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/*
* Copyright (c) 2016, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include "av1/encoder/encodeframe.h"
#include "av1/encoder/encoder.h"
#include "av1/encoder/ethread.h"
#include "aom_dsp/aom_dsp_common.h"
static void accumulate_rd_opt(ThreadData *td, ThreadData *td_t) {
int i, j, k, l, m, n;
for (i = 0; i < REFERENCE_MODES; i++)
td->rd_counts.comp_pred_diff[i] += td_t->rd_counts.comp_pred_diff[i];
for (i = 0; i < TX_SIZES; i++)
for (j = 0; j < PLANE_TYPES; j++)
for (k = 0; k < REF_TYPES; k++)
for (l = 0; l < COEF_BANDS; l++)
for (m = 0; m < COEFF_CONTEXTS; m++)
for (n = 0; n < ENTROPY_TOKENS; n++)
td->rd_counts.coef_counts[i][j][k][l][m][n] +=
td_t->rd_counts.coef_counts[i][j][k][l][m][n];
}
static int enc_worker_hook(EncWorkerData *const thread_data, void *unused) {
AV1_COMP *const cpi = thread_data->cpi;
const AV1_COMMON *const cm = &cpi->common;
const int tile_cols = cm->tile_cols;
const int tile_rows = cm->tile_rows;
int t;
(void)unused;
for (t = thread_data->start; t < tile_rows * tile_cols;
t += cpi->num_workers) {
int tile_row = t / tile_cols;
int tile_col = t % tile_cols;
av1_encode_tile(cpi, thread_data->td, tile_row, tile_col);
}
return 0;
}
void av1_encode_tiles_mt(AV1_COMP *cpi) {
AV1_COMMON *const cm = &cpi->common;
const int tile_cols = cm->tile_cols;
const AVxWorkerInterface *const winterface = aom_get_worker_interface();
const int num_workers = AOMMIN(cpi->oxcf.max_threads, tile_cols);
int i;
av1_init_tile_data(cpi);
// Only run once to create threads and allocate thread data.
if (cpi->num_workers == 0) {
CHECK_MEM_ERROR(cm, cpi->workers,
aom_malloc(num_workers * sizeof(*cpi->workers)));
CHECK_MEM_ERROR(cm, cpi->tile_thr_data,
aom_calloc(num_workers, sizeof(*cpi->tile_thr_data)));
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = &cpi->tile_thr_data[i];
++cpi->num_workers;
winterface->init(worker);
thread_data->cpi = cpi;
if (i < num_workers - 1) {
// Allocate thread data.
CHECK_MEM_ERROR(cm, thread_data->td,
aom_memalign(32, sizeof(*thread_data->td)));
av1_zero(*thread_data->td);
// Set up pc_tree.
thread_data->td->leaf_tree = NULL;
thread_data->td->pc_tree = NULL;
av1_setup_pc_tree(cm, thread_data->td);
// Set up variance tree if needed.
if (cpi->sf.partition_search_type == VAR_BASED_PARTITION)
av1_setup_var_tree(cm, thread_data->td);
// Allocate frame counters in thread data.
CHECK_MEM_ERROR(cm, thread_data->td->counts,
aom_calloc(1, sizeof(*thread_data->td->counts)));
// Create threads
if (!winterface->reset(worker))
aom_internal_error(&cm->error, AOM_CODEC_ERROR,
"Tile encoder thread creation failed");
} else {
// Main thread acts as a worker and uses the thread data in cpi.
thread_data->td = &cpi->td;
}
winterface->sync(worker);
}
}
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *thread_data;
worker->hook = (AVxWorkerHook)enc_worker_hook;
worker->data1 = &cpi->tile_thr_data[i];
worker->data2 = NULL;
thread_data = (EncWorkerData *)worker->data1;
// Before encoding a frame, copy the thread data from cpi.
if (thread_data->td != &cpi->td) {
thread_data->td->mb = cpi->td.mb;
thread_data->td->rd_counts = cpi->td.rd_counts;
}
if (thread_data->td->counts != &cpi->common.counts) {
memcpy(thread_data->td->counts, &cpi->common.counts,
sizeof(cpi->common.counts));
}
#if CONFIG_PALETTE
// Allocate buffers used by palette coding mode.
if (cpi->common.allow_screen_content_tools && i < num_workers - 1) {
MACROBLOCK *x = &thread_data->td->mb;
CHECK_MEM_ERROR(cm, x->palette_buffer,
aom_memalign(16, sizeof(*x->palette_buffer)));
}
#endif // CONFIG_PALETTE
}
// Encode a frame
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
// Set the starting tile for each thread.
thread_data->start = i;
if (i == cpi->num_workers - 1)
winterface->execute(worker);
else
winterface->launch(worker);
}
// Encoding ends.
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
winterface->sync(worker);
}
for (i = 0; i < num_workers; i++) {
AVxWorker *const worker = &cpi->workers[i];
EncWorkerData *const thread_data = (EncWorkerData *)worker->data1;
// Accumulate counters.
if (i < cpi->num_workers - 1) {
av1_accumulate_frame_counts(&cm->counts, thread_data->td->counts);
accumulate_rd_opt(&cpi->td, thread_data->td);
}
}
}