| /* |
| * Copyright (c) 2016, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #ifndef AV1_DECODER_DTHREAD_H_ |
| #define AV1_DECODER_DTHREAD_H_ |
| |
| #include "./aom_config.h" |
| #include "aom_util/aom_thread.h" |
| #include "aom/internal/aom_codec_internal.h" |
| |
| #ifdef __cplusplus |
| extern "C" { |
| #endif |
| |
| struct AV1Common; |
| struct AV1Decoder; |
| |
| // WorkerData for the FrameWorker thread. It contains all the information of |
| // the worker and decode structures for decoding a frame. |
| typedef struct FrameWorkerData { |
| struct AV1Decoder *pbi; |
| const uint8_t *data; |
| const uint8_t *data_end; |
| size_t data_size; |
| void *user_priv; |
| int result; |
| int worker_id; |
| int received_frame; |
| |
| // scratch_buffer is used in frame parallel mode only. |
| // It is used to make a copy of the compressed data. |
| uint8_t *scratch_buffer; |
| size_t scratch_buffer_size; |
| |
| #if CONFIG_MULTITHREAD |
| pthread_mutex_t stats_mutex; |
| pthread_cond_t stats_cond; |
| #endif |
| |
| int frame_context_ready; // Current frame's context is ready to read. |
| int frame_decoded; // Finished decoding current frame. |
| } FrameWorkerData; |
| |
| void av1_frameworker_lock_stats(AVxWorker *const worker); |
| void av1_frameworker_unlock_stats(AVxWorker *const worker); |
| void av1_frameworker_signal_stats(AVxWorker *const worker); |
| |
| // Wait until ref_buf has been decoded to row in real pixel unit. |
| // Note: worker may already finish decoding ref_buf and release it in order to |
| // start decoding next frame. So need to check whether worker is still decoding |
| // ref_buf. |
| void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf, |
| int row); |
| |
| // FrameWorker broadcasts its decoding progress so other workers that are |
| // waiting on it can resume decoding. |
| void av1_frameworker_broadcast(RefCntBuffer *const buf, int row); |
| |
| // Copy necessary decoding context from src worker to dst worker. |
| void av1_frameworker_copy_context(AVxWorker *const dst_worker, |
| AVxWorker *const src_worker); |
| |
| #ifdef __cplusplus |
| } // extern "C" |
| #endif |
| |
| #endif // AV1_DECODER_DTHREAD_H_ |