| /* |
| * Copyright (c) 2019, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #include <limits.h> |
| #include <math.h> |
| #include <stdbool.h> |
| #include <stdio.h> |
| |
| #include "config/aom_config.h" |
| #include "config/aom_dsp_rtcd.h" |
| #include "config/av1_rtcd.h" |
| |
| #include "aom_dsp/aom_dsp_common.h" |
| #include "aom_dsp/binary_codes_writer.h" |
| #include "aom_ports/mem.h" |
| #include "aom_ports/aom_timer.h" |
| #include "aom_ports/system_state.h" |
| |
| #include "av1/common/reconinter.h" |
| #include "av1/common/blockd.h" |
| |
| #include "av1/encoder/encodeframe.h" |
| #include "av1/encoder/var_based_part.h" |
| #include "av1/encoder/reconinter_enc.h" |
| |
| extern const uint8_t AV1_VAR_OFFS[]; |
| |
| typedef struct { |
| // TODO(kyslov): consider changing to 64bit |
| |
| // This struct is used for computing variance in choose_partitioning(), where |
| // the max number of samples within a superblock is 32x32 (with 4x4 avg). |
| // With 8bit bitdepth, uint32_t is enough for sum_square_error (2^8 * 2^8 * 32 |
| // * 32 = 2^26). For high bitdepth we need to consider changing this to 64 bit |
| uint32_t sum_square_error; |
| int32_t sum_error; |
| int log2_count; |
| int variance; |
| } var; |
| |
| typedef struct { |
| var none; |
| var horz[2]; |
| var vert[2]; |
| } partition_variance; |
| |
| typedef struct { |
| partition_variance part_variances; |
| var split[4]; |
| } v4x4; |
| |
| typedef struct { |
| partition_variance part_variances; |
| v4x4 split[4]; |
| } v8x8; |
| |
| typedef struct { |
| partition_variance part_variances; |
| v8x8 split[4]; |
| } v16x16; |
| |
| typedef struct { |
| partition_variance part_variances; |
| v16x16 split[4]; |
| } v32x32; |
| |
| typedef struct { |
| partition_variance part_variances; |
| v32x32 split[4]; |
| } v64x64; |
| |
| typedef struct { |
| partition_variance part_variances; |
| v64x64 split[4]; |
| } v128x128; |
| |
| typedef struct { |
| partition_variance *part_variances; |
| var *split[4]; |
| } variance_node; |
| |
| static void tree_to_node(void *data, BLOCK_SIZE bsize, variance_node *node) { |
| int i; |
| node->part_variances = NULL; |
| switch (bsize) { |
| case BLOCK_128X128: { |
| v128x128 *vt = (v128x128 *)data; |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) |
| node->split[i] = &vt->split[i].part_variances.none; |
| break; |
| } |
| case BLOCK_64X64: { |
| v64x64 *vt = (v64x64 *)data; |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) |
| node->split[i] = &vt->split[i].part_variances.none; |
| break; |
| } |
| case BLOCK_32X32: { |
| v32x32 *vt = (v32x32 *)data; |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) |
| node->split[i] = &vt->split[i].part_variances.none; |
| break; |
| } |
| case BLOCK_16X16: { |
| v16x16 *vt = (v16x16 *)data; |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) |
| node->split[i] = &vt->split[i].part_variances.none; |
| break; |
| } |
| case BLOCK_8X8: { |
| v8x8 *vt = (v8x8 *)data; |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) |
| node->split[i] = &vt->split[i].part_variances.none; |
| break; |
| } |
| default: { |
| v4x4 *vt = (v4x4 *)data; |
| assert(bsize == BLOCK_4X4); |
| node->part_variances = &vt->part_variances; |
| for (i = 0; i < 4; i++) node->split[i] = &vt->split[i]; |
| break; |
| } |
| } |
| } |
| |
| // Set variance values given sum square error, sum error, count. |
| static void fill_variance(uint32_t s2, int32_t s, int c, var *v) { |
| v->sum_square_error = s2; |
| v->sum_error = s; |
| v->log2_count = c; |
| } |
| |
| static void get_variance(var *v) { |
| v->variance = |
| (int)(256 * (v->sum_square_error - |
| (uint32_t)(((int64_t)v->sum_error * v->sum_error) >> |
| v->log2_count)) >> |
| v->log2_count); |
| } |
| |
| static void sum_2_variances(const var *a, const var *b, var *r) { |
| assert(a->log2_count == b->log2_count); |
| fill_variance(a->sum_square_error + b->sum_square_error, |
| a->sum_error + b->sum_error, a->log2_count + 1, r); |
| } |
| |
| static void fill_variance_tree(void *data, BLOCK_SIZE bsize) { |
| variance_node node; |
| memset(&node, 0, sizeof(node)); |
| tree_to_node(data, bsize, &node); |
| sum_2_variances(node.split[0], node.split[1], &node.part_variances->horz[0]); |
| sum_2_variances(node.split[2], node.split[3], &node.part_variances->horz[1]); |
| sum_2_variances(node.split[0], node.split[2], &node.part_variances->vert[0]); |
| sum_2_variances(node.split[1], node.split[3], &node.part_variances->vert[1]); |
| sum_2_variances(&node.part_variances->vert[0], &node.part_variances->vert[1], |
| &node.part_variances->none); |
| } |
| |
| static void set_block_size(AV1_COMP *const cpi, MACROBLOCK *const x, |
| MACROBLOCKD *const xd, int mi_row, int mi_col, |
| BLOCK_SIZE bsize) { |
| if (cpi->common.mi_cols > mi_col && cpi->common.mi_rows > mi_row) { |
| set_mode_info_offsets(cpi, x, xd, mi_row, mi_col); |
| xd->mi[0]->sb_type = bsize; |
| } |
| } |
| |
| static int set_vt_partitioning(AV1_COMP *cpi, MACROBLOCK *const x, |
| MACROBLOCKD *const xd, |
| const TileInfo *const tile, void *data, |
| BLOCK_SIZE bsize, int mi_row, int mi_col, |
| int64_t threshold, BLOCK_SIZE bsize_min, |
| int force_split) { |
| AV1_COMMON *const cm = &cpi->common; |
| variance_node vt; |
| const int block_width = mi_size_wide[bsize]; |
| const int block_height = mi_size_high[bsize]; |
| |
| assert(block_height == block_width); |
| tree_to_node(data, bsize, &vt); |
| |
| if (force_split == 1) return 0; |
| |
| if (mi_col + block_width > tile->mi_col_end || |
| mi_row + block_height > tile->mi_row_end) |
| return 0; |
| |
| // For bsize=bsize_min (16x16/8x8 for 8x8/4x4 downsampling), select if |
| // variance is below threshold, otherwise split will be selected. |
| // No check for vert/horiz split as too few samples for variance. |
| if (bsize == bsize_min) { |
| // Variance already computed to set the force_split. |
| if (frame_is_intra_only(cm)) get_variance(&vt.part_variances->none); |
| if (mi_col + block_width / 2 < cm->mi_cols && |
| mi_row + block_height / 2 < cm->mi_rows && |
| vt.part_variances->none.variance < threshold) { |
| set_block_size(cpi, x, xd, mi_row, mi_col, bsize); |
| return 1; |
| } |
| return 0; |
| } else if (bsize > bsize_min) { |
| // Variance already computed to set the force_split. |
| if (frame_is_intra_only(cm)) get_variance(&vt.part_variances->none); |
| // For key frame: take split for bsize above 32X32 or very high variance. |
| if (frame_is_intra_only(cm) && |
| (bsize > BLOCK_32X32 || |
| vt.part_variances->none.variance > (threshold << 4))) { |
| return 0; |
| } |
| // If variance is low, take the bsize (no split). |
| if (mi_col + block_width / 2 < cm->mi_cols && |
| mi_row + block_height / 2 < cm->mi_rows && |
| vt.part_variances->none.variance < threshold) { |
| set_block_size(cpi, x, xd, mi_row, mi_col, bsize); |
| return 1; |
| } |
| return 0; |
| } |
| return 0; |
| } |
| |
| static void fill_variance_8x8avg(const uint8_t *s, int sp, const uint8_t *d, |
| int dp, int x16_idx, int y16_idx, v16x16 *vst, |
| int pixels_wide, int pixels_high, |
| int is_key_frame) { |
| int k; |
| for (k = 0; k < 4; k++) { |
| int x8_idx = x16_idx + ((k & 1) << 3); |
| int y8_idx = y16_idx + ((k >> 1) << 3); |
| unsigned int sse = 0; |
| int sum = 0; |
| if (x8_idx < pixels_wide && y8_idx < pixels_high) { |
| int s_avg; |
| int d_avg = 128; |
| s_avg = aom_avg_8x8(s + y8_idx * sp + x8_idx, sp); |
| if (!is_key_frame) d_avg = aom_avg_8x8(d + y8_idx * dp + x8_idx, dp); |
| |
| sum = s_avg - d_avg; |
| sse = sum * sum; |
| } |
| fill_variance(sse, sum, 0, &vst->split[k].part_variances.none); |
| } |
| } |
| |
| static int compute_minmax_8x8(const uint8_t *s, int sp, const uint8_t *d, |
| int dp, int x16_idx, int y16_idx, int pixels_wide, |
| int pixels_high) { |
| int k; |
| int minmax_max = 0; |
| int minmax_min = 255; |
| // Loop over the 4 8x8 subblocks. |
| for (k = 0; k < 4; k++) { |
| int x8_idx = x16_idx + ((k & 1) << 3); |
| int y8_idx = y16_idx + ((k >> 1) << 3); |
| int min = 0; |
| int max = 0; |
| if (x8_idx < pixels_wide && y8_idx < pixels_high) { |
| aom_minmax_8x8(s + y8_idx * sp + x8_idx, sp, d + y8_idx * dp + x8_idx, dp, |
| &min, &max); |
| if ((max - min) > minmax_max) minmax_max = (max - min); |
| if ((max - min) < minmax_min) minmax_min = (max - min); |
| } |
| } |
| return (minmax_max - minmax_min); |
| } |
| |
| static void fill_variance_4x4avg(const uint8_t *s, int sp, const uint8_t *d, |
| int dp, int x8_idx, int y8_idx, v8x8 *vst, |
| int pixels_wide, int pixels_high, |
| int is_key_frame) { |
| int k; |
| for (k = 0; k < 4; k++) { |
| int x4_idx = x8_idx + ((k & 1) << 2); |
| int y4_idx = y8_idx + ((k >> 1) << 2); |
| unsigned int sse = 0; |
| int sum = 0; |
| if (x4_idx < pixels_wide && y4_idx < pixels_high) { |
| int s_avg; |
| int d_avg = 128; |
| s_avg = aom_avg_4x4(s + y4_idx * sp + x4_idx, sp); |
| if (!is_key_frame) d_avg = aom_avg_4x4(d + y4_idx * dp + x4_idx, dp); |
| sum = s_avg - d_avg; |
| sse = sum * sum; |
| } |
| fill_variance(sse, sum, 0, &vst->split[k].part_variances.none); |
| } |
| } |
| |
| // TODO(kyslov) Bring back threshold adjustment based on content state |
| static int64_t scale_part_thresh_sumdiff(int64_t threshold_base, int speed, |
| int width, int height, |
| int content_state) { |
| (void)width; |
| (void)height; |
| (void)content_state; |
| if (speed >= 8) { |
| return (5 * threshold_base) >> 2; |
| } |
| return threshold_base; |
| } |
| |
| // Set the variance split thresholds for following the block sizes: |
| // 0 - threshold_128x128, 1 - threshold_64x64, 2 - threshold_32x32, |
| // 3 - vbp_threshold_16x16. 4 - vbp_threshold_8x8 (to split to 4x4 partition) is |
| // currently only used on key frame. |
| static void set_vbp_thresholds(AV1_COMP *cpi, int64_t thresholds[], int q, |
| int content_state) { |
| AV1_COMMON *const cm = &cpi->common; |
| const int is_key_frame = frame_is_intra_only(cm); |
| const int threshold_multiplier = is_key_frame ? 40 : 1; |
| int64_t threshold_base = |
| (int64_t)(threshold_multiplier * cpi->dequants.y_dequant_QTX[q][1]); |
| |
| if (is_key_frame) { |
| thresholds[0] = threshold_base; |
| thresholds[1] = threshold_base; |
| thresholds[2] = threshold_base >> 2; |
| thresholds[3] = threshold_base >> 2; |
| thresholds[4] = threshold_base << 2; |
| } else { |
| // Increase base variance threshold based on content_state/sum_diff level. |
| threshold_base = scale_part_thresh_sumdiff( |
| threshold_base, cpi->oxcf.speed, cm->width, cm->height, content_state); |
| |
| thresholds[0] = threshold_base >> 1; |
| thresholds[1] = threshold_base; |
| thresholds[3] = threshold_base << cpi->oxcf.speed; |
| if (cm->width >= 1280 && cm->height >= 720) |
| thresholds[3] = thresholds[3] << 1; |
| if (cm->width <= 352 && cm->height <= 288) { |
| thresholds[1] = threshold_base >> 3; |
| thresholds[2] = threshold_base >> 1; |
| thresholds[3] = threshold_base << 3; |
| } else if (cm->width < 1280 && cm->height < 720) { |
| thresholds[2] = (5 * threshold_base) >> 2; |
| } else if (cm->width < 1920 && cm->height < 1080) { |
| thresholds[2] = threshold_base << 1; |
| } else { |
| thresholds[2] = (5 * threshold_base) >> 1; |
| } |
| } |
| } |
| |
| void av1_set_variance_partition_thresholds(AV1_COMP *cpi, int q, |
| int content_state) { |
| AV1_COMMON *const cm = &cpi->common; |
| SPEED_FEATURES *const sf = &cpi->sf; |
| const int is_key_frame = frame_is_intra_only(cm); |
| if (sf->partition_search_type != VAR_BASED_PARTITION) { |
| return; |
| } else { |
| set_vbp_thresholds(cpi, cpi->vbp_thresholds, q, content_state); |
| // The thresholds below are not changed locally. |
| if (is_key_frame) { |
| cpi->vbp_threshold_sad = 0; |
| cpi->vbp_threshold_copy = 0; |
| cpi->vbp_bsize_min = BLOCK_8X8; |
| } else { |
| if (cm->width <= 352 && cm->height <= 288) |
| cpi->vbp_threshold_sad = 10; |
| else |
| cpi->vbp_threshold_sad = (cpi->dequants.y_dequant_QTX[q][1] << 1) > 1000 |
| ? (cpi->dequants.y_dequant_QTX[q][1] << 1) |
| : 1000; |
| cpi->vbp_bsize_min = BLOCK_16X16; |
| if (cm->width <= 352 && cm->height <= 288) |
| cpi->vbp_threshold_copy = 4000; |
| else if (cm->width <= 640 && cm->height <= 360) |
| cpi->vbp_threshold_copy = 8000; |
| else |
| cpi->vbp_threshold_copy = |
| (cpi->dequants.y_dequant_QTX[q][1] << 3) > 8000 |
| ? (cpi->dequants.y_dequant_QTX[q][1] << 3) |
| : 8000; |
| } |
| cpi->vbp_threshold_minmax = 15 + (q >> 3); |
| } |
| } |
| |
| // This function chooses partitioning based on the variance between source and |
| // reconstructed last, where variance is computed for down-sampled inputs. |
| // TODO(kyslov): lot of things. Bring back noise estimation, brush up partition |
| // selection and most of all - retune the thresholds |
| int av1_choose_var_based_partitioning(AV1_COMP *cpi, const TileInfo *const tile, |
| MACROBLOCK *x, int mi_row, int mi_col) { |
| AV1_COMMON *const cm = &cpi->common; |
| MACROBLOCKD *xd = &x->e_mbd; |
| |
| int i, j, k, m; |
| v128x128 *vt; |
| v16x16 *vt2 = NULL; |
| unsigned char force_split[85]; |
| int avg_32x32; |
| int max_var_32x32[4]; |
| int min_var_32x32[4]; |
| int var_32x32; |
| int var_64x64; |
| int min_var_64x64 = INT_MAX; |
| int max_var_64x64 = 0; |
| int avg_16x16[4][4]; |
| int maxvar_16x16[4][4]; |
| int minvar_16x16[4][4]; |
| int64_t threshold_4x4avg; |
| int content_state = 0; |
| uint8_t *s; |
| const uint8_t *d; |
| int sp; |
| int dp; |
| // TODO(kyslov) Bring back compute_minmax_variance with content type detection |
| int compute_minmax_variance = 0; |
| int is_key_frame = frame_is_intra_only(cm); |
| int pixels_wide = 128, pixels_high = 128; |
| assert(cm->seq_params.sb_size == BLOCK_64X64 || |
| cm->seq_params.sb_size == BLOCK_128X128); |
| const int is_small_sb = (cm->seq_params.sb_size == BLOCK_64X64); |
| const int num_64x64_blocks = is_small_sb ? 1 : 4; |
| |
| CHECK_MEM_ERROR(cm, vt, aom_malloc(sizeof(*vt))); |
| |
| int64_t thresholds[5] = { cpi->vbp_thresholds[0], cpi->vbp_thresholds[1], |
| cpi->vbp_thresholds[2], cpi->vbp_thresholds[3], |
| cpi->vbp_thresholds[4] }; |
| |
| const int low_res = (cm->width <= 352 && cm->height <= 288); |
| int variance4x4downsample[64]; |
| int segment_id; |
| const int num_planes = av1_num_planes(cm); |
| |
| segment_id = xd->mi[0]->segment_id; |
| |
| set_vbp_thresholds(cpi, thresholds, cm->base_qindex, content_state); |
| |
| if (is_small_sb) { |
| pixels_wide = 64; |
| pixels_high = 64; |
| } |
| |
| // For non keyframes, disable 4x4 average for low resolution when speed = 8 |
| threshold_4x4avg = INT64_MAX; |
| |
| if (xd->mb_to_right_edge < 0) pixels_wide += (xd->mb_to_right_edge >> 3); |
| if (xd->mb_to_bottom_edge < 0) pixels_high += (xd->mb_to_bottom_edge >> 3); |
| |
| s = x->plane[0].src.buf; |
| sp = x->plane[0].src.stride; |
| |
| // Index for force_split: 0 for 64x64, 1-4 for 32x32 blocks, |
| // 5-20 for the 16x16 blocks. |
| force_split[0] = 0; |
| |
| if (!is_key_frame) { |
| // TODO(kyslov): we are assuming that the ref is LAST_FRAME! Check if it |
| // is!! |
| MB_MODE_INFO *mi = xd->mi[0]; |
| const YV12_BUFFER_CONFIG *yv12 = get_ref_frame_yv12_buf(cm, LAST_FRAME); |
| |
| assert(yv12 != NULL); |
| |
| av1_setup_pre_planes(xd, 0, yv12, mi_row, mi_col, |
| get_ref_scale_factors(cm, LAST_FRAME), num_planes); |
| mi->ref_frame[0] = LAST_FRAME; |
| mi->ref_frame[1] = NONE_FRAME; |
| mi->sb_type = cm->seq_params.sb_size; |
| mi->mv[0].as_int = 0; |
| mi->interp_filters = av1_make_interp_filters(BILINEAR, BILINEAR); |
| if (cpi->sf.estimate_motion_for_var_based_partition) { |
| if (xd->mb_to_right_edge >= 0 && xd->mb_to_bottom_edge >= 0) { |
| const MV dummy_mv = { 0, 0 }; |
| av1_int_pro_motion_estimation(cpi, x, cm->seq_params.sb_size, mi_row, |
| mi_col, &dummy_mv); |
| } |
| } |
| |
| // TODO(kyslov): bring the small SAD functionality back |
| #if 0 |
| y_sad = cpi->fn_ptr[bsize].sdf(x->plane[0].src.buf, x->plane[0].src.stride, |
| xd->plane[0].pre[0].buf, |
| xd->plane[0].pre[0].stride); |
| #endif |
| x->pred_mv[LAST_FRAME] = mi->mv[0].as_mv; |
| |
| set_ref_ptrs(cm, xd, mi->ref_frame[0], mi->ref_frame[1]); |
| av1_enc_build_inter_predictor(cm, xd, mi_row, mi_col, NULL, |
| cm->seq_params.sb_size, AOM_PLANE_Y, |
| AOM_PLANE_Y); |
| |
| d = xd->plane[0].dst.buf; |
| dp = xd->plane[0].dst.stride; |
| |
| // If the y_sad is very small, take 64x64 as partition and exit. |
| // Don't check on boosted segment for now, as 64x64 is suppressed there. |
| #if 0 |
| if (segment_id == CR_SEGMENT_ID_BASE && y_sad < cpi->vbp_threshold_sad) |
| { const int block_width = num_8x8_blocks_wide_lookup[BLOCK_64X64]; const |
| int block_height = num_8x8_blocks_high_lookup[BLOCK_64X64]; if (mi_col + |
| block_width / 2 < cm->mi_cols && mi_row + block_height / 2 < cm->mi_rows) |
| { set_block_size(cpi, x, xd, mi_row, mi_col, BLOCK_128X128); |
| x->variance_low[0] = 1; |
| return 0; |
| } |
| } |
| #endif |
| } else { |
| d = AV1_VAR_OFFS; |
| dp = 0; |
| } |
| |
| if (low_res && threshold_4x4avg < INT64_MAX) |
| CHECK_MEM_ERROR(cm, vt2, aom_malloc(sizeof(*vt2))); |
| // Fill in the entire tree of 8x8 (or 4x4 under some conditions) variances |
| // for splits. |
| for (m = 0; m < num_64x64_blocks; m++) { |
| const int x64_idx = ((m & 1) << 6); |
| const int y64_idx = ((m >> 1) << 6); |
| const int m2 = m << 2; |
| force_split[m + 1] = 0; |
| max_var_32x32[m] = 0; |
| min_var_32x32[m] = INT_MAX; |
| for (i = 0; i < 4; i++) { |
| const int x32_idx = x64_idx + ((i & 1) << 5); |
| const int y32_idx = y64_idx + ((i >> 1) << 5); |
| const int i2 = (m2 + i) << 2; |
| force_split[5 + m2 + i] = 0; |
| avg_16x16[m][i] = 0; |
| maxvar_16x16[m][i] = 0; |
| minvar_16x16[m][i] = INT_MAX; |
| for (j = 0; j < 4; j++) { |
| const int x16_idx = x32_idx + ((j & 1) << 4); |
| const int y16_idx = y32_idx + ((j >> 1) << 4); |
| const int split_index = 21 + i2 + j; |
| v16x16 *vst = &vt->split[m].split[i].split[j]; |
| force_split[split_index] = 0; |
| variance4x4downsample[i2 + j] = 0; |
| if (!is_key_frame) { |
| fill_variance_8x8avg(s, sp, d, dp, x16_idx, y16_idx, vst, pixels_wide, |
| pixels_high, is_key_frame); |
| fill_variance_tree(&vt->split[m].split[i].split[j], BLOCK_16X16); |
| get_variance(&vt->split[m].split[i].split[j].part_variances.none); |
| avg_16x16[m][i] += |
| vt->split[m].split[i].split[j].part_variances.none.variance; |
| if (vt->split[m].split[i].split[j].part_variances.none.variance < |
| minvar_16x16[m][i]) |
| minvar_16x16[m][i] = |
| vt->split[m].split[i].split[j].part_variances.none.variance; |
| if (vt->split[m].split[i].split[j].part_variances.none.variance > |
| maxvar_16x16[m][i]) |
| maxvar_16x16[m][i] = |
| vt->split[m].split[i].split[j].part_variances.none.variance; |
| if (vt->split[m].split[i].split[j].part_variances.none.variance > |
| thresholds[3]) { |
| // 16X16 variance is above threshold for split, so force split to |
| // 8x8 for this 16x16 block (this also forces splits for upper |
| // levels). |
| force_split[split_index] = 1; |
| force_split[5 + m2 + i] = 1; |
| force_split[m + 1] = 1; |
| force_split[0] = 1; |
| } else if (compute_minmax_variance && |
| vt->split[m] |
| .split[i] |
| .split[j] |
| .part_variances.none.variance > thresholds[2] && |
| !cyclic_refresh_segment_id_boosted(segment_id)) { |
| // We have some nominal amount of 16x16 variance (based on average), |
| // compute the minmax over the 8x8 sub-blocks, and if above |
| // threshold, force split to 8x8 block for this 16x16 block. |
| int minmax = compute_minmax_8x8(s, sp, d, dp, x16_idx, y16_idx, |
| pixels_wide, pixels_high); |
| int thresh_minmax = (int)cpi->vbp_threshold_minmax; |
| if (minmax > thresh_minmax) { |
| force_split[split_index] = 1; |
| force_split[5 + m2 + i] = 1; |
| force_split[m + 1] = 1; |
| force_split[0] = 1; |
| } |
| } |
| } |
| if (is_key_frame) { |
| force_split[split_index] = 0; |
| // Go down to 4x4 down-sampling for variance. |
| variance4x4downsample[i2 + j] = 1; |
| for (k = 0; k < 4; k++) { |
| int x8_idx = x16_idx + ((k & 1) << 3); |
| int y8_idx = y16_idx + ((k >> 1) << 3); |
| v8x8 *vst2 = is_key_frame ? &vst->split[k] : &vt2[i2 + j].split[k]; |
| fill_variance_4x4avg(s, sp, d, dp, x8_idx, y8_idx, vst2, |
| pixels_wide, pixels_high, is_key_frame); |
| } |
| } |
| } |
| } |
| } |
| |
| // Fill the rest of the variance tree by summing split partition values. |
| for (m = 0; m < num_64x64_blocks; ++m) { |
| avg_32x32 = 0; |
| const int m2 = m << 2; |
| for (i = 0; i < 4; i++) { |
| const int i2 = (m2 + i) << 2; |
| for (j = 0; j < 4; j++) { |
| const int split_index = 21 + i2 + j; |
| if (variance4x4downsample[i2 + j] == 1) { |
| v16x16 *vtemp = |
| (!is_key_frame) ? &vt2[i2 + j] : &vt->split[m].split[i].split[j]; |
| for (k = 0; k < 4; k++) |
| fill_variance_tree(&vtemp->split[k], BLOCK_8X8); |
| fill_variance_tree(vtemp, BLOCK_16X16); |
| // If variance of this 16x16 block is above the threshold, force block |
| // to split. This also forces a split on the upper levels. |
| get_variance(&vtemp->part_variances.none); |
| if (vtemp->part_variances.none.variance > thresholds[3]) { |
| force_split[split_index] = 1; |
| force_split[5 + m2 + i] = 1; |
| force_split[m + 1] = 1; |
| force_split[0] = 1; |
| } |
| } |
| } |
| fill_variance_tree(&vt->split[m].split[i], BLOCK_32X32); |
| // If variance of this 32x32 block is above the threshold, or if its above |
| // (some threshold of) the average variance over the sub-16x16 blocks, |
| // then force this block to split. This also forces a split on the upper |
| // (64x64) level. |
| if (!force_split[5 + m2 + i]) { |
| get_variance(&vt->split[m].split[i].part_variances.none); |
| var_32x32 = vt->split[m].split[i].part_variances.none.variance; |
| max_var_32x32[m] = AOMMAX(var_32x32, max_var_32x32[m]); |
| min_var_32x32[m] = AOMMIN(var_32x32, min_var_32x32[m]); |
| if (vt->split[m].split[i].part_variances.none.variance > |
| thresholds[2] || |
| (!is_key_frame && |
| vt->split[m].split[i].part_variances.none.variance > |
| (thresholds[2] >> 1) && |
| vt->split[m].split[i].part_variances.none.variance > |
| (avg_16x16[m][i] >> 1))) { |
| force_split[5 + m2 + i] = 1; |
| force_split[m + 1] = 1; |
| force_split[0] = 1; |
| } else if (!is_key_frame && cm->height <= 360 && |
| (maxvar_16x16[m][i] - minvar_16x16[m][i]) > |
| (thresholds[2] >> 1) && |
| maxvar_16x16[m][i] > thresholds[2]) { |
| force_split[5 + m2 + i] = 1; |
| force_split[m + 1] = 1; |
| force_split[0] = 1; |
| } |
| avg_32x32 += var_32x32; |
| } |
| } |
| if (!force_split[1 + m]) { |
| fill_variance_tree(&vt->split[m], BLOCK_64X64); |
| get_variance(&vt->split[m].part_variances.none); |
| var_64x64 = vt->split[m].part_variances.none.variance; |
| max_var_64x64 = AOMMAX(var_64x64, max_var_64x64); |
| min_var_64x64 = AOMMIN(var_64x64, min_var_64x64); |
| // If variance of this 64x64 block is above (some threshold of) the |
| // average variance over the sub-32x32 blocks, then force this block to |
| // split. Only checking this for noise level >= medium for now. |
| |
| if (!is_key_frame && |
| (max_var_32x32[m] - min_var_32x32[m]) > 3 * (thresholds[1] >> 3) && |
| max_var_32x32[m] > thresholds[1] >> 1) |
| force_split[1 + m] = 1; |
| } |
| if (is_small_sb) force_split[0] = 1; |
| } |
| |
| if (!force_split[0]) { |
| fill_variance_tree(vt, BLOCK_128X128); |
| get_variance(&vt->part_variances.none); |
| if (!is_key_frame && |
| (max_var_64x64 - min_var_64x64) > 3 * (thresholds[0] >> 3) && |
| max_var_64x64 > thresholds[0] >> 1) |
| force_split[0] = 1; |
| } |
| |
| if (!set_vt_partitioning(cpi, x, xd, tile, vt, BLOCK_128X128, mi_row, mi_col, |
| thresholds[0], BLOCK_16X16, force_split[0])) { |
| for (m = 0; m < num_64x64_blocks; ++m) { |
| const int x64_idx = ((m & 1) << 4); |
| const int y64_idx = ((m >> 1) << 4); |
| const int m2 = m << 2; |
| |
| // Now go through the entire structure, splitting every block size until |
| // we get to one that's got a variance lower than our threshold. |
| if (!set_vt_partitioning(cpi, x, xd, tile, &vt->split[m], BLOCK_64X64, |
| mi_row + y64_idx, mi_col + x64_idx, |
| thresholds[1], BLOCK_16X16, |
| force_split[1 + m])) { |
| for (i = 0; i < 4; ++i) { |
| const int x32_idx = ((i & 1) << 3); |
| const int y32_idx = ((i >> 1) << 3); |
| const int i2 = (m2 + i) << 2; |
| if (!set_vt_partitioning(cpi, x, xd, tile, &vt->split[m].split[i], |
| BLOCK_32X32, (mi_row + y64_idx + y32_idx), |
| (mi_col + x64_idx + x32_idx), thresholds[2], |
| BLOCK_16X16, force_split[5 + m2 + i])) { |
| for (j = 0; j < 4; ++j) { |
| const int x16_idx = ((j & 1) << 2); |
| const int y16_idx = ((j >> 1) << 2); |
| const int split_index = 21 + i2 + j; |
| // For inter frames: if variance4x4downsample[] == 1 for this |
| // 16x16 block, then the variance is based on 4x4 down-sampling, |
| // so use vt2 in set_vt_partioning(), otherwise use vt. |
| v16x16 *vtemp = |
| (!is_key_frame && variance4x4downsample[i2 + j] == 1) |
| ? &vt2[i2 + j] |
| : &vt->split[m].split[i].split[j]; |
| if (!set_vt_partitioning(cpi, x, xd, tile, vtemp, BLOCK_16X16, |
| mi_row + y64_idx + y32_idx + y16_idx, |
| mi_col + x64_idx + x32_idx + x16_idx, |
| thresholds[3], BLOCK_8X8, |
| force_split[split_index])) { |
| for (k = 0; k < 4; ++k) { |
| const int x8_idx = (k & 1) << 1; |
| const int y8_idx = (k >> 1) << 1; |
| set_block_size( |
| cpi, x, xd, |
| (mi_row + y64_idx + y32_idx + y16_idx + y8_idx), |
| (mi_col + x64_idx + x32_idx + x16_idx + x8_idx), |
| BLOCK_8X8); |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| } |
| |
| if (vt2) aom_free(vt2); |
| if (vt) aom_free(vt); |
| return 0; |
| } |