Visual studio build fix using explicit cast Change-Id: If74510370723e497f4f33d988b8b398124edf69b
diff --git a/test/sad_test.cc b/test/sad_test.cc index c7eaddd..615aad4 100644 --- a/test/sad_test.cc +++ b/test/sad_test.cc
@@ -254,12 +254,12 @@ for (int w = 0; w < width_; ++w) { #if CONFIG_VP9_HIGHBITDEPTH if (!use_high_bit_depth_) { - data8[h * stride + w] = fill_constant; + data8[h * stride + w] = static_cast<uint8_t>(fill_constant); } else { data16[h * stride + w] = fill_constant; } #else - data[h * stride + w] = fill_constant; + data[h * stride + w] = static_cast<uint8_t>(fill_constant); #endif } }