| /* |
| * Copyright (c) 2023 The WebM project authors. All rights reserved. |
| * Copyright (c) 2023, Alliance for Open Media. All rights reserved. |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #include <arm_neon.h> |
| |
| #include "config/aom_config.h" |
| #include "config/aom_dsp_rtcd.h" |
| |
| #include "aom/aom_integer.h" |
| #include "aom_dsp/arm/mem_neon.h" |
| #include "aom_dsp/arm/sum_neon.h" |
| |
| static inline void highbd_sad4xhx4d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| const uint16_t *ref16_ptr3 = CONVERT_TO_SHORTPTR(ref_ptr[3]); |
| |
| uint32x4_t sum[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), |
| vdupq_n_u32(0) }; |
| |
| int i = 0; |
| do { |
| uint16x4_t s = vld1_u16(src16_ptr + i * src_stride); |
| uint16x4_t r0 = vld1_u16(ref16_ptr0 + i * ref_stride); |
| uint16x4_t r1 = vld1_u16(ref16_ptr1 + i * ref_stride); |
| uint16x4_t r2 = vld1_u16(ref16_ptr2 + i * ref_stride); |
| uint16x4_t r3 = vld1_u16(ref16_ptr3 + i * ref_stride); |
| |
| sum[0] = vabal_u16(sum[0], s, r0); |
| sum[1] = vabal_u16(sum[1], s, r1); |
| sum[2] = vabal_u16(sum[2], s, r2); |
| sum[3] = vabal_u16(sum[3], s, r3); |
| |
| } while (++i < h); |
| |
| vst1q_u32(res, horizontal_add_4d_u32x4(sum)); |
| } |
| |
| static inline void highbd_sad8xhx4d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| const uint16_t *ref16_ptr3 = CONVERT_TO_SHORTPTR(ref_ptr[3]); |
| |
| // 'h_overflow' is the number of 8-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 16 8-wide rows. |
| const int h_overflow = 16; |
| // If block height 'h' is smaller than this limit, use 'h' instead. |
| const int h_limit = h < h_overflow ? h : h_overflow; |
| assert(h % h_limit == 0); |
| |
| uint32x4_t sum_u32[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), |
| vdupq_n_u32(0) }; |
| |
| int h_tmp = h_limit; |
| int i = 0; |
| do { |
| uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), |
| vdupq_n_u16(0) }; |
| |
| do { |
| uint16x8_t s0 = vld1q_u16(src16_ptr + i * src_stride); |
| |
| sum_u16[0] = |
| vabaq_u16(sum_u16[0], s0, vld1q_u16(ref16_ptr0 + i * ref_stride)); |
| sum_u16[1] = |
| vabaq_u16(sum_u16[1], s0, vld1q_u16(ref16_ptr1 + i * ref_stride)); |
| sum_u16[2] = |
| vabaq_u16(sum_u16[2], s0, vld1q_u16(ref16_ptr2 + i * ref_stride)); |
| sum_u16[3] = |
| vabaq_u16(sum_u16[3], s0, vld1q_u16(ref16_ptr3 + i * ref_stride)); |
| } while (++i < h_tmp); |
| |
| sum_u32[0] = vpadalq_u16(sum_u32[0], sum_u16[0]); |
| sum_u32[1] = vpadalq_u16(sum_u32[1], sum_u16[1]); |
| sum_u32[2] = vpadalq_u16(sum_u32[2], sum_u16[2]); |
| sum_u32[3] = vpadalq_u16(sum_u32[3], sum_u16[3]); |
| |
| h_tmp += h_limit; |
| h -= h_limit; |
| } while (h != 0); |
| |
| vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32)); |
| } |
| |
| static inline void highbd_sadwxhx4d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], int w, |
| int h, const int h_overflow) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| const uint16_t *ref16_ptr3 = CONVERT_TO_SHORTPTR(ref_ptr[3]); |
| |
| const int h_limit = h < h_overflow ? h : h_overflow; |
| assert(h % h_limit == 0); |
| |
| uint32x4_t sum_u32[4] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0), |
| vdupq_n_u32(0) }; |
| |
| do { |
| uint16x8_t sum_u16[4] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0), |
| vdupq_n_u16(0) }; |
| |
| int i = h_limit; |
| do { |
| int j = 0; |
| do { |
| uint16x8_t s0 = vld1q_u16(src16_ptr + j); |
| |
| sum_u16[0] = vabaq_u16(sum_u16[0], s0, vld1q_u16(ref16_ptr0 + j)); |
| sum_u16[1] = vabaq_u16(sum_u16[1], s0, vld1q_u16(ref16_ptr1 + j)); |
| sum_u16[2] = vabaq_u16(sum_u16[2], s0, vld1q_u16(ref16_ptr2 + j)); |
| sum_u16[3] = vabaq_u16(sum_u16[3], s0, vld1q_u16(ref16_ptr3 + j)); |
| |
| uint16x8_t s1 = vld1q_u16(src16_ptr + j + 8); |
| sum_u16[0] = vabaq_u16(sum_u16[0], s1, vld1q_u16(ref16_ptr0 + j + 8)); |
| sum_u16[1] = vabaq_u16(sum_u16[1], s1, vld1q_u16(ref16_ptr1 + j + 8)); |
| sum_u16[2] = vabaq_u16(sum_u16[2], s1, vld1q_u16(ref16_ptr2 + j + 8)); |
| sum_u16[3] = vabaq_u16(sum_u16[3], s1, vld1q_u16(ref16_ptr3 + j + 8)); |
| |
| j += 16; |
| } while (j < w); |
| |
| src16_ptr += src_stride; |
| ref16_ptr0 += ref_stride; |
| ref16_ptr1 += ref_stride; |
| ref16_ptr2 += ref_stride; |
| ref16_ptr3 += ref_stride; |
| } while (--i != 0); |
| |
| sum_u32[0] = vpadalq_u16(sum_u32[0], sum_u16[0]); |
| sum_u32[1] = vpadalq_u16(sum_u32[1], sum_u16[1]); |
| sum_u32[2] = vpadalq_u16(sum_u32[2], sum_u16[2]); |
| sum_u32[3] = vpadalq_u16(sum_u32[3], sum_u16[3]); |
| |
| h -= h_limit; |
| } while (h != 0); |
| |
| vst1q_u32(res, horizontal_add_4d_u32x4(sum_u32)); |
| } |
| |
| static inline void highbd_sad16xhx4d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 16-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 8 16-wide rows. |
| const int h_overflow = 8; |
| highbd_sadwxhx4d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 16, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad32xhx4d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 32-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 4 32-wide rows. |
| const int h_overflow = 4; |
| highbd_sadwxhx4d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 32, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad64xhx4d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 64-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 2 64-wide rows. |
| const int h_overflow = 2; |
| highbd_sadwxhx4d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 64, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad128xhx4d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 128-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 1 128-wide rows. |
| const int h_overflow = 1; |
| highbd_sadwxhx4d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 128, h, |
| h_overflow); |
| } |
| |
| #define HBD_SAD_WXH_4D_NEON(w, h) \ |
| void aom_highbd_sad##w##x##h##x4d_neon( \ |
| const uint8_t *src, int src_stride, const uint8_t *const ref_array[4], \ |
| int ref_stride, uint32_t sad_array[4]) { \ |
| highbd_sad##w##xhx4d_neon(src, src_stride, ref_array, ref_stride, \ |
| sad_array, (h)); \ |
| } |
| |
| HBD_SAD_WXH_4D_NEON(4, 4) |
| HBD_SAD_WXH_4D_NEON(4, 8) |
| |
| HBD_SAD_WXH_4D_NEON(8, 4) |
| HBD_SAD_WXH_4D_NEON(8, 8) |
| HBD_SAD_WXH_4D_NEON(8, 16) |
| |
| HBD_SAD_WXH_4D_NEON(16, 8) |
| HBD_SAD_WXH_4D_NEON(16, 16) |
| HBD_SAD_WXH_4D_NEON(16, 32) |
| |
| HBD_SAD_WXH_4D_NEON(32, 16) |
| HBD_SAD_WXH_4D_NEON(32, 32) |
| HBD_SAD_WXH_4D_NEON(32, 64) |
| |
| HBD_SAD_WXH_4D_NEON(64, 32) |
| HBD_SAD_WXH_4D_NEON(64, 64) |
| HBD_SAD_WXH_4D_NEON(64, 128) |
| |
| HBD_SAD_WXH_4D_NEON(128, 64) |
| HBD_SAD_WXH_4D_NEON(128, 128) |
| |
| #if !CONFIG_REALTIME_ONLY |
| HBD_SAD_WXH_4D_NEON(4, 16) |
| |
| HBD_SAD_WXH_4D_NEON(8, 32) |
| |
| HBD_SAD_WXH_4D_NEON(16, 4) |
| HBD_SAD_WXH_4D_NEON(16, 64) |
| |
| HBD_SAD_WXH_4D_NEON(32, 8) |
| |
| HBD_SAD_WXH_4D_NEON(64, 16) |
| #endif // !CONFIG_REALTIME_ONLY |
| |
| #undef HBD_SAD_WXH_4D_NEON |
| |
| #define HBD_SAD_SKIP_WXH_4D_NEON(w, h) \ |
| void aom_highbd_sad_skip_##w##x##h##x4d_neon( \ |
| const uint8_t *src, int src_stride, const uint8_t *const ref_array[4], \ |
| int ref_stride, uint32_t sad_array[4]) { \ |
| highbd_sad##w##xhx4d_neon(src, 2 * src_stride, ref_array, 2 * ref_stride, \ |
| sad_array, ((h) >> 1)); \ |
| sad_array[0] <<= 1; \ |
| sad_array[1] <<= 1; \ |
| sad_array[2] <<= 1; \ |
| sad_array[3] <<= 1; \ |
| } |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(8, 16) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(16, 16) |
| HBD_SAD_SKIP_WXH_4D_NEON(16, 32) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(32, 16) |
| HBD_SAD_SKIP_WXH_4D_NEON(32, 32) |
| HBD_SAD_SKIP_WXH_4D_NEON(32, 64) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(64, 32) |
| HBD_SAD_SKIP_WXH_4D_NEON(64, 64) |
| HBD_SAD_SKIP_WXH_4D_NEON(64, 128) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(128, 64) |
| HBD_SAD_SKIP_WXH_4D_NEON(128, 128) |
| |
| #if !CONFIG_REALTIME_ONLY |
| HBD_SAD_SKIP_WXH_4D_NEON(4, 16) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(8, 32) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(16, 64) |
| |
| HBD_SAD_SKIP_WXH_4D_NEON(64, 16) |
| #endif // !CONFIG_REALTIME_ONLY |
| |
| #undef HBD_SAD_SKIP_WXH_4D_NEON |
| |
| static inline void highbd_sad4xhx3d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| uint32x4_t sum[3] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; |
| |
| int i = 0; |
| do { |
| uint16x4_t s = vld1_u16(src16_ptr + i * src_stride); |
| uint16x4_t r0 = vld1_u16(ref16_ptr0 + i * ref_stride); |
| uint16x4_t r1 = vld1_u16(ref16_ptr1 + i * ref_stride); |
| uint16x4_t r2 = vld1_u16(ref16_ptr2 + i * ref_stride); |
| |
| sum[0] = vabal_u16(sum[0], s, r0); |
| sum[1] = vabal_u16(sum[1], s, r1); |
| sum[2] = vabal_u16(sum[2], s, r2); |
| |
| } while (++i < h); |
| |
| res[0] = horizontal_add_u32x4(sum[0]); |
| res[1] = horizontal_add_u32x4(sum[1]); |
| res[2] = horizontal_add_u32x4(sum[2]); |
| } |
| |
| static inline void highbd_sad8xhx3d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| |
| // 'h_overflow' is the number of 8-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 16 8-wide rows. |
| const int h_overflow = 16; |
| // If block height 'h' is smaller than this limit, use 'h' instead. |
| const int h_limit = h < h_overflow ? h : h_overflow; |
| assert(h % h_limit == 0); |
| |
| uint32x4_t sum_u32[3] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; |
| |
| int h_tmp = h_limit; |
| int i = 0; |
| do { |
| uint16x8_t sum_u16[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; |
| do { |
| uint16x8_t s0 = vld1q_u16(src16_ptr + i * src_stride); |
| |
| sum_u16[0] = |
| vabaq_u16(sum_u16[0], s0, vld1q_u16(ref16_ptr0 + i * ref_stride)); |
| sum_u16[1] = |
| vabaq_u16(sum_u16[1], s0, vld1q_u16(ref16_ptr1 + i * ref_stride)); |
| sum_u16[2] = |
| vabaq_u16(sum_u16[2], s0, vld1q_u16(ref16_ptr2 + i * ref_stride)); |
| } while (++i < h_tmp); |
| |
| sum_u32[0] = vpadalq_u16(sum_u32[0], sum_u16[0]); |
| sum_u32[1] = vpadalq_u16(sum_u32[1], sum_u16[1]); |
| sum_u32[2] = vpadalq_u16(sum_u32[2], sum_u16[2]); |
| |
| h_tmp += h_limit; |
| h -= h_limit; |
| } while (h != 0); |
| |
| res[0] = horizontal_add_u32x4(sum_u32[0]); |
| res[1] = horizontal_add_u32x4(sum_u32[1]); |
| res[2] = horizontal_add_u32x4(sum_u32[2]); |
| } |
| |
| static inline void highbd_sadwxhx3d_neon(const uint8_t *src_ptr, int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], int w, |
| int h, const int h_overflow) { |
| const uint16_t *src16_ptr = CONVERT_TO_SHORTPTR(src_ptr); |
| const uint16_t *ref16_ptr0 = CONVERT_TO_SHORTPTR(ref_ptr[0]); |
| const uint16_t *ref16_ptr1 = CONVERT_TO_SHORTPTR(ref_ptr[1]); |
| const uint16_t *ref16_ptr2 = CONVERT_TO_SHORTPTR(ref_ptr[2]); |
| uint32x4_t sum_u32[3] = { vdupq_n_u32(0), vdupq_n_u32(0), vdupq_n_u32(0) }; |
| |
| const int h_limit = h < h_overflow ? h : h_overflow; |
| assert(h % h_limit == 0); |
| |
| do { |
| uint16x8_t sum_u16[3] = { vdupq_n_u16(0), vdupq_n_u16(0), vdupq_n_u16(0) }; |
| |
| int i = h_limit; |
| do { |
| int j = 0; |
| do { |
| uint16x8_t s0 = vld1q_u16(src16_ptr + j); |
| |
| sum_u16[0] = vabaq_u16(sum_u16[0], s0, vld1q_u16(ref16_ptr0 + j)); |
| sum_u16[1] = vabaq_u16(sum_u16[1], s0, vld1q_u16(ref16_ptr1 + j)); |
| sum_u16[2] = vabaq_u16(sum_u16[2], s0, vld1q_u16(ref16_ptr2 + j)); |
| |
| uint16x8_t s1 = vld1q_u16(src16_ptr + j + 8); |
| sum_u16[0] = vabaq_u16(sum_u16[0], s1, vld1q_u16(ref16_ptr0 + j + 8)); |
| sum_u16[1] = vabaq_u16(sum_u16[1], s1, vld1q_u16(ref16_ptr1 + j + 8)); |
| sum_u16[2] = vabaq_u16(sum_u16[2], s1, vld1q_u16(ref16_ptr2 + j + 8)); |
| |
| j += 16; |
| } while (j < w); |
| |
| src16_ptr += src_stride; |
| ref16_ptr0 += ref_stride; |
| ref16_ptr1 += ref_stride; |
| ref16_ptr2 += ref_stride; |
| } while (--i != 0); |
| |
| sum_u32[0] = vpadalq_u16(sum_u32[0], sum_u16[0]); |
| sum_u32[1] = vpadalq_u16(sum_u32[1], sum_u16[1]); |
| sum_u32[2] = vpadalq_u16(sum_u32[2], sum_u16[2]); |
| |
| h -= h_limit; |
| } while (h != 0); |
| |
| res[0] = horizontal_add_u32x4(sum_u32[0]); |
| res[1] = horizontal_add_u32x4(sum_u32[1]); |
| res[2] = horizontal_add_u32x4(sum_u32[2]); |
| } |
| |
| static inline void highbd_sad16xhx3d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 16-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 8 16-wide rows. |
| const int h_overflow = 8; |
| highbd_sadwxhx3d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 16, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad32xhx3d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 32-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 4 32-wide rows. |
| const int h_overflow = 4; |
| highbd_sadwxhx3d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 32, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad64xhx3d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 64-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 2 64-wide rows. |
| const int h_overflow = 2; |
| highbd_sadwxhx3d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 64, h, |
| h_overflow); |
| } |
| |
| static inline void highbd_sad128xhx3d_neon(const uint8_t *src_ptr, |
| int src_stride, |
| const uint8_t *const ref_ptr[4], |
| int ref_stride, uint32_t res[4], |
| int h) { |
| // 'h_overflow' is the number of 128-wide rows we can process before 16-bit |
| // accumulators overflow. After hitting this limit accumulate into 32-bit |
| // elements. 65535 / 4095 ~= 16, so 1 128-wide rows. |
| const int h_overflow = 1; |
| highbd_sadwxhx3d_neon(src_ptr, src_stride, ref_ptr, ref_stride, res, 128, h, |
| h_overflow); |
| } |
| |
| #define HBD_SAD_WXH_3D_NEON(w, h) \ |
| void aom_highbd_sad##w##x##h##x3d_neon( \ |
| const uint8_t *src, int src_stride, const uint8_t *const ref_array[4], \ |
| int ref_stride, uint32_t sad_array[4]) { \ |
| highbd_sad##w##xhx3d_neon(src, src_stride, ref_array, ref_stride, \ |
| sad_array, (h)); \ |
| } |
| |
| HBD_SAD_WXH_3D_NEON(4, 4) |
| HBD_SAD_WXH_3D_NEON(4, 8) |
| |
| HBD_SAD_WXH_3D_NEON(8, 4) |
| HBD_SAD_WXH_3D_NEON(8, 8) |
| HBD_SAD_WXH_3D_NEON(8, 16) |
| |
| HBD_SAD_WXH_3D_NEON(16, 8) |
| HBD_SAD_WXH_3D_NEON(16, 16) |
| HBD_SAD_WXH_3D_NEON(16, 32) |
| |
| HBD_SAD_WXH_3D_NEON(32, 16) |
| HBD_SAD_WXH_3D_NEON(32, 32) |
| HBD_SAD_WXH_3D_NEON(32, 64) |
| |
| HBD_SAD_WXH_3D_NEON(64, 32) |
| HBD_SAD_WXH_3D_NEON(64, 64) |
| HBD_SAD_WXH_3D_NEON(64, 128) |
| |
| HBD_SAD_WXH_3D_NEON(128, 64) |
| HBD_SAD_WXH_3D_NEON(128, 128) |
| |
| #if !CONFIG_REALTIME_ONLY |
| HBD_SAD_WXH_3D_NEON(4, 16) |
| |
| HBD_SAD_WXH_3D_NEON(8, 32) |
| |
| HBD_SAD_WXH_3D_NEON(16, 4) |
| HBD_SAD_WXH_3D_NEON(16, 64) |
| |
| HBD_SAD_WXH_3D_NEON(32, 8) |
| |
| HBD_SAD_WXH_3D_NEON(64, 16) |
| #endif // !CONFIG_REALTIME_ONLY |
| |
| #undef HBD_SAD_WXH_3D_NEON |