Fix vp10 high bit-depth build Change-Id: Ie3daed0b282b43ef81d2f8797ac1f6e8bde7d65e
diff --git a/vp10/encoder/encodemb.c b/vp10/encoder/encodemb.c index e2c038a..65692dd 100644 --- a/vp10/encoder/encodemb.c +++ b/vp10/encoder/encodemb.c
@@ -962,7 +962,7 @@ qcoeff, dqcoeff, pd->dequant, eob, scan_order->scan, scan_order->iscan); } - if (!x->skip_encode && *eob) + if (*eob) vp10_highbd_inv_txfm_add_32x32(dqcoeff, dst, dst_stride, *eob, xd->bd, tx_type); break; @@ -976,7 +976,7 @@ pd->dequant, eob, scan_order->scan, scan_order->iscan); } - if (!x->skip_encode && *eob) + if (*eob) vp10_highbd_inv_txfm_add_16x16(dqcoeff, dst, dst_stride, *eob, xd->bd, tx_type); break; @@ -990,7 +990,7 @@ pd->dequant, eob, scan_order->scan, scan_order->iscan); } - if (!x->skip_encode && *eob) + if (*eob) vp10_highbd_inv_txfm_add_8x8(dqcoeff, dst, dst_stride, *eob, xd->bd, tx_type); break; @@ -1006,7 +1006,7 @@ scan_order->scan, scan_order->iscan); } - if (!x->skip_encode && *eob) + if (*eob) // this is like vp10_short_idct4x4 but has a special case around // eob<=1 which is significant (not just an optimization) for the // lossless case.
diff --git a/vp10/encoder/rdopt.c b/vp10/encoder/rdopt.c index fd53bb6..a3fbc65 100644 --- a/vp10/encoder/rdopt.c +++ b/vp10/encoder/rdopt.c
@@ -784,9 +784,7 @@ p->src_diff); tran_low_t *const coeff = BLOCK_OFFSET(x->plane[0].coeff, block); xd->mi[0]->bmi[block].as_mode = mode; - vp10_predict_intra_block(xd, 1, TX_4X4, mode, - x->skip_encode ? src : dst, - x->skip_encode ? src_stride : dst_stride, + vp10_predict_intra_block(xd, 1, TX_4X4, mode, dst, dst_stride, dst, dst_stride, col + idx, row + idy, 0); vpx_highbd_subtract_block(4, 4, src_diff, 8, src, src_stride, @@ -849,7 +847,7 @@ next_highbd: {} } - if (best_rd >= rd_thresh || x->skip_encode) + if (best_rd >= rd_thresh) return best_rd; for (idy = 0; idy < num_4x4_blocks_high * 4; ++idy) {