_thisrowa, mask_nextrowa);
+ const __m128i mask_bothrowsb = _mm_adds_epu8(mask_thisrowb, mask_nextrowb);
+ const __m128i mask_16a = _mm_maddubs_epi16(mask_bothrowsa, one_b);
+ const __m128i mask_16b = _mm_maddubs_epi16(mask_bothrowsb, one_b);
+ const __m128i mask_sa = _mm_srli_epi16(_mm_add_epi16(mask_16a, two_w), 2);
+ const __m128i mask_sb = _mm_srli_epi16(_mm_add_epi16(mask_16b, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w8_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, &mask_sa,
+ &mask_sb, round_offset, shift, clip_low, clip_high, max_mask);
+
+ dst += dst_stride * 2;
+ src0 += src0_stride * 2;
+ src1 += src1_stride * 2;
+ mask += mask_stride * 4;
+ } while (h -= 2);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_w16_sse4_1(
+ uint16_t *dst, const CONV_BUF_TYPE *src0, const CONV_BUF_TYPE *src1,
+ const __m128i *round_offset, int shift, const __m128i *mask0l,
+ const __m128i *mask0h, const __m128i *clip_low, const __m128i *clip_high,
+ const __m128i *mask_max) {
+ // Load 16x u16 pixels for this row from each src
+ const __m128i s0l = xx_loadu_128(src0);
+ const __m128i s0h = xx_loadu_128(src0 + 8);
+ const __m128i s1l = xx_loadu_128(src1);
+ const __m128i s1h = xx_loadu_128(src1 + 8);
+
+ // Calculate inverse masks
+ const __m128i mask1h = _mm_sub_epi16(*mask_max, *mask0h);
+ const __m128i mask1l = _mm_sub_epi16(*mask_max, *mask0l);
+
+ const __m128i mul0_highs = _mm_mulhi_epu16(*mask0h, s0h);
+ const __m128i mul0_lows = _mm_mullo_epi16(*mask0h, s0h);
+ const __m128i mul0h = _mm_unpackhi_epi16(mul0_lows, mul0_highs);
+ const __m128i mul0l = _mm_unpacklo_epi16(mul0_lows, mul0_highs);
+
+ const __m128i mul1_highs = _mm_mulhi_epu16(mask1h, s1h);
+ const __m128i mul1_lows = _mm_mullo_epi16(mask1h, s1h);
+ const __m128i mul1h = _mm_unpackhi_epi16(mul1_lows, mul1_highs);
+ const __m128i mul1l = _mm_unpacklo_epi16(mul1_lows, mul1_highs);
+
+ const __m128i mulhh = _mm_add_epi32(mul0h, mul1h);
+ const __m128i mulhl = _mm_add_epi32(mul0l, mul1l);
+
+ const __m128i mul2_highs = _mm_mulhi_epu16(*mask0l, s0l);
+ const __m128i mul2_lows = _mm_mullo_epi16(*mask0l, s0l);
+ const __m128i mul2h = _mm_unpackhi_epi16(mul2_lows, mul2_highs);
+ const __m128i mul2l = _mm_unpacklo_epi16(mul2_lows, mul2_highs);
+
+ const __m128i mul3_highs = _mm_mulhi_epu16(mask1l, s1l);
+ const __m128i mul3_lows = _mm_mullo_epi16(mask1l, s1l);
+ const __m128i mul3h = _mm_unpackhi_epi16(mul3_lows, mul3_highs);
+ const __m128i mul3l = _mm_unpacklo_epi16(mul3_lows, mul3_highs);
+
+ const __m128i mullh = _mm_add_epi32(mul2h, mul3h);
+ const __m128i mulll = _mm_add_epi32(mul2l, mul3l);
+
+ const __m128i reshh =
+ _mm_srai_epi32(_mm_sub_epi32(mulhh, *round_offset), shift);
+ const __m128i reshl =
+ _mm_srai_epi32(_mm_sub_epi32(mulhl, *round_offset), shift);
+ const __m128i reslh =
+ _mm_srai_epi32(_mm_sub_epi32(mullh, *round_offset), shift);
+ const __m128i resll =
+ _mm_srai_epi32(_mm_sub_epi32(mulll, *round_offset), shift);
+
+ // Signed saturating pack from i32 to i16:
+ const __m128i packh = _mm_packs_epi32(reshl, reshh);
+ const __m128i packl = _mm_packs_epi32(resll, reslh);
+
+ // Clip the values to the valid range
+ const __m128i cliph =
+ _mm_min_epi16(_mm_max_epi16(packh, *clip_low), *clip_high);
+ const __m128i clipl =
+ _mm_min_epi16(_mm_max_epi16(packl, *clip_low), *clip_high);
+
+ // Store 16 pixels
+ xx_storeu_128(dst, clipl);
+ xx_storeu_128(dst + 8, cliph);
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw0_subh0_w16_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h, int w,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *mask_max) {
+ for (int i = 0; i < h; i++) {
+ for (int j = 0; j < w; j += 16) {
+ // Load 16x u8 alpha-mask values and pad to u16
+ const __m128i masks_u8 = xx_loadu_128(mask + j);
+ const __m128i mask0l = _mm_cvtepu8_epi16(masks_u8);
+ const __m128i mask0h = _mm_cvtepu8_epi16(_mm_srli_si128(masks_u8, 8));
+
+ highbd_blend_a64_d16_mask_w16_sse4_1(
+ dst + j, src0 + j, src1 + j, round_offset, shift, &mask0l, &mask0h,
+ clip_low, clip_high, mask_max);
+ }
+ dst += dst_stride;
+ src0 += src0_stride;
+ src1 += src1_stride;
+ mask += mask_stride;
+ }
+}
+
+static INLINE void highbd_blend_a64_d16_mask_subw1_subh1_w16_sse4_1(
+ uint16_t *dst, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int h, int w,
+ const __m128i *round_offset, int shift, const __m128i *clip_low,
+ const __m128i *clip_high, const __m128i *mask_max) {
+ const __m128i one_b = _mm_set1_epi8(1);
+ const __m128i two_w = _mm_set1_epi16(2);
+ for (int i = 0; i < h; i++) {
+ for (int j = 0; j < w; j += 16) {
+ const __m128i m_i00 = xx_loadu_128(mask + 2 * j);
+ const __m128i m_i01 = xx_loadu_128(mask + 2 * j + 16);
+ const __m128i m_i10 = xx_loadu_128(mask + mask_stride + 2 * j);
+ const __m128i m_i11 = xx_loadu_128(mask + mask_stride + 2 * j + 16);
+
+ const __m128i m0_ac = _mm_adds_epu8(m_i00, m_i10);
+ const __m128i m1_ac = _mm_adds_epu8(m_i01, m_i11);
+ const __m128i m0_acbd = _mm_maddubs_epi16(m0_ac, one_b);
+ const __m128i m1_acbd = _mm_maddubs_epi16(m1_ac, one_b);
+ const __m128i mask_l = _mm_srli_epi16(_mm_add_epi16(m0_acbd, two_w), 2);
+ const __m128i mask_h = _mm_srli_epi16(_mm_add_epi16(m1_acbd, two_w), 2);
+
+ highbd_blend_a64_d16_mask_w16_sse4_1(
+ dst + j, src0 + j, src1 + j, round_offset, shift, &mask_l, &mask_h,
+ clip_low, clip_high, mask_max);
+ }
+ dst += dst_stride;
+ src0 += src0_stride;
+ src1 += src1_stride;
+ mask += mask_stride * 2;
+ }
+}
+
+void aom_highbd_blend_a64_d16_mask_sse4_1(
+ uint8_t *dst8, uint32_t dst_stride, const CONV_BUF_TYPE *src0,
+ uint32_t src0_stride, const CONV_BUF_TYPE *src1, uint32_t src1_stride,
+ const uint8_t *mask, uint32_t mask_stride, int w, int h, int subw, int subh,
+ ConvolveParams *conv_params, const int bd) {
+ uint16_t *dst = CONVERT_TO_SHORTPTR(dst8);
+ const int round_bits =
+ 2 * FILTER_BITS - conv_params->round_0 - conv_params->round_1;
+ const int32_t round_offset =
+ ((1 << (round_bits + bd)) + (1 << (round_bits + bd - 1)) -
+ (1 << (round_bits - 1)))
+ << AOM_BLEND_A64_ROUND_BITS;
+ const __m128i v_round_offset = _mm_set1_epi32(round_offset);
+ const int shift = round_bits + AOM_BLEND_A64_ROUND_BITS;
+
+ const __m128i clip_low = _mm_set1_epi16(0);
+ const __m128i clip_high = _mm_set1_epi16((1 << bd) - 1);
+ const __m128i mask_max = _mm_set1_epi16(AOM_BLEND_A64_MAX_ALPHA);
+
+ assert(IMPLIES((void *)src0 == dst, src0_stride == dst_stride));
+ assert(IMPLIES((void *)src1 == dst, src1_stride == dst_stride));
+
+ assert(h >= 4);
+ assert(w >= 4);
+ assert(IS_POWER_OF_TWO(h));
+ assert(IS_POWER_OF_TWO(w));
+
+ if (subw == 0 && subh == 0) {
+ switch (w) {
+ case 4:
+ highbd_blend_a64_d16_mask_subw0_subh0_w4_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ case 8:
+ highbd_blend_a64_d16_mask_subw0_subh0_w8_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ default: // >=16
+ highbd_blend_a64_d16_mask_subw0_subh0_w16_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, w, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ }
+
+ } else if (subw == 1 && subh == 1) {
+ switch (w) {
+ case 4:
+ highbd_blend_a64_d16_mask_subw1_subh1_w4_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ case 8:
+ highbd_blend_a64_d16_mask_subw1_subh1_w8_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ default: // >=16
+ highbd_blend_a64_d16_mask_subw1_subh1_w16_sse4_1(
+ dst, dst_stride, src0, src0_stride, src1, src1_stride, mask,
+ mask_stride, h, w, &v_round_offset, shift, &clip_low, &clip_high,
+ &mask_max);
+ break;
+ }
+ } else {
+ // Sub-sampling in only one axis doesn't seem to happen very much, so fall
+ // back to the vanilla C implementation instead of having all the optimised
+ // code for these.
+ aom_highbd_blend_a64_d16_mask_c(dst8, dst_stride, src0, src0_stride, src1,
+ src1_stride, mask, mask_stride, w, h, subw,
+ subh, conv_params, bd);
+ }
+}
diff --git a/aom_dsp/x86/synonyms_avx2.h b/aom_dsp/x86/synonyms_avx2.h
index 3f69b12..4d6ee6a 100644
--- a/aom_dsp/x86/synonyms_avx2.h
+++ b/aom_dsp/x86/synonyms_avx2.h
@@ -67,6 +67,11 @@
return yy_set_m128i(mhi, mlo);
}
+static INLINE void yy_storeu2_128(void *hi, void *lo, const __m256i a) {
+ _mm_storeu_si128((__m128i *)hi, _mm256_extracti128_si256(a, 1));
+ _mm_storeu_si128((__m128i *)lo, _mm256_castsi256_si128(a));
+}
+
static INLINE __m256i yy_roundn_epu16(__m256i v_val_w, int bits) {
const __m256i v_s_w = _mm256_srli_epi16(v_val_w, bits - 1);
return _mm256_avg_epu16(v_s_w, _mm256_setzero_si256());
diff --git a/test/blend_a64_mask_test.cc b/test/blend_a64_mask_test.cc
index 66ca6fc..7592533 100644
--- a/test/blend_a64_mask_test.cc
+++ b/test/blend_a64_mask_test.cc
@@ -86,6 +86,7 @@
w_ = block_size_wide[block_size];
h_ = block_size_high[block_size];
run_times = run_times > 1 ? run_times / w_ : 1;
+ ASSERT_GT(run_times, 0);
subx_ = subx;
suby_ = suby;
@@ -248,13 +249,13 @@
INSTANTIATE_TEST_CASE_P(SSE4_1, BlendA64MaskTest8B,
::testing::Values(TestFuncs(
aom_blend_a64_mask_c, aom_blend_a64_mask_sse4_1)));
-#endif // HAVE_AVX2
+#endif // HAVE_SSE4_1
#if HAVE_AVX2
INSTANTIATE_TEST_CASE_P(AVX2, BlendA64MaskTest8B,
::testing::Values(TestFuncs(aom_blend_a64_mask_sse4_1,
aom_blend_a64_mask_avx2)));
-#endif // HAVE_SSE4_1
+#endif // HAVE_AVX2
//////////////////////////////////////////////////////////////////////////////
// 8 bit _d16 version
@@ -482,6 +483,7 @@
static const int kSrcMaxBitsMaskHBD = (1 << 16) - 1;
void Execute(const uint16_t *p_src0, const uint16_t *p_src1, int run_times) {
+ ASSERT_GT(run_times, 0) << "Cannot run 0 iterations of the test.";
ConvolveParams conv_params;
conv_params.round_0 = (bit_depth_ == 12) ? ROUND0_BITS + 2 : ROUND0_BITS;
conv_params.round_1 = COMPOUND_ROUND1_BITS;
@@ -566,11 +568,45 @@
}
}
}
+TEST_P(BlendA64MaskTestHBD_d16, DISABLED_Speed) {
+ const int kRunTimes = 10000000;
+ for (int bsize = 0; bsize < BLOCK_SIZES_ALL; ++bsize) {
+ for (bit_depth_ = 8; bit_depth_ <= 12; bit_depth_ += 2) {
+ for (int i = 0; i < kBufSize; ++i) {
+ dst_ref_[i] = rng_.Rand12() % (1 << bit_depth_);
+ dst_tst_[i] = rng_.Rand12() % (1 << bit_depth_);
+
+ src0_[i] = rng_.Rand16();
+ src1_[i] = rng_.Rand16();
+ }
+
+ for (int i = 0; i < kMaxMaskSize; ++i)
+ mask_[i] = rng_(AOM_BLEND_A64_MAX_ALPHA + 1);
+
+ RunOneTest(bsize, 1, 1, kRunTimes);
+ RunOneTest(bsize, 0, 0, kRunTimes);
+ }
+ }
+}
INSTANTIATE_TEST_CASE_P(
C, BlendA64MaskTestHBD_d16,
::testing::Values(TestFuncsHBD_d16(aom_highbd_blend_a64_d16_mask_c, NULL)));
+#if HAVE_SSE4_1
+INSTANTIATE_TEST_CASE_P(
+ SSE4_1, BlendA64MaskTestHBD_d16,
+ ::testing::Values(TestFuncsHBD_d16(aom_highbd_blend_a64_d16_mask_c,
+ aom_highbd_blend_a64_d16_mask_sse4_1)));
+#endif // HAVE_SSE4_1
+
+#if HAVE_AVX2
+INSTANTIATE_TEST_CASE_P(
+ AVX2, BlendA64MaskTestHBD_d16,
+ ::testing::Values(TestFuncsHBD_d16(aom_highbd_blend_a64_d16_mask_c,
+ aom_highbd_blend_a64_d16_mask_avx2)));
+#endif // HAVE_AVX2
+
// TODO(slavarnway): Enable the following in the avx2 commit. (56501)
#if 0
#if HAVE_AVX2