| /*!\page encoder_guide AV1 ENCODER GUIDE | |
| \tableofcontents | |
| \section architecture_introduction Introduction | |
| This document provides an architectural overview of the libaom AV1 encoder. | |
| It is intended as a high level starting point for anyone wishing to contribute | |
| to the project, that will help them to more quickly understand the structure | |
| of the encoder and find their way around the codebase. | |
| It stands above and will where necessary link to more detailed function | |
| level documents. | |
| \subsection architecture_gencodecs Generic Block Transform Based Codecs | |
| Most modern video encoders including VP8, H.264, VP9, HEVC and AV1 | |
| (in increasing order of complexity) share a common basic paradigm. This | |
| comprises separating a stream of raw video frames into a series of discrete | |
| blocks (of one or more sizes), then computing a prediction signal and a | |
| quantized, transform coded, residual error signal. The prediction and residual | |
| error signal, along with any side information needed by the decoder, are then | |
| entropy coded and packed to form the encoded bitstream. See Figure 1: below, | |
| where the blue blocks are, to all intents and purposes, the lossless parts of | |
| the encoder and the red block is the lossy part. | |
| This is of course a gross oversimplification, even in regard to the simplest | |
| of the above codecs. For example, all of them allow for block based | |
| prediction at multiple different scales (i.e. different block sizes) and may | |
| use previously coded pixels in the current frame for prediction or pixels from | |
| one or more previously encoded frames. Further, they may support multiple | |
| different transforms and transform sizes and quality optimization tools like | |
| loop filtering. | |
| \image html genericcodecflow.png "" width=70% | |
| \subsection architecture_av1_structure AV1 Structure and Complexity | |
| As previously stated, AV1 adopts the same underlying paradigm as other block | |
| transform based codecs. However, it is much more complicated than previous | |
| generation codecs and supports many more block partitioning, prediction and | |
| transform options. | |
| AV1 supports block partitions of various sizes from 128x128 pixels down to 4x4 | |
| pixels using a multi-layer recursive tree structure as illustrated in figure 2 | |
| below. | |
| \image html av1partitions.png "" width=70% | |
| AV1 also provides 71 basic intra prediction modes, 56 single frame inter prediction | |
| modes (7 reference frames x 4 modes x 2 for OBMC (overlapped block motion | |
| compensation)), 12768 compound inter prediction modes (that combine inter | |
| predictors from two reference frames) and 36708 compound inter / intra | |
| prediction modes. Furthermore, in addition to simple inter motion estimation, | |
| AV1 also supports warped motion prediction using affine transforms. | |
| In terms of transform coding, it has 16 separable 2-D transform kernels | |
| \f$(DCT, ADST, fADST, IDTX)^2\f$ that can be applied at up to 19 different | |
| scales from 64x64 down to 4x4 pixels. | |
| When combined together, this means that for any one 8x8 pixel block in a | |
| source frame, there are approximately 45,000,000 different ways that it can | |
| be encoded. | |
| Consequently, AV1 requires complex control processes. While not necessarily | |
| a normative part of the bitstream, these are the algorithms that turn a set | |
| of compression tools and a bitstream format specification, into a coherent | |
| and useful codec implementation. These may include but are not limited to | |
| things like :- | |
| - Rate distortion optimization (The process of trying to choose the most | |
| efficient combination of block size, prediction mode, transform type | |
| etc.) | |
| - Rate control (regulation of the output bitrate) | |
| - Encoder speed vs quality trade offs. | |
| - Features such as two pass encoding or optimization for low delay | |
| encoding. | |
| For a more detailed overview of AV1's encoding tools and a discussion of some | |
| of the design considerations and hardware constraints that had to be | |
| accommodated, please refer to <a href="https://arxiv.org/abs/2008.06091"> | |
| A Technical Overview of AV1</a>. | |
| Figure 3 provides a slightly expanded but still simplistic view of the | |
| AV1 encoder architecture with blocks that relate to some of the subsequent | |
| sections of this document. In this diagram, the raw uncompressed frame buffers | |
| are shown in dark green and the reconstructed frame buffers used for | |
| prediction in light green. Red indicates those parts of the codec that are | |
| (or may be) lossy, where fidelity can be traded off against compression | |
| efficiency, whilst light blue shows algorithms or coding tools that are | |
| lossless. The yellow blocks represent non-bitstream normative configuration | |
| and control algorithms. | |
| \image html av1encoderflow.png "" width=70% | |
| \section architecture_command_line The Libaom Command Line Interface | |
| Add details or links here: TODO ? elliotk@ | |
| \section architecture_enc_data_structures Main Encoder Data Structures | |
| The following are the main high level data structures used by the libaom AV1 | |
| encoder and referenced elsewhere in this overview document: | |
| - \ref AV1_PRIMARY | |
| - \ref AV1_PRIMARY.gf_group (\ref GF_GROUP) | |
| - \ref AV1_PRIMARY.lap_enabled | |
| - \ref AV1_PRIMARY.twopass (\ref TWO_PASS) | |
| - \ref AV1_PRIMARY.p_rc (\ref PRIMARY_RATE_CONTROL) | |
| - \ref AV1_PRIMARY.tf_info (\ref TEMPORAL_FILTER_INFO) | |
| - \ref AV1_COMP | |
| - \ref AV1_COMP.oxcf (\ref AV1EncoderConfig) | |
| - \ref AV1_COMP.rc (\ref RATE_CONTROL) | |
| - \ref AV1_COMP.speed | |
| - \ref AV1_COMP.sf (\ref SPEED_FEATURES) | |
| - \ref AV1EncoderConfig (Encoder configuration parameters) | |
| - \ref AV1EncoderConfig.pass | |
| - \ref AV1EncoderConfig.algo_cfg (\ref AlgoCfg) | |
| - \ref AV1EncoderConfig.kf_cfg (\ref KeyFrameCfg) | |
| - \ref AV1EncoderConfig.rc_cfg (\ref RateControlCfg) | |
| - \ref AlgoCfg (Algorithm related configuration parameters) | |
| - \ref AlgoCfg.arnr_max_frames | |
| - \ref AlgoCfg.arnr_strength | |
| - \ref KeyFrameCfg (Keyframe coding configuration parameters) | |
| - \ref KeyFrameCfg.enable_keyframe_filtering | |
| - \ref RateControlCfg (Rate control configuration) | |
| - \ref RateControlCfg.mode | |
| - \ref RateControlCfg.target_bandwidth | |
| - \ref RateControlCfg.best_allowed_q | |
| - \ref RateControlCfg.worst_allowed_q | |
| - \ref RateControlCfg.cq_level | |
| - \ref RateControlCfg.under_shoot_pct | |
| - \ref RateControlCfg.over_shoot_pct | |
| - \ref RateControlCfg.maximum_buffer_size_ms | |
| - \ref RateControlCfg.starting_buffer_level_ms | |
| - \ref RateControlCfg.optimal_buffer_level_ms | |
| - \ref RateControlCfg.vbrbias | |
| - \ref RateControlCfg.vbrmin_section | |
| - \ref RateControlCfg.vbrmax_section | |
| - \ref PRIMARY_RATE_CONTROL (Primary Rate control status) | |
| - \ref PRIMARY_RATE_CONTROL.gf_intervals[] | |
| - \ref PRIMARY_RATE_CONTROL.cur_gf_index | |
| - \ref RATE_CONTROL (Rate control status) | |
| - \ref RATE_CONTROL.intervals_till_gf_calculate_due | |
| - \ref RATE_CONTROL.frames_till_gf_update_due | |
| - \ref RATE_CONTROL.frames_to_key | |
| - \ref TWO_PASS (Two pass status and control data) | |
| - \ref GF_GROUP (Data related to the current GF/ARF group) | |
| - \ref FIRSTPASS_STATS (Defines entries in the first pass stats buffer) | |
| - \ref FIRSTPASS_STATS.coded_error | |
| - \ref SPEED_FEATURES (Encode speed vs quality tradeoff parameters) | |
| - \ref SPEED_FEATURES.hl_sf (\ref HIGH_LEVEL_SPEED_FEATURES) | |
| - \ref HIGH_LEVEL_SPEED_FEATURES | |
| - \ref HIGH_LEVEL_SPEED_FEATURES.recode_loop | |
| - \ref HIGH_LEVEL_SPEED_FEATURES.recode_tolerance | |
| - \ref TplParams | |
| \section architecture_enc_use_cases Encoder Use Cases | |
| The libaom AV1 encoder is configurable to support a number of different use | |
| cases and rate control strategies. | |
| The principle use cases for which it is optimised are as follows: | |
| - <b>Video on Demand / Streaming</b> | |
| - <b>Low Delay or Live Streaming</b> | |
| - <b>Video Conferencing / Real Time Coding (RTC)</b> | |
| - <b>Fixed Quality / Testing</b> | |
| Other examples of use cases for which the encoder could be configured but for | |
| which there is less by way of specific optimizations include: | |
| - <b>Download and Play</b> | |
| - <b>Disk Playback</b>> | |
| - <b>Storage</b> | |
| - <b>Editing</b> | |
| - <b>Broadcast video</b> | |
| Specific use cases may have particular requirements or constraints. For | |
| example: | |
| <b>Video Conferencing:</b> In a video conference we need to encode the video | |
| in real time and to avoid any coding tools that could increase latency, such | |
| as frame look ahead. | |
| <b>Live Streams:</b> In cases such as live streaming of games or events, it | |
| may be possible to allow some limited buffering of the video and use of | |
| lookahead coding tools to improve encoding quality. However, whilst a lag of | |
| a second or two may be fine given the one way nature of this type of video, | |
| it is clearly not possible to use tools such as two pass coding. | |
| <b>Broadcast:</b> Broadcast video (e.g. digital TV over satellite) may have | |
| specific requirements such as frequent and regular key frames (e.g. once per | |
| second or more) as these are important as entry points to users when switching | |
| channels. There may also be strict upper limits on bandwidth over a short | |
| window of time. | |
| <b>Download and Play:</b> Download and play applications may have less strict | |
| requirements in terms of local frame by frame rate control but there may be a | |
| requirement to accurately hit a file size target for the video clip as a | |
| whole. Similar considerations may apply to playback from mass storage devices | |
| such as DVD or disk drives. | |
| <b>Editing:</b> In certain special use cases such as offline editing, it may | |
| be desirable to have very high quality and data rate but also very frequent | |
| key frames or indeed to encode the video exclusively as key frames. Lossless | |
| video encoding may also be required in this use case. | |
| <b>VOD / Streaming:</b> One of the most important and common use cases for AV1 | |
| is video on demand or streaming, for services such as YouTube and Netflix. In | |
| this use case it is possible to do two or even multi-pass encoding to improve | |
| compression efficiency. Streaming services will often store many encoded | |
| copies of a video at different resolutions and data rates to support users | |
| with different types of playback device and bandwidth limitations. | |
| Furthermore, these services support dynamic switching between multiple | |
| streams, so that they can respond to changing network conditions. | |
| Exact rate control when encoding for a specific format (e.g 360P or 1080P on | |
| YouTube) may not be critical, provided that the video bandwidth remains within | |
| allowed limits. Whilst a format may have a nominal target data rate, this can | |
| be considered more as the desired average egress rate over the video corpus | |
| rather than a strict requirement for any individual clip. Indeed, in order | |
| to maintain optimal quality of experience for the end user, it may be | |
| desirable to encode some easier videos or sections of video at a lower data | |
| rate and harder videos or sections at a higher rate. | |
| VOD / streaming does not usually require very frequent key frames (as in the | |
| broadcast case) but key frames are important in trick play (scanning back and | |
| forth to different points in a video) and for adaptive stream switching. As | |
| such, in a use case like YouTube, there is normally an upper limit on the | |
| maximum time between key frames of a few seconds, but within certain limits | |
| the encoder can try to align key frames with real scene cuts. | |
| Whilst encoder speed may not seem to be as critical in this use case, for | |
| services such as YouTube, where millions of new videos have to be encoded | |
| every day, encoder speed is still important, so libaom allows command line | |
| control of the encode speed vs quality trade off. | |
| <b>Fixed Quality / Testing Mode:</b> Libaom also has a fixed quality encoder | |
| pathway designed for testing under highly constrained conditions. | |
| \section architecture_enc_speed_quality Speed vs Quality Trade Off | |
| In any modern video encoder there are trade offs that can be made in regard to | |
| the amount of time spent encoding a video or video frame vs the quality of the | |
| final encode. | |
| These trade offs typically limit the scope of the search for an optimal | |
| prediction / transform combination with faster encode modes doing fewer | |
| partition, reference frame, prediction mode and transform searches at the cost | |
| of some reduction in coding efficiency. | |
| The pruning of the size of the search tree is typically based on assumptions | |
| about the likelihood of different search modes being selected based on what | |
| has gone before and features such as the dimensions of the video frames and | |
| the Q value selected for encoding the frame. For example certain intra modes | |
| are less likely to be chosen at high Q but may be more likely if similar | |
| modes were used for the previously coded blocks above and to the left of the | |
| current block. | |
| The speed settings depend both on the use case (e.g. Real Time encoding) and | |
| an explicit speed control passed in on the command line as <b>--cpu-used</b> | |
| and stored in the \ref AV1_COMP.speed field of the main compressor instance | |
| data structure (<b>cpi</b>). | |
| The control flags for the speed trade off are stored the \ref AV1_COMP.sf | |
| field of the compressor instancve and are set in the following functions:- | |
| - \ref av1_set_speed_features_framesize_independent() | |
| - \ref av1_set_speed_features_framesize_dependent() | |
| - \ref av1_set_speed_features_qindex_dependent() | |
| A second factor impacting the speed of encode is rate distortion optimisation | |
| (<b>rd vs non-rd</b> encoding). | |
| When rate distortion optimization is enabled each candidate combination of | |
| a prediction mode and transform coding strategy is fully encoded and the | |
| resulting error (or distortion) as compared to the original source and the | |
| number of bits used, are passed to a rate distortion function. This function | |
| converts the distortion and cost in bits to a single <b>RD</b> value (where | |
| lower is better). This <b>RD</b> value is used to decide between different | |
| encoding strategies for the current block where, for example, a one may | |
| result in a lower distortion but a larger number of bits. | |
| The calculation of this <b>RD</b> value is broadly speaking as follows: | |
| \f[ | |
| RD = (λ * Rate) + Distortion | |
| \f] | |
| This assumes a linear relationship between the number of bits used and | |
| distortion (represented by the rate multiplier value <b>λ</b>) which is | |
| not actually valid across a broad range of rate and distortion values. | |
| Typically, where distortion is high, expending a small number of extra bits | |
| will result in a large change in distortion. However, at lower values of | |
| distortion the cost in bits of each incremental improvement is large. | |
| To deal with this we scale the value of <b>λ</b> based on the quantizer | |
| value chosen for the frame. This is assumed to be a proxy for our approximate | |
| position on the true rate distortion curve and it is further assumed that over | |
| a limited range of distortion values, a linear relationship between distortion | |
| and rate is a valid approximation. | |
| Doing a rate distortion test on each candidate prediction / transform | |
| combination is expensive in terms of cpu cycles. Hence, for cases where encode | |
| speed is critical, libaom implements a non-rd pathway where the <b>RD</b> | |
| value is estimated based on the prediction error and quantizer setting. | |
| \section architecture_enc_src_proc Source Frame Processing | |
| \subsection architecture_enc_frame_proc_data Main Data Structures | |
| The following are the main data structures referenced in this section | |
| (see also \ref architecture_enc_data_structures): | |
| - \ref AV1_PRIMARY ppi (the primary compressor instance data structure) | |
| - \ref AV1_PRIMARY.tf_info (\ref TEMPORAL_FILTER_INFO) | |
| - \ref AV1_COMP cpi (the main compressor instance data structure) | |
| - \ref AV1_COMP.oxcf (\ref AV1EncoderConfig) | |
| - \ref AV1EncoderConfig (Encoder configuration parameters) | |
| - \ref AV1EncoderConfig.algo_cfg (\ref AlgoCfg) | |
| - \ref AV1EncoderConfig.kf_cfg (\ref KeyFrameCfg) | |
| - \ref AlgoCfg (Algorithm related configuration parameters) | |
| - \ref AlgoCfg.arnr_max_frames | |
| - \ref AlgoCfg.arnr_strength | |
| - \ref KeyFrameCfg (Keyframe coding configuration parameters) | |
| - \ref KeyFrameCfg.enable_keyframe_filtering | |
| \subsection architecture_enc_frame_proc_ingest Frame Ingest / Coding Pipeline | |
| To encode a frame, first call \ref av1_receive_raw_frame() to obtain the raw | |
| frame data. Then call \ref av1_get_compressed_data() to encode raw frame data | |
| into compressed frame data. The main body of \ref av1_get_compressed_data() | |
| is \ref av1_encode_strategy(), which determines high-level encode strategy | |
| (frame type, frame placement, etc.) and then encodes the frame by calling | |
| \ref av1_encode(). In \ref av1_encode(), \ref av1_first_pass() will execute | |
| the first_pass of two-pass encoding, while \ref encode_frame_to_data_rate() | |
| will perform the final pass for either one-pass or two-pass encoding. | |
| The main body of \ref encode_frame_to_data_rate() is | |
| \ref encode_with_recode_loop_and_filter(), which handles encoding before | |
| in-loop filters (with recode loops \ref encode_with_recode_loop(), or | |
| without any recode loop \ref encode_without_recode()), followed by in-loop | |
| filters (deblocking filters \ref loopfilter_frame(), CDEF filters and | |
| restoration filters \ref cdef_restoration_frame()). | |
| Except for rate/quality control, both \ref encode_with_recode_loop() and | |
| \ref encode_without_recode() call \ref av1_encode_frame() to manage the | |
| reference frame buffers and \ref encode_frame_internal() to perform the | |
| rest of encoding that does not require access to external frames. | |
| \ref encode_frame_internal() is the starting point for the partition search | |
| (see \ref architecture_enc_partitions). | |
| \subsection architecture_enc_frame_proc_tf Temporal Filtering | |
| \subsubsection architecture_enc_frame_proc_tf_overview Overview | |
| Video codecs exploit the spatial and temporal correlations in video signals to | |
| achieve compression efficiency. The noise factor in the source signal | |
| attenuates such correlation and impedes the codec performance. Denoising the | |
| video signal is potentially a promising solution. | |
| One strategy for denoising a source is motion compensated temporal filtering. | |
| Unlike image denoising, where only the spatial information is available, | |
| video denoising can leverage a combination of the spatial and temporal | |
| information. Specifically, in the temporal domain, similar pixels can often be | |
| tracked along the motion trajectory of moving objects. Motion estimation is | |
| applied to neighboring frames to find similar patches or blocks of pixels that | |
| can be combined to create a temporally filtered output. | |
| AV1, in common with VP8 and VP9, uses an in-loop motion compensated temporal | |
| filter to generate what are referred to as alternate reference frames (or ARF | |
| frames). These can be encoded in the bitstream and stored as frame buffers for | |
| use in the prediction of subsequent frames, but are not usually directly | |
| displayed (hence they are sometimes referred to as non-display frames). | |
| The following command line parameters set the strength of the filter, the | |
| number of frames used and determine whether filtering is allowed for key | |
| frames. | |
| - <b>--arnr-strength</b> (\ref AlgoCfg.arnr_strength) | |
| - <b>--arnr-maxframes</b> (\ref AlgoCfg.arnr_max_frames) | |
| - <b>--enable-keyframe-filtering</b> | |
| (\ref KeyFrameCfg.enable_keyframe_filtering) | |
| Note that in AV1, the temporal filtering scheme is designed around the | |
| hierarchical ARF based pyramid coding structure. We typically apply denoising | |
| only on key frame and ARF frames at the highest (and sometimes the second | |
| highest) layer in the hierarchical coding structure. | |
| \subsubsection architecture_enc_frame_proc_tf_algo Temporal Filtering Algorithm | |
| Our method divides the current frame into "MxM" blocks. For each block, a | |
| motion search is applied on frames before and after the current frame. Only | |
| the best matching patch with the smallest mean square error (MSE) is kept as a | |
| candidate patch for a neighbour frame. The current block is also a candidate | |
| patch. A total of N candidate patches are combined to generate the filtered | |
| output. | |
| Let f(i) represent the filtered sample value and \f$p_{j}(i)\f$ the sample | |
| value of the j-th patch. The filtering process is: | |
| \f[ | |
| f(i) = \frac{p_{0}(i) + \sum_{j=1}^{N} ω_{j}(i).p_{j}(i)} | |
| {1 + \sum_{j=1}^{N} ω_{j}(i)} | |
| \f] | |
| where \f$ ω_{j}(i) \f$ is the weight of the j-th patch from a total of | |
| N patches. The weight is determined by the patch difference as: | |
| \f[ | |
| ω_{j}(i) = exp(-\frac{D_{j}(i)}{h^2}) | |
| \f] | |
| where \f$ D_{j}(i) \f$ is the sum of squared difference between the current | |
| block and the j-th candidate patch: | |
| \f[ | |
| D_{j}(i) = \sum_{k\inΩ_{i}}||p_{0}(k) - p_{j}(k)||_{2} | |
| \f] | |
| where: | |
| - \f$p_{0}\f$ refers to the current frame. | |
| - \f$Ω_{i}\f$ is the patch window, an "LxL" pixel square. | |
| - h is a critical parameter that controls the decay of the weights measured by | |
| the Euclidean distance. It is derived from an estimate of noise amplitude in | |
| the source. This allows the filter coefficients to adapt for videos with | |
| different noise characteristics. | |
| - Usually, M = 32, N = 7, and L = 5, but they can be adjusted. | |
| It is recommended that the reader refers to the code for more details. | |
| \subsubsection architecture_enc_frame_proc_tf_funcs Temporal Filter Functions | |
| The main entry point for temporal filtering is \ref av1_temporal_filter(). | |
| This function returns 1 if temporal filtering is successful, otherwise 0. | |
| When temporal filtering is applied, the filtered frame will be held in | |
| the output_frame, which is the frame to be | |
| encoded in the following encoding process. | |
| Almost all temporal filter related code is in av1/encoder/temporal_filter.c | |
| and av1/encoder/temporal_filter.h. | |
| Inside \ref av1_temporal_filter(), the reader's attention is directed to | |
| \ref tf_setup_filtering_buffer() and \ref tf_do_filtering(). | |
| - \ref tf_setup_filtering_buffer(): sets up the frame buffer for | |
| temporal filtering, determines the number of frames to be used, and | |
| calculates the noise level of each frame. | |
| - \ref tf_do_filtering(): the main function for the temporal | |
| filtering algorithm. It breaks each frame into "MxM" blocks. For each | |
| block a motion search \ref tf_motion_search() is applied to find | |
| the motion vector from one neighboring frame. tf_build_predictor() is then | |
| called to build the matching patch and \ref av1_apply_temporal_filter_c() (see | |
| also optimised SIMD versions) to apply temporal filtering. The weighted | |
| average over each pixel is accumulated and finally normalized in | |
| \ref tf_normalize_filtered_frame() to generate the final filtered frame. | |
| - \ref av1_apply_temporal_filter_c(): the core function of our temporal | |
| filtering algorithm (see also optimised SIMD versions). | |
| \subsection architecture_enc_frame_proc_film Film Grain Modelling | |
| Add details here. | |
| \section architecture_enc_rate_ctrl Rate Control | |
| \subsection architecture_enc_rate_ctrl_data Main Data Structures | |
| The following are the main data structures referenced in this section | |
| (see also \ref architecture_enc_data_structures): | |
| - \ref AV1_PRIMARY ppi (the primary compressor instance data structure) | |
| - \ref AV1_PRIMARY.twopass (\ref TWO_PASS) | |
| - \ref AV1_COMP cpi (the main compressor instance data structure) | |
| - \ref AV1_COMP.oxcf (\ref AV1EncoderConfig) | |
| - \ref AV1_COMP.rc (\ref RATE_CONTROL) | |
| - \ref AV1_COMP.sf (\ref SPEED_FEATURES) | |
| - \ref AV1EncoderConfig (Encoder configuration parameters) | |
| - \ref AV1EncoderConfig.rc_cfg (\ref RateControlCfg) | |
| - \ref FIRSTPASS_STATS *frame_stats_buf (used to store per frame first | |
| pass stats) | |
| - \ref SPEED_FEATURES (Encode speed vs quality tradeoff parameters) | |
| - \ref SPEED_FEATURES.hl_sf (\ref HIGH_LEVEL_SPEED_FEATURES) | |
| \subsection architecture_enc_rate_ctrl_options Supported Rate Control Options | |
| Different use cases (\ref architecture_enc_use_cases) may have different | |
| requirements in terms of data rate control. | |
| The broad rate control strategy is selected using the <b>--end-usage</b> | |
| parameter on the command line, which maps onto the field | |
| \ref aom_codec_enc_cfg_t.rc_end_usage in \ref aom_encoder.h. | |
| The four supported options are:- | |
| - <b>VBR</b> (Variable Bitrate) | |
| - <b>CBR</b> (Constant Bitrate) | |
| - <b>CQ</b> (Constrained Quality mode ; A constrained variant of VBR) | |
| - <b>Fixed Q</b> (Constant quality of Q mode) | |
| The value of \ref aom_codec_enc_cfg_t.rc_end_usage is in turn copied over | |
| into the encoder rate control configuration data structure as | |
| \ref RateControlCfg.mode. | |
| In regards to the most important use cases above, Video on demand uses either | |
| VBR or CQ mode. CBR is the preferred rate control model for RTC and Live | |
| streaming and Fixed Q is only used in testing. | |
| The behaviour of each of these modes is regulated by a series of secondary | |
| command line rate control options but also depends somewhat on the selected | |
| use case, whether 2-pass coding is enabled and the selected encode speed vs | |
| quality trade offs (\ref AV1_COMP.speed and \ref AV1_COMP.sf). | |
| The list below gives the names of the main rate control command line | |
| options together with the names of the corresponding fields in the rate | |
| control configuration data structures. | |
| - <b>--target-bitrate</b> (\ref RateControlCfg.target_bandwidth) | |
| - <b>--min-q</b> (\ref RateControlCfg.best_allowed_q) | |
| - <b>--max-q</b> (\ref RateControlCfg.worst_allowed_q) | |
| - <b>--cq-level</b> (\ref RateControlCfg.cq_level) | |
| - <b>--undershoot-pct</b> (\ref RateControlCfg.under_shoot_pct) | |
| - <b>--overshoot-pct</b> (\ref RateControlCfg.over_shoot_pct) | |
| The following control aspects of vbr encoding | |
| - <b>--bias-pct</b> (\ref RateControlCfg.vbrbias) | |
| - <b>--minsection-pct</b> ((\ref RateControlCfg.vbrmin_section) | |
| - <b>--maxsection-pct</b> ((\ref RateControlCfg.vbrmax_section) | |
| The following relate to buffer and delay management in one pass low delay and | |
| real time coding | |
| - <b>--buf-sz</b> (\ref RateControlCfg.maximum_buffer_size_ms) | |
| - <b>--buf-initial-sz</b> (\ref RateControlCfg.starting_buffer_level_ms) | |
| - <b>--buf-optimal-sz</b> (\ref RateControlCfg.optimal_buffer_level_ms) | |
| \subsection architecture_enc_vbr Variable Bitrate (VBR) Encoding | |
| For streamed VOD content the most common rate control strategy is Variable | |
| Bitrate (VBR) encoding. The CQ mode mentioned above is a variant of this | |
| where additional quantizer and quality constraints are applied. VBR | |
| encoding may in theory be used in conjunction with either 1-pass or 2-pass | |
| encoding. | |
| VBR encoding varies the number of bits given to each frame or group of frames | |
| according to the difficulty of that frame or group of frames, such that easier | |
| frames are allocated fewer bits and harder frames are allocated more bits. The | |
| intent here is to even out the quality between frames. This contrasts with | |
| Constant Bitrate (CBR) encoding where each frame is allocated the same number | |
| of bits. | |
| Whilst for any given frame or group of frames the data rate may vary, the VBR | |
| algorithm attempts to deliver a given average bitrate over a wider time | |
| interval. In standard VBR encoding, the time interval over which the data rate | |
| is averaged is usually the duration of the video clip. An alternative | |
| approach is to target an average VBR bitrate over the entire video corpus for | |
| a particular video format (corpus VBR). | |
| \subsubsection architecture_enc_1pass_vbr 1 Pass VBR Encoding | |
| The command line for libaom does allow 1 Pass VBR, but this has not been | |
| properly optimised and behaves much like 1 pass CBR in most regards, with bits | |
| allocated to frames by the following functions: | |
| - \ref av1_calc_iframe_target_size_one_pass_vbr( | |
| const struct AV1_COMP *const cpi) | |
| "av1_calc_iframe_target_size_one_pass_vbr()" | |
| - \ref av1_calc_pframe_target_size_one_pass_vbr( | |
| const struct AV1_COMP *const cpi, | |
| FRAME_UPDATE_TYPE frame_update_type) | |
| "av1_calc_pframe_target_size_one_pass_vbr()" | |
| \subsubsection architecture_enc_2pass_vbr 2 Pass VBR Encoding | |
| The main focus here will be on 2-pass VBR encoding (and the related CQ mode) | |
| as these are the modes most commonly used for VOD content. | |
| 2-pass encoding is selected on the command line by setting --passes=2 | |
| (or -p 2). | |
| Generally speaking, in 2-pass encoding, an encoder will first encode a video | |
| using a default set of parameters and assumptions. Depending on the outcome | |
| of that first encode, the baseline assumptions and parameters will be adjusted | |
| to optimize the output during the second pass. In essence the first pass is a | |
| fact finding mission to establish the complexity and variability of the video, | |
| in order to allow a better allocation of bits in the second pass. | |
| The libaom 2-pass algorithm is unusual in that the first pass is not a full | |
| encode of the video. Rather it uses a limited set of prediction and transform | |
| options and a fixed quantizer, to generate statistics about each frame. No | |
| output bitstream is created and the per frame first pass statistics are stored | |
| entirely in volatile memory. This has some disadvantages when compared to a | |
| full first pass encode, but avoids the need for file I/O and improves speed. | |
| For two pass encoding, the function \ref av1_encode() will first be called | |
| for each frame in the video with the value \ref AV1EncoderConfig.pass = 1. | |
| This will result in calls to \ref av1_first_pass(). | |
| Statistics for each frame are stored in \ref FIRSTPASS_STATS frame_stats_buf. | |
| After completion of the first pass, \ref av1_encode() will be called again for | |
| each frame with \ref AV1EncoderConfig.pass = 2. The frames are then encoded in | |
| accordance with the statistics gathered during the first pass by calls to | |
| \ref encode_frame_to_data_rate() which in turn calls | |
| \ref av1_get_second_pass_params(). | |
| In summary the second pass code :- | |
| - Searches for scene cuts (if auto key frame detection is enabled). | |
| - Defines the length of and hierarchical structure to be used in each | |
| ARF/GF group. | |
| - Allocates bits based on the relative complexity of each frame, the quality | |
| of frame to frame prediction and the type of frame (e.g. key frame, ARF | |
| frame, golden frame or normal leaf frame). | |
| - Suggests a maximum Q (quantizer value) for each ARF/GF group, based on | |
| estimated complexity and recent rate control compliance | |
| (\ref RATE_CONTROL.active_worst_quality) | |
| - Tracks adherence to the overall rate control objectives and adjusts | |
| heuristics. | |
| The main two pass functions in regard to the above include:- | |
| - \ref find_next_key_frame() | |
| - \ref define_gf_group() | |
| - \ref calculate_total_gf_group_bits() | |
| - \ref get_twopass_worst_quality() | |
| - \ref av1_gop_setup_structure() | |
| - \ref av1_gop_bit_allocation() | |
| - \ref av1_twopass_postencode_update() | |
| For each frame, the two pass algorithm defines a target number of bits | |
| \ref RATE_CONTROL.base_frame_target, which is then adjusted if necessary to | |
| reflect any undershoot or overshoot on previous frames to give | |
| \ref RATE_CONTROL.this_frame_target. | |
| As well as \ref RATE_CONTROL.active_worst_quality, the two pass code also | |
| maintains a record of the actual Q value used to encode previous frames | |
| at each level in the current pyramid hierarchy | |
| (\ref PRIMARY_RATE_CONTROL.active_best_quality). The function | |
| \ref rc_pick_q_and_bounds(), uses these values to set a permitted Q range | |
| for each frame. | |
| \subsubsection architecture_enc_1pass_lagged 1 Pass Lagged VBR Encoding | |
| 1 pass lagged encode falls between simple 1 pass encoding and full two pass | |
| encoding and is used for cases where it is not possible to do a full first | |
| pass through the entire video clip, but where some delay is permissible. For | |
| example near live streaming where there is a delay of up to a few seconds. In | |
| this case the first pass and second pass are in effect combined such that the | |
| first pass starts encoding the clip and the second pass lags behind it by a | |
| few frames. When using this method, full sequence level statistics are not | |
| available, but it is possible to collect and use frame or group of frame level | |
| data to help in the allocation of bits and in defining ARF/GF coding | |
| hierarchies. The reader is referred to the \ref AV1_PRIMARY.lap_enabled field | |
| in the main compressor instance (where <b>lap</b> stands for | |
| <b>look ahead processing</b>). This encoding mode for the most part uses the | |
| same rate control pathways as two pass VBR encoding. | |
| \subsection architecture_enc_rc_loop The Main Rate Control Loop | |
| Having established a target rate for a given frame and an allowed range of Q | |
| values, the encoder then tries to encode the frame at a rate that is as close | |
| as possible to the target value, given the Q range constraints. | |
| There are two main mechanisms by which this is achieved. | |
| The first selects a frame level Q, using an adaptive estimate of the number of | |
| bits that will be generated when the frame is encoded at any given Q. | |
| Fundamentally this mechanism is common to VBR, CBR and to use cases such as | |
| RTC with small adjustments. | |
| As the Q value mainly adjusts the precision of the residual signal, it is not | |
| actually a reliable basis for accurately predicting the number of bits that | |
| will be generated across all clips. A well predicted clip, for example, may | |
| have a much smaller error residual after prediction. The algorithm copes with | |
| this by adapting its predictions on the fly using a feedback loop based on how | |
| well it did the previous time around. | |
| The main functions responsible for the prediction of Q and the adaptation over | |
| time, for the two pass encoding pipeline are: | |
| - \ref rc_pick_q_and_bounds() | |
| - \ref get_q() | |
| - \ref av1_rc_regulate_q( | |
| const struct AV1_COMP *cpi, int target_bits_per_frame, | |
| int active_best_quality, int active_worst_quality, | |
| int width, int height) "av1_rc_regulate_q()" | |
| - \ref get_rate_correction_factor() | |
| - \ref set_rate_correction_factor() | |
| - \ref find_closest_qindex_by_rate() | |
| - \ref av1_twopass_postencode_update() | |
| - \ref av1_rc_update_rate_correction_factors() | |
| A second mechanism for control comes into play if there is a large rate miss | |
| for the current frame (much too big or too small). This is a recode mechanism | |
| which allows the current frame to be re-encoded one or more times with a | |
| revised Q value. This obviously has significant implications for encode speed | |
| and in the case of RTC latency (hence it is not used for the RTC pathway). | |
| Whether or not a recode is allowed for a given frame depends on the selected | |
| encode speed vs quality trade off. This is set on the command line using the | |
| --cpu-used parameter which maps onto the \ref AV1_COMP.speed field in the main | |
| compressor instance data structure. | |
| The value of \ref AV1_COMP.speed, combined with the use case, is used to | |
| populate the speed features data structure AV1_COMP.sf. In particular | |
| \ref HIGH_LEVEL_SPEED_FEATURES.recode_loop determines the types of frames that | |
| may be recoded and \ref HIGH_LEVEL_SPEED_FEATURES.recode_tolerance is a rate | |
| error trigger threshold. | |
| For more information the reader is directed to the following functions: | |
| - \ref encode_with_recode_loop() | |
| - \ref encode_without_recode() | |
| - \ref recode_loop_update_q() | |
| - \ref recode_loop_test() | |
| - \ref av1_set_speed_features_framesize_independent() | |
| - \ref av1_set_speed_features_framesize_dependent() | |
| \subsection architecture_enc_fixed_q Fixed Q Mode | |
| There are two main fixed Q cases: | |
| -# Fixed Q with adaptive qp offsets: same qp offset for each pyramid level | |
| in a given video, but these offsets are adaptive based on video content. | |
| -# Fixed Q with fixed qp offsets: content-independent fixed qp offsets for | |
| each pyramid level. | |
| The reader is also refered to the following functions: | |
| - \ref av1_rc_pick_q_and_bounds() | |
| - \ref rc_pick_q_and_bounds_no_stats_cbr() | |
| - \ref rc_pick_q_and_bounds_no_stats() | |
| - \ref rc_pick_q_and_bounds() | |
| \section architecture_enc_frame_groups GF/ ARF Frame Groups & Hierarchical Coding | |
| \subsection architecture_enc_frame_groups_data Main Data Structures | |
| The following are the main data structures referenced in this section | |
| (see also \ref architecture_enc_data_structures): | |
| - \ref AV1_COMP cpi (the main compressor instance data structure) | |
| - \ref AV1_COMP.rc (\ref RATE_CONTROL) | |
| - \ref FIRSTPASS_STATS *frame_stats_buf (used to store per frame first pass | |
| stats) | |
| \subsection architecture_enc_frame_groups_groups Frame Groups | |
| To process a sequence/stream of video frames, the encoder divides the frames | |
| into groups and encodes them sequentially (possibly dependent on previous | |
| groups). In AV1 such a group is usually referred to as a golden frame group | |
| (GF group) or sometimes an Alt-Ref (ARF) group or a group of pictures (GOP). | |
| A GF group determines and stores the coding structure of the frames (for | |
| example, frame type, usage of the hierarchical structure, usage of overlay | |
| frames, etc.) and can be considered as the base unit to process the frames, | |
| therefore playing an important role in the encoder. | |
| The length of a specific GF group is arguably the most important aspect when | |
| determining a GF group. This is because most GF group level decisions are | |
| based on the frame characteristics, if not on the length itself directly. | |
| Note that the GF group is always a group of consecutive frames, which means | |
| the start and end of the group (so again, the length of it) determines which | |
| frames are included in it and hence determines the characteristics of the GF | |
| group. Therefore, in this document we will first discuss the GF group length | |
| decision in Libaom, followed by frame structure decisions when defining a GF | |
| group with a certain length. | |
| \subsection architecture_enc_gf_length GF / ARF Group Length Determination | |
| The basic intuition of determining the GF group length is that it is usually | |
| desirable to group together frames that are similar. Hence, we may choose | |
| longer groups when consecutive frames are very alike and shorter ones when | |
| they are very different. | |
| The determination of the GF group length is done in function \ref | |
| calculate_gf_length(). The following encoder use cases are supported: | |
| <ul> | |
| <li><b>Single pass with look-ahead disabled(\ref has_no_stats_stage()): | |
| </b> in this case there is no information available on the following stream | |
| of frames, therefore the function will set the GF group length for the | |
| current and the following GF groups (a total number of MAX_NUM_GF_INTERVALS | |
| groups) to be the maximum value allowed.</li> | |
| <li><b>Single pass with look-ahead enabled (\ref AV1_PRIMARY.lap_enabled):</b> | |
| look-ahead processing is enabled for single pass, therefore there is a | |
| limited amount of information available regarding future frames. In this | |
| case the function will determine the length based on \ref FIRSTPASS_STATS | |
| (which is generated when processing the look-ahead buffer) for only the | |
| current GF group.</li> | |
| <li><b>Two pass:</b> the first pass in two-pass encoding collects the stats | |
| and will not call the function. In the second pass, the function tries to | |
| determine the GF group length of the current and the following GF groups (a | |
| total number of MAX_NUM_GF_INTERVALS groups) based on the first-pass | |
| statistics. Note that as we will be discussing later, such decisions may not | |
| be accurate and can be changed later.</li> | |
| </ul> | |
| Except for the first trivial case where there is no prior knowledge of the | |
| following frames, the function \ref calculate_gf_length() tries to determine the | |
| GF group length based on the first pass statistics. The determination is divided | |
| into two parts: | |
| <ol> | |
| <li>Baseline decision based on accumulated statistics: this part of the function | |
| iterates through the firstpass statistics of the following frames and | |
| accumulates the statistics with function accumulate_next_frame_stats. | |
| The accumulated statistics are then used to determine whether the | |
| correlation in the GF group has dropped too much in function detect_gf_cut. | |
| If detect_gf_cut returns non-zero, or if we've reached the end of | |
| first-pass statistics, the baseline decision is set at the current point.</li> | |
| <li>If we are not at the end of the first-pass statistics, the next part will | |
| try to refine the baseline decision. This algorithm is based on the analysis | |
| of firstpass stats. It tries to cut the groups in stable regions or | |
| relatively stable points. Also it tries to avoid cutting in a blending | |
| region.</li> | |
| </ol> | |
| As mentioned, for two-pass encoding, the function \ref | |
| calculate_gf_length() tries to determine the length of as many as | |
| MAX_NUM_GF_INTERVALS groups. The decisions are stored in | |
| \ref PRIMARY_RATE_CONTROL.gf_intervals[]. The variables | |
| \ref RATE_CONTROL.intervals_till_gf_calculate_due and | |
| \ref PRIMARY_RATE_CONTROL.gf_intervals[] help with managing and updating the stored | |
| decisions. In the function \ref define_gf_group(), the corresponding | |
| stored length decision will be used to define the current GF group. | |
| When the maximum GF group length is larger or equal to 32, the encoder will | |
| enforce an extra layer to determine whether to use maximum GF length of 32 | |
| or 16 for every GF group. In such a case, \ref calculate_gf_length() is | |
| first called with the original maximum length (>=32). Afterwards, | |
| \ref av1_tpl_setup_stats() is called to analyze the determined GF group | |
| and compare the reference to the last frame and the middle frame. If it is | |
| decided that we should use a maximum GF length of 16, the function | |
| \ref calculate_gf_length() is called again with the updated maximum | |
| length, and it only sets the length for a single GF group | |
| (\ref RATE_CONTROL.intervals_till_gf_calculate_due is set to 1). This process | |
| is shown below. | |
| \image html tplgfgroupdiagram.png "" width=40% | |
| Before encoding each frame, the encoder checks | |
| \ref RATE_CONTROL.frames_till_gf_update_due. If it is zero, indicating | |
| processing of the current GF group is done, the encoder will check whether | |
| \ref RATE_CONTROL.intervals_till_gf_calculate_due is zero. If it is, as | |
| discussed above, \ref calculate_gf_length() is called with original | |
| maximum length. If it is not zero, then the GF group length value stored | |
| in \ref PRIMARY_RATE_CONTROL.gf_intervals[\ref PRIMARY_RATE_CONTROL.cur_gf_index] is used | |
| (subject to change as discussed above). | |
| \subsection architecture_enc_gf_structure Defining a GF Group's Structure | |
| The function \ref define_gf_group() defines the frame structure as well | |
| as other GF group level parameters (e.g. bit allocation) once the length of | |
| the current GF group is determined. | |
| The function first iterates through the first pass statistics in the GF group to | |
| accumulate various stats, using accumulate_this_frame_stats() and | |
| accumulate_next_frame_stats(). The accumulated statistics are then used to | |
| determine the use of the use of ALTREF frame along with other properties of the | |
| GF group. The values of \ref PRIMARY_RATE_CONTROL.cur_gf_index, \ref | |
| RATE_CONTROL.intervals_till_gf_calculate_due and \ref | |
| RATE_CONTROL.frames_till_gf_update_due are also updated accordingly. | |
| The function \ref av1_gop_setup_structure() is called at the end to determine | |
| the frame layers and reference maps in the GF group, where the | |
| construct_multi_layer_gf_structure() function sets the frame update types for | |
| each frame and the group structure. | |
| - If ALTREF frames are allowed for the GF group: the first frame is set to | |
| KF_UPDATE, GF_UPDATE or ARF_UPDATE. The last frames of the GF group is set to | |
| OVERLAY_UPDATE. Then in set_multi_layer_params(), frame update | |
| types are determined recursively in a binary tree fashion, and assigned to | |
| give the final IBBB structure for the group. - If the current branch has more | |
| than 2 frames and we have not reached maximum layer depth, then the middle | |
| frame is set as INTNL_ARF_UPDATE, and the left and right branches are | |
| processed recursively. - If the current branch has less than 3 frames, or we | |
| have reached maximum layer depth, then every frame in the branch is set to | |
| LF_UPDATE. | |
| - If ALTREF frame is not allowed for the GF group: the frames are set | |
| as LF_UPDATE. This basically forms an IPPP GF group structure. | |
| As mentioned, the encoder may use Temporal dependancy modelling (TPL - see \ref | |
| architecture_enc_tpl) to determine whether we should use a maximum length of 32 | |
| or 16 for the current GF group. This requires calls to \ref define_gf_group() | |
| but should not change other settings (since it is in essence a trial). This | |
| special case is indicated by the setting parameter <b>is_final_pass</b> for to | |
| zero. | |
| For single pass encodes where look-ahead processing is disabled | |
| (\ref AV1_PRIMARY.lap_enabled = 0), \ref define_gf_group_pass0() is used | |
| instead of \ref define_gf_group(). | |
| \subsection architecture_enc_kf_groups Key Frame Groups | |
| A special constraint for GF group length is the location of the next keyframe | |
| (KF). The frames between two KFs are referred to as a KF group. Each KF group | |
| can be encoded and decoded independently. Because of this, a GF group cannot | |
| span beyond a KF and the location of the next KF is set as a hard boundary | |
| for GF group length. | |
| <ul> | |
| <li>For two-pass encoding \ref RATE_CONTROL.frames_to_key controls when to | |
| encode a key frame. When it is zero, the current frame is a keyframe and | |
| the function \ref find_next_key_frame() is called. This in turn calls | |
| \ref define_kf_interval() to work out where the next key frame should | |
| be placed.</li> | |
| <li>For single-pass with look-ahead enabled, \ref define_kf_interval() | |
| is called whenever a GF group update is needed (when | |
| \ref RATE_CONTROL.frames_till_gf_update_due is zero). This is because | |
| generally KFs are more widely spaced and the look-ahead buffer is usually | |
| not long enough.</li> | |
| <li>For single-pass with look-ahead disabled, the KFs are placed according | |
| to the command line parameter <b>--kf-max-dist</b> (The above two cases are | |
| also subject to this constraint).</li> | |
| </ul> | |
| The function \ref define_kf_interval() tries to detect a scenecut. | |
| If a scenecut within kf-max-dist is detected, then it is set as the next | |
| keyframe. Otherwise the given maximum value is used. | |
| \section architecture_enc_tpl Temporal Dependency Modelling | |
| The temporal dependency model runs at the beginning of each GOP. It builds the | |
| motion trajectory within the GOP in units of 16x16 blocks. The temporal | |
| dependency of a 16x16 block is evaluated as the predictive coding gains it | |
| contributes to its trailing motion trajectory. This temporal dependency model | |
| reflects how important a coding block is for the coding efficiency of the | |
| overall GOP. It is hence used to scale the Lagrangian multiplier used in the | |
| rate-distortion optimization framework. | |
| \subsection architecture_enc_tpl_config Configurations | |
| The temporal dependency model and its applications are by default turned on in | |
| libaom encoder for the VoD use case. To disable it, use --tpl-model=0 in the | |
| aomenc configuration. | |
| \subsection architecture_enc_tpl_algoritms Algorithms | |
| The scheme works in the reverse frame processing order over the source frames, | |
| propagating information from future frames back to the current frame. For each | |
| frame, a propagation step is run for each MB. it operates as follows: | |
| <ul> | |
| <li> Estimate the intra prediction cost in terms of sum of absolute Hadamard | |
| transform difference (SATD) noted as intra_cost. It also loads the motion | |
| information available from the first-pass encode and estimates the inter | |
| prediction cost as inter_cost. Due to the use of hybrid inter/intra | |
| prediction mode, the inter_cost value is further upper bounded by | |
| intra_cost. A propagation cost variable is used to collect all the | |
| information flowed back from future processing frames. It is initialized as | |
| 0 for all the blocks in the last processing frame in a group of pictures | |
| (GOP).</li> | |
| <li> The fraction of information from a current block to be propagated towards | |
| its reference block is estimated as: | |
| \f[ | |
| propagation\_fraction = (1 - inter\_cost/intra\_cost) | |
| \f] | |
| It reflects how much the motion compensated reference would reduce the | |
| prediction error in percentage.</li> | |
| <li> The total amount of information the current block contributes to the GOP | |
| is estimated as intra_cost + propagation_cost. The information that it | |
| propagates towards its reference block is captured by: | |
| \f[ | |
| propagation\_amount = | |
| (intra\_cost + propagation\_cost) * propagation\_fraction | |
| \f]</li> | |
| <li> Note that the reference block may not necessarily sit on the grid of | |
| 16x16 blocks. The propagation amount is hence dispensed to all the blocks | |
| that overlap with the reference block. The corresponding block in the | |
| reference frame accumulates its own propagation cost as it receives back | |
| propagation. | |
| \f[ | |
| propagation\_cost = propagation\_cost + | |
| (\frac{overlap\_area}{(16*16)} * propagation\_amount) | |
| \f]</li> | |
| <li> In the final encoding stage, the distortion propagation factor of a block | |
| is evaluated as \f$(1 + \frac{propagation\_cost}{intra\_cost})\f$, where the second term | |
| captures its impact on later frames in a GOP.</li> | |
| <li> The Lagrangian multiplier is adapted at the 64x64 block level. For every | |
| 64x64 block in a frame, we have a distortion propagation factor: | |
| \f[ | |
| dist\_prop[i] = 1 + \frac{propagation\_cost[i]}{intra\_cost[i]} | |
| \f] | |
| where i denotes the block index in the frame. We also have the frame level | |
| distortion propagation factor: | |
| \f[ | |
| dist\_prop = 1 + | |
| \frac{\sum_{i}propagation\_cost[i]}{\sum_{i}intra\_cost[i]} | |
| \f] | |
| which is used to normalize the propagation factor at the 64x64 block level. The | |
| Lagrangian multiplier is hence adapted as: | |
| \f[ | |
| λ[i] = λ[0] * \frac{dist\_prop}{dist\_prop[i]} | |
| \f] | |
| where λ0 is the multiplier associated with the frame level QP. The | |
| 64x64 block level QP is scaled according to the Lagrangian multiplier. | |
| </ul> | |
| \subsection architecture_enc_tpl_keyfun Key Functions and data structures | |
| The reader is also refered to the following functions and data structures: | |
| - \ref TplParams | |
| - \ref av1_tpl_setup_stats() builds the TPL model. | |
| - \ref setup_delta_q() Assign different quantization parameters to each super | |
| block based on its TPL weight. | |
| \section architecture_enc_partitions Block Partition Search | |
| A frame is first split into tiles in \ref encode_tiles(), with each tile | |
| compressed by av1_encode_tile(). Then a tile is processed in superblock rows | |
| via \ref av1_encode_sb_row() and then \ref encode_sb_row(). | |
| The partition search processes superblocks sequentially in \ref | |
| encode_sb_row(). Two search modes are supported, depending upon the encoding | |
| configuration, \ref encode_nonrd_sb() is for 1-pass and real-time modes, | |
| while \ref encode_rd_sb() performs more exhaustive rate distortion based | |
| searches. | |
| Partition search over the recursive quad-tree space is implemented by | |
| recursive calls to \ref av1_nonrd_use_partition(), | |
| \ref av1_rd_use_partition(), or av1_rd_pick_partition() and returning best | |
| options for sub-trees to their parent partitions. | |
| In libaom, the partition search lays on top of the mode search (predictor, | |
| transform, etc.), instead of being a separate module. The interface of mode | |
| search is \ref pick_sb_modes(), which connects the partition_search with | |
| \ref architecture_enc_inter_modes and \ref architecture_enc_intra_modes. To | |
| make good decisions, reconstruction is also required in order to build | |
| references and contexts. This is implemented by \ref encode_sb() at the | |
| sub-tree level and \ref encode_b() at coding block level. | |
| See also \ref partition_search | |
| \section architecture_enc_intra_modes Intra Mode Search | |
| AV1 also provides 71 different intra prediction modes, i.e. modes that predict | |
| only based upon information in the current frame with no dependency on | |
| previous or future frames. For key frames, where this independence from any | |
| other frame is a defining requirement and for other cases where intra only | |
| frames are required, the encoder need only considers these modes in the rate | |
| distortion loop. | |
| Even so, in most use cases, searching all possible intra prediction modes for | |
| every block and partition size is not practical and some pruning of the search | |
| tree is necessary. | |
| For the Rate distortion optimized case, the main top level function | |
| responsible for selecting the intra prediction mode for a given block is | |
| \ref av1_rd_pick_intra_mode_sb(). The readers attention is also drawn to the | |
| functions \ref hybrid_intra_mode_search() and \ref av1_nonrd_pick_intra_mode() | |
| which may be used where encode speed is critical. The choice between the | |
| rd path and the non rd or hybrid paths depends on the encoder use case and the | |
| \ref AV1_COMP.speed parameter. Further fine control of the speed vs quality | |
| trade off is provided by means of fields in \ref AV1_COMP.sf (which has type | |
| \ref SPEED_FEATURES). | |
| Note that some intra modes are only considered for specific use cases or | |
| types of video. For example the palette based prediction modes are often | |
| valueable for graphics or screen share content but not for natural video. | |
| (See \ref av1_search_palette_mode()) | |
| See also \ref intra_mode_search for more details. | |
| \section architecture_enc_inter_modes Inter Prediction Mode Search | |
| For inter frames, where we also allow prediction using one or more previously | |
| coded frames (which may chronologically speaking be past or future frames or | |
| non-display reference buffers such as ARF frames), the size of the search tree | |
| that needs to be traversed, to select a prediction mode, is considerably more | |
| massive. | |
| In addition to the 71 possible intra modes we also need to consider 56 single | |
| frame inter prediction modes (7 reference frames x 4 modes x 2 for OBMC | |
| (overlapped block motion compensation)), 12768 compound inter prediction modes | |
| (these are modes that combine inter predictors from two reference frames) and | |
| 36708 compound inter / intra prediction modes. | |
| As with the intra mode search, libaom supports an RD based pathway and a non | |
| rd pathway for speed critical use cases. The entry points for these two cases | |
| are \ref av1_rd_pick_inter_mode() and \ref av1_nonrd_pick_inter_mode_sb() | |
| respectively. | |
| Various heuristics and predictive strategies are used to prune the search tree | |
| with fine control provided through the speed features parameter in the main | |
| compressor instance data structure \ref AV1_COMP.sf. | |
| It is worth noting, that some prediction modes incurr a much larger rate cost | |
| than others (ignoring for now the cost of coding the error residual). For | |
| example, a compound mode that requires the encoder to specify two reference | |
| frames and two new motion vectors will almost inevitable have a higher rate | |
| cost than a simple inter prediction mode that uses a predicted or 0,0 motion | |
| vector. As such, if we have already found a mode for the current block that | |
| has a low RD cost, we can skip a large number of the possible modes on the | |
| basis that even if the error residual is 0 the inherent rate cost of the | |
| mode itself will garauntee that it is not chosen. | |
| See also \ref inter_mode_search for more details. | |
| \section architecture_enc_tx_search Transform Search | |
| AV1 implements the transform stage using 4 seperable 1-d transforms (DCT, | |
| ADST, FLIPADST and IDTX, where FLIPADST is the reversed version of ADST | |
| and IDTX is the identity transform) which can be combined to give 16 2-d | |
| combinations. | |
| These combinations can be applied at 19 different scales from 64x64 pixels | |
| down to 4x4 pixels. | |
| This gives rise to a large number of possible candidate transform options | |
| for coding the residual error after prediction. An exhaustive rate-distortion | |
| based evaluation of all candidates would not be practical from a speed | |
| perspective in a production encoder implementation. Hence libaom addopts a | |
| number of strategies to prune the selection of both the transform size and | |
| transform type. | |
| There are a number of strategies that have been tested and implememnted in | |
| libaom including: | |
| - A statistics based approach that looks at the frequency with which certain | |
| combinations are used in a given context and prunes out very unlikely | |
| candidates. It is worth noting here that some size candidates can be pruned | |
| out immediately based on the size of the prediction partition. For example it | |
| does not make sense to use a transform size that is larger than the | |
| prediction partition size but also a very large prediction partition size is | |
| unlikely to be optimally pared with small transforms. | |
| - A Machine learning based model | |
| - A method that initially tests candidates using a fast algorithm that skips | |
| entropy encoding and uses an estimated cost model to choose a reduced subset | |
| for full RD analysis. This subject is covered more fully in a paper authored | |
| by Bohan Li, Jingning Han, and Yaowu Xu titled: <b>Fast Transform Type | |
| Selection Using Conditional Laplace Distribution Based Rate Estimation</b> | |
| <b>TODO Add link to paper when available</b> | |
| See also \ref transform_search for more details. | |
| \section architecture_post_enc_filt Post Encode Loop Filtering | |
| AV1 supports three types of post encode <b>in loop</b> filtering to improve | |
| the quality of the reconstructed video. | |
| - <b>Deblocking Filter</b> The first of these is a farily traditional boundary | |
| deblocking filter that attempts to smooth discontinuities that may occur at | |
| the boundaries between blocks. See also \ref in_loop_filter. | |
| - <b>CDEF Filter</b> The constrained directional enhancement filter (CDEF) | |
| allows the codec to apply a non-linear deringing filter along certain | |
| (potentially oblique) directions. A primary filter is applied along the | |
| selected direction, whilst a secondary filter is applied at 45 degrees to | |
| the primary direction. (See also \ref in_loop_cdef and | |
| <a href="https://arxiv.org/abs/2008.06091"> A Technical Overview of AV1</a>. | |
| - <b>Loop Restoration Filter</b> The loop restoration filter is applied after | |
| any prior post filtering stages. It acts on units of either 64 x 64, | |
| 128 x 128, or 256 x 256 pixel blocks, refered to as loop restoration units. | |
| Each unit can independently select either to bypass filtering, use a Wiener | |
| filter, or use a self-guided filter. (See also \ref in_loop_restoration and | |
| <a href="https://arxiv.org/abs/2008.06091"> A Technical Overview of AV1</a>. | |
| \section architecture_entropy Entropy Coding | |
| \subsection architecture_entropy_aritmetic Arithmetic Coder | |
| VP9, used a binary arithmetic coder to encode symbols, where the propability | |
| of a 1 or 0 at each descision node was based on a context model that took | |
| into account recently coded values (for example previously coded coefficients | |
| in the current block). A mechanism existed to update the context model each | |
| frame, either explicitly in the bitstream, or implicitly at both the encoder | |
| and decoder based on the observed frequency of different outcomes in the | |
| previous frame. VP9 also supported seperate context models for different types | |
| of frame (e.g. inter coded frames and key frames). | |
| In contrast, AV1 uses an M-ary symbol arithmetic coder to compress the syntax | |
| elements, where integer \f$M\in[2, 14]\f$. This approach is based upon the entropy | |
| coding strategy used in the Daala video codec and allows for some bit-level | |
| parallelism in its implementation. AV1 also has an extended context model and | |
| allows for updates to the probabilities on a per symbol basis as opposed to | |
| the per frame strategy in VP9. | |
| To improve the performance / throughput of the arithmetic encoder, especially | |
| in hardware implementations, the probability model is updated and maintained | |
| at 15-bit precision, but the arithmetic encoder only uses the most significant | |
| 9 bits when encoding a symbol. A more detailed discussion of the algorithm | |
| and design constraints can be found in | |
| <a href="https://arxiv.org/abs/2008.06091"> A Technical Overview of AV1</a>. | |
| TODO add references to key functions / files. | |
| As with VP9, a mechanism exists in AV1 to encode some elements into the | |
| bitstream as uncrompresed bits or literal values, without using the arithmetic | |
| coder. For example, some frame and sequence header values, where it is | |
| beneficial to be able to read the values directly. | |
| TODO add references to key functions / files. | |
| \subsection architecture_entropy_coef Transform Coefficient Coding and Optimization | |
| \image html coeff_coding.png "" width=70% | |
| \subsubsection architecture_entropy_coef_what Transform coefficient coding | |
| Transform coefficient coding is where the encoder compresses a quantized version | |
| of prediction residue into the bitstream. | |
| \paragraph architecture_entropy_coef_prepare Preparation - transform and quantize | |
| Before the entropy coding stage, the encoder decouple the pixel-to-pixel | |
| correlation of the prediction residue by transforming the residue from the | |
| spatial domain to the frequency domain. Then the encoder quantizes the transform | |
| coefficients to make the coefficients ready for entropy coding. | |
| \paragraph architecture_entropy_coef_coding The coding process | |
| The encoder uses \ref av1_write_coeffs_txb() to write the coefficients of | |
| a transform block into the bitstream. | |
| The coding process has three stages. | |
| 1. The encoder will code transform block skip flag (txb_skip). If the skip flag is | |
| off, then the encoder will code the end of block position (eob) which is the scan | |
| index of the last non-zero coefficient plus one. | |
| 2. Second, the encoder will code lower magnitude levels of each coefficient in | |
| reverse scan order. | |
| 3. Finally, the encoder will code the sign and higher magnitude levels for each | |
| coefficient if they are available. | |
| Related functions: | |
| - \ref av1_write_coeffs_txb() | |
| - write_inter_txb_coeff() | |
| - \ref av1_write_intra_coeffs_mb() | |
| \paragraph architecture_entropy_coef_context Context information | |
| To improve the compression efficiency, the encoder uses several context models | |
| tailored for transform coefficients to capture the correlations between coding | |
| symbols. Most of the context models are built to capture the correlations | |
| between the coefficients within the same transform block. However, transform | |
| block skip flag (txb_skip) and the sign of dc coefficient (dc_sign) require | |
| context info from neighboring transform blocks. | |
| Here is how context info spread between transform blocks. Before coding a | |
| transform block, the encoder will use get_txb_ctx() to collect the context | |
| information from neighboring transform blocks. Then the context information | |
| will be used for coding transform block skip flag (txb_skip) and the sign of | |
| dc coefficient (dc_sign). After the transform block is coded, the encoder will | |
| extract the context info from the current block using | |
| \ref av1_get_txb_entropy_context(). Then encoder will store the context info | |
| into a byte (uint8_t) using av1_set_entropy_contexts(). The encoder will use | |
| the context info to code other transform blocks. | |
| Related functions: | |
| - \ref av1_get_txb_entropy_context() | |
| - av1_set_entropy_contexts() | |
| - get_txb_ctx() | |
| - \ref av1_update_intra_mb_txb_context() | |
| \subsubsection architecture_entropy_coef_rd RD optimization | |
| Beside the actual entropy coding, the encoder uses several utility functions | |
| to make optimal RD decisions. | |
| \paragraph architecture_entropy_coef_cost Entropy cost | |
| The encoder uses \ref av1_cost_coeffs_txb() or \ref av1_cost_coeffs_txb_laplacian() | |
| to estimate the entropy cost of a transform block. Note that | |
| \ref av1_cost_coeffs_txb() is slower but accurate whereas | |
| \ref av1_cost_coeffs_txb_laplacian() is faster but less accurate. | |
| Related functions: | |
| - \ref av1_cost_coeffs_txb() | |
| - \ref av1_cost_coeffs_txb_laplacian() | |
| - av1_cost_coeffs_txb_estimate() (see av1/encoder/txb_rdopt.c) | |
| \paragraph architecture_entropy_coef_opt Quantized level optimization | |
| Beside computing entropy cost, the encoder also uses \ref av1_optimize_txb() | |
| to adjust the coefficient’s quantized levels to achieve optimal RD trade-off. | |
| In \ref av1_optimize_txb(), the encoder goes through each quantized | |
| coefficient and lowers the quantized coefficient level by one if the action | |
| yields a better RD score. | |
| Related functions: | |
| - \ref av1_optimize_txb() | |
| All the related functions are listed in \ref coefficient_coding. | |
| \section architecture_simd SIMD usage | |
| In order to efficiently encode video on modern platforms, it is necessary to | |
| implement optimized versions of many core encoding and decoding functions using | |
| architecture-specific SIMD instructions. | |
| Functions which have optimized implementations will have multiple variants | |
| in the code, each suffixed with the name of the appropriate instruction set. | |
| There will additionally be an `_c` version, which acts as a reference | |
| implementation which the SIMD variants can be tested against. | |
| As different machines with the same nominal architecture may support different | |
| subsets of SIMD instructions, we have dynamic CPU detection logic which chooses | |
| the appropriate functions to use at run time. This process is handled by | |
| `cmake/rtcd.pl`, with function definitions in the files | |
| `*_rtcd_defs.pl` elsewhere in the codebase. | |
| Currently SIMD is supported on the following platforms: | |
| - x86: Requires SSE4.1 or above | |
| - Arm: Requires Neon (Armv7-A and above) | |
| We aim to provide implementations of all performance-critical functions which | |
| are compatible with the instruction sets listed above. Additional SIMD | |
| extensions (e.g. AVX on x86, SVE on Arm) are also used to provide even | |
| greater performance where available. | |
| */ | |
| /*!\defgroup encoder_algo Encoder Algorithm | |
| * | |
| * The encoder algorithm describes how a sequence is encoded, including high | |
| * level decision as well as algorithm used at every encoding stage. | |
| */ | |
| /*!\defgroup high_level_algo High-level Algorithm | |
| * \ingroup encoder_algo | |
| * This module describes sequence level/frame level algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*!\defgroup speed_features Speed vs Quality Trade Off | |
| * \ingroup high_level_algo | |
| * This module describes the encode speed vs quality tradeoff | |
| * @{ | |
| */ | |
| /*! @} - end defgroup speed_features */ | |
| /*!\defgroup src_frame_proc Source Frame Processing | |
| * \ingroup high_level_algo | |
| * This module describes algorithms in AV1 assosciated with the | |
| * pre-processing of source frames. See also \ref architecture_enc_src_proc | |
| * | |
| * @{ | |
| */ | |
| /*! @} - end defgroup src_frame_proc */ | |
| /*!\defgroup rate_control Rate Control | |
| * \ingroup high_level_algo | |
| * This module describes rate control algorithm in AV1. | |
| * See also \ref architecture_enc_rate_ctrl | |
| * @{ | |
| */ | |
| /*! @} - end defgroup rate_control */ | |
| /*!\defgroup tpl_modelling Temporal Dependency Modelling | |
| * \ingroup high_level_algo | |
| * This module includes algorithms to implement temporal dependency modelling. | |
| * See also \ref architecture_enc_tpl | |
| * @{ | |
| */ | |
| /*! @} - end defgroup tpl_modelling */ | |
| /*!\defgroup two_pass_algo Two Pass Mode | |
| \ingroup high_level_algo | |
| In two pass mode, the input file is passed into the encoder for a quick | |
| first pass, where statistics are gathered. These statistics and the input | |
| file are then passed back into the encoder for a second pass. The statistics | |
| help the encoder reach the desired bitrate without as much overshooting or | |
| undershooting. | |
| During the first pass, the codec will return "stats" packets that contain | |
| information useful for the second pass. The caller should concatenate these | |
| packets as they are received. In the second pass, the concatenated packets | |
| are passed in, along with the frames to encode. During the second pass, | |
| "frame" packets are returned that represent the compressed video. | |
| A complete example can be found in `examples/twopass_encoder.c`. Pseudocode | |
| is provided below to illustrate the core parts. | |
| During the first pass, the uncompressed frames are passed in and stats | |
| information is appended to a byte array. | |
| ~~~~~~~~~~~~~~~{.c} | |
| // For simplicity, assume that there is enough memory in the stats buffer. | |
| // Actual code will want to use a resizable array. stats_len represents | |
| // the length of data already present in the buffer. | |
| void get_stats_data(aom_codec_ctx_t *encoder, char *stats, | |
| size_t *stats_len, bool *got_data) { | |
| const aom_codec_cx_pkt_t *pkt; | |
| aom_codec_iter_t iter = NULL; | |
| while ((pkt = aom_codec_get_cx_data(encoder, &iter))) { | |
| *got_data = true; | |
| if (pkt->kind != AOM_CODEC_STATS_PKT) continue; | |
| memcpy(stats + *stats_len, pkt->data.twopass_stats.buf, | |
| pkt->data.twopass_stats.sz); | |
| *stats_len += pkt->data.twopass_stats.sz; | |
| } | |
| } | |
| void first_pass(char *stats, size_t *stats_len) { | |
| struct aom_codec_enc_cfg first_pass_cfg; | |
| ... // Initialize the config as needed. | |
| first_pass_cfg.g_pass = AOM_RC_FIRST_PASS; | |
| aom_codec_ctx_t first_pass_encoder; | |
| ... // Initialize the encoder. | |
| while (frame_available) { | |
| // Read in the uncompressed frame, update frame_available | |
| aom_image_t *frame_to_encode = ...; | |
| aom_codec_encode(&first_pass_encoder, img, pts, duration, flags); | |
| get_stats_data(&first_pass_encoder, stats, stats_len); | |
| } | |
| // After all frames have been processed, call aom_codec_encode with | |
| // a NULL ptr repeatedly, until no more data is returned. The NULL | |
| // ptr tells the encoder that no more frames are available. | |
| bool got_data; | |
| do { | |
| got_data = false; | |
| aom_codec_encode(&first_pass_encoder, NULL, pts, duration, flags); | |
| get_stats_data(&first_pass_encoder, stats, stats_len, &got_data); | |
| } while (got_data); | |
| aom_codec_destroy(&first_pass_encoder); | |
| } | |
| ~~~~~~~~~~~~~~~ | |
| During the second pass, the uncompressed frames and the stats are | |
| passed into the encoder. | |
| ~~~~~~~~~~~~~~~{.c} | |
| // Write out each encoded frame to the file. | |
| void get_cx_data(aom_codec_ctx_t *encoder, FILE *file, | |
| bool *got_data) { | |
| const aom_codec_cx_pkt_t *pkt; | |
| aom_codec_iter_t iter = NULL; | |
| while ((pkt = aom_codec_get_cx_data(encoder, &iter))) { | |
| *got_data = true; | |
| if (pkt->kind != AOM_CODEC_CX_FRAME_PKT) continue; | |
| fwrite(pkt->data.frame.buf, 1, pkt->data.frame.sz, file); | |
| } | |
| } | |
| void second_pass(char *stats, size_t stats_len) { | |
| struct aom_codec_enc_cfg second_pass_cfg; | |
| ... // Initialize the config file as needed. | |
| second_pass_cfg.g_pass = AOM_RC_LAST_PASS; | |
| cfg.rc_twopass_stats_in.buf = stats; | |
| cfg.rc_twopass_stats_in.sz = stats_len; | |
| aom_codec_ctx_t second_pass_encoder; | |
| ... // Initialize the encoder from the config. | |
| FILE *output = fopen("output.obu", "wb"); | |
| while (frame_available) { | |
| // Read in the uncompressed frame, update frame_available | |
| aom_image_t *frame_to_encode = ...; | |
| aom_codec_encode(&second_pass_encoder, img, pts, duration, flags); | |
| get_cx_data(&second_pass_encoder, output); | |
| } | |
| // Pass in NULL to flush the encoder. | |
| bool got_data; | |
| do { | |
| got_data = false; | |
| aom_codec_encode(&second_pass_encoder, NULL, pts, duration, flags); | |
| get_cx_data(&second_pass_encoder, output, &got_data); | |
| } while (got_data); | |
| aom_codec_destroy(&second_pass_encoder); | |
| } | |
| ~~~~~~~~~~~~~~~ | |
| */ | |
| /*!\defgroup look_ahead_buffer The Look-Ahead Buffer | |
| \ingroup high_level_algo | |
| A program should call \ref aom_codec_encode() for each frame that needs | |
| processing. These frames are internally copied and stored in a fixed-size | |
| circular buffer, known as the look-ahead buffer. Other parts of the code | |
| will use future frame information to inform current frame decisions; | |
| examples include the first-pass algorithm, TPL model, and temporal filter. | |
| Note that this buffer also keeps a reference to the last source frame. | |
| The look-ahead buffer is defined in \ref av1/encoder/lookahead.h. It acts as an | |
| opaque structure, with an interface to create and free memory associated with | |
| it. It supports pushing and popping frames onto the structure in a FIFO | |
| fashion. It also allows look-ahead when using the \ref av1_lookahead_peek() | |
| function with a non-negative number, and look-behind when -1 is passed in (for | |
| the last source frame; e.g., firstpass will use this for motion estimation). | |
| The \ref av1_lookahead_depth() function returns the current number of frames | |
| stored in it. Note that \ref av1_lookahead_pop() is a bit of a misnomer - it | |
| only pops if either the "flush" variable is set, or the buffer is at maximum | |
| capacity. | |
| The buffer is stored in the \ref AV1_PRIMARY::lookahead field. | |
| It is initialized in the first call to \ref aom_codec_encode(), in the | |
| \ref av1_receive_raw_frame() sub-routine. The buffer size is defined by | |
| the g_lag_in_frames parameter set in the | |
| \ref aom_codec_enc_cfg_t::g_lag_in_frames struct. | |
| This can be modified manually but should only be set once. On the command | |
| line, the flag "--lag-in-frames" controls it. The default size is 19 for | |
| non-realtime usage and 1 for realtime. Note that a maximum value of 35 is | |
| enforced. | |
| A frame will stay in the buffer as long as possible. As mentioned above, | |
| the \ref av1_lookahead_pop() only removes a frame when either flush is set, | |
| or the buffer is full. Note that each call to \ref aom_codec_encode() inserts | |
| another frame into the buffer, and pop is called by the sub-function | |
| \ref av1_encode_strategy(). The buffer is told to flush when | |
| \ref aom_codec_encode() is passed a NULL image pointer. Note that the caller | |
| must repeatedly call \ref aom_codec_encode() with a NULL image pointer, until | |
| no more packets are available, in order to fully flush the buffer. | |
| */ | |
| /*! @} - end defgroup high_level_algo */ | |
| /*!\defgroup partition_search Partition Search | |
| * \ingroup encoder_algo | |
| * For and overview of the partition search see \ref architecture_enc_partitions | |
| * @{ | |
| */ | |
| /*! @} - end defgroup partition_search */ | |
| /*!\defgroup intra_mode_search Intra Mode Search | |
| * \ingroup encoder_algo | |
| * This module describes intra mode search algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup intra_mode_search */ | |
| /*!\defgroup inter_mode_search Inter Mode Search | |
| * \ingroup encoder_algo | |
| * This module describes inter mode search algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup inter_mode_search */ | |
| /*!\defgroup palette_mode_search Palette Mode Search | |
| * \ingroup intra_mode_search | |
| * This module describes palette mode search algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup palette_mode_search */ | |
| /*!\defgroup transform_search Transform Search | |
| * \ingroup encoder_algo | |
| * This module describes transform search algorithm in AV1. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup transform_search */ | |
| /*!\defgroup coefficient_coding Transform Coefficient Coding and Optimization | |
| * \ingroup encoder_algo | |
| * This module describes the algorithms of transform coefficient coding and optimization in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup coefficient_coding */ | |
| /*!\defgroup in_loop_filter In-loop Filter | |
| * \ingroup encoder_algo | |
| * This module describes in-loop filter algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup in_loop_filter */ | |
| /*!\defgroup in_loop_cdef CDEF | |
| * \ingroup encoder_algo | |
| * This module describes the CDEF parameter search algorithm | |
| * in AV1. More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup in_loop_restoration */ | |
| /*!\defgroup in_loop_restoration Loop Restoration | |
| * \ingroup encoder_algo | |
| * This module describes the loop restoration search | |
| * and estimation algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup in_loop_restoration */ | |
| /*!\defgroup cyclic_refresh Cyclic Refresh | |
| * \ingroup encoder_algo | |
| * This module describes the cyclic refresh (aq-mode=3) in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup cyclic_refresh */ | |
| /*!\defgroup SVC Scalable Video Coding | |
| * \ingroup encoder_algo | |
| * This module describes scalable video coding algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup SVC */ | |
| /*!\defgroup variance_partition Variance Partition | |
| * \ingroup encoder_algo | |
| * This module describes variance partition algorithm in AV1. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup variance_partition */ | |
| /*!\defgroup nonrd_mode_search NonRD Optimized Mode Search | |
| * \ingroup encoder_algo | |
| * This module describes NonRD Optimized Mode Search used in Real-Time mode. | |
| * More details will be added. | |
| * @{ | |
| */ | |
| /*! @} - end defgroup nonrd_mode_search */ |