aom_mem.c: remove unnecessary inline
these aren't overly speed critical, best to leave it to the compiler. as
a side-effect this fixes Visual Studio compilation (should have been
INLINE)
Change-Id: Ic81fb5ac76bc19c61efb2f1a965c0f79e9e45ebd
diff --git a/aom_mem/aom_mem.c b/aom_mem/aom_mem.c
index 38350c6..144085f 100644
--- a/aom_mem/aom_mem.c
+++ b/aom_mem/aom_mem.c
@@ -18,21 +18,21 @@
#include "include/aom_mem_intrnl.h"
#include "aom/aom_integer.h"
-static inline size_t GetAlignedMallocSize(size_t size, size_t align) {
+static size_t GetAlignedMallocSize(size_t size, size_t align) {
return size + align - 1 + ADDRESS_STORAGE_SIZE;
}
-static inline size_t *GetMallocAddressLocation(void *const mem) {
+static size_t *GetMallocAddressLocation(void *const mem) {
return ((size_t *)mem) - 1;
}
-static inline void SetActualMallocAddress(void *const mem,
- const void *const malloc_addr) {
+static void SetActualMallocAddress(void *const mem,
+ const void *const malloc_addr) {
size_t *const malloc_addr_location = GetMallocAddressLocation(mem);
*malloc_addr_location = (size_t)malloc_addr;
}
-static inline void *GetActualMallocAddress(void *const mem) {
+static void *GetActualMallocAddress(void *const mem) {
const size_t *const malloc_addr_location = GetMallocAddressLocation(mem);
return (void *)(*malloc_addr_location);
}