Add shift stage in FASTSSIM computation

This commits adds a shift stage for FASTSSIM computaton when source
bit depth is different from working bit depth, to make sure metric
results are calculated in bit_depth consistent with source.

Change-Id: I997799634076ef7b00fd051710544681ed536185
diff --git a/vpx_dsp/ssim.h b/vpx_dsp/ssim.h
index e0328e9..6b91d2a 100644
--- a/vpx_dsp/ssim.h
+++ b/vpx_dsp/ssim.h
@@ -73,7 +73,7 @@
 double vpx_calc_fastssim(const YV12_BUFFER_CONFIG *source,
                          const YV12_BUFFER_CONFIG *dest,
                          double *ssim_y, double *ssim_u,
-                         double *ssim_v, uint32_t bit_depth);
+                         double *ssim_v, uint32_t bd, uint32_t in_bd);
 
 #if CONFIG_VP9_HIGHBITDEPTH
 double vpx_highbd_calc_ssim(const YV12_BUFFER_CONFIG *source,