| /* | 
 |  * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #ifndef AV1_DECODER_DTHREAD_H_ | 
 | #define AV1_DECODER_DTHREAD_H_ | 
 |  | 
 | #include "./aom_config.h" | 
 | #include "aom_util/aom_thread.h" | 
 | #include "aom/internal/aom_codec_internal.h" | 
 |  | 
 | #ifdef __cplusplus | 
 | extern "C" { | 
 | #endif | 
 |  | 
 | struct AV1Common; | 
 | struct AV1Decoder; | 
 |  | 
 | // WorkerData for the FrameWorker thread. It contains all the information of | 
 | // the worker and decode structures for decoding a frame. | 
 | typedef struct FrameWorkerData { | 
 |   struct AV1Decoder *pbi; | 
 |   const uint8_t *data; | 
 |   const uint8_t *data_end; | 
 |   size_t data_size; | 
 |   void *user_priv; | 
 |   int result; | 
 |   int worker_id; | 
 |   int received_frame; | 
 |  | 
 |   // scratch_buffer is used in frame parallel mode only. | 
 |   // It is used to make a copy of the compressed data. | 
 |   uint8_t *scratch_buffer; | 
 |   size_t scratch_buffer_size; | 
 |  | 
 | #if CONFIG_MULTITHREAD | 
 |   pthread_mutex_t stats_mutex; | 
 |   pthread_cond_t stats_cond; | 
 | #endif | 
 |  | 
 |   int frame_context_ready;  // Current frame's context is ready to read. | 
 |   int frame_decoded;        // Finished decoding current frame. | 
 | } FrameWorkerData; | 
 |  | 
 | void av1_frameworker_lock_stats(AVxWorker *const worker); | 
 | void av1_frameworker_unlock_stats(AVxWorker *const worker); | 
 | void av1_frameworker_signal_stats(AVxWorker *const worker); | 
 |  | 
 | // Wait until ref_buf has been decoded to row in real pixel unit. | 
 | // Note: worker may already finish decoding ref_buf and release it in order to | 
 | // start decoding next frame. So need to check whether worker is still decoding | 
 | // ref_buf. | 
 | void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf, | 
 |                           int row); | 
 |  | 
 | // FrameWorker broadcasts its decoding progress so other workers that are | 
 | // waiting on it can resume decoding. | 
 | void av1_frameworker_broadcast(RefCntBuffer *const buf, int row); | 
 |  | 
 | // Copy necessary decoding context from src worker to dst worker. | 
 | void av1_frameworker_copy_context(AVxWorker *const dst_worker, | 
 |                                   AVxWorker *const src_worker); | 
 |  | 
 | #ifdef __cplusplus | 
 | }  // extern "C" | 
 | #endif | 
 |  | 
 | #endif  // AV1_DECODER_DTHREAD_H_ |