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/*
* Copyright (c) 2016, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include "./aom_dsp_rtcd.h"
#include "aom_ports/mem.h"
// delta = 4/16 * clamp(a - o, -s, s) + 1/16 * clamp(b - o, -s, s) +
// 3/16 * clamp(c - o, -s, s) + 3/16 * clamp(d - o, -s, s) +
// 1/16 * clamp(e - o, -s, s) + 4/16 * clamp(f - o, -s, s)
SIMD_INLINE v128 calc_delta(v128 o, v128 a, v128 b, v128 c, v128 d, v128 e,
v128 f, v128 sp, v128 sm) {
// The difference will be 9 bit, offset by 128 so we can use saturated
// sub to avoid going to 16 bit temporarily before "strength" clipping.
const v128 c128 = v128_dup_8(128);
const v128 x = v128_add_8(c128, o);
const v128 c8 = v128_dup_8(8);
const v128 tmp = v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(v128_add_8(c128, c), x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(v128_add_8(c128, d), x), sp), sm));
const v128 delta = v128_add_8(
v128_add_8(
v128_shl_8(
v128_add_8(
v128_max_s8(
v128_min_s8(v128_ssub_s8(v128_add_8(c128, a), x), sp),
sm),
v128_max_s8(
v128_min_s8(v128_ssub_s8(v128_add_8(c128, f), x), sp),
sm)),
2),
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(v128_add_8(c128, b), x), sp),
sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(v128_add_8(c128, e), x), sp),
sm))),
v128_add_8(v128_add_8(tmp, tmp), tmp));
return v128_add_8(
o,
v128_shr_s8(
v128_add_8(c8, v128_add_8(delta, v128_cmplt_s8(delta, v128_zero()))),
4));
}
// Process blocks of width 8, two lines at a time, 8 bit.
static void clpf_block8(const uint8_t *src, uint8_t *dst, int sstride,
int dstride, int x0, int y0, int sizey, int width,
int height, unsigned int strength) {
const int bottom = height - 2 - y0;
const int right = width - 8 - x0;
const v128 sp = v128_dup_8(strength);
const v128 sm = v128_dup_8(-(int)strength);
DECLARE_ALIGNED(16, static const uint64_t,
b_shuff[]) = { 0x0504030201000000LL, 0x0d0c0b0a09080808LL };
DECLARE_ALIGNED(16, static const uint64_t,
c_shuff[]) = { 0x0605040302010000LL, 0x0e0d0c0b0a090808LL };
DECLARE_ALIGNED(16, static const uint64_t,
d_shuff[]) = { 0x0707060504030201LL, 0x0f0f0e0d0c0b0a09LL };
DECLARE_ALIGNED(16, static const uint64_t,
e_shuff[]) = { 0x0707070605040302LL, 0x0f0f0f0e0d0c0b0aLL };
int y;
dst += x0 + y0 * dstride;
src += x0 + y0 * sstride;
for (y = 0; y < sizey; y += 2) {
const v64 l1 = v64_load_aligned(src);
const v64 l2 = v64_load_aligned(src + sstride);
v128 o = v128_from_v64(l1, l2);
const v128 a =
v128_from_v64(v64_load_aligned(src - (y != -y0) * sstride), l1);
const v128 f = v128_from_v64(
l2, v64_load_aligned(src + ((y != bottom) + 1) * sstride));
v128 b, c, d, e;
if (x0) {
b = v128_from_v64(v64_load_unaligned(src - 2),
v64_load_unaligned(src - 2 + sstride));
c = v128_from_v64(v64_load_unaligned(src - 1),
v64_load_unaligned(src - 1 + sstride));
} else { // Left clipping
b = v128_shuffle_8(o, v128_load_aligned(b_shuff));
c = v128_shuffle_8(o, v128_load_aligned(c_shuff));
}
if (right) {
d = v128_from_v64(v64_load_unaligned(src + 1),
v64_load_unaligned(src + 1 + sstride));
e = v128_from_v64(v64_load_unaligned(src + 2),
v64_load_unaligned(src + 2 + sstride));
} else { // Right clipping
d = v128_shuffle_8(o, v128_load_aligned(d_shuff));
e = v128_shuffle_8(o, v128_load_aligned(e_shuff));
}
o = calc_delta(o, a, b, c, d, e, f, sp, sm);
v64_store_aligned(dst, v128_high_v64(o));
v64_store_aligned(dst + dstride, v128_low_v64(o));
src += sstride * 2;
dst += dstride * 2;
}
}
// Process blocks of width 4, four lines at a time, 8 bit.
static void clpf_block4(const uint8_t *src, uint8_t *dst, int sstride,
int dstride, int x0, int y0, int sizey, int width,
int height, unsigned int strength) {
const v128 sp = v128_dup_8(strength);
const v128 sm = v128_dup_8(-(int)strength);
const int right = width - 4 - x0;
const int bottom = height - 4 - y0;
DECLARE_ALIGNED(16, static const uint64_t,
b_shuff[]) = { 0x0504040401000000LL, 0x0d0c0c0c09080808LL };
DECLARE_ALIGNED(16, static const uint64_t,
c_shuff[]) = { 0x0605040402010000LL, 0x0e0d0c0c0a090808LL };
DECLARE_ALIGNED(16, static const uint64_t,
d_shuff[]) = { 0x0707060503030201LL, 0x0f0f0e0d0b0b0a09LL };
DECLARE_ALIGNED(16, static const uint64_t,
e_shuff[]) = { 0x0707070603030302LL, 0x0f0f0f0e0b0b0b0aLL };
int y;
dst += x0 + y0 * dstride;
src += x0 + y0 * sstride;
for (y = 0; y < sizey; y += 4) {
const uint32_t l0 = u32_load_aligned(src - (y != -y0) * sstride);
const uint32_t l1 = u32_load_aligned(src);
const uint32_t l2 = u32_load_aligned(src + sstride);
const uint32_t l3 = u32_load_aligned(src + 2 * sstride);
const uint32_t l4 = u32_load_aligned(src + 3 * sstride);
const uint32_t l5 = u32_load_aligned(src + ((y != bottom) + 3) * sstride);
v128 o = v128_from_32(l1, l2, l3, l4);
const v128 a = v128_from_32(l0, l1, l2, l3);
const v128 f = v128_from_32(l2, l3, l4, l5);
v128 b, c, d, e;
if (x0) {
b = v128_from_32(u32_load_unaligned(src - 2),
u32_load_unaligned(src + sstride - 2),
u32_load_unaligned(src + 2 * sstride - 2),
u32_load_unaligned(src + 3 * sstride - 2));
c = v128_from_32(u32_load_unaligned(src - 1),
u32_load_unaligned(src + sstride - 1),
u32_load_unaligned(src + 2 * sstride - 1),
u32_load_unaligned(src + 3 * sstride - 1));
} else { // Left clipping
b = v128_shuffle_8(o, v128_load_aligned(b_shuff));
c = v128_shuffle_8(o, v128_load_aligned(c_shuff));
}
if (right) {
d = v128_from_32(u32_load_unaligned(src + 1),
u32_load_unaligned(src + sstride + 1),
u32_load_unaligned(src + 2 * sstride + 1),
u32_load_unaligned(src + 3 * sstride + 1));
e = v128_from_32(u32_load_unaligned(src + 2 * !!right),
u32_load_unaligned(src + sstride + 2),
u32_load_unaligned(src + 2 * sstride + 2),
u32_load_unaligned(src + 3 * sstride + 2));
} else { // Right clipping
d = v128_shuffle_8(o, v128_load_aligned(d_shuff));
e = v128_shuffle_8(o, v128_load_aligned(e_shuff));
}
o = calc_delta(o, a, b, c, d, e, f, sp, sm);
u32_store_aligned(dst, v128_low_u32(v128_shr_n_byte(o, 12)));
u32_store_aligned(dst + dstride, v128_low_u32(v128_shr_n_byte(o, 8)));
u32_store_aligned(dst + 2 * dstride, v128_low_u32(v128_shr_n_byte(o, 4)));
u32_store_aligned(dst + 3 * dstride, v128_low_u32(o));
dst += 4 * dstride;
src += 4 * sstride;
}
}
void SIMD_FUNC(aom_clpf_block)(const uint8_t *src, uint8_t *dst, int sstride,
int dstride, int x0, int y0, int sizex,
int sizey, int width, int height,
unsigned int strength) {
if ((sizex != 4 && sizex != 8) || ((sizey & 3) && sizex == 4)) {
// Fallback to C for odd sizes:
// * block widths not 4 or 8
// * block heights not a multiple of 4 if the block width is 4
aom_clpf_block_c(src, dst, sstride, dstride, x0, y0, sizex, sizey, width,
height, strength);
} else {
(sizex == 4 ? clpf_block4 : clpf_block8)(src, dst, sstride, dstride, x0, y0,
sizey, width, height, strength);
}
}
#if CONFIG_AOM_HIGHBITDEPTH
// delta = 4/16 * clamp(a - o, -s, s) + 1/16 * clamp(b - o, -s, s) +
// 3/16 * clamp(c - o, -s, s) + 3/16 * clamp(d - o, -s, s) +
// 1/16 * clamp(e - o, -s, s) + 4/16 * clamp(f - o, -s, s)
SIMD_INLINE v128 calc_delta_hbd(v128 o, v128 a, v128 b, v128 c, v128 d, v128 e,
v128 f, v128 sp, v128 sm) {
const v128 c8 = v128_dup_16(8);
const v128 tmp =
v128_add_16(v128_max_s16(v128_min_s16(v128_sub_16(c, o), sp), sm),
v128_max_s16(v128_min_s16(v128_sub_16(d, o), sp), sm));
const v128 delta = v128_add_16(
v128_add_16(
v128_shl_16(
v128_add_16(
v128_max_s16(v128_min_s16(v128_sub_16(a, o), sp), sm),
v128_max_s16(v128_min_s16(v128_sub_16(f, o), sp), sm)),
2),
v128_add_16(v128_max_s16(v128_min_s16(v128_sub_16(b, o), sp), sm),
v128_max_s16(v128_min_s16(v128_sub_16(e, o), sp), sm))),
v128_add_16(v128_add_16(tmp, tmp), tmp));
return v128_add_16(
o, v128_shr_s16(
v128_add_16(
c8, v128_add_16(delta, v128_cmplt_s16(delta, v128_zero()))),
4));
}
static void calc_delta_hbd4(v128 o, v128 a, v128 b, v128 c, v128 d, v128 e,
v128 f, uint16_t *dst, v128 sp, v128 sm,
int dstride) {
o = calc_delta_hbd(o, a, b, c, d, e, f, sp, sm);
v64_store_aligned(dst, v128_high_v64(o));
v64_store_aligned(dst + dstride, v128_low_v64(o));
}
static void calc_delta_hbd8(v128 o, v128 a, v128 b, v128 c, v128 d, v128 e,
v128 f, uint16_t *dst, v128 sp, v128 sm) {
v128_store_aligned(dst, calc_delta_hbd(o, a, b, c, d, e, f, sp, sm));
}
// Process blocks of width 4, two lines at time.
SIMD_INLINE void clpf_block_hbd4(const uint16_t *src, uint16_t *dst,
int sstride, int dstride, int x0, int y0,
int sizey, int width, int height,
unsigned int strength) {
const v128 sp = v128_dup_16(strength);
const v128 sm = v128_dup_16(-(int)strength);
const int right = width - 4 - x0;
const int bottom = height - 2 - y0;
DECLARE_ALIGNED(16, static const uint64_t,
b_shuff[]) = { 0x0302010001000100LL, 0x0b0a090809080908LL };
DECLARE_ALIGNED(16, static const uint64_t,
c_shuff[]) = { 0x0504030201000100LL, 0x0d0c0b0a09080908LL };
DECLARE_ALIGNED(16, static const uint64_t,
d_shuff[]) = { 0x0706070605040302LL, 0x0f0e0f0e0d0c0b0aLL };
DECLARE_ALIGNED(16, static const uint64_t,
e_shuff[]) = { 0x0706070607060504LL, 0x0f0e0f0e0f0e0d0cLL };
int y;
dst += x0 + y0 * dstride;
src += x0 + y0 * sstride;
for (y = 0; y < sizey; y += 2) {
const v64 l1 = v64_load_aligned(src);
const v64 l2 = v64_load_aligned(src + sstride);
v128 o = v128_from_v64(l1, l2);
const v128 a =
v128_from_v64(v64_load_aligned(src - (y != -y0) * sstride), l1);
const v128 f = v128_from_v64(
l2, v64_load_aligned(src + ((y != bottom) + 1) * sstride));
v128 b, c, d, e;
if (x0) {
b = v128_from_v64(v64_load_unaligned(src - 2),
v64_load_unaligned(src - 2 + sstride));
c = v128_from_v64(v64_load_unaligned(src - 1),
v64_load_unaligned(src - 1 + sstride));
} else { // Left clipping
b = v128_shuffle_8(o, v128_load_aligned(b_shuff));
c = v128_shuffle_8(o, v128_load_aligned(c_shuff));
}
if (right) {
d = v128_from_v64(v64_load_unaligned(src + 1),
v64_load_unaligned(src + 1 + sstride));
e = v128_from_v64(v64_load_unaligned(src + 2),
v64_load_unaligned(src + 2 + sstride));
} else { // Right clipping
d = v128_shuffle_8(o, v128_load_aligned(d_shuff));
e = v128_shuffle_8(o, v128_load_aligned(e_shuff));
}
calc_delta_hbd4(o, a, b, c, d, e, f, dst, sp, sm, dstride);
src += sstride * 2;
dst += dstride * 2;
}
}
// The most simple case. Start here if you need to understand the functions.
SIMD_INLINE void clpf_block_hbd(const uint16_t *src, uint16_t *dst, int sstride,
int dstride, int x0, int y0, int sizey,
int width, int height, unsigned int strength) {
const v128 sp = v128_dup_16(strength);
const v128 sm = v128_dup_16(-(int)strength);
const int right = width - 8 - x0;
const int bottom = height - 2 - y0;
DECLARE_ALIGNED(16, static const uint64_t,
b_shuff[]) = { 0x0302010001000100LL, 0x0b0a090807060504LL };
DECLARE_ALIGNED(16, static const uint64_t,
c_shuff[]) = { 0x0504030201000100LL, 0x0d0c0b0a09080706LL };
DECLARE_ALIGNED(16, static const uint64_t,
d_shuff[]) = { 0x0908070605040302LL, 0x0f0e0f0e0d0c0b0aLL };
DECLARE_ALIGNED(16, static const uint64_t,
e_shuff[]) = { 0x0b0a090807060504LL, 0x0f0e0f0e0f0e0d0cLL };
int y;
dst += x0 + y0 * dstride;
src += x0 + y0 * sstride;
// Read 8 set of pixels at a time. Clipping along upper and lower
// edges is handled by reading the upper or lower line twice.
// Clipping along the left and right edges is handled by shuffle
// instructions doing shift and pad.
for (y = 0; y < sizey; y++) {
const v128 o = v128_load_aligned(src);
const v128 a = v128_load_aligned(src - (y != -y0) * sstride);
const v128 f = v128_load_aligned(src + (y - 1 != bottom) * sstride);
v128 b, c, d, e;
if (x0) {
b = v128_load_unaligned(src - 2);
c = v128_load_unaligned(src - 1);
} else { // Left clipping
b = v128_shuffle_8(o, v128_load_aligned(b_shuff));
c = v128_shuffle_8(o, v128_load_aligned(c_shuff));
}
if (right) {
d = v128_load_unaligned(src + 1);
e = v128_load_unaligned(src + 2);
} else { // Right clipping
d = v128_shuffle_8(o, v128_load_aligned(d_shuff));
e = v128_shuffle_8(o, v128_load_aligned(e_shuff));
}
calc_delta_hbd8(o, a, b, c, d, e, f, dst, sp, sm);
src += sstride;
dst += dstride;
}
}
void SIMD_FUNC(aom_clpf_block_hbd)(const uint16_t *src, uint16_t *dst,
int sstride, int dstride, int x0, int y0,
int sizex, int sizey, int width, int height,
unsigned int strength) {
if ((sizex != 4 && sizex != 8) || ((sizey & 1) && sizex == 4)) {
// Fallback to C for odd sizes:
// * block width not 4 or 8
// * block heights not a multiple of 2 if the block width is 4
aom_clpf_block_hbd_c(src, dst, sstride, dstride, x0, y0, sizex, sizey,
width, height, strength);
} else {
(sizex == 4 ? clpf_block_hbd4 : clpf_block_hbd)(
src, dst, sstride, dstride, x0, y0, sizey, width, height, strength);
}
}
#endif