Cleanup dead code
Change-Id: Ia26ec6f120a03c2b863a693bedb7092b68947737
diff --git a/av1/common/tile_common.c b/av1/common/tile_common.c
index dad2d77..4d90592 100644
--- a/av1/common/tile_common.c
+++ b/av1/common/tile_common.c
@@ -143,30 +143,6 @@
return sb_cols;
}
-int get_tile_size(int mi_frame_size, int log2_tile_num, int *ntiles) {
- // Round the frame up to a whole number of max superblocks
- mi_frame_size = ALIGN_POWER_OF_TWO(mi_frame_size, MAX_MIB_SIZE_LOG2);
-
- // Divide by the signalled number of tiles, rounding up to the multiple of
- // the max superblock size. To do this, shift right (and round up) to get the
- // tile size in max super-blocks and then shift left again to convert it to
- // mi units.
- const int shift = log2_tile_num + MAX_MIB_SIZE_LOG2;
- const int max_sb_tile_size =
- ALIGN_POWER_OF_TWO(mi_frame_size, shift) >> shift;
- const int mi_tile_size = max_sb_tile_size << MAX_MIB_SIZE_LOG2;
-
- // The actual number of tiles is the ceiling of the frame size in mi units
- // divided by mi_size. This is at most 1 << log2_tile_num but might be
- // strictly less if max_sb_tile_size got rounded up significantly.
- if (ntiles) {
- *ntiles = (mi_frame_size + mi_tile_size - 1) / mi_tile_size;
- assert(*ntiles <= (1 << log2_tile_num));
- }
-
- return mi_tile_size;
-}
-
AV1PixelRect av1_get_tile_rect(const TileInfo *tile_info, const AV1_COMMON *cm,
int is_uv) {
AV1PixelRect r;
diff --git a/av1/common/tile_common.h b/av1/common/tile_common.h
index 9037231..aa94a4b 100644
--- a/av1/common/tile_common.h
+++ b/av1/common/tile_common.h
@@ -40,10 +40,6 @@
void av1_get_tile_n_bits(int mi_cols, int *min_log2_tile_cols,
int *max_log2_tile_cols);
-// Calculate the correct tile size (width or height) for (1 << log2_tile_num)
-// tiles horizontally or vertically in the frame.
-int get_tile_size(int mi_frame_size, int log2_tile_num, int *ntiles);
-
int av1_get_sb_rows_in_tile(struct AV1Common *cm, TileInfo tile);
int av1_get_sb_cols_in_tile(struct AV1Common *cm, TileInfo tile);