aom_mem.c: remove unnecessary inline

these aren't overly speed critical, best to leave it to the compiler. as
a side-effect this fixes Visual Studio compilation (should have been
INLINE)

Change-Id: Ic81fb5ac76bc19c61efb2f1a965c0f79e9e45ebd
diff --git a/aom_mem/aom_mem.c b/aom_mem/aom_mem.c
index 38350c6..144085f 100644
--- a/aom_mem/aom_mem.c
+++ b/aom_mem/aom_mem.c
@@ -18,21 +18,21 @@
 #include "include/aom_mem_intrnl.h"
 #include "aom/aom_integer.h"
 
-static inline size_t GetAlignedMallocSize(size_t size, size_t align) {
+static size_t GetAlignedMallocSize(size_t size, size_t align) {
   return size + align - 1 + ADDRESS_STORAGE_SIZE;
 }
 
-static inline size_t *GetMallocAddressLocation(void *const mem) {
+static size_t *GetMallocAddressLocation(void *const mem) {
   return ((size_t *)mem) - 1;
 }
 
-static inline void SetActualMallocAddress(void *const mem,
-                                          const void *const malloc_addr) {
+static void SetActualMallocAddress(void *const mem,
+                                   const void *const malloc_addr) {
   size_t *const malloc_addr_location = GetMallocAddressLocation(mem);
   *malloc_addr_location = (size_t)malloc_addr;
 }
 
-static inline void *GetActualMallocAddress(void *const mem) {
+static void *GetActualMallocAddress(void *const mem) {
   const size_t *const malloc_addr_location = GetMallocAddressLocation(mem);
   return (void *)(*malloc_addr_location);
 }