| /* | |
| * Copyright (c) 2013 The WebM project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #include "./vpx_dsp_rtcd.h" | |
| #include "vp10/common/filter.h" | |
| #include "vp10/common/scale.h" | |
| #include "vpx_dsp/vpx_filter.h" | |
| static INLINE int scaled_x(int val, const struct scale_factors *sf) { | |
| return (int)((int64_t)val * sf->x_scale_fp >> REF_SCALE_SHIFT); | |
| } | |
| static INLINE int scaled_y(int val, const struct scale_factors *sf) { | |
| return (int)((int64_t)val * sf->y_scale_fp >> REF_SCALE_SHIFT); | |
| } | |
| static int unscaled_value(int val, const struct scale_factors *sf) { | |
| (void) sf; | |
| return val; | |
| } | |
| static int get_fixed_point_scale_factor(int other_size, int this_size) { | |
| // Calculate scaling factor once for each reference frame | |
| // and use fixed point scaling factors in decoding and encoding routines. | |
| // Hardware implementations can calculate scale factor in device driver | |
| // and use multiplication and shifting on hardware instead of division. | |
| return (other_size << REF_SCALE_SHIFT) / this_size; | |
| } | |
| MV32 vp10_scale_mv(const MV *mv, int x, int y, const struct scale_factors *sf) { | |
| const int x_off_q4 = scaled_x(x << SUBPEL_BITS, sf) & SUBPEL_MASK; | |
| const int y_off_q4 = scaled_y(y << SUBPEL_BITS, sf) & SUBPEL_MASK; | |
| const MV32 res = { | |
| scaled_y(mv->row, sf) + y_off_q4, | |
| scaled_x(mv->col, sf) + x_off_q4 | |
| }; | |
| return res; | |
| } | |
| #if CONFIG_VP9_HIGHBITDEPTH | |
| void vp10_setup_scale_factors_for_frame(struct scale_factors *sf, | |
| int other_w, int other_h, | |
| int this_w, int this_h, | |
| int use_highbd) { | |
| #else | |
| void vp10_setup_scale_factors_for_frame(struct scale_factors *sf, | |
| int other_w, int other_h, | |
| int this_w, int this_h) { | |
| #endif | |
| if (!valid_ref_frame_size(other_w, other_h, this_w, this_h)) { | |
| sf->x_scale_fp = REF_INVALID_SCALE; | |
| sf->y_scale_fp = REF_INVALID_SCALE; | |
| return; | |
| } | |
| sf->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w); | |
| sf->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h); | |
| sf->x_step_q4 = scaled_x(16, sf); | |
| sf->y_step_q4 = scaled_y(16, sf); | |
| if (vp10_is_scaled(sf)) { | |
| sf->scale_value_x = scaled_x; | |
| sf->scale_value_y = scaled_y; | |
| } else { | |
| sf->scale_value_x = unscaled_value; | |
| sf->scale_value_y = unscaled_value; | |
| } | |
| // TODO(agrange): Investigate the best choice of functions to use here | |
| // for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what | |
| // to do at full-pel offsets. The current selection, where the filter is | |
| // applied in one direction only, and not at all for 0,0, seems to give the | |
| // best quality, but it may be worth trying an additional mode that does | |
| // do the filtering on full-pel. | |
| if (sf->x_step_q4 == 16) { | |
| if (sf->y_step_q4 == 16) { | |
| // No scaling in either direction. | |
| sf->predict[0][0][0] = vpx_convolve_copy; | |
| sf->predict[0][0][1] = vpx_convolve_avg; | |
| sf->predict[0][1][0] = vpx_convolve8_vert; | |
| sf->predict[0][1][1] = vpx_convolve8_avg_vert; | |
| sf->predict[1][0][0] = vpx_convolve8_horiz; | |
| sf->predict[1][0][1] = vpx_convolve8_avg_horiz; | |
| } else { | |
| // No scaling in x direction. Must always scale in the y direction. | |
| sf->predict[0][0][0] = vpx_convolve8_vert; | |
| sf->predict[0][0][1] = vpx_convolve8_avg_vert; | |
| sf->predict[0][1][0] = vpx_convolve8_vert; | |
| sf->predict[0][1][1] = vpx_convolve8_avg_vert; | |
| sf->predict[1][0][0] = vpx_convolve8; | |
| sf->predict[1][0][1] = vpx_convolve8_avg; | |
| } | |
| } else { | |
| if (sf->y_step_q4 == 16) { | |
| // No scaling in the y direction. Must always scale in the x direction. | |
| sf->predict[0][0][0] = vpx_convolve8_horiz; | |
| sf->predict[0][0][1] = vpx_convolve8_avg_horiz; | |
| sf->predict[0][1][0] = vpx_convolve8; | |
| sf->predict[0][1][1] = vpx_convolve8_avg; | |
| sf->predict[1][0][0] = vpx_convolve8_horiz; | |
| sf->predict[1][0][1] = vpx_convolve8_avg_horiz; | |
| } else { | |
| // Must always scale in both directions. | |
| sf->predict[0][0][0] = vpx_convolve8; | |
| sf->predict[0][0][1] = vpx_convolve8_avg; | |
| sf->predict[0][1][0] = vpx_convolve8; | |
| sf->predict[0][1][1] = vpx_convolve8_avg; | |
| sf->predict[1][0][0] = vpx_convolve8; | |
| sf->predict[1][0][1] = vpx_convolve8_avg; | |
| } | |
| } | |
| // 2D subpel motion always gets filtered in both directions | |
| sf->predict[1][1][0] = vpx_convolve8; | |
| sf->predict[1][1][1] = vpx_convolve8_avg; | |
| #if CONFIG_VP9_HIGHBITDEPTH | |
| if (use_highbd) { | |
| if (sf->x_step_q4 == 16) { | |
| if (sf->y_step_q4 == 16) { | |
| // No scaling in either direction. | |
| sf->highbd_predict[0][0][0] = vpx_highbd_convolve_copy; | |
| sf->highbd_predict[0][0][1] = vpx_highbd_convolve_avg; | |
| sf->highbd_predict[0][1][0] = vpx_highbd_convolve8_vert; | |
| sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg_vert; | |
| sf->highbd_predict[1][0][0] = vpx_highbd_convolve8_horiz; | |
| sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg_horiz; | |
| } else { | |
| // No scaling in x direction. Must always scale in the y direction. | |
| sf->highbd_predict[0][0][0] = vpx_highbd_convolve8_vert; | |
| sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg_vert; | |
| sf->highbd_predict[0][1][0] = vpx_highbd_convolve8_vert; | |
| sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg_vert; | |
| sf->highbd_predict[1][0][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg; | |
| } | |
| } else { | |
| if (sf->y_step_q4 == 16) { | |
| // No scaling in the y direction. Must always scale in the x direction. | |
| sf->highbd_predict[0][0][0] = vpx_highbd_convolve8_horiz; | |
| sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg_horiz; | |
| sf->highbd_predict[0][1][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg; | |
| sf->highbd_predict[1][0][0] = vpx_highbd_convolve8_horiz; | |
| sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg_horiz; | |
| } else { | |
| // Must always scale in both directions. | |
| sf->highbd_predict[0][0][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[0][0][1] = vpx_highbd_convolve8_avg; | |
| sf->highbd_predict[0][1][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[0][1][1] = vpx_highbd_convolve8_avg; | |
| sf->highbd_predict[1][0][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[1][0][1] = vpx_highbd_convolve8_avg; | |
| } | |
| } | |
| // 2D subpel motion always gets filtered in both directions. | |
| sf->highbd_predict[1][1][0] = vpx_highbd_convolve8; | |
| sf->highbd_predict[1][1][1] = vpx_highbd_convolve8_avg; | |
| } | |
| #endif | |
| } |