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/*
* Copyright (c) 2024, Alliance for Open Media. All rights reserved.
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include <arm_neon.h>
#include <arm_sve.h>
#include <assert.h>
#include <string.h>
#include "config/aom_config.h"
#include "config/av1_rtcd.h"
#include "aom_dsp/arm/aom_neon_sve_bridge.h"
#include "aom_dsp/arm/mem_neon.h"
#include "aom_dsp/arm/sum_neon.h"
#include "aom_dsp/arm/transpose_neon.h"
#include "av1/common/restoration.h"
#include "av1/encoder/pickrst.h"
#include "av1/encoder/arm/pickrst_sve.h"
static inline uint8_t find_average_sve(const uint8_t *src, int src_stride,
int width, int height) {
uint32x4_t avg_u32 = vdupq_n_u32(0);
uint8x16_t ones = vdupq_n_u8(1);
// Use a predicate to compute the last columns.
svbool_t pattern = svwhilelt_b8_u32(0, width % 16);
int h = height;
do {
int j = width;
const uint8_t *src_ptr = src;
while (j >= 16) {
uint8x16_t s = vld1q_u8(src_ptr);
avg_u32 = vdotq_u32(avg_u32, s, ones);
j -= 16;
src_ptr += 16;
}
uint8x16_t s_end = svget_neonq_u8(svld1_u8(pattern, src_ptr));
avg_u32 = vdotq_u32(avg_u32, s_end, ones);
src += src_stride;
} while (--h != 0);
return (uint8_t)(vaddlvq_u32(avg_u32) / (width * height));
}
static inline void compute_sub_avg(const uint8_t *buf, int buf_stride, int avg,
int16_t *buf_avg, int buf_avg_stride,
int width, int height,
int downsample_factor) {
uint8x8_t avg_u8 = vdup_n_u8(avg);
// Use a predicate to compute the last columns.
svbool_t pattern = svwhilelt_b8_u32(0, width % 8);
uint8x8_t avg_end = vget_low_u8(svget_neonq_u8(svdup_n_u8_z(pattern, avg)));
do {
int j = width;
const uint8_t *buf_ptr = buf;
int16_t *buf_avg_ptr = buf_avg;
while (j >= 8) {
uint8x8_t d = vld1_u8(buf_ptr);
vst1q_s16(buf_avg_ptr, vreinterpretq_s16_u16(vsubl_u8(d, avg_u8)));
j -= 8;
buf_ptr += 8;
buf_avg_ptr += 8;
}
uint8x8_t d_end = vget_low_u8(svget_neonq_u8(svld1_u8(pattern, buf_ptr)));
vst1q_s16(buf_avg_ptr, vreinterpretq_s16_u16(vsubl_u8(d_end, avg_end)));
buf += buf_stride;
buf_avg += buf_avg_stride;
height -= downsample_factor;
} while (height > 0);
}
static inline void copy_upper_triangle(int64_t *H, int64_t *H_tmp,
const int wiener_win2, const int scale) {
for (int i = 0; i < wiener_win2 - 2; i = i + 2) {
// Transpose the first 2x2 square. It needs a special case as the element
// of the bottom left is on the diagonal.
int64x2_t row0 = vld1q_s64(H_tmp + i * wiener_win2 + i + 1);
int64x2_t row1 = vld1q_s64(H_tmp + (i + 1) * wiener_win2 + i + 1);
int64x2_t tr_row = aom_vtrn2q_s64(row0, row1);
vst1_s64(H_tmp + (i + 1) * wiener_win2 + i, vget_low_s64(row0));
vst1q_s64(H_tmp + (i + 2) * wiener_win2 + i, tr_row);
// Transpose and store all the remaining 2x2 squares of the line.
for (int j = i + 3; j < wiener_win2; j = j + 2) {
row0 = vld1q_s64(H_tmp + i * wiener_win2 + j);
row1 = vld1q_s64(H_tmp + (i + 1) * wiener_win2 + j);
int64x2_t tr_row0 = aom_vtrn1q_s64(row0, row1);
int64x2_t tr_row1 = aom_vtrn2q_s64(row0, row1);
vst1q_s64(H_tmp + j * wiener_win2 + i, tr_row0);
vst1q_s64(H_tmp + (j + 1) * wiener_win2 + i, tr_row1);
}
}
for (int i = 0; i < wiener_win2 * wiener_win2; i++) {
H[i] += H_tmp[i] * scale;
}
}
// Transpose the matrix that has just been computed and accumulate it in M.
static inline void acc_transpose_M(int64_t *M, const int64_t *M_trn,
const int wiener_win, int scale) {
for (int i = 0; i < wiener_win; ++i) {
for (int j = 0; j < wiener_win; ++j) {
int tr_idx = j * wiener_win + i;
*M++ += (int64_t)(M_trn[tr_idx] * scale);
}
}
}
// This function computes two matrices: the cross-correlation between the src
// buffer and dgd buffer (M), and the auto-covariance of the dgd buffer (H).
//
// M is of size 7 * 7. It needs to be filled such that multiplying one element
// from src with each element of a row of the wiener window will fill one
// column of M. However this is not very convenient in terms of memory
// accesses, as it means we do contiguous loads of dgd but strided stores to M.
// As a result, we use an intermediate matrix M_trn which is instead filled
// such that one row of the wiener window gives one row of M_trn. Once fully
// computed, M_trn is then transposed to return M.
//
// H is of size 49 * 49. It is filled by multiplying every pair of elements of
// the wiener window together. Since it is a symmetric matrix, we only compute
// the upper triangle, and then copy it down to the lower one. Here we fill it
// by taking each different pair of columns, and multiplying all the elements of
// the first one with all the elements of the second one, with a special case
// when multiplying a column by itself.
static inline void compute_stats_win7_downsampled_sve(
int16_t *dgd_avg, int dgd_avg_stride, int16_t *src_avg, int src_avg_stride,
int width, int height, int64_t *M, int64_t *H, int downsample_factor) {
const int wiener_win = 7;
const int wiener_win2 = wiener_win * wiener_win;
// Use a predicate to compute the last columns of the block for H.
svbool_t pattern = svwhilelt_b16_u32(0, width % 8);
// Use intermediate matrices for H and M to perform the computation, they
// will be accumulated into the original H and M at the end.
int64_t M_trn[49];
memset(M_trn, 0, sizeof(M_trn));
int64_t H_tmp[49 * 49];
memset(H_tmp, 0, sizeof(H_tmp));
assert(height > 0);
do {
// Cross-correlation (M).
for (int row = 0; row < wiener_win; row++) {
int j = 0;
while (j < width) {
int16x8_t dgd[7];
load_s16_8x7(dgd_avg + row * dgd_avg_stride + j, 1, &dgd[0], &dgd[1],
&dgd[2], &dgd[3], &dgd[4], &dgd[5], &dgd[6]);
int16x8_t s = vld1q_s16(src_avg + j);
// Compute all the elements of one row of M.
compute_M_one_row_win7(s, dgd, M_trn, row);
j += 8;
}
}
// Auto-covariance (H).
int j = 0;
while (j <= width - 8) {
for (int col0 = 0; col0 < wiener_win; col0++) {
int16x8_t dgd0[7];
load_s16_8x7(dgd_avg + j + col0, dgd_avg_stride, &dgd0[0], &dgd0[1],
&dgd0[2], &dgd0[3], &dgd0[4], &dgd0[5], &dgd0[6]);
// Perform computation of the first column with itself (28 elements).
// For the first column this will fill the upper triangle of the 7x7
// matrix at the top left of the H matrix. For the next columns this
// will fill the upper triangle of the other 7x7 matrices around H's
// diagonal.
compute_H_one_col(dgd0, col0, H_tmp, wiener_win, wiener_win2);
// All computation next to the matrix diagonal has already been done.
for (int col1 = col0 + 1; col1 < wiener_win; col1++) {
// Load second column and scale based on downsampling factor.
int16x8_t dgd1[7];
load_s16_8x7(dgd_avg + j + col1, dgd_avg_stride, &dgd1[0], &dgd1[1],
&dgd1[2], &dgd1[3], &dgd1[4], &dgd1[5], &dgd1[6]);
// Compute all elements from the combination of both columns (49
// elements).
compute_H_two_rows_win7(dgd0, dgd1, col0, col1, H_tmp);
}
}
j += 8;
}
if (j < width) {
// Process remaining columns using a predicate to discard excess elements.
for (int col0 = 0; col0 < wiener_win; col0++) {
// Load first column.
int16x8_t dgd0[7];
dgd0[0] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 0 * dgd_avg_stride + j + col0));
dgd0[1] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 1 * dgd_avg_stride + j + col0));
dgd0[2] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 2 * dgd_avg_stride + j + col0));
dgd0[3] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 3 * dgd_avg_stride + j + col0));
dgd0[4] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 4 * dgd_avg_stride + j + col0));
dgd0[5] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 5 * dgd_avg_stride + j + col0));
dgd0[6] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 6 * dgd_avg_stride + j + col0));
// Perform computation of the first column with itself (28 elements).
// For the first column this will fill the upper triangle of the 7x7
// matrix at the top left of the H matrix. For the next columns this
// will fill the upper triangle of the other 7x7 matrices around H's
// diagonal.
compute_H_one_col(dgd0, col0, H_tmp, wiener_win, wiener_win2);
// All computation next to the matrix diagonal has already been done.
for (int col1 = col0 + 1; col1 < wiener_win; col1++) {
// Load second column and scale based on downsampling factor.
int16x8_t dgd1[7];
load_s16_8x7(dgd_avg + j + col1, dgd_avg_stride, &dgd1[0], &dgd1[1],
&dgd1[2], &dgd1[3], &dgd1[4], &dgd1[5], &dgd1[6]);
// Compute all elements from the combination of both columns (49
// elements).
compute_H_two_rows_win7(dgd0, dgd1, col0, col1, H_tmp);
}
}
}
dgd_avg += downsample_factor * dgd_avg_stride;
src_avg += src_avg_stride;
} while (--height != 0);
// Transpose M_trn.
acc_transpose_M(M, M_trn, 7, downsample_factor);
// Copy upper triangle of H in the lower one.
copy_upper_triangle(H, H_tmp, wiener_win2, downsample_factor);
}
// This function computes two matrices: the cross-correlation between the src
// buffer and dgd buffer (M), and the auto-covariance of the dgd buffer (H).
//
// M is of size 5 * 5. It needs to be filled such that multiplying one element
// from src with each element of a row of the wiener window will fill one
// column of M. However this is not very convenient in terms of memory
// accesses, as it means we do contiguous loads of dgd but strided stores to M.
// As a result, we use an intermediate matrix M_trn which is instead filled
// such that one row of the wiener window gives one row of M_trn. Once fully
// computed, M_trn is then transposed to return M.
//
// H is of size 25 * 25. It is filled by multiplying every pair of elements of
// the wiener window together. Since it is a symmetric matrix, we only compute
// the upper triangle, and then copy it down to the lower one. Here we fill it
// by taking each different pair of columns, and multiplying all the elements of
// the first one with all the elements of the second one, with a special case
// when multiplying a column by itself.
static inline void compute_stats_win5_downsampled_sve(
int16_t *dgd_avg, int dgd_avg_stride, int16_t *src_avg, int src_avg_stride,
int width, int height, int64_t *M, int64_t *H, int downsample_factor) {
const int wiener_win = 5;
const int wiener_win2 = wiener_win * wiener_win;
// Use a predicate to compute the last columns of the block for H.
svbool_t pattern = svwhilelt_b16_u32(0, width % 8);
// Use intermediate matrices for H and M to perform the computation, they
// will be accumulated into the original H and M at the end.
int64_t M_trn[25];
memset(M_trn, 0, sizeof(M_trn));
int64_t H_tmp[25 * 25];
memset(H_tmp, 0, sizeof(H_tmp));
assert(height > 0);
do {
// Cross-correlation (M).
for (int row = 0; row < wiener_win; row++) {
int j = 0;
while (j < width) {
int16x8_t dgd[5];
load_s16_8x5(dgd_avg + row * dgd_avg_stride + j, 1, &dgd[0], &dgd[1],
&dgd[2], &dgd[3], &dgd[4]);
int16x8_t s = vld1q_s16(src_avg + j);
// Compute all the elements of one row of M.
compute_M_one_row_win5(s, dgd, M_trn, row);
j += 8;
}
}
// Auto-covariance (H).
int j = 0;
while (j <= width - 8) {
for (int col0 = 0; col0 < wiener_win; col0++) {
// Load first column.
int16x8_t dgd0[5];
load_s16_8x5(dgd_avg + j + col0, dgd_avg_stride, &dgd0[0], &dgd0[1],
&dgd0[2], &dgd0[3], &dgd0[4]);
// Perform computation of the first column with itself (15 elements).
// For the first column this will fill the upper triangle of the 5x5
// matrix at the top left of the H matrix. For the next columns this
// will fill the upper triangle of the other 5x5 matrices around H's
// diagonal.
compute_H_one_col(dgd0, col0, H_tmp, wiener_win, wiener_win2);
// All computation next to the matrix diagonal has already been done.
for (int col1 = col0 + 1; col1 < wiener_win; col1++) {
// Load second column and scale based on downsampling factor.
int16x8_t dgd1[5];
load_s16_8x5(dgd_avg + j + col1, dgd_avg_stride, &dgd1[0], &dgd1[1],
&dgd1[2], &dgd1[3], &dgd1[4]);
// Compute all elements from the combination of both columns (25
// elements).
compute_H_two_rows_win5(dgd0, dgd1, col0, col1, H_tmp);
}
}
j += 8;
}
// Process remaining columns using a predicate to discard excess elements.
if (j < width) {
for (int col0 = 0; col0 < wiener_win; col0++) {
int16x8_t dgd0[5];
dgd0[0] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 0 * dgd_avg_stride + j + col0));
dgd0[1] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 1 * dgd_avg_stride + j + col0));
dgd0[2] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 2 * dgd_avg_stride + j + col0));
dgd0[3] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 3 * dgd_avg_stride + j + col0));
dgd0[4] = svget_neonq_s16(
svld1_s16(pattern, dgd_avg + 4 * dgd_avg_stride + j + col0));
// Perform computation of the first column with itself (15 elements).
// For the first column this will fill the upper triangle of the 5x5
// matrix at the top left of the H matrix. For the next columns this
// will fill the upper triangle of the other 5x5 matrices around H's
// diagonal.
compute_H_one_col(dgd0, col0, H_tmp, wiener_win, wiener_win2);
// All computation next to the matrix diagonal has already been done.
for (int col1 = col0 + 1; col1 < wiener_win; col1++) {
// Load second column and scale based on downsampling factor.
int16x8_t dgd1[5];
load_s16_8x5(dgd_avg + j + col1, dgd_avg_stride, &dgd1[0], &dgd1[1],
&dgd1[2], &dgd1[3], &dgd1[4]);
// Compute all elements from the combination of both columns (25
// elements).
compute_H_two_rows_win5(dgd0, dgd1, col0, col1, H_tmp);
}
}
}
dgd_avg += downsample_factor * dgd_avg_stride;
src_avg += src_avg_stride;
} while (--height != 0);
// Transpose M_trn.
acc_transpose_M(M, M_trn, 5, downsample_factor);
// Copy upper triangle of H in the lower one.
copy_upper_triangle(H, H_tmp, wiener_win2, downsample_factor);
}
static inline void av1_compute_stats_downsampled_sve(
int wiener_win, const uint8_t *dgd, const uint8_t *src, int16_t *dgd_avg,
int16_t *src_avg, int h_start, int h_end, int v_start, int v_end,
int dgd_stride, int src_stride, int64_t *M, int64_t *H) {
assert(wiener_win == WIENER_WIN || wiener_win == WIENER_WIN_CHROMA);
const int wiener_win2 = wiener_win * wiener_win;
const int wiener_halfwin = wiener_win >> 1;
const int32_t width = h_end - h_start;
const int32_t height = v_end - v_start;
const uint8_t *dgd_start = &dgd[v_start * dgd_stride + h_start];
memset(H, 0, sizeof(*H) * wiener_win2 * wiener_win2);
memset(M, 0, sizeof(*M) * wiener_win * wiener_win);
const uint8_t avg = find_average_sve(dgd_start, dgd_stride, width, height);
const int downsample_factor = WIENER_STATS_DOWNSAMPLE_FACTOR;
// dgd_avg and src_avg have been memset to zero before calling this
// function, so round up the stride to the next multiple of 8 so that we
// don't have to worry about a tail loop when computing M.
const int dgd_avg_stride = ((width + 2 * wiener_halfwin) & ~7) + 8;
const int src_avg_stride = (width & ~7) + 8;
// Compute (dgd - avg) and store it in dgd_avg.
// The wiener window will slide along the dgd frame, centered on each pixel.
// For the top left pixel and all the pixels on the side of the frame this
// means half of the window will be outside of the frame. As such the actual
// buffer that we need to subtract the avg from will be 2 * wiener_halfwin
// wider and 2 * wiener_halfwin higher than the original dgd buffer.
const int vert_offset = v_start - wiener_halfwin;
const int horiz_offset = h_start - wiener_halfwin;
const uint8_t *dgd_win = dgd + horiz_offset + vert_offset * dgd_stride;
compute_sub_avg(dgd_win, dgd_stride, avg, dgd_avg, dgd_avg_stride,
width + 2 * wiener_halfwin, height + 2 * wiener_halfwin, 1);
// Compute (src - avg), downsample and store in src-avg.
const uint8_t *src_start = src + h_start + v_start * src_stride;
compute_sub_avg(src_start, src_stride * downsample_factor, avg, src_avg,
src_avg_stride, width, height, downsample_factor);
const int downsample_height = height / downsample_factor;
// Since the height is not necessarily a multiple of the downsample factor,
// the last line of src will be scaled according to how many rows remain.
const int downsample_remainder = height % downsample_factor;
if (downsample_height > 0) {
if (wiener_win == WIENER_WIN) {
compute_stats_win7_downsampled_sve(
dgd_avg, dgd_avg_stride, src_avg, src_avg_stride, width,
downsample_height, M, H, downsample_factor);
} else {
compute_stats_win5_downsampled_sve(
dgd_avg, dgd_avg_stride, src_avg, src_avg_stride, width,
downsample_height, M, H, downsample_factor);
}
}
if (downsample_remainder > 0) {
const int remainder_offset = height - downsample_remainder;
if (wiener_win == WIENER_WIN) {
compute_stats_win7_downsampled_sve(
dgd_avg + remainder_offset * dgd_avg_stride, dgd_avg_stride,
src_avg + downsample_height * src_avg_stride, src_avg_stride, width,
1, M, H, downsample_remainder);
} else {
compute_stats_win5_downsampled_sve(
dgd_avg + remainder_offset * dgd_avg_stride, dgd_avg_stride,
src_avg + downsample_height * src_avg_stride, src_avg_stride, width,
1, M, H, downsample_remainder);
}
}
}
void av1_compute_stats_sve(int wiener_win, const uint8_t *dgd,
const uint8_t *src, int16_t *dgd_avg,
int16_t *src_avg, int h_start, int h_end,
int v_start, int v_end, int dgd_stride,
int src_stride, int64_t *M, int64_t *H,
int use_downsampled_wiener_stats) {
assert(wiener_win == WIENER_WIN || wiener_win == WIENER_WIN_CHROMA);
if (use_downsampled_wiener_stats) {
av1_compute_stats_downsampled_sve(wiener_win, dgd, src, dgd_avg, src_avg,
h_start, h_end, v_start, v_end,
dgd_stride, src_stride, M, H);
return;
}
const int wiener_win2 = wiener_win * wiener_win;
const int wiener_halfwin = wiener_win >> 1;
const int32_t width = h_end - h_start;
const int32_t height = v_end - v_start;
const uint8_t *dgd_start = &dgd[v_start * dgd_stride + h_start];
memset(H, 0, sizeof(*H) * wiener_win2 * wiener_win2);
memset(M, 0, sizeof(*M) * wiener_win * wiener_win);
const uint8_t avg = find_average_sve(dgd_start, dgd_stride, width, height);
// dgd_avg and src_avg have been memset to zero before calling this
// function, so round up the stride to the next multiple of 8 so that we
// don't have to worry about a tail loop when computing M.
const int dgd_avg_stride = ((width + 2 * wiener_halfwin) & ~7) + 8;
const int src_avg_stride = (width & ~7) + 8;
// Compute (dgd - avg) and store it in dgd_avg.
// The wiener window will slide along the dgd frame, centered on each pixel.
// For the top left pixel and all the pixels on the side of the frame this
// means half of the window will be outside of the frame. As such the actual
// buffer that we need to subtract the avg from will be 2 * wiener_halfwin
// wider and 2 * wiener_halfwin higher than the original dgd buffer.
const int vert_offset = v_start - wiener_halfwin;
const int horiz_offset = h_start - wiener_halfwin;
const uint8_t *dgd_win = dgd + horiz_offset + vert_offset * dgd_stride;
compute_sub_avg(dgd_win, dgd_stride, avg, dgd_avg, dgd_avg_stride,
width + 2 * wiener_halfwin, height + 2 * wiener_halfwin, 1);
// Compute (src - avg), and store in src-avg.
const uint8_t *src_start = src + h_start + v_start * src_stride;
compute_sub_avg(src_start, src_stride, avg, src_avg, src_avg_stride, width,
height, 1);
if (wiener_win == WIENER_WIN) {
compute_stats_win7_sve(dgd_avg, dgd_avg_stride, src_avg, src_avg_stride,
width, height, M, H);
} else {
compute_stats_win5_sve(dgd_avg, dgd_avg_stride, src_avg, src_avg_stride,
width, height, M, H);
}
// H is a symmetric matrix, so we only need to fill out the upper triangle.
// We can copy it down to the lower triangle outside the (i, j) loops.
diagonal_copy_stats_neon(wiener_win2, H);
}