blob: a107c30e769d7b4a9c800025fcb4bc97f6dd7b11 [file] [log] [blame]
/*
* Copyright 2011 The LibYuv Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "libyuv/row.h"
#ifdef __cplusplus
namespace libyuv {
extern "C" {
#endif
// This module is for GCC x86 and x64.
#if !defined(LIBYUV_DISABLE_X86) && \
(defined(__x86_64__) || (defined(__i386__) && !defined(_MSC_VER)))
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
// Constants for ARGB
static const uvec8 kARGBToY = {25u, 129u, 66u, 0u, 25u, 129u, 66u, 0u,
25u, 129u, 66u, 0u, 25u, 129u, 66u, 0u};
// JPeg full range.
static const uvec8 kARGBToYJ = {29u, 150u, 77u, 0u, 29u, 150u, 77u, 0u,
29u, 150u, 77u, 0u, 29u, 150u, 77u, 0u};
static const uvec8 kRGBAToYJ = {0u, 29u, 150u, 77u, 0u, 29u, 150u, 77u,
0u, 29u, 150u, 77u, 0u, 29u, 150u, 77u};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_ARGBGRAYROW_SSSE3)
#if defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
static const vec8 kARGBToU = {112, -74, -38, 0, 112, -74, -38, 0,
112, -74, -38, 0, 112, -74, -38, 0};
static const vec8 kARGBToUJ = {127, -84, -43, 0, 127, -84, -43, 0,
127, -84, -43, 0, 127, -84, -43, 0};
static const vec8 kARGBToV = {-18, -94, 112, 0, -18, -94, 112, 0,
-18, -94, 112, 0, -18, -94, 112, 0};
static const vec8 kARGBToVJ = {-20, -107, 127, 0, -20, -107, 127, 0,
-20, -107, 127, 0, -20, -107, 127, 0};
// Constants for BGRA
static const uvec8 kBGRAToY = {0u, 66u, 129u, 25u, 0u, 66u, 129u, 25u,
0u, 66u, 129u, 25u, 0u, 66u, 129u, 25u};
static const vec8 kBGRAToU = {0, -38, -74, 112, 0, -38, -74, 112,
0, -38, -74, 112, 0, -38, -74, 112};
static const vec8 kBGRAToV = {0, 112, -94, -18, 0, 112, -94, -18,
0, 112, -94, -18, 0, 112, -94, -18};
// Constants for ABGR
static const uvec8 kABGRToY = {66u, 129u, 25u, 0u, 66u, 129u, 25u, 0u,
66u, 129u, 25u, 0u, 66u, 129u, 25u, 0u};
static const vec8 kABGRToU = {-38, -74, 112, 0, -38, -74, 112, 0,
-38, -74, 112, 0, -38, -74, 112, 0};
static const vec8 kABGRToV = {112, -94, -18, 0, 112, -94, -18, 0,
112, -94, -18, 0, 112, -94, -18, 0};
// Constants for RGBA.
static const uvec8 kRGBAToY = {0u, 25u, 129u, 66u, 0u, 25u, 129u, 66u,
0u, 25u, 129u, 66u, 0u, 25u, 129u, 66u};
static const vec8 kRGBAToU = {0, 112, -74, -38, 0, 112, -74, -38,
0, 112, -74, -38, 0, 112, -74, -38};
static const vec8 kRGBAToV = {0, -18, -94, 112, 0, -18, -94, 112,
0, -18, -94, 112, 0, -18, -94, 112};
static const uvec16 kAddY16 = {0x7e80u, 0x7e80u, 0x7e80u, 0x7e80u,
0x7e80u, 0x7e80u, 0x7e80u, 0x7e80u};
static const uvec8 kAddUV128 = {128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
static const uvec16 kSub128 = {0x8080u, 0x8080u, 0x8080u, 0x8080u,
0x8080u, 0x8080u, 0x8080u, 0x8080u};
#endif // defined(HAS_ARGBTOYROW_SSSE3) || defined(HAS_I422TOARGBROW_SSSE3)
#ifdef HAS_RGB24TOARGBROW_SSSE3
// Shuffle table for converting RGB24 to ARGB.
static const uvec8 kShuffleMaskRGB24ToARGB = {
0u, 1u, 2u, 12u, 3u, 4u, 5u, 13u, 6u, 7u, 8u, 14u, 9u, 10u, 11u, 15u};
// Shuffle table for converting RAW to ARGB.
static const uvec8 kShuffleMaskRAWToARGB = {2u, 1u, 0u, 12u, 5u, 4u, 3u, 13u,
8u, 7u, 6u, 14u, 11u, 10u, 9u, 15u};
// Shuffle table for converting RAW to RGBA.
static const uvec8 kShuffleMaskRAWToRGBA = {12u, 2u, 1u, 0u, 13u, 5u, 4u, 3u,
14u, 8u, 7u, 6u, 15u, 11u, 10u, 9u};
// Shuffle table for converting RAW to RGB24. First 8.
static const uvec8 kShuffleMaskRAWToRGB24_0 = {
2u, 1u, 0u, 5u, 4u, 3u, 8u, 7u,
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Middle 8.
static const uvec8 kShuffleMaskRAWToRGB24_1 = {
2u, 7u, 6u, 5u, 10u, 9u, 8u, 13u,
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting RAW to RGB24. Last 8.
static const uvec8 kShuffleMaskRAWToRGB24_2 = {
8u, 7u, 12u, 11u, 10u, 15u, 14u, 13u,
128u, 128u, 128u, 128u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RGB24.
static const uvec8 kShuffleMaskARGBToRGB24 = {
0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u, 14u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGB to RAW.
static const uvec8 kShuffleMaskARGBToRAW = {
2u, 1u, 0u, 6u, 5u, 4u, 10u, 9u, 8u, 14u, 13u, 12u, 128u, 128u, 128u, 128u};
// Shuffle table for converting ARGBToRGB24 for I422ToRGB24. First 8 + next 4
static const uvec8 kShuffleMaskARGBToRGB24_0 = {
0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 128u, 128u, 128u, 128u, 10u, 12u, 13u, 14u};
// YUY2 shuf 16 Y to 32 Y.
static const lvec8 kShuffleYUY2Y = {0, 0, 2, 2, 4, 4, 6, 6, 8, 8, 10,
10, 12, 12, 14, 14, 0, 0, 2, 2, 4, 4,
6, 6, 8, 8, 10, 10, 12, 12, 14, 14};
// YUY2 shuf 8 UV to 16 UV.
static const lvec8 kShuffleYUY2UV = {1, 3, 1, 3, 5, 7, 5, 7, 9, 11, 9,
11, 13, 15, 13, 15, 1, 3, 1, 3, 5, 7,
5, 7, 9, 11, 9, 11, 13, 15, 13, 15};
// UYVY shuf 16 Y to 32 Y.
static const lvec8 kShuffleUYVYY = {1, 1, 3, 3, 5, 5, 7, 7, 9, 9, 11,
11, 13, 13, 15, 15, 1, 1, 3, 3, 5, 5,
7, 7, 9, 9, 11, 11, 13, 13, 15, 15};
// UYVY shuf 8 UV to 16 UV.
static const lvec8 kShuffleUYVYUV = {0, 2, 0, 2, 4, 6, 4, 6, 8, 10, 8,
10, 12, 14, 12, 14, 0, 2, 0, 2, 4, 6,
4, 6, 8, 10, 8, 10, 12, 14, 12, 14};
// NV21 shuf 8 VU to 16 UV.
static const lvec8 kShuffleNV21 = {
1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
1, 0, 1, 0, 3, 2, 3, 2, 5, 4, 5, 4, 7, 6, 7, 6,
};
#endif // HAS_RGB24TOARGBROW_SSSE3
#ifdef HAS_J400TOARGBROW_SSE2
void J400ToARGBRow_SSE2(const uint8_t* src_y, uint8_t* dst_argb, int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0x18,%%xmm5 \n"
LABELALIGN
"1: \n"
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm0 \n"
"punpckhwd %%xmm1,%%xmm1 \n"
"por %%xmm5,%%xmm0 \n"
"por %%xmm5,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
::"memory",
"cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_J400TOARGBROW_SSE2
#ifdef HAS_RGB24TOARGBROW_SSSE3
void RGB24ToARGBRow_SSSE3(const uint8_t* src_rgb24,
uint8_t* dst_argb,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000
"pslld $0x18,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm3 \n"
"lea 0x30(%0),%0 \n"
"movdqa %%xmm3,%%xmm2 \n"
"palignr $0x8,%%xmm1,%%xmm2 \n"
"pshufb %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm2 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqu %%xmm2,0x20(%1) \n"
"por %%xmm5,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"palignr $0x4,%%xmm3,%%xmm3 \n"
"pshufb %%xmm4,%%xmm3 \n"
"movdqu %%xmm1,0x10(%1) \n"
"por %%xmm5,%%xmm3 \n"
"movdqu %%xmm3,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_rgb24), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kShuffleMaskRGB24ToARGB) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void RAWToARGBRow_SSSE3(const uint8_t* src_raw, uint8_t* dst_argb, int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n" // 0xff000000
"pslld $0x18,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm3 \n"
"lea 0x30(%0),%0 \n"
"movdqa %%xmm3,%%xmm2 \n"
"palignr $0x8,%%xmm1,%%xmm2 \n"
"pshufb %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm2 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqu %%xmm2,0x20(%1) \n"
"por %%xmm5,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"palignr $0x4,%%xmm3,%%xmm3 \n"
"pshufb %%xmm4,%%xmm3 \n"
"movdqu %%xmm1,0x10(%1) \n"
"por %%xmm5,%%xmm3 \n"
"movdqu %%xmm3,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_raw), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kShuffleMaskRAWToARGB) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
// Same code as RAWToARGB with different shuffler and A in low bits
void RAWToRGBARow_SSSE3(const uint8_t* src_raw, uint8_t* dst_rgba, int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n" // 0x000000ff
"psrld $0x18,%%xmm5 \n"
"movdqa %3,%%xmm4 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm3 \n"
"lea 0x30(%0),%0 \n"
"movdqa %%xmm3,%%xmm2 \n"
"palignr $0x8,%%xmm1,%%xmm2 \n"
"pshufb %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm2 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqu %%xmm2,0x20(%1) \n"
"por %%xmm5,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"palignr $0x4,%%xmm3,%%xmm3 \n"
"pshufb %%xmm4,%%xmm3 \n"
"movdqu %%xmm1,0x10(%1) \n"
"por %%xmm5,%%xmm3 \n"
"movdqu %%xmm3,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_raw), // %0
"+r"(dst_rgba), // %1
"+r"(width) // %2
: "m"(kShuffleMaskRAWToRGBA) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void RAWToRGB24Row_SSSE3(const uint8_t* src_raw,
uint8_t* dst_rgb24,
int width) {
asm volatile(
"movdqa %3,%%xmm3 \n"
"movdqa %4,%%xmm4 \n"
"movdqa %5,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x4(%0),%%xmm1 \n"
"movdqu 0x8(%0),%%xmm2 \n"
"lea 0x18(%0),%0 \n"
"pshufb %%xmm3,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"pshufb %%xmm5,%%xmm2 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,0x8(%1) \n"
"movq %%xmm2,0x10(%1) \n"
"lea 0x18(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_raw), // %0
"+r"(dst_rgb24), // %1
"+r"(width) // %2
: "m"(kShuffleMaskRAWToRGB24_0), // %3
"m"(kShuffleMaskRAWToRGB24_1), // %4
"m"(kShuffleMaskRAWToRGB24_2) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void RGB565ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"mov $0x1080108,%%eax \n"
"movd %%eax,%%xmm5 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"mov $0x20802080,%%eax \n"
"movd %%eax,%%xmm6 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"psllw $0xb,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psllw $0xa,%%xmm4 \n"
"psrlw $0x5,%%xmm4 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"psllw $0x8,%%xmm7 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm3,%%xmm1 \n"
"psllw $0xb,%%xmm2 \n"
"pmulhuw %%xmm5,%%xmm1 \n"
"pmulhuw %%xmm5,%%xmm2 \n"
"psllw $0x8,%%xmm1 \n"
"por %%xmm2,%%xmm1 \n"
"pand %%xmm4,%%xmm0 \n"
"pmulhuw %%xmm6,%%xmm0 \n"
"por %%xmm7,%%xmm0 \n"
"movdqa %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpckhbw %%xmm0,%%xmm2 \n"
"movdqu %%xmm1,0x00(%1,%0,2) \n"
"movdqu %%xmm2,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
"xmm6", "xmm7");
}
void ARGB1555ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"mov $0x1080108,%%eax \n"
"movd %%eax,%%xmm5 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"mov $0x42004200,%%eax \n"
"movd %%eax,%%xmm6 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"psllw $0xb,%%xmm3 \n"
"movdqa %%xmm3,%%xmm4 \n"
"psrlw $0x6,%%xmm4 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"psllw $0x8,%%xmm7 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"psllw $0x1,%%xmm1 \n"
"psllw $0xb,%%xmm2 \n"
"pand %%xmm3,%%xmm1 \n"
"pmulhuw %%xmm5,%%xmm2 \n"
"pmulhuw %%xmm5,%%xmm1 \n"
"psllw $0x8,%%xmm1 \n"
"por %%xmm2,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm4,%%xmm0 \n"
"psraw $0x8,%%xmm2 \n"
"pmulhuw %%xmm6,%%xmm0 \n"
"pand %%xmm7,%%xmm2 \n"
"por %%xmm2,%%xmm0 \n"
"movdqa %%xmm1,%%xmm2 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpckhbw %%xmm0,%%xmm2 \n"
"movdqu %%xmm1,0x00(%1,%0,2) \n"
"movdqu %%xmm2,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5",
"xmm6", "xmm7");
}
void ARGB4444ToARGBRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"mov $0xf0f0f0f,%%eax \n"
"movd %%eax,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"pslld $0x4,%%xmm5 \n"
"sub %0,%1 \n"
"sub %0,%1 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pand %%xmm4,%%xmm0 \n"
"pand %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm3 \n"
"psllw $0x4,%%xmm1 \n"
"psrlw $0x4,%%xmm3 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm3,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm0 \n"
"punpckhbw %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,0x00(%1,%0,2) \n"
"movdqu %%xmm1,0x10(%1,%0,2) \n"
"lea 0x10(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void ARGBToRGB24Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"movdqa %3,%%xmm6 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"pshufb %%xmm6,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"pshufb %%xmm6,%%xmm2 \n"
"pshufb %%xmm6,%%xmm3 \n"
"movdqa %%xmm1,%%xmm4 \n"
"psrldq $0x4,%%xmm1 \n"
"pslldq $0xc,%%xmm4 \n"
"movdqa %%xmm2,%%xmm5 \n"
"por %%xmm4,%%xmm0 \n"
"pslldq $0x8,%%xmm5 \n"
"movdqu %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"psrldq $0x8,%%xmm2 \n"
"pslldq $0x4,%%xmm3 \n"
"por %%xmm3,%%xmm2 \n"
"movdqu %%xmm1,0x10(%1) \n"
"movdqu %%xmm2,0x20(%1) \n"
"lea 0x30(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleMaskARGBToRGB24) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
void ARGBToRAWRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"movdqa %3,%%xmm6 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"pshufb %%xmm6,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"pshufb %%xmm6,%%xmm2 \n"
"pshufb %%xmm6,%%xmm3 \n"
"movdqa %%xmm1,%%xmm4 \n"
"psrldq $0x4,%%xmm1 \n"
"pslldq $0xc,%%xmm4 \n"
"movdqa %%xmm2,%%xmm5 \n"
"por %%xmm4,%%xmm0 \n"
"pslldq $0x8,%%xmm5 \n"
"movdqu %%xmm0,(%1) \n"
"por %%xmm5,%%xmm1 \n"
"psrldq $0x8,%%xmm2 \n"
"pslldq $0x4,%%xmm3 \n"
"por %%xmm3,%%xmm2 \n"
"movdqu %%xmm1,0x10(%1) \n"
"movdqu %%xmm2,0x20(%1) \n"
"lea 0x30(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleMaskARGBToRAW) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#ifdef HAS_ARGBTORGB24ROW_AVX2
// vpermd for 12+12 to 24
static const lvec32 kPermdRGB24_AVX = {0, 1, 2, 4, 5, 6, 3, 7};
void ARGBToRGB24Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm6 \n"
"vmovdqa %4,%%ymm7 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0
"vpshufb %%ymm6,%%ymm1,%%ymm1 \n"
"vpshufb %%ymm6,%%ymm2,%%ymm2 \n"
"vpshufb %%ymm6,%%ymm3,%%ymm3 \n"
"vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes
"vpermd %%ymm1,%%ymm7,%%ymm1 \n"
"vpermd %%ymm2,%%ymm7,%%ymm2 \n"
"vpermd %%ymm3,%%ymm7,%%ymm3 \n"
"vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8
"vpor %%ymm4,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16
"vpermq $0x4f,%%ymm2,%%ymm4 \n"
"vpor %%ymm4,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24
"vpermq $0x93,%%ymm3,%%ymm3 \n"
"vpor %%ymm3,%%ymm2,%%ymm2 \n"
"vmovdqu %%ymm2,0x40(%1) \n"
"lea 0x60(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleMaskARGBToRGB24), // %3
"m"(kPermdRGB24_AVX) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif
#ifdef HAS_ARGBTORGB24ROW_AVX512VBMI
// Shuffle table for converting ARGBToRGB24
static const ulvec8 kPermARGBToRGB24_0 = {
0u, 1u, 2u, 4u, 5u, 6u, 8u, 9u, 10u, 12u, 13u,
14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u, 25u, 26u, 28u,
29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u, 40u, 41u};
static const ulvec8 kPermARGBToRGB24_1 = {
10u, 12u, 13u, 14u, 16u, 17u, 18u, 20u, 21u, 22u, 24u,
25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u, 36u, 37u, 38u,
40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u, 50u, 52u};
static const ulvec8 kPermARGBToRGB24_2 = {
21u, 22u, 24u, 25u, 26u, 28u, 29u, 30u, 32u, 33u, 34u,
36u, 37u, 38u, 40u, 41u, 42u, 44u, 45u, 46u, 48u, 49u,
50u, 52u, 53u, 54u, 56u, 57u, 58u, 60u, 61u, 62u};
void ARGBToRGB24Row_AVX512VBMI(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vmovdqa %3,%%ymm5 \n"
"vmovdqa %4,%%ymm6 \n"
"vmovdqa %5,%%ymm7 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vpermt2b %%ymm1,%%ymm5,%%ymm0 \n"
"vpermt2b %%ymm2,%%ymm6,%%ymm1 \n"
"vpermt2b %%ymm3,%%ymm7,%%ymm2 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"vmovdqu %%ymm2,0x40(%1) \n"
"lea 0x60(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kPermARGBToRGB24_0), // %3
"m"(kPermARGBToRGB24_1), // %4
"m"(kPermARGBToRGB24_2) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5", "xmm6", "xmm7");
}
#endif
#ifdef HAS_ARGBTORAWROW_AVX2
void ARGBToRAWRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm6 \n"
"vmovdqa %4,%%ymm7 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vpshufb %%ymm6,%%ymm0,%%ymm0 \n" // xxx0yyy0
"vpshufb %%ymm6,%%ymm1,%%ymm1 \n"
"vpshufb %%ymm6,%%ymm2,%%ymm2 \n"
"vpshufb %%ymm6,%%ymm3,%%ymm3 \n"
"vpermd %%ymm0,%%ymm7,%%ymm0 \n" // pack to 24 bytes
"vpermd %%ymm1,%%ymm7,%%ymm1 \n"
"vpermd %%ymm2,%%ymm7,%%ymm2 \n"
"vpermd %%ymm3,%%ymm7,%%ymm3 \n"
"vpermq $0x3f,%%ymm1,%%ymm4 \n" // combine 24 + 8
"vpor %%ymm4,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"vpermq $0xf9,%%ymm1,%%ymm1 \n" // combine 16 + 16
"vpermq $0x4f,%%ymm2,%%ymm4 \n"
"vpor %%ymm4,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"vpermq $0xfe,%%ymm2,%%ymm2 \n" // combine 8 + 24
"vpermq $0x93,%%ymm3,%%ymm3 \n"
"vpor %%ymm3,%%ymm2,%%ymm2 \n"
"vmovdqu %%ymm2,0x40(%1) \n"
"lea 0x60(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleMaskARGBToRAW), // %3
"m"(kPermdRGB24_AVX) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif
void ARGBToRGB565Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"pcmpeqb %%xmm3,%%xmm3 \n"
"psrld $0x1b,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrld $0x1a,%%xmm4 \n"
"pslld $0x5,%%xmm4 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0xb,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pslld $0x8,%%xmm0 \n"
"psrld $0x3,%%xmm1 \n"
"psrld $0x5,%%xmm2 \n"
"psrad $0x10,%%xmm0 \n"
"pand %%xmm3,%%xmm1 \n"
"pand %%xmm4,%%xmm2 \n"
"pand %%xmm5,%%xmm0 \n"
"por %%xmm2,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
::"memory",
"cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void ARGBToRGB565DitherRow_SSE2(const uint8_t* src,
uint8_t* dst,
const uint32_t dither4,
int width) {
asm volatile(
"movd %3,%%xmm6 \n"
"punpcklbw %%xmm6,%%xmm6 \n"
"movdqa %%xmm6,%%xmm7 \n"
"punpcklwd %%xmm6,%%xmm6 \n"
"punpckhwd %%xmm7,%%xmm7 \n"
"pcmpeqb %%xmm3,%%xmm3 \n"
"psrld $0x1b,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrld $0x1a,%%xmm4 \n"
"pslld $0x5,%%xmm4 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0xb,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"paddusb %%xmm6,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"pslld $0x8,%%xmm0 \n"
"psrld $0x3,%%xmm1 \n"
"psrld $0x5,%%xmm2 \n"
"psrad $0x10,%%xmm0 \n"
"pand %%xmm3,%%xmm1 \n"
"pand %%xmm4,%%xmm2 \n"
"pand %%xmm5,%%xmm0 \n"
"por %%xmm2,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(dither4) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#ifdef HAS_ARGBTORGB565DITHERROW_AVX2
void ARGBToRGB565DitherRow_AVX2(const uint8_t* src,
uint8_t* dst,
const uint32_t dither4,
int width) {
asm volatile(
"vbroadcastss %3,%%xmm6 \n"
"vpunpcklbw %%xmm6,%%xmm6,%%xmm6 \n"
"vpermq $0xd8,%%ymm6,%%ymm6 \n"
"vpunpcklwd %%ymm6,%%ymm6,%%ymm6 \n"
"vpcmpeqb %%ymm3,%%ymm3,%%ymm3 \n"
"vpsrld $0x1b,%%ymm3,%%ymm3 \n"
"vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
"vpsrld $0x1a,%%ymm4,%%ymm4 \n"
"vpslld $0x5,%%ymm4,%%ymm4 \n"
"vpslld $0xb,%%ymm3,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vpaddusb %%ymm6,%%ymm0,%%ymm0 \n"
"vpsrld $0x5,%%ymm0,%%ymm2 \n"
"vpsrld $0x3,%%ymm0,%%ymm1 \n"
"vpsrld $0x8,%%ymm0,%%ymm0 \n"
"vpand %%ymm4,%%ymm2,%%ymm2 \n"
"vpand %%ymm3,%%ymm1,%%ymm1 \n"
"vpand %%ymm5,%%ymm0,%%ymm0 \n"
"vpor %%ymm2,%%ymm1,%%ymm1 \n"
"vpor %%ymm1,%%ymm0,%%ymm0 \n"
"vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"lea 0x20(%0),%0 \n"
"vmovdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(dither4) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTORGB565DITHERROW_AVX2
void ARGBToARGB1555Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrld $0x1b,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"pslld $0x5,%%xmm5 \n"
"movdqa %%xmm4,%%xmm6 \n"
"pslld $0xa,%%xmm6 \n"
"pcmpeqb %%xmm7,%%xmm7 \n"
"pslld $0xf,%%xmm7 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm0,%%xmm2 \n"
"movdqa %%xmm0,%%xmm3 \n"
"psrad $0x10,%%xmm0 \n"
"psrld $0x3,%%xmm1 \n"
"psrld $0x6,%%xmm2 \n"
"psrld $0x9,%%xmm3 \n"
"pand %%xmm7,%%xmm0 \n"
"pand %%xmm4,%%xmm1 \n"
"pand %%xmm5,%%xmm2 \n"
"pand %%xmm6,%%xmm3 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm3,%%xmm2 \n"
"por %%xmm2,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
::"memory",
"cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7");
}
void ARGBToARGB4444Row_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"pcmpeqb %%xmm4,%%xmm4 \n"
"psllw $0xc,%%xmm4 \n"
"movdqa %%xmm4,%%xmm3 \n"
"psrlw $0x8,%%xmm3 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm3,%%xmm0 \n"
"pand %%xmm4,%%xmm1 \n"
"psrlq $0x4,%%xmm0 \n"
"psrlq $0x8,%%xmm1 \n"
"por %%xmm1,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
::"memory",
"cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_RGB24TOARGBROW_SSSE3
/*
ARGBToAR30Row:
Red Blue
With the 8 bit value in the upper bits of a short, vpmulhuw by (1024+4) will
produce a 10 bit value in the low 10 bits of each 16 bit value. This is whats
wanted for the blue channel. The red needs to be shifted 4 left, so multiply by
(1024+4)*16 for red.
Alpha Green
Alpha and Green are already in the high bits so vpand can zero out the other
bits, keeping just 2 upper bits of alpha and 8 bit green. The same multiplier
could be used for Green - (1024+4) putting the 10 bit green in the lsb. Alpha
would be a simple multiplier to shift it into position. It wants a gap of 10
above the green. Green is 10 bits, so there are 6 bits in the low short. 4
more are needed, so a multiplier of 4 gets the 2 bits into the upper 16 bits,
and then a shift of 4 is a multiply of 16, so (4*16) = 64. Then shift the
result left 10 to position the A and G channels.
*/
// Shuffle table for converting RAW to RGB24. Last 8.
static const uvec8 kShuffleRB30 = {128u, 0u, 128u, 2u, 128u, 4u, 128u, 6u,
128u, 8u, 128u, 10u, 128u, 12u, 128u, 14u};
static const uvec8 kShuffleBR30 = {128u, 2u, 128u, 0u, 128u, 6u, 128u, 4u,
128u, 10u, 128u, 8u, 128u, 14u, 128u, 12u};
static const uint32_t kMulRB10 = 1028 * 16 * 65536 + 1028;
static const uint32_t kMaskRB10 = 0x3ff003ff;
static const uint32_t kMaskAG10 = 0xc000ff00;
static const uint32_t kMulAG10 = 64 * 65536 + 1028;
void ARGBToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"movdqa %3,%%xmm2 \n" // shuffler for RB
"movd %4,%%xmm3 \n" // multipler for RB
"movd %5,%%xmm4 \n" // mask for R10 B10
"movd %6,%%xmm5 \n" // mask for AG
"movd %7,%%xmm6 \n" // multipler for AG
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"sub %0,%1 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n" // fetch 4 ARGB pixels
"movdqa %%xmm0,%%xmm1 \n"
"pshufb %%xmm2,%%xmm1 \n" // R0B0
"pand %%xmm5,%%xmm0 \n" // A0G0
"pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10
"pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10
"pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10
"pslld $10,%%xmm0 \n" // A2 x10 G10 x10
"por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10
"movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels
"add $0x10,%0 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleRB30), // %3
"m"(kMulRB10), // %4
"m"(kMaskRB10), // %5
"m"(kMaskAG10), // %6
"m"(kMulAG10) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
void ABGRToAR30Row_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"movdqa %3,%%xmm2 \n" // shuffler for RB
"movd %4,%%xmm3 \n" // multipler for RB
"movd %5,%%xmm4 \n" // mask for R10 B10
"movd %6,%%xmm5 \n" // mask for AG
"movd %7,%%xmm6 \n" // multipler for AG
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"sub %0,%1 \n"
"1: \n"
"movdqu (%0),%%xmm0 \n" // fetch 4 ABGR pixels
"movdqa %%xmm0,%%xmm1 \n"
"pshufb %%xmm2,%%xmm1 \n" // R0B0
"pand %%xmm5,%%xmm0 \n" // A0G0
"pmulhuw %%xmm3,%%xmm1 \n" // X2 R16 X4 B10
"pmulhuw %%xmm6,%%xmm0 \n" // X10 A2 X10 G10
"pand %%xmm4,%%xmm1 \n" // X2 R10 X10 B10
"pslld $10,%%xmm0 \n" // A2 x10 G10 x10
"por %%xmm1,%%xmm0 \n" // A2 R10 G10 B10
"movdqu %%xmm0,(%1,%0) \n" // store 4 AR30 pixels
"add $0x10,%0 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleBR30), // %3 reversed shuffler
"m"(kMulRB10), // %4
"m"(kMaskRB10), // %5
"m"(kMaskAG10), // %6
"m"(kMulAG10) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#ifdef HAS_ARGBTOAR30ROW_AVX2
void ARGBToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB
"vbroadcastss %4,%%ymm3 \n" // multipler for RB
"vbroadcastss %5,%%ymm4 \n" // mask for R10 B10
"vbroadcastss %6,%%ymm5 \n" // mask for AG
"vbroadcastss %7,%%ymm6 \n" // multipler for AG
"sub %0,%1 \n"
"1: \n"
"vmovdqu (%0),%%ymm0 \n" // fetch 8 ARGB pixels
"vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0
"vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0
"vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10
"vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10
"vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10
"vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10
"vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10
"vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels
"add $0x20,%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleRB30), // %3
"m"(kMulRB10), // %4
"m"(kMaskRB10), // %5
"m"(kMaskAG10), // %6
"m"(kMulAG10) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif
#ifdef HAS_ABGRTOAR30ROW_AVX2
void ABGRToAR30Row_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm2 \n" // shuffler for RB
"vbroadcastss %4,%%ymm3 \n" // multipler for RB
"vbroadcastss %5,%%ymm4 \n" // mask for R10 B10
"vbroadcastss %6,%%ymm5 \n" // mask for AG
"vbroadcastss %7,%%ymm6 \n" // multipler for AG
"sub %0,%1 \n"
"1: \n"
"vmovdqu (%0),%%ymm0 \n" // fetch 8 ABGR pixels
"vpshufb %%ymm2,%%ymm0,%%ymm1 \n" // R0B0
"vpand %%ymm5,%%ymm0,%%ymm0 \n" // A0G0
"vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n" // X2 R16 X4 B10
"vpmulhuw %%ymm6,%%ymm0,%%ymm0 \n" // X10 A2 X10 G10
"vpand %%ymm4,%%ymm1,%%ymm1 \n" // X2 R10 X10 B10
"vpslld $10,%%ymm0,%%ymm0 \n" // A2 x10 G10 x10
"vpor %%ymm1,%%ymm0,%%ymm0 \n" // A2 R10 G10 B10
"vmovdqu %%ymm0,(%1,%0) \n" // store 8 AR30 pixels
"add $0x20,%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(kShuffleBR30), // %3 reversed shuffler
"m"(kMulRB10), // %4
"m"(kMaskRB10), // %5
"m"(kMaskAG10), // %6
"m"(kMulAG10) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif
// clang-format off
// TODO(mraptis): Consider passing R, G, B multipliers as parameter.
// round parameter is register containing value to add before shift.
#define RGBTOY(round) \
"1: \n" \
"movdqu (%0),%%xmm0 \n" \
"movdqu 0x10(%0),%%xmm1 \n" \
"movdqu 0x20(%0),%%xmm2 \n" \
"movdqu 0x30(%0),%%xmm3 \n" \
"psubb %%xmm5,%%xmm0 \n" \
"psubb %%xmm5,%%xmm1 \n" \
"psubb %%xmm5,%%xmm2 \n" \
"psubb %%xmm5,%%xmm3 \n" \
"movdqu %%xmm4,%%xmm6 \n" \
"pmaddubsw %%xmm0,%%xmm6 \n" \
"movdqu %%xmm4,%%xmm0 \n" \
"pmaddubsw %%xmm1,%%xmm0 \n" \
"movdqu %%xmm4,%%xmm1 \n" \
"pmaddubsw %%xmm2,%%xmm1 \n" \
"movdqu %%xmm4,%%xmm2 \n" \
"pmaddubsw %%xmm3,%%xmm2 \n" \
"lea 0x40(%0),%0 \n" \
"phaddw %%xmm0,%%xmm6 \n" \
"phaddw %%xmm2,%%xmm1 \n" \
"prefetcht0 1280(%0) \n" \
"paddw %%" #round ",%%xmm6 \n" \
"paddw %%" #round ",%%xmm1 \n" \
"psrlw $0x8,%%xmm6 \n" \
"psrlw $0x8,%%xmm1 \n" \
"packuswb %%xmm1,%%xmm6 \n" \
"movdqu %%xmm6,(%1) \n" \
"lea 0x10(%1),%1 \n" \
"sub $0x10,%2 \n" \
"jg 1b \n"
#define RGBTOY_AVX2(round) \
"1: \n" \
"vmovdqu (%0),%%ymm0 \n" \
"vmovdqu 0x20(%0),%%ymm1 \n" \
"vmovdqu 0x40(%0),%%ymm2 \n" \
"vmovdqu 0x60(%0),%%ymm3 \n" \
"vpsubb %%ymm5, %%ymm0, %%ymm0 \n" \
"vpsubb %%ymm5, %%ymm1, %%ymm1 \n" \
"vpsubb %%ymm5, %%ymm2, %%ymm2 \n" \
"vpsubb %%ymm5, %%ymm3, %%ymm3 \n" \
"vpmaddubsw %%ymm0,%%ymm4,%%ymm0 \n" \
"vpmaddubsw %%ymm1,%%ymm4,%%ymm1 \n" \
"vpmaddubsw %%ymm2,%%ymm4,%%ymm2 \n" \
"vpmaddubsw %%ymm3,%%ymm4,%%ymm3 \n" \
"lea 0x80(%0),%0 \n" \
"vphaddw %%ymm1,%%ymm0,%%ymm0 \n" /* mutates. */ \
"vphaddw %%ymm3,%%ymm2,%%ymm2 \n" \
"prefetcht0 1280(%0) \n" \
"vpaddw %%" #round ",%%ymm0,%%ymm0 \n" /* Add .5 for rounding. */ \
"vpaddw %%" #round ",%%ymm2,%%ymm2 \n" \
"vpsrlw $0x8,%%ymm0,%%ymm0 \n" \
"vpsrlw $0x8,%%ymm2,%%ymm2 \n" \
"vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" /* mutates. */ \
"vpermd %%ymm0,%%ymm6,%%ymm0 \n" /* unmutate. */ \
"vmovdqu %%ymm0,(%1) \n" \
"lea 0x20(%1),%1 \n" \
"sub $0x20,%2 \n" \
"jg 1b \n" \
"vzeroupper \n"
// clang-format on
#ifdef HAS_ARGBTOYROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 Y values.
void ARGBToYRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
"movdqa %5,%%xmm7 \n"
LABELALIGN RGBTOY(xmm7)
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kARGBToY), // %3
"m"(kSub128), // %4
"m"(kAddY16) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTOYROW_SSSE3
#ifdef HAS_ARGBTOYJROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
// Same as ARGBToYRow but different coefficients, no add 16.
void ARGBToYJRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
LABELALIGN RGBTOY(xmm5)
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kARGBToYJ), // %3
"m"(kSub128) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBTOYJROW_SSSE3
#ifdef HAS_RGBATOYJROW_SSSE3
// Convert 16 ARGB pixels (64 bytes) to 16 YJ values.
// Same as ARGBToYRow but different coefficients, no add 16.
void RGBAToYJRow_SSSE3(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
LABELALIGN RGBTOY(xmm5)
: "+r"(src_rgba), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kRGBAToYJ), // %3
"m"(kSub128) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_RGBATOYJROW_SSSE3
#ifdef HAS_ARGBTOYROW_AVX2
// vpermd for vphaddw + vpackuswb vpermd.
static const lvec32 kPermdARGBToY_AVX = {0, 4, 1, 5, 2, 6, 3, 7};
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void ARGBToYRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
"vbroadcastf128 %5,%%ymm7 \n"
"vmovdqu %6,%%ymm6 \n"
LABELALIGN RGBTOY_AVX2(ymm7)
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kARGBToY), // %3
"m"(kSub128), // %4
"m"(kAddY16), // %5
"m"(kPermdARGBToY_AVX) // %6
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTOYROW_AVX2
#ifdef HAS_ABGRTOYROW_AVX2
// Convert 32 ABGR pixels (128 bytes) to 32 Y values.
void ABGRToYRow_AVX2(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
"vbroadcastf128 %5,%%ymm7 \n"
"vmovdqu %6,%%ymm6 \n"
LABELALIGN RGBTOY_AVX2(ymm7)
: "+r"(src_abgr), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kABGRToY), // %3
"m"(kSub128), // %4
"m"(kAddY16), // %5
"m"(kPermdARGBToY_AVX) // %6
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ABGRTOYROW_AVX2
#ifdef HAS_ARGBTOYJROW_AVX2
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void ARGBToYJRow_AVX2(const uint8_t* src_argb, uint8_t* dst_y, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
"vmovdqu %5,%%ymm6 \n"
LABELALIGN RGBTOY_AVX2(ymm5)
: "+r"(src_argb), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kARGBToYJ), // %3
"m"(kSub128), // %4
"m"(kPermdARGBToY_AVX) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTOYJROW_AVX2
#ifdef HAS_RGBATOYJROW_AVX2
// Convert 32 ARGB pixels (128 bytes) to 32 Y values.
void RGBAToYJRow_AVX2(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
"vmovdqu %5,%%ymm6 \n"
LABELALIGN RGBTOY_AVX2(
ymm5) "vzeroupper \n"
: "+r"(src_rgba), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kRGBAToYJ), // %3
"m"(kSub128), // %4
"m"(kPermdARGBToY_AVX) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_RGBATOYJROW_AVX2
#ifdef HAS_ARGBTOUVROW_SSSE3
void ARGBToUVRow_SSSE3(const uint8_t* src_argb0,
int src_stride_argb,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
"movdqa %7,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_argb)), // %4
"m"(kARGBToV), // %5
"m"(kARGBToU), // %6
"m"(kAddUV128) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif // HAS_ARGBTOUVROW_SSSE3
#ifdef HAS_ARGBTOUVROW_AVX2
// vpshufb for vphaddw + vpackuswb packed to shorts.
static const lvec8 kShufARGBToUV_AVX = {
0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15,
0, 1, 8, 9, 2, 3, 10, 11, 4, 5, 12, 13, 6, 7, 14, 15};
void ARGBToUVRow_AVX2(const uint8_t* src_argb0,
int src_stride_argb,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vbroadcastf128 %5,%%ymm5 \n"
"vbroadcastf128 %6,%%ymm6 \n"
"vbroadcastf128 %7,%%ymm7 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
"vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
"vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n"
"vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
"vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
"vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
"vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
"vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
"vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
"vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
"vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
"vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
"vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
"vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
"vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
"vpsraw $0x8,%%ymm1,%%ymm1 \n"
"vpsraw $0x8,%%ymm0,%%ymm0 \n"
"vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpshufb %8,%%ymm0,%%ymm0 \n"
"vpaddb %%ymm5,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm0,(%1) \n"
"vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_argb)), // %4
"m"(kAddUV128), // %5
"m"(kARGBToV), // %6
"m"(kARGBToU), // %7
"m"(kShufARGBToUV_AVX) // %8
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTOUVROW_AVX2
#ifdef HAS_ABGRTOUVROW_AVX2
void ABGRToUVRow_AVX2(const uint8_t* src_abgr0,
int src_stride_abgr,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vbroadcastf128 %5,%%ymm5 \n"
"vbroadcastf128 %6,%%ymm6 \n"
"vbroadcastf128 %7,%%ymm7 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
"vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
"vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n"
"vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
"vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
"vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
"vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
"vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
"vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
"vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
"vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
"vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
"vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
"vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
"vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
"vpsraw $0x8,%%ymm1,%%ymm1 \n"
"vpsraw $0x8,%%ymm0,%%ymm0 \n"
"vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpshufb %8,%%ymm0,%%ymm0 \n"
"vpaddb %%ymm5,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm0,(%1) \n"
"vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_abgr0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_abgr)), // %4
"m"(kAddUV128), // %5
"m"(kABGRToV), // %6
"m"(kABGRToU), // %7
"m"(kShufARGBToUV_AVX) // %8
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ABGRTOUVROW_AVX2
#ifdef HAS_ARGBTOUVJROW_AVX2
void ARGBToUVJRow_AVX2(const uint8_t* src_argb0,
int src_stride_argb,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vbroadcastf128 %5,%%ymm5 \n"
"vbroadcastf128 %6,%%ymm6 \n"
"vbroadcastf128 %7,%%ymm7 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vmovdqu 0x40(%0),%%ymm2 \n"
"vmovdqu 0x60(%0),%%ymm3 \n"
"vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
"vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
"vpavgb 0x40(%0,%4,1),%%ymm2,%%ymm2 \n"
"vpavgb 0x60(%0,%4,1),%%ymm3,%%ymm3 \n"
"lea 0x80(%0),%0 \n"
"vshufps $0x88,%%ymm1,%%ymm0,%%ymm4 \n"
"vshufps $0xdd,%%ymm1,%%ymm0,%%ymm0 \n"
"vpavgb %%ymm4,%%ymm0,%%ymm0 \n"
"vshufps $0x88,%%ymm3,%%ymm2,%%ymm4 \n"
"vshufps $0xdd,%%ymm3,%%ymm2,%%ymm2 \n"
"vpavgb %%ymm4,%%ymm2,%%ymm2 \n"
"vpmaddubsw %%ymm7,%%ymm0,%%ymm1 \n"
"vpmaddubsw %%ymm7,%%ymm2,%%ymm3 \n"
"vpmaddubsw %%ymm6,%%ymm0,%%ymm0 \n"
"vpmaddubsw %%ymm6,%%ymm2,%%ymm2 \n"
"vphaddw %%ymm3,%%ymm1,%%ymm1 \n"
"vphaddw %%ymm2,%%ymm0,%%ymm0 \n"
"vpaddw %%ymm5,%%ymm0,%%ymm0 \n"
"vpaddw %%ymm5,%%ymm1,%%ymm1 \n"
"vpsraw $0x8,%%ymm1,%%ymm1 \n"
"vpsraw $0x8,%%ymm0,%%ymm0 \n"
"vpacksswb %%ymm0,%%ymm1,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpshufb %8,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm0,(%1) \n"
"vextractf128 $0x1,%%ymm0,0x0(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_argb)), // %4
"m"(kSub128), // %5
"m"(kARGBToVJ), // %6
"m"(kARGBToUJ), // %7
"m"(kShufARGBToUV_AVX) // %8
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBTOUVJROW_AVX2
#ifdef HAS_ARGBTOUVJROW_SSSE3
void ARGBToUVJRow_SSSE3(const uint8_t* src_argb0,
int src_stride_argb,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
"movdqa %7,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"paddw %%xmm5,%%xmm0 \n"
"paddw %%xmm5,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_argb)), // %4
"m"(kARGBToVJ), // %5
"m"(kARGBToUJ), // %6
"m"(kSub128) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#endif // HAS_ARGBTOUVJROW_SSSE3
#ifdef HAS_ARGBTOUV444ROW_SSSE3
void ARGBToUV444Row_SSSE3(const uint8_t* src_argb,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %4,%%xmm3 \n"
"movdqa %5,%%xmm4 \n"
"movdqa %6,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm6 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm6,%%xmm2 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm2 \n"
"packsswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"pmaddubsw %%xmm3,%%xmm0 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm1,%%xmm0 \n"
"phaddw %%xmm6,%%xmm2 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm2 \n"
"packsswb %%xmm2,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"lea 0x40(%0),%0 \n"
"movdqu %%xmm0,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "m"(kARGBToV), // %4
"m"(kARGBToU), // %5
"m"(kAddUV128) // %6
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6");
}
#endif // HAS_ARGBTOUV444ROW_SSSE3
void BGRAToYRow_SSSE3(const uint8_t* src_bgra, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
"movdqa %5,%%xmm7 \n"
LABELALIGN RGBTOY(xmm7)
: "+r"(src_bgra), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kBGRAToY), // %3
"m"(kSub128), // %4
"m"(kAddY16) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
void BGRAToUVRow_SSSE3(const uint8_t* src_bgra0,
int src_stride_bgra,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
"movdqa %7,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_bgra0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_bgra)), // %4
"m"(kBGRAToV), // %5
"m"(kBGRAToU), // %6
"m"(kAddUV128) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
void ABGRToYRow_SSSE3(const uint8_t* src_abgr, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
"movdqa %5,%%xmm7 \n"
LABELALIGN RGBTOY(xmm7)
: "+r"(src_abgr), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kABGRToY), // %3
"m"(kSub128), // %4
"m"(kAddY16) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
void RGBAToYRow_SSSE3(const uint8_t* src_rgba, uint8_t* dst_y, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
"movdqa %5,%%xmm7 \n"
LABELALIGN RGBTOY(xmm7)
: "+r"(src_rgba), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "m"(kRGBAToY), // %3
"m"(kSub128), // %4
"m"(kAddY16) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
void ABGRToUVRow_SSSE3(const uint8_t* src_abgr0,
int src_stride_abgr,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
"movdqa %7,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_abgr0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_abgr)), // %4
"m"(kABGRToV), // %5
"m"(kABGRToU), // %6
"m"(kAddUV128) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
void RGBAToUVRow_SSSE3(const uint8_t* src_rgba0,
int src_stride_rgba,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"movdqa %5,%%xmm3 \n"
"movdqa %6,%%xmm4 \n"
"movdqa %7,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x10(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x20(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqu 0x30(%0),%%xmm6 \n"
"movdqu 0x30(%0,%4,1),%%xmm7 \n"
"pavgb %%xmm7,%%xmm6 \n"
"lea 0x40(%0),%0 \n"
"movdqa %%xmm0,%%xmm7 \n"
"shufps $0x88,%%xmm1,%%xmm0 \n"
"shufps $0xdd,%%xmm1,%%xmm7 \n"
"pavgb %%xmm7,%%xmm0 \n"
"movdqa %%xmm2,%%xmm7 \n"
"shufps $0x88,%%xmm6,%%xmm2 \n"
"shufps $0xdd,%%xmm6,%%xmm7 \n"
"pavgb %%xmm7,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm2,%%xmm6 \n"
"pmaddubsw %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"phaddw %%xmm2,%%xmm0 \n"
"phaddw %%xmm6,%%xmm1 \n"
"psraw $0x8,%%xmm0 \n"
"psraw $0x8,%%xmm1 \n"
"packsswb %%xmm1,%%xmm0 \n"
"paddb %%xmm5,%%xmm0 \n"
"movlps %%xmm0,(%1) \n"
"movhps %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_rgba0), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+rm"(width) // %3
: "r"((intptr_t)(src_stride_rgba)), // %4
"m"(kRGBAToV), // %5
"m"(kRGBAToU), // %6
"m"(kAddUV128) // %7
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm6", "xmm7");
}
#if defined(HAS_I422TOARGBROW_SSSE3) || defined(HAS_I422TOARGBROW_AVX2)
// Read 8 UV from 444
#define READYUV444 \
"movq (%[u_buf]),%%xmm0 \n" \
"movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x8(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
"movq (%[y_buf]),%%xmm4 \n" \
"punpcklbw %%xmm4,%%xmm4 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV
#define READYUV422 \
"movd (%[u_buf]),%%xmm0 \n" \
"movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x4(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"movq (%[y_buf]),%%xmm4 \n" \
"punpcklbw %%xmm4,%%xmm4 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 UV from 422 10 bit, upsample to 8 UV
// TODO(fbarchard): Consider shufb to replace pack/unpack
// TODO(fbarchard): Consider pmulhuw to replace psraw
// TODO(fbarchard): Consider pmullw to replace psllw and allow different bits.
#define READYUV210 \
"movq (%[u_buf]),%%xmm0 \n" \
"movq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x8(%[u_buf]),%[u_buf] \n" \
"punpcklwd %%xmm1,%%xmm0 \n" \
"psraw $0x2,%%xmm0 \n" \
"packuswb %%xmm0,%%xmm0 \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"movdqu (%[y_buf]),%%xmm4 \n" \
"psllw $0x6,%%xmm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 4 UV from 422, upsample to 8 UV. With 8 Alpha.
#define READYUVA422 \
"movd (%[u_buf]),%%xmm0 \n" \
"movd 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x4(%[u_buf]),%[u_buf] \n" \
"punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"movq (%[y_buf]),%%xmm4 \n" \
"punpcklbw %%xmm4,%%xmm4 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n" \
"movq (%[a_buf]),%%xmm5 \n" \
"lea 0x8(%[a_buf]),%[a_buf] \n"
// Read 4 UV from NV12, upsample to 8 UV
#define READNV12 \
"movq (%[uv_buf]),%%xmm0 \n" \
"lea 0x8(%[uv_buf]),%[uv_buf] \n" \
"punpcklwd %%xmm0,%%xmm0 \n" \
"movq (%[y_buf]),%%xmm4 \n" \
"punpcklbw %%xmm4,%%xmm4 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 VU from NV21, upsample to 8 UV
#define READNV21 \
"movq (%[vu_buf]),%%xmm0 \n" \
"lea 0x8(%[vu_buf]),%[vu_buf] \n" \
"pshufb %[kShuffleNV21], %%xmm0 \n" \
"movq (%[y_buf]),%%xmm4 \n" \
"punpcklbw %%xmm4,%%xmm4 \n" \
"lea 0x8(%[y_buf]),%[y_buf] \n"
// Read 4 YUY2 with 8 Y and update 4 UV to 8 UV.
#define READYUY2 \
"movdqu (%[yuy2_buf]),%%xmm4 \n" \
"pshufb %[kShuffleYUY2Y], %%xmm4 \n" \
"movdqu (%[yuy2_buf]),%%xmm0 \n" \
"pshufb %[kShuffleYUY2UV], %%xmm0 \n" \
"lea 0x10(%[yuy2_buf]),%[yuy2_buf] \n"
// Read 4 UYVY with 8 Y and update 4 UV to 8 UV.
#define READUYVY \
"movdqu (%[uyvy_buf]),%%xmm4 \n" \
"pshufb %[kShuffleUYVYY], %%xmm4 \n" \
"movdqu (%[uyvy_buf]),%%xmm0 \n" \
"pshufb %[kShuffleUYVYUV], %%xmm0 \n" \
"lea 0x10(%[uyvy_buf]),%[uyvy_buf] \n"
#if defined(__x86_64__)
#define YUVTORGB_SETUP(yuvconstants) \
"movdqa (%[yuvconstants]),%%xmm8 \n" \
"movdqa 32(%[yuvconstants]),%%xmm9 \n" \
"movdqa 64(%[yuvconstants]),%%xmm10 \n" \
"movdqa 96(%[yuvconstants]),%%xmm11 \n" \
"movdqa 128(%[yuvconstants]),%%xmm12 \n" \
"movdqa 160(%[yuvconstants]),%%xmm13 \n" \
"movdqa 192(%[yuvconstants]),%%xmm14 \n"
// Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB16(yuvconstants) \
"movdqa %%xmm0,%%xmm1 \n" \
"movdqa %%xmm0,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm3 \n" \
"movdqa %%xmm11,%%xmm0 \n" \
"pmaddubsw %%xmm8,%%xmm1 \n" \
"psubw %%xmm1,%%xmm0 \n" \
"movdqa %%xmm12,%%xmm1 \n" \
"pmaddubsw %%xmm9,%%xmm2 \n" \
"psubw %%xmm2,%%xmm1 \n" \
"movdqa %%xmm13,%%xmm2 \n" \
"pmaddubsw %%xmm10,%%xmm3 \n" \
"psubw %%xmm3,%%xmm2 \n" \
"pmulhuw %%xmm14,%%xmm4 \n" \
"paddsw %%xmm4,%%xmm0 \n" \
"paddsw %%xmm4,%%xmm1 \n" \
"paddsw %%xmm4,%%xmm2 \n"
#define YUVTORGB_REGS \
"xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
#else
#define YUVTORGB_SETUP(yuvconstants)
// Convert 8 pixels: 8 UV and 8 Y
#define YUVTORGB16(yuvconstants) \
"movdqa %%xmm0,%%xmm1 \n" \
"movdqa %%xmm0,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm3 \n" \
"movdqa 96(%[yuvconstants]),%%xmm0 \n" \
"pmaddubsw (%[yuvconstants]),%%xmm1 \n" \
"psubw %%xmm1,%%xmm0 \n" \
"movdqa 128(%[yuvconstants]),%%xmm1 \n" \
"pmaddubsw 32(%[yuvconstants]),%%xmm2 \n" \
"psubw %%xmm2,%%xmm1 \n" \
"movdqa 160(%[yuvconstants]),%%xmm2 \n" \
"pmaddubsw 64(%[yuvconstants]),%%xmm3 \n" \
"psubw %%xmm3,%%xmm2 \n" \
"pmulhuw 192(%[yuvconstants]),%%xmm4 \n" \
"paddsw %%xmm4,%%xmm0 \n" \
"paddsw %%xmm4,%%xmm1 \n" \
"paddsw %%xmm4,%%xmm2 \n"
#define YUVTORGB_REGS
#endif
#define YUVTORGB(yuvconstants) \
YUVTORGB16(yuvconstants) \
"psraw $0x6,%%xmm0 \n" \
"psraw $0x6,%%xmm1 \n" \
"psraw $0x6,%%xmm2 \n" \
"packuswb %%xmm0,%%xmm0 \n" \
"packuswb %%xmm1,%%xmm1 \n" \
"packuswb %%xmm2,%%xmm2 \n"
// Store 8 ARGB values.
#define STOREARGB \
"punpcklbw %%xmm1,%%xmm0 \n" \
"punpcklbw %%xmm5,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm1 \n" \
"punpcklwd %%xmm2,%%xmm0 \n" \
"punpckhwd %%xmm2,%%xmm1 \n" \
"movdqu %%xmm0,(%[dst_argb]) \n" \
"movdqu %%xmm1,0x10(%[dst_argb]) \n" \
"lea 0x20(%[dst_argb]), %[dst_argb] \n"
// Store 8 RGBA values.
#define STORERGBA \
"pcmpeqb %%xmm5,%%xmm5 \n" \
"punpcklbw %%xmm2,%%xmm1 \n" \
"punpcklbw %%xmm0,%%xmm5 \n" \
"movdqa %%xmm5,%%xmm0 \n" \
"punpcklwd %%xmm1,%%xmm5 \n" \
"punpckhwd %%xmm1,%%xmm0 \n" \
"movdqu %%xmm5,(%[dst_rgba]) \n" \
"movdqu %%xmm0,0x10(%[dst_rgba]) \n" \
"lea 0x20(%[dst_rgba]),%[dst_rgba] \n"
// Store 8 AR30 values.
#define STOREAR30 \
"psraw $0x4,%%xmm0 \n" \
"psraw $0x4,%%xmm1 \n" \
"psraw $0x4,%%xmm2 \n" \
"pminsw %%xmm7,%%xmm0 \n" \
"pminsw %%xmm7,%%xmm1 \n" \
"pminsw %%xmm7,%%xmm2 \n" \
"pmaxsw %%xmm6,%%xmm0 \n" \
"pmaxsw %%xmm6,%%xmm1 \n" \
"pmaxsw %%xmm6,%%xmm2 \n" \
"psllw $0x4,%%xmm2 \n" \
"movdqa %%xmm0,%%xmm3 \n" \
"punpcklwd %%xmm2,%%xmm0 \n" \
"punpckhwd %%xmm2,%%xmm3 \n" \
"movdqa %%xmm1,%%xmm2 \n" \
"punpcklwd %%xmm5,%%xmm1 \n" \
"punpckhwd %%xmm5,%%xmm2 \n" \
"pslld $0xa,%%xmm1 \n" \
"pslld $0xa,%%xmm2 \n" \
"por %%xmm1,%%xmm0 \n" \
"por %%xmm2,%%xmm3 \n" \
"movdqu %%xmm0,(%[dst_ar30]) \n" \
"movdqu %%xmm3,0x10(%[dst_ar30]) \n" \
"lea 0x20(%[dst_ar30]), %[dst_ar30] \n"
void OMITFP I444ToARGBRow_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READYUV444
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
void OMITFP I422ToRGB24Row_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_rgb24,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"movdqa %[kShuffleMaskARGBToRGB24_0],%%xmm5 \n"
"movdqa %[kShuffleMaskARGBToRGB24],%%xmm6 \n"
"sub %[u_buf],%[v_buf] \n"
LABELALIGN
"1: \n"
READYUV422
YUVTORGB(yuvconstants)
"punpcklbw %%xmm1,%%xmm0 \n"
"punpcklbw %%xmm2,%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm0 \n"
"punpckhwd %%xmm2,%%xmm1 \n"
"pshufb %%xmm5,%%xmm0 \n"
"pshufb %%xmm6,%%xmm1 \n"
"palignr $0xc,%%xmm0,%%xmm1 \n"
"movq %%xmm0,(%[dst_rgb24]) \n"
"movdqu %%xmm1,0x8(%[dst_rgb24]) \n"
"lea 0x18(%[dst_rgb24]),%[dst_rgb24] \n"
"subl $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_rgb24]"+r"(dst_rgb24), // %[dst_rgb24]
#if defined(__i386__)
[width]"+m"(width) // %[width]
#else
[width]"+rm"(width) // %[width]
#endif
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleMaskARGBToRGB24_0]"m"(kShuffleMaskARGBToRGB24_0),
[kShuffleMaskARGBToRGB24]"m"(kShuffleMaskARGBToRGB24)
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6"
);
}
void OMITFP I422ToARGBRow_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READYUV422
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
void OMITFP I422ToAR30Row_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_ar30,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n" // AR30 constants
"psrlw $14,%%xmm5 \n"
"psllw $4,%%xmm5 \n" // 2 alpha bits
"pxor %%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min
"psrlw $6,%%xmm7 \n" // 1023 for max
LABELALIGN
"1: \n"
READYUV422
YUVTORGB16(yuvconstants)
STOREAR30
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
);
}
// 10 bit YUV to ARGB
void OMITFP I210ToARGBRow_SSSE3(const uint16_t* y_buf,
const uint16_t* u_buf,
const uint16_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READYUV210
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
// 10 bit YUV to AR30
void OMITFP I210ToAR30Row_SSSE3(const uint16_t* y_buf,
const uint16_t* u_buf,
const uint16_t* v_buf,
uint8_t* dst_ar30,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $14,%%xmm5 \n"
"psllw $4,%%xmm5 \n" // 2 alpha bits
"pxor %%xmm6,%%xmm6 \n"
"pcmpeqb %%xmm7,%%xmm7 \n" // 0 for min
"psrlw $6,%%xmm7 \n" // 1023 for max
LABELALIGN
"1: \n"
READYUV210
YUVTORGB16(yuvconstants)
STOREAR30
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
);
}
#ifdef HAS_I422ALPHATOARGBROW_SSSE3
void OMITFP I422AlphaToARGBRow_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
const uint8_t* a_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
LABELALIGN
"1: \n"
READYUVA422
YUVTORGB(yuvconstants)
STOREARGB
"subl $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[a_buf]"+r"(a_buf), // %[a_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
#if defined(__i386__)
[width]"+m"(width) // %[width]
#else
[width]"+rm"(width) // %[width]
#endif
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_I422ALPHATOARGBROW_SSSE3
void OMITFP NV12ToARGBRow_SSSE3(const uint8_t* y_buf,
const uint8_t* uv_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READNV12
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(uv_buf), // %[uv_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
void OMITFP NV21ToARGBRow_SSSE3(const uint8_t* y_buf,
const uint8_t* vu_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READNV21
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[vu_buf]"+r"(vu_buf), // %[vu_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleNV21]"m"(kShuffleNV21)
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
void OMITFP YUY2ToARGBRow_SSSE3(const uint8_t* yuy2_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READYUY2
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [yuy2_buf]"+r"(yuy2_buf), // %[yuy2_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleYUY2Y]"m"(kShuffleYUY2Y),
[kShuffleYUY2UV]"m"(kShuffleYUY2UV)
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
void OMITFP UYVYToARGBRow_SSSE3(const uint8_t* uyvy_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READUYVY
YUVTORGB(yuvconstants)
STOREARGB
"sub $0x8,%[width] \n"
"jg 1b \n"
: [uyvy_buf]"+r"(uyvy_buf), // %[uyvy_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleUYVYY]"m"(kShuffleUYVYY),
[kShuffleUYVYUV]"m"(kShuffleUYVYUV)
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
void OMITFP I422ToRGBARow_SSSE3(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_rgba,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
READYUV422
YUVTORGB(yuvconstants)
STORERGBA
"sub $0x8,%[width] \n"
"jg 1b \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_rgba]"+r"(dst_rgba), // %[dst_rgba]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I422TOARGBROW_SSSE3
// Read 16 UV from 444
#define READYUV444_AVX2 \
"vmovdqu (%[u_buf]),%%xmm0 \n" \
"vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x10(%[u_buf]),%[u_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm1,%%ymm1 \n" \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
"vmovdqu (%[y_buf]),%%xmm4 \n" \
"vpermq $0xd8,%%ymm4,%%ymm4 \n" \
"vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV.
#define READYUV422_AVX2 \
"vmovq (%[u_buf]),%%xmm0 \n" \
"vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x8(%[u_buf]),%[u_buf] \n" \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
"vmovdqu (%[y_buf]),%%xmm4 \n" \
"vpermq $0xd8,%%ymm4,%%ymm4 \n" \
"vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 UV from 210 10 bit, upsample to 16 UV
// TODO(fbarchard): Consider vshufb to replace pack/unpack
// TODO(fbarchard): Consider vunpcklpd to combine the 2 registers into 1.
#define READYUV210_AVX2 \
"vmovdqu (%[u_buf]),%%xmm0 \n" \
"vmovdqu 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x10(%[u_buf]),%[u_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm1,%%ymm1 \n" \
"vpunpcklwd %%ymm1,%%ymm0,%%ymm0 \n" \
"vpsraw $0x2,%%ymm0,%%ymm0 \n" \
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
"vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
"vmovdqu (%[y_buf]),%%ymm4 \n" \
"vpsllw $0x6,%%ymm4,%%ymm4 \n" \
"lea 0x20(%[y_buf]),%[y_buf] \n"
// Read 8 UV from 422, upsample to 16 UV. With 16 Alpha.
#define READYUVA422_AVX2 \
"vmovq (%[u_buf]),%%xmm0 \n" \
"vmovq 0x00(%[u_buf],%[v_buf],1),%%xmm1 \n" \
"lea 0x8(%[u_buf]),%[u_buf] \n" \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
"vmovdqu (%[y_buf]),%%xmm4 \n" \
"vpermq $0xd8,%%ymm4,%%ymm4 \n" \
"vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n" \
"vmovdqu (%[a_buf]),%%xmm5 \n" \
"vpermq $0xd8,%%ymm5,%%ymm5 \n" \
"lea 0x10(%[a_buf]),%[a_buf] \n"
// Read 8 UV from NV12, upsample to 16 UV.
#define READNV12_AVX2 \
"vmovdqu (%[uv_buf]),%%xmm0 \n" \
"lea 0x10(%[uv_buf]),%[uv_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklwd %%ymm0,%%ymm0,%%ymm0 \n" \
"vmovdqu (%[y_buf]),%%xmm4 \n" \
"vpermq $0xd8,%%ymm4,%%ymm4 \n" \
"vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 VU from NV21, upsample to 16 UV.
#define READNV21_AVX2 \
"vmovdqu (%[vu_buf]),%%xmm0 \n" \
"lea 0x10(%[vu_buf]),%[vu_buf] \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpshufb %[kShuffleNV21], %%ymm0, %%ymm0 \n" \
"vmovdqu (%[y_buf]),%%xmm4 \n" \
"vpermq $0xd8,%%ymm4,%%ymm4 \n" \
"vpunpcklbw %%ymm4,%%ymm4,%%ymm4 \n" \
"lea 0x10(%[y_buf]),%[y_buf] \n"
// Read 8 YUY2 with 16 Y and upsample 8 UV to 16 UV.
#define READYUY2_AVX2 \
"vmovdqu (%[yuy2_buf]),%%ymm4 \n" \
"vpshufb %[kShuffleYUY2Y], %%ymm4, %%ymm4 \n" \
"vmovdqu (%[yuy2_buf]),%%ymm0 \n" \
"vpshufb %[kShuffleYUY2UV], %%ymm0, %%ymm0 \n" \
"lea 0x20(%[yuy2_buf]),%[yuy2_buf] \n"
// Read 8 UYVY with 16 Y and upsample 8 UV to 16 UV.
#define READUYVY_AVX2 \
"vmovdqu (%[uyvy_buf]),%%ymm4 \n" \
"vpshufb %[kShuffleUYVYY], %%ymm4, %%ymm4 \n" \
"vmovdqu (%[uyvy_buf]),%%ymm0 \n" \
"vpshufb %[kShuffleUYVYUV], %%ymm0, %%ymm0 \n" \
"lea 0x20(%[uyvy_buf]),%[uyvy_buf] \n"
#if defined(__x86_64__)
#define YUVTORGB_SETUP_AVX2(yuvconstants) \
"vmovdqa (%[yuvconstants]),%%ymm8 \n" \
"vmovdqa 32(%[yuvconstants]),%%ymm9 \n" \
"vmovdqa 64(%[yuvconstants]),%%ymm10 \n" \
"vmovdqa 96(%[yuvconstants]),%%ymm11 \n" \
"vmovdqa 128(%[yuvconstants]),%%ymm12 \n" \
"vmovdqa 160(%[yuvconstants]),%%ymm13 \n" \
"vmovdqa 192(%[yuvconstants]),%%ymm14 \n"
#define YUVTORGB16_AVX2(yuvconstants) \
"vpmaddubsw %%ymm10,%%ymm0,%%ymm2 \n" \
"vpmaddubsw %%ymm9,%%ymm0,%%ymm1 \n" \
"vpmaddubsw %%ymm8,%%ymm0,%%ymm0 \n" \
"vpsubw %%ymm2,%%ymm13,%%ymm2 \n" \
"vpsubw %%ymm1,%%ymm12,%%ymm1 \n" \
"vpsubw %%ymm0,%%ymm11,%%ymm0 \n" \
"vpmulhuw %%ymm14,%%ymm4,%%ymm4 \n" \
"vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
"vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
"vpaddsw %%ymm4,%%ymm2,%%ymm2 \n"
#define YUVTORGB_REGS_AVX2 \
"xmm8", "xmm9", "xmm10", "xmm11", "xmm12", "xmm13", "xmm14",
#else // Convert 16 pixels: 16 UV and 16 Y.
#define YUVTORGB_SETUP_AVX2(yuvconstants)
#define YUVTORGB16_AVX2(yuvconstants) \
"vpmaddubsw 64(%[yuvconstants]),%%ymm0,%%ymm2 \n" \
"vpmaddubsw 32(%[yuvconstants]),%%ymm0,%%ymm1 \n" \
"vpmaddubsw (%[yuvconstants]),%%ymm0,%%ymm0 \n" \
"vmovdqu 160(%[yuvconstants]),%%ymm3 \n" \
"vpsubw %%ymm2,%%ymm3,%%ymm2 \n" \
"vmovdqu 128(%[yuvconstants]),%%ymm3 \n" \
"vpsubw %%ymm1,%%ymm3,%%ymm1 \n" \
"vmovdqu 96(%[yuvconstants]),%%ymm3 \n" \
"vpsubw %%ymm0,%%ymm3,%%ymm0 \n" \
"vpmulhuw 192(%[yuvconstants]),%%ymm4,%%ymm4 \n" \
"vpaddsw %%ymm4,%%ymm0,%%ymm0 \n" \
"vpaddsw %%ymm4,%%ymm1,%%ymm1 \n" \
"vpaddsw %%ymm4,%%ymm2,%%ymm2 \n"
#define YUVTORGB_REGS_AVX2
#endif
#define YUVTORGB_AVX2(yuvconstants) \
YUVTORGB16_AVX2(yuvconstants) \
"vpsraw $0x6,%%ymm0,%%ymm0 \n" \
"vpsraw $0x6,%%ymm1,%%ymm1 \n" \
"vpsraw $0x6,%%ymm2,%%ymm2 \n" \
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n" \
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n" \
"vpackuswb %%ymm2,%%ymm2,%%ymm2 \n"
// Store 16 ARGB values.
#define STOREARGB_AVX2 \
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpunpcklbw %%ymm5,%%ymm2,%%ymm2 \n" \
"vpermq $0xd8,%%ymm2,%%ymm2 \n" \
"vpunpcklwd %%ymm2,%%ymm0,%%ymm1 \n" \
"vpunpckhwd %%ymm2,%%ymm0,%%ymm0 \n" \
"vmovdqu %%ymm1,(%[dst_argb]) \n" \
"vmovdqu %%ymm0,0x20(%[dst_argb]) \n" \
"lea 0x40(%[dst_argb]), %[dst_argb] \n"
// Store 16 AR30 values.
#define STOREAR30_AVX2 \
"vpsraw $0x4,%%ymm0,%%ymm0 \n" \
"vpsraw $0x4,%%ymm1,%%ymm1 \n" \
"vpsraw $0x4,%%ymm2,%%ymm2 \n" \
"vpminsw %%ymm7,%%ymm0,%%ymm0 \n" \
"vpminsw %%ymm7,%%ymm1,%%ymm1 \n" \
"vpminsw %%ymm7,%%ymm2,%%ymm2 \n" \
"vpmaxsw %%ymm6,%%ymm0,%%ymm0 \n" \
"vpmaxsw %%ymm6,%%ymm1,%%ymm1 \n" \
"vpmaxsw %%ymm6,%%ymm2,%%ymm2 \n" \
"vpsllw $0x4,%%ymm2,%%ymm2 \n" \
"vpermq $0xd8,%%ymm0,%%ymm0 \n" \
"vpermq $0xd8,%%ymm1,%%ymm1 \n" \
"vpermq $0xd8,%%ymm2,%%ymm2 \n" \
"vpunpckhwd %%ymm2,%%ymm0,%%ymm3 \n" \
"vpunpcklwd %%ymm2,%%ymm0,%%ymm0 \n" \
"vpunpckhwd %%ymm5,%%ymm1,%%ymm2 \n" \
"vpunpcklwd %%ymm5,%%ymm1,%%ymm1 \n" \
"vpslld $0xa,%%ymm1,%%ymm1 \n" \
"vpslld $0xa,%%ymm2,%%ymm2 \n" \
"vpor %%ymm1,%%ymm0,%%ymm0 \n" \
"vpor %%ymm2,%%ymm3,%%ymm3 \n" \
"vmovdqu %%ymm0,(%[dst_ar30]) \n" \
"vmovdqu %%ymm3,0x20(%[dst_ar30]) \n" \
"lea 0x40(%[dst_ar30]), %[dst_ar30] \n"
#ifdef HAS_I444TOARGBROW_AVX2
// 16 pixels
// 16 UV values with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I444ToARGBRow_AVX2(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READYUV444_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I444TOARGBROW_AVX2
#if defined(HAS_I422TOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I422ToARGBRow_AVX2(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READYUV422_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I422TOARGBROW_AVX2
#if defined(HAS_I422TOAR30ROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
void OMITFP I422ToAR30Row_AVX2(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_ar30,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants
"vpsrlw $14,%%ymm5,%%ymm5 \n"
"vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits
"vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min
"vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max
"vpsrlw $6,%%ymm7,%%ymm7 \n"
LABELALIGN
"1: \n"
READYUV422_AVX2
YUVTORGB16_AVX2(yuvconstants)
STOREAR30_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6", "xmm7"
);
}
#endif // HAS_I422TOAR30ROW_AVX2
#if defined(HAS_I210TOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP I210ToARGBRow_AVX2(const uint16_t* y_buf,
const uint16_t* u_buf,
const uint16_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READYUV210_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I210TOARGBROW_AVX2
#if defined(HAS_I210TOAR30ROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 AR30 (64 bytes).
void OMITFP I210ToAR30Row_AVX2(const uint16_t* y_buf,
const uint16_t* u_buf,
const uint16_t* v_buf,
uint8_t* dst_ar30,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n" // AR30 constants
"vpsrlw $14,%%ymm5,%%ymm5 \n"
"vpsllw $4,%%ymm5,%%ymm5 \n" // 2 alpha bits
"vpxor %%ymm6,%%ymm6,%%ymm6 \n" // 0 for min
"vpcmpeqb %%ymm7,%%ymm7,%%ymm7 \n" // 1023 for max
"vpsrlw $6,%%ymm7,%%ymm7 \n"
LABELALIGN
"1: \n"
READYUV210_AVX2
YUVTORGB16_AVX2(yuvconstants)
STOREAR30_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_ar30]"+r"(dst_ar30), // %[dst_ar30]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I210TOAR30ROW_AVX2
#if defined(HAS_I422ALPHATOARGBROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y and 16 A producing 16 ARGB.
void OMITFP I422AlphaToARGBRow_AVX2(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
const uint8_t* a_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
LABELALIGN
"1: \n"
READYUVA422_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"subl $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[a_buf]"+r"(a_buf), // %[a_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
#if defined(__i386__)
[width]"+m"(width) // %[width]
#else
[width]"+rm"(width) // %[width]
#endif
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_I422ALPHATOARGBROW_AVX2
#if defined(HAS_I422TORGBAROW_AVX2)
// 16 pixels
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 RGBA (64 bytes).
void OMITFP I422ToRGBARow_AVX2(const uint8_t* y_buf,
const uint8_t* u_buf,
const uint8_t* v_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"sub %[u_buf],%[v_buf] \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READYUV422_AVX2
YUVTORGB_AVX2(yuvconstants)
// Step 3: Weave into RGBA
"vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpunpcklbw %%ymm0,%%ymm5,%%ymm2 \n"
"vpermq $0xd8,%%ymm2,%%ymm2 \n"
"vpunpcklwd %%ymm1,%%ymm2,%%ymm0 \n"
"vpunpckhwd %%ymm1,%%ymm2,%%ymm1 \n"
"vmovdqu %%ymm0,(%[dst_argb]) \n"
"vmovdqu %%ymm1,0x20(%[dst_argb]) \n"
"lea 0x40(%[dst_argb]),%[dst_argb] \n"
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[u_buf]"+r"(u_buf), // %[u_buf]
[v_buf]"+r"(v_buf), // %[v_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
}
#endif // HAS_I422TORGBAROW_AVX2
#if defined(HAS_NV12TOARGBROW_AVX2)
// 16 pixels.
// 8 UV values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP NV12ToARGBRow_AVX2(const uint8_t* y_buf,
const uint8_t* uv_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READNV12_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[uv_buf]"+r"(uv_buf), // %[uv_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants) // %[yuvconstants]
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_NV12TOARGBROW_AVX2
#if defined(HAS_NV21TOARGBROW_AVX2)
// 16 pixels.
// 8 VU values upsampled to 16 UV, mixed with 16 Y producing 16 ARGB (64 bytes).
void OMITFP NV21ToARGBRow_AVX2(const uint8_t* y_buf,
const uint8_t* vu_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READNV21_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [y_buf]"+r"(y_buf), // %[y_buf]
[vu_buf]"+r"(vu_buf), // %[vu_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleNV21]"m"(kShuffleNV21)
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_NV21TOARGBROW_AVX2
#if defined(HAS_YUY2TOARGBROW_AVX2)
// 16 pixels.
// 8 YUY2 values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
void OMITFP YUY2ToARGBRow_AVX2(const uint8_t* yuy2_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READYUY2_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [yuy2_buf]"+r"(yuy2_buf), // %[yuy2_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleYUY2Y]"m"(kShuffleYUY2Y),
[kShuffleYUY2UV]"m"(kShuffleYUY2UV)
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_YUY2TOARGBROW_AVX2
#if defined(HAS_UYVYTOARGBROW_AVX2)
// 16 pixels.
// 8 UYVY values with 16 Y and 8 UV producing 16 ARGB (64 bytes).
void OMITFP UYVYToARGBRow_AVX2(const uint8_t* uyvy_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
// clang-format off
asm volatile (
YUVTORGB_SETUP_AVX2(yuvconstants)
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
READUYVY_AVX2
YUVTORGB_AVX2(yuvconstants)
STOREARGB_AVX2
"sub $0x10,%[width] \n"
"jg 1b \n"
"vzeroupper \n"
: [uyvy_buf]"+r"(uyvy_buf), // %[uyvy_buf]
[dst_argb]"+r"(dst_argb), // %[dst_argb]
[width]"+rm"(width) // %[width]
: [yuvconstants]"r"(yuvconstants), // %[yuvconstants]
[kShuffleUYVYY]"m"(kShuffleUYVYY),
[kShuffleUYVYUV]"m"(kShuffleUYVYUV)
: "memory", "cc", YUVTORGB_REGS_AVX2
"xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5"
);
// clang-format on
}
#endif // HAS_UYVYTOARGBROW_AVX2
#ifdef HAS_I400TOARGBROW_SSE2
void I400ToARGBRow_SSE2(const uint8_t* y_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile(
"movdqa 192(%3),%%xmm2 \n" // yg = 18997 = 1.164
"movdqa 224(%3),%%xmm3 \n" // ygb = 1160 = 1.164 * 16
"pcmpeqb %%xmm4,%%xmm4 \n" // 0xff000000
"pslld $0x18,%%xmm4 \n"
LABELALIGN
"1: \n"
// Step 1: Scale Y contribution to 8 G values. G = (y - 16) * 1.164
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"paddsw %%xmm3,%%xmm0 \n"
"psraw $6, %%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
// Step 2: Weave into ARGB
"punpcklbw %%xmm0,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm0,%%xmm0 \n"
"punpckhwd %%xmm1,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"por %%xmm4,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(y_buf), // %0
"+r"(dst_argb), // %1
"+rm"(width) // %2
: "r"(yuvconstants) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_I400TOARGBROW_SSE2
#ifdef HAS_I400TOARGBROW_AVX2
// 16 pixels of Y converted to 16 pixels of ARGB (64 bytes).
// note: vpunpcklbw mutates and vpackuswb unmutates.
void I400ToARGBRow_AVX2(const uint8_t* y_buf,
uint8_t* dst_argb,
const struct YuvConstants* yuvconstants,
int width) {
asm volatile(
"vmovdqa 192(%3),%%ymm2 \n" // yg = 18997 = 1.164
"vmovdqa 224(%3),%%ymm3 \n" // ygb = -1160 = 1.164*16
"vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n" // 0xff000000
"vpslld $0x18,%%ymm4,%%ymm4 \n"
LABELALIGN
"1: \n"
// Step 1: Scale Y contribution to 16 G values. G = (y - 16) * 1.164
"vmovdqu (%0),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpaddsw %%ymm3,%%ymm0,%%ymm0 \n"
"vpsraw $0x6,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpunpcklbw %%ymm0,%%ymm0,%%ymm1 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpunpcklwd %%ymm1,%%ymm1,%%ymm0 \n"
"vpunpckhwd %%ymm1,%%ymm1,%%ymm1 \n"
"vpor %%ymm4,%%ymm0,%%ymm0 \n"
"vpor %%ymm4,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(y_buf), // %0
"+r"(dst_argb), // %1
"+rm"(width) // %2
: "r"(yuvconstants) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_I400TOARGBROW_AVX2
#ifdef HAS_MIRRORROW_SSSE3
// Shuffle table for reversing the bytes.
static const uvec8 kShuffleMirror = {15u, 14u, 13u, 12u, 11u, 10u, 9u, 8u,
7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
void MirrorRow_SSSE3(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"movdqa %3,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu -0x10(%0,%2,1),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirror) // %3
: "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORROW_SSSE3
#ifdef HAS_MIRRORROW_AVX2
void MirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"vbroadcastf128 %3,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu -0x20(%0,%2,1),%%ymm0 \n"
"vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
"vpermq $0x4e,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirror) // %3
: "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORROW_AVX2
#ifdef HAS_MIRRORUVROW_SSSE3
// Shuffle table for reversing the UV.
static const uvec8 kShuffleMirrorUV = {14u, 15u, 12u, 13u, 10u, 11u, 8u, 9u,
6u, 7u, 4u, 5u, 2u, 3u, 0u, 1u};
void MirrorUVRow_SSSE3(const uint8_t* src_uv, uint8_t* dst_uv, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"movdqa %3,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu -0x10(%0,%2,2),%%xmm0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_uv), // %0
"+r"(dst_uv), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirrorUV) // %3
: "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORUVROW_SSSE3
#ifdef HAS_MIRRORUVROW_AVX2
void MirrorUVRow_AVX2(const uint8_t* src_uv, uint8_t* dst_uv, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"vbroadcastf128 %3,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu -0x20(%0,%2,2),%%ymm0 \n"
"vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
"vpermq $0x4e,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uv), // %0
"+r"(dst_uv), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirrorUV) // %3
: "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_MIRRORUVROW_AVX2
#ifdef HAS_MIRRORSPLITUVROW_SSSE3
// Shuffle table for reversing the bytes of UV channels.
static const uvec8 kShuffleMirrorSplitUV = {14u, 12u, 10u, 8u, 6u, 4u, 2u, 0u,
15u, 13u, 11u, 9u, 7u, 5u, 3u, 1u};
void MirrorSplitUVRow_SSSE3(const uint8_t* src,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"movdqa %4,%%xmm1 \n"
"lea -0x10(%0,%3,2),%0 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"lea -0x10(%0),%0 \n"
"pshufb %%xmm1,%%xmm0 \n"
"movlpd %%xmm0,(%1) \n"
"movhpd %%xmm0,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $8,%3 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(temp_width) // %3
: "m"(kShuffleMirrorSplitUV) // %4
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_MIRRORSPLITUVROW_SSSE3
#ifdef HAS_RGB24MIRRORROW_SSSE3
// Shuffle first 5 pixels to last 5 mirrored. first byte zero
static const uvec8 kShuffleMirrorRGB0 = {128u, 12u, 13u, 14u, 9u, 10u, 11u, 6u,
7u, 8u, 3u, 4u, 5u, 0u, 1u, 2u};
// Shuffle last 5 pixels to first 5 mirrored. last byte zero
static const uvec8 kShuffleMirrorRGB1 = {
13u, 14u, 15u, 10u, 11u, 12u, 7u, 8u, 9u, 4u, 5u, 6u, 1u, 2u, 3u, 128u};
// Shuffle 5 pixels at a time (15 bytes)
void RGB24MirrorRow_SSSE3(const uint8_t* src_rgb24,
uint8_t* dst_rgb24,
int width) {
intptr_t temp_width = (intptr_t)(width);
src_rgb24 += width * 3 - 48;
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n" // first 5
"movdqu 15(%0),%%xmm1 \n" // next 5
"movdqu 30(%0),%%xmm2 \n" // next 5
"movdqu 32(%0),%%xmm3 \n" // last 1 special
"pshufb %%xmm4,%%xmm0 \n"
"pshufb %%xmm4,%%xmm1 \n"
"pshufb %%xmm4,%%xmm2 \n"
"pshufb %%xmm5,%%xmm3 \n"
"lea -0x30(%0),%0 \n"
"movdqu %%xmm0,32(%1) \n" // last 5
"movdqu %%xmm1,17(%1) \n" // next 5
"movdqu %%xmm2,2(%1) \n" // next 5
"movlpd %%xmm3,0(%1) \n" // first 1
"lea 0x30(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_rgb24), // %0
"+r"(dst_rgb24), // %1
"+r"(temp_width) // %2
: "m"(kShuffleMirrorRGB0), // %3
"m"(kShuffleMirrorRGB1) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_RGB24MIRRORROW_SSSE3
#ifdef HAS_ARGBMIRRORROW_SSE2
void ARGBMirrorRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"lea -0x10(%0,%2,4),%0 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"pshufd $0x1b,%%xmm0,%%xmm0 \n"
"lea -0x10(%0),%0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
:
: "memory", "cc", "xmm0");
}
#endif // HAS_ARGBMIRRORROW_SSE2
#ifdef HAS_ARGBMIRRORROW_AVX2
// Shuffle table for reversing the bytes.
static const ulvec32 kARGBShuffleMirror_AVX2 = {7u, 6u, 5u, 4u, 3u, 2u, 1u, 0u};
void ARGBMirrorRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
intptr_t temp_width = (intptr_t)(width);
asm volatile(
"vmovdqu %3,%%ymm5 \n"
LABELALIGN
"1: \n"
"vpermd -0x20(%0,%2,4),%%ymm5,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(temp_width) // %2
: "m"(kARGBShuffleMirror_AVX2) // %3
: "memory", "cc", "xmm0", "xmm5");
}
#endif // HAS_ARGBMIRRORROW_AVX2
#ifdef HAS_SPLITUVROW_AVX2
void SplitUVRow_AVX2(const uint8_t* src_uv,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpsrlw $0x8,%%ymm0,%%ymm2 \n"
"vpsrlw $0x8,%%ymm1,%%ymm3 \n"
"vpand %%ymm5,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm3,%%ymm2,%%ymm2 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm2,%%ymm2 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm2,0x00(%1,%2,1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uv), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SPLITUVROW_AVX2
#ifdef HAS_SPLITUVROW_SSE2
void SplitUVRow_SSE2(const uint8_t* src_uv,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"movdqa %%xmm1,%%xmm3 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"psrlw $0x8,%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"packuswb %%xmm3,%%xmm2 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm2,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uv), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SPLITUVROW_SSE2
#ifdef HAS_MERGEUVROW_AVX2
void MergeUVRow_AVX2(const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_uv,
int width) {
asm volatile(
"sub %0,%1 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x00(%0,%1,1),%%ymm1 \n"
"lea 0x20(%0),%0 \n"
"vpunpcklbw %%ymm1,%%ymm0,%%ymm2 \n"
"vpunpckhbw %%ymm1,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm2,(%2) \n"
"vextractf128 $0x0,%%ymm0,0x10(%2) \n"
"vextractf128 $0x1,%%ymm2,0x20(%2) \n"
"vextractf128 $0x1,%%ymm0,0x30(%2) \n"
"lea 0x40(%2),%2 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_MERGEUVROW_AVX2
#ifdef HAS_MERGEUVROW_SSE2
void MergeUVRow_SSE2(const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_uv,
int width) {
asm volatile(
"sub %0,%1 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%1,1),%%xmm1 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"punpcklbw %%xmm1,%%xmm0 \n"
"punpckhbw %%xmm1,%%xmm2 \n"
"movdqu %%xmm0,(%2) \n"
"movdqu %%xmm2,0x10(%2) \n"
"lea 0x20(%2),%2 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_MERGEUVROW_SSE2
// Use scale to convert lsb formats to msb, depending how many bits there are:
// 128 = 9 bits
// 64 = 10 bits
// 16 = 12 bits
// 1 = 16 bits
#ifdef HAS_MERGEUVROW_16_AVX2
void MergeUVRow_16_AVX2(const uint16_t* src_u,
const uint16_t* src_v,
uint16_t* dst_uv,
int scale,
int width) {
// clang-format off
asm volatile (
"vmovd %4,%%xmm3 \n"
"vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n"
"vbroadcastss %%xmm3,%%ymm3 \n"
"sub %0,%1 \n"
// 16 pixels per loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu (%0,%1,1),%%ymm1 \n"
"add $0x20,%0 \n"
"vpmullw %%ymm3,%%ymm0,%%ymm0 \n"
"vpmullw %%ymm3,%%ymm1,%%ymm1 \n"
"vpunpcklwd %%ymm1,%%ymm0,%%ymm2 \n" // mutates
"vpunpckhwd %%ymm1,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm2,(%2) \n"
"vextractf128 $0x0,%%ymm0,0x10(%2) \n"
"vextractf128 $0x1,%%ymm2,0x20(%2) \n"
"vextractf128 $0x1,%%ymm0,0x30(%2) \n"
"add $0x40,%2 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
"+r"(width) // %3
: "r"(scale) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3");
// clang-format on
}
#endif // HAS_MERGEUVROW_AVX2
// Use scale to convert lsb formats to msb, depending how many bits there are:
// 128 = 9 bits
// 64 = 10 bits
// 16 = 12 bits
// 1 = 16 bits
#ifdef HAS_MULTIPLYROW_16_AVX2
void MultiplyRow_16_AVX2(const uint16_t* src_y,
uint16_t* dst_y,
int scale,
int width) {
// clang-format off
asm volatile (
"vmovd %3,%%xmm3 \n"
"vpunpcklwd %%xmm3,%%xmm3,%%xmm3 \n"
"vbroadcastss %%xmm3,%%ymm3 \n"
"sub %0,%1 \n"
// 16 pixels per loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vpmullw %%ymm3,%%ymm0,%%ymm0 \n"
"vpmullw %%ymm3,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm0,(%0,%1) \n"
"vmovdqu %%ymm1,0x20(%0,%1) \n"
"add $0x40,%0 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_y), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "r"(scale) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm3");
// clang-format on
}
#endif // HAS_MULTIPLYROW_16_AVX2
// Use scale to convert lsb formats to msb, depending how many bits there are:
// 32768 = 9 bits
// 16384 = 10 bits
// 4096 = 12 bits
// 256 = 16 bits
void Convert16To8Row_SSSE3(const uint16_t* src_y,
uint8_t* dst_y,
int scale,
int width) {
// clang-format off
asm volatile (
"movd %3,%%xmm2 \n"
"punpcklwd %%xmm2,%%xmm2 \n"
"pshufd $0x0,%%xmm2,%%xmm2 \n"
// 32 pixels per loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"add $0x20,%0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"add $0x10,%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "r"(scale) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2");
// clang-format on
}
#ifdef HAS_CONVERT16TO8ROW_AVX2
void Convert16To8Row_AVX2(const uint16_t* src_y,
uint8_t* dst_y,
int scale,
int width) {
// clang-format off
asm volatile (
"vmovd %3,%%xmm2 \n"
"vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n"
"vbroadcastss %%xmm2,%%ymm2 \n"
// 32 pixels per loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"add $0x40,%0 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n" // mutates
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"add $0x20,%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_y), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "r"(scale) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2");
// clang-format on
}
#endif // HAS_CONVERT16TO8ROW_AVX2
// Use scale to convert to lsb formats depending how many bits there are:
// 512 = 9 bits
// 1024 = 10 bits
// 4096 = 12 bits
// TODO(fbarchard): reduce to SSE2
void Convert8To16Row_SSE2(const uint8_t* src_y,
uint16_t* dst_y,
int scale,
int width) {
// clang-format off
asm volatile (
"movd %3,%%xmm2 \n"
"punpcklwd %%xmm2,%%xmm2 \n"
"pshufd $0x0,%%xmm2,%%xmm2 \n"
// 32 pixels per loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"add $0x10,%0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"add $0x20,%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "r"(scale) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2");
// clang-format on
}
#ifdef HAS_CONVERT8TO16ROW_AVX2
void Convert8To16Row_AVX2(const uint8_t* src_y,
uint16_t* dst_y,
int scale,
int width) {
// clang-format off
asm volatile (
"vmovd %3,%%xmm2 \n"
"vpunpcklwd %%xmm2,%%xmm2,%%xmm2 \n"
"vbroadcastss %%xmm2,%%ymm2 \n"
// 32 pixels per loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"add $0x20,%0 \n"
"vpunpckhbw %%ymm0,%%ymm0,%%ymm1 \n"
"vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm2,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"add $0x40,%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_y), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
: "r"(scale) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2");
// clang-format on
}
#endif // HAS_CONVERT8TO16ROW_AVX2
#ifdef HAS_SPLITRGBROW_SSSE3
// Shuffle table for converting RGB to Planar.
static const uvec8 kShuffleMaskRGBToR0 = {0u, 3u, 6u, 9u, 12u, 15u,
128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToR1 = {128u, 128u, 128u, 128u, 128u, 128u,
2u, 5u, 8u, 11u, 14u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToR2 = {128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u, 128u, 1u,
4u, 7u, 10u, 13u};
static const uvec8 kShuffleMaskRGBToG0 = {1u, 4u, 7u, 10u, 13u, 128u,
128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToG1 = {128u, 128u, 128u, 128u, 128u, 0u,
3u, 6u, 9u, 12u, 15u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToG2 = {128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u, 128u, 2u,
5u, 8u, 11u, 14u};
static const uvec8 kShuffleMaskRGBToB0 = {2u, 5u, 8u, 11u, 14u, 128u,
128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToB1 = {128u, 128u, 128u, 128u, 128u, 1u,
4u, 7u, 10u, 13u, 128u, 128u,
128u, 128u, 128u, 128u};
static const uvec8 kShuffleMaskRGBToB2 = {128u, 128u, 128u, 128u, 128u, 128u,
128u, 128u, 128u, 128u, 0u, 3u,
6u, 9u, 12u, 15u};
void SplitRGBRow_SSSE3(const uint8_t* src_rgb,
uint8_t* dst_r,
uint8_t* dst_g,
uint8_t* dst_b,
int width) {
asm volatile(
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"pshufb %5, %%xmm0 \n"
"pshufb %6, %%xmm1 \n"
"pshufb %7, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"pshufb %8, %%xmm0 \n"
"pshufb %9, %%xmm1 \n"
"pshufb %10, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"pshufb %11, %%xmm0 \n"
"pshufb %12, %%xmm1 \n"
"pshufb %13, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%3) \n"
"lea 0x10(%3),%3 \n"
"lea 0x30(%0),%0 \n"
"sub $0x10,%4 \n"
"jg 1b \n"
: "+r"(src_rgb), // %0
"+r"(dst_r), // %1
"+r"(dst_g), // %2
"+r"(dst_b), // %3
"+r"(width) // %4
: "m"(kShuffleMaskRGBToR0), // %5
"m"(kShuffleMaskRGBToR1), // %6
"m"(kShuffleMaskRGBToR2), // %7
"m"(kShuffleMaskRGBToG0), // %8
"m"(kShuffleMaskRGBToG1), // %9
"m"(kShuffleMaskRGBToG2), // %10
"m"(kShuffleMaskRGBToB0), // %11
"m"(kShuffleMaskRGBToB1), // %12
"m"(kShuffleMaskRGBToB2) // %13
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_SPLITRGBROW_SSSE3
#ifdef HAS_MERGERGBROW_SSSE3
// Shuffle table for converting RGB to Planar.
static const uvec8 kShuffleMaskRToRGB0 = {0u, 128u, 128u, 1u, 128u, 128u,
2u, 128u, 128u, 3u, 128u, 128u,
4u, 128u, 128u, 5u};
static const uvec8 kShuffleMaskGToRGB0 = {128u, 0u, 128u, 128u, 1u, 128u,
128u, 2u, 128u, 128u, 3u, 128u,
128u, 4u, 128u, 128u};
static const uvec8 kShuffleMaskBToRGB0 = {128u, 128u, 0u, 128u, 128u, 1u,
128u, 128u, 2u, 128u, 128u, 3u,
128u, 128u, 4u, 128u};
static const uvec8 kShuffleMaskGToRGB1 = {5u, 128u, 128u, 6u, 128u, 128u,
7u, 128u, 128u, 8u, 128u, 128u,
9u, 128u, 128u, 10u};
static const uvec8 kShuffleMaskBToRGB1 = {128u, 5u, 128u, 128u, 6u, 128u,
128u, 7u, 128u, 128u, 8u, 128u,
128u, 9u, 128u, 128u};
static const uvec8 kShuffleMaskRToRGB1 = {128u, 128u, 6u, 128u, 128u, 7u,
128u, 128u, 8u, 128u, 128u, 9u,
128u, 128u, 10u, 128u};
static const uvec8 kShuffleMaskBToRGB2 = {10u, 128u, 128u, 11u, 128u, 128u,
12u, 128u, 128u, 13u, 128u, 128u,
14u, 128u, 128u, 15u};
static const uvec8 kShuffleMaskRToRGB2 = {128u, 11u, 128u, 128u, 12u, 128u,
128u, 13u, 128u, 128u, 14u, 128u,
128u, 15u, 128u, 128u};
static const uvec8 kShuffleMaskGToRGB2 = {128u, 128u, 11u, 128u, 128u, 12u,
128u, 128u, 13u, 128u, 128u, 14u,
128u, 128u, 15u, 128u};
void MergeRGBRow_SSSE3(const uint8_t* src_r,
const uint8_t* src_g,
const uint8_t* src_b,
uint8_t* dst_rgb,
int width) {
asm volatile(
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu (%1),%%xmm1 \n"
"movdqu (%2),%%xmm2 \n"
"pshufb %5, %%xmm0 \n"
"pshufb %6, %%xmm1 \n"
"pshufb %7, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%3) \n"
"movdqu (%0),%%xmm0 \n"
"movdqu (%1),%%xmm1 \n"
"movdqu (%2),%%xmm2 \n"
"pshufb %8, %%xmm0 \n"
"pshufb %9, %%xmm1 \n"
"pshufb %10, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,16(%3) \n"
"movdqu (%0),%%xmm0 \n"
"movdqu (%1),%%xmm1 \n"
"movdqu (%2),%%xmm2 \n"
"pshufb %11, %%xmm0 \n"
"pshufb %12, %%xmm1 \n"
"pshufb %13, %%xmm2 \n"
"por %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,32(%3) \n"
"lea 0x10(%0),%0 \n"
"lea 0x10(%1),%1 \n"
"lea 0x10(%2),%2 \n"
"lea 0x30(%3),%3 \n"
"sub $0x10,%4 \n"
"jg 1b \n"
: "+r"(src_r), // %0
"+r"(src_g), // %1
"+r"(src_b), // %2
"+r"(dst_rgb), // %3
"+r"(width) // %4
: "m"(kShuffleMaskRToRGB0), // %5
"m"(kShuffleMaskGToRGB0), // %6
"m"(kShuffleMaskBToRGB0), // %7
"m"(kShuffleMaskRToRGB1), // %8
"m"(kShuffleMaskGToRGB1), // %9
"m"(kShuffleMaskBToRGB1), // %10
"m"(kShuffleMaskRToRGB2), // %11
"m"(kShuffleMaskGToRGB2), // %12
"m"(kShuffleMaskBToRGB2) // %13
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_MERGERGBROW_SSSE3
#ifdef HAS_COPYROW_SSE2
void CopyRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"test $0xf,%0 \n"
"jne 2f \n"
"test $0xf,%1 \n"
"jne 2f \n"
LABELALIGN
"1: \n"
"movdqa (%0),%%xmm0 \n"
"movdqa 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"movdqa %%xmm0,(%1) \n"
"movdqa %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"jmp 9f \n"
LABELALIGN
"2: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 2b \n"
LABELALIGN "9: \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_COPYROW_SSE2
#ifdef HAS_COPYROW_AVX
void CopyRow_AVX(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x40,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_COPYROW_AVX
#ifdef HAS_COPYROW_ERMS
// Multiple of 1.
void CopyRow_ERMS(const uint8_t* src, uint8_t* dst, int width) {
size_t width_tmp = (size_t)(width);
asm volatile(
"rep movsb \n"
: "+S"(src), // %0
"+D"(dst), // %1
"+c"(width_tmp) // %2
:
: "memory", "cc");
}
#endif // HAS_COPYROW_ERMS
#ifdef HAS_ARGBCOPYALPHAROW_SSE2
// width in pixels
void ARGBCopyAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"pcmpeqb %%xmm0,%%xmm0 \n"
"pslld $0x18,%%xmm0 \n"
"pcmpeqb %%xmm1,%%xmm1 \n"
"psrld $0x8,%%xmm1 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm2 \n"
"movdqu 0x10(%0),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"movdqu (%1),%%xmm4 \n"
"movdqu 0x10(%1),%%xmm5 \n"
"pand %%xmm0,%%xmm2 \n"
"pand %%xmm0,%%xmm3 \n"
"pand %%xmm1,%%xmm4 \n"
"pand %%xmm1,%%xmm5 \n"
"por %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm3 \n"
"movdqu %%xmm2,(%1) \n"
"movdqu %%xmm3,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBCOPYALPHAROW_SSE2
#ifdef HAS_ARGBCOPYALPHAROW_AVX2
// width in pixels
void ARGBCopyAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
"vpsrld $0x8,%%ymm0,%%ymm0 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm1 \n"
"vmovdqu 0x20(%0),%%ymm2 \n"
"lea 0x40(%0),%0 \n"
"vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n"
"vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n"
"vmovdqu %%ymm1,(%1) \n"
"vmovdqu %%ymm2,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBCOPYALPHAROW_AVX2
#ifdef HAS_ARGBEXTRACTALPHAROW_SSE2
// width in pixels
void ARGBExtractAlphaRow_SSE2(const uint8_t* src_argb,
uint8_t* dst_a,
int width) {
asm volatile(
LABELALIGN
"1: \n"
"movdqu (%0), %%xmm0 \n"
"movdqu 0x10(%0), %%xmm1 \n"
"lea 0x20(%0), %0 \n"
"psrld $0x18, %%xmm0 \n"
"psrld $0x18, %%xmm1 \n"
"packssdw %%xmm1, %%xmm0 \n"
"packuswb %%xmm0, %%xmm0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1), %1 \n"
"sub $0x8, %2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_a), // %1
"+rm"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBEXTRACTALPHAROW_SSE2
#ifdef HAS_ARGBEXTRACTALPHAROW_AVX2
static const uvec8 kShuffleAlphaShort_AVX2 = {
3u, 128u, 128u, 128u, 7u, 128u, 128u, 128u,
11u, 128u, 128u, 128u, 15u, 128u, 128u, 128u};
void ARGBExtractAlphaRow_AVX2(const uint8_t* src_argb,
uint8_t* dst_a,
int width) {
asm volatile(
"vmovdqa %3,%%ymm4 \n"
"vbroadcastf128 %4,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0), %%ymm0 \n"
"vmovdqu 0x20(%0), %%ymm1 \n"
"vpshufb %%ymm5,%%ymm0,%%ymm0 \n" // vpsrld $0x18, %%ymm0
"vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
"vmovdqu 0x40(%0), %%ymm2 \n"
"vmovdqu 0x60(%0), %%ymm3 \n"
"lea 0x80(%0), %0 \n"
"vpackssdw %%ymm1, %%ymm0, %%ymm0 \n" // mutates
"vpshufb %%ymm5,%%ymm2,%%ymm2 \n"
"vpshufb %%ymm5,%%ymm3,%%ymm3 \n"
"vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // mutates
"vpackuswb %%ymm2,%%ymm0,%%ymm0 \n" // mutates.
"vpermd %%ymm0,%%ymm4,%%ymm0 \n" // unmutate.
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20, %2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb), // %0
"+r"(dst_a), // %1
"+rm"(width) // %2
: "m"(kPermdARGBToY_AVX), // %3
"m"(kShuffleAlphaShort_AVX2) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBEXTRACTALPHAROW_AVX2
#ifdef HAS_ARGBCOPYYTOALPHAROW_SSE2
// width in pixels
void ARGBCopyYToAlphaRow_SSE2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"pcmpeqb %%xmm0,%%xmm0 \n"
"pslld $0x18,%%xmm0 \n"
"pcmpeqb %%xmm1,%%xmm1 \n"
"psrld $0x8,%%xmm1 \n"
LABELALIGN
"1: \n"
"movq (%0),%%xmm2 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm2,%%xmm2 \n"
"punpckhwd %%xmm2,%%xmm3 \n"
"punpcklwd %%xmm2,%%xmm2 \n"
"movdqu (%1),%%xmm4 \n"
"movdqu 0x10(%1),%%xmm5 \n"
"pand %%xmm0,%%xmm2 \n"
"pand %%xmm0,%%xmm3 \n"
"pand %%xmm1,%%xmm4 \n"
"pand %%xmm1,%%xmm5 \n"
"por %%xmm4,%%xmm2 \n"
"por %%xmm5,%%xmm3 \n"
"movdqu %%xmm2,(%1) \n"
"movdqu %%xmm3,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBCOPYYTOALPHAROW_SSE2
#ifdef HAS_ARGBCOPYYTOALPHAROW_AVX2
// width in pixels
void ARGBCopyYToAlphaRow_AVX2(const uint8_t* src, uint8_t* dst, int width) {
asm volatile(
"vpcmpeqb %%ymm0,%%ymm0,%%ymm0 \n"
"vpsrld $0x8,%%ymm0,%%ymm0 \n"
LABELALIGN
"1: \n"
"vpmovzxbd (%0),%%ymm1 \n"
"vpmovzxbd 0x8(%0),%%ymm2 \n"
"lea 0x10(%0),%0 \n"
"vpslld $0x18,%%ymm1,%%ymm1 \n"
"vpslld $0x18,%%ymm2,%%ymm2 \n"
"vpblendvb %%ymm0,(%1),%%ymm1,%%ymm1 \n"
"vpblendvb %%ymm0,0x20(%1),%%ymm2,%%ymm2 \n"
"vmovdqu %%ymm1,(%1) \n"
"vmovdqu %%ymm2,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBCOPYYTOALPHAROW_AVX2
#ifdef HAS_SETROW_X86
void SetRow_X86(uint8_t* dst, uint8_t v8, int width) {
size_t width_tmp = (size_t)(width >> 2);
const uint32_t v32 = v8 * 0x01010101u; // Duplicate byte to all bytes.
asm volatile(
"rep stosl \n"
: "+D"(dst), // %0
"+c"(width_tmp) // %1
: "a"(v32) // %2
: "memory", "cc");
}
void SetRow_ERMS(uint8_t* dst, uint8_t v8, int width) {
size_t width_tmp = (size_t)(width);
asm volatile(
"rep stosb \n"
: "+D"(dst), // %0
"+c"(width_tmp) // %1
: "a"(v8) // %2
: "memory", "cc");
}
void ARGBSetRow_X86(uint8_t* dst_argb, uint32_t v32, int width) {
size_t width_tmp = (size_t)(width);
asm volatile(
"rep stosl \n"
: "+D"(dst_argb), // %0
"+c"(width_tmp) // %1
: "a"(v32) // %2
: "memory", "cc");
}
#endif // HAS_SETROW_X86
#ifdef HAS_YUY2TOYROW_SSE2
void YUY2ToYRow_SSE2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void YUY2ToUVRow_SSE2(const uint8_t* src_yuy2,
int stride_yuy2,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x00(%0,%4,1),%%xmm2 \n"
"movdqu 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
: "r"((intptr_t)(stride_yuy2)) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
void YUY2ToUV422Row_SSE2(const uint8_t* src_yuy2,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void UYVYToYRow_SSE2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
asm volatile(
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1");
}
void UYVYToUVRow_SSE2(const uint8_t* src_uyvy,
int stride_uyvy,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x00(%0,%4,1),%%xmm2 \n"
"movdqu 0x10(%0,%4,1),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"pavgb %%xmm2,%%xmm0 \n"
"pavgb %%xmm3,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
: "r"((intptr_t)(stride_uyvy)) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
void UYVYToUV422Row_SSE2(const uint8_t* src_uyvy,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psrlw $0x8,%%xmm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pand %%xmm5,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"pand %%xmm5,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm1 \n"
"movq %%xmm0,(%1) \n"
"movq %%xmm1,0x00(%1,%2,1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_YUY2TOYROW_SSE2
#ifdef HAS_YUY2TOYROW_AVX2
void YUY2ToYRow_AVX2(const uint8_t* src_yuy2, uint8_t* dst_y, int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpand %%ymm5,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_yuy2), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void YUY2ToUVRow_AVX2(const uint8_t* src_yuy2,
int stride_yuy2,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
"vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm0,%%ymm1 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm1,(%1) \n"
"vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
: "r"((intptr_t)(stride_yuy2)) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void YUY2ToUV422Row_AVX2(const uint8_t* src_yuy2,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm0,%%ymm1 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm1,(%1) \n"
"vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_yuy2), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void UYVYToYRow_AVX2(const uint8_t* src_uyvy, uint8_t* dst_y, int width) {
asm volatile(
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uyvy), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void UYVYToUVRow_AVX2(const uint8_t* src_uyvy,
int stride_uyvy,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"vpavgb 0x00(%0,%4,1),%%ymm0,%%ymm0 \n"
"vpavgb 0x20(%0,%4,1),%%ymm1,%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpand %%ymm5,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm0,%%ymm1 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm1,(%1) \n"
"vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
: "r"((intptr_t)(stride_uyvy)) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
void UYVYToUV422Row_AVX2(const uint8_t* src_uyvy,
uint8_t* dst_u,
uint8_t* dst_v,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsrlw $0x8,%%ymm5,%%ymm5 \n"
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpand %%ymm5,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpand %%ymm5,%%ymm0,%%ymm1 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm1,%%ymm1 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vextractf128 $0x0,%%ymm1,(%1) \n"
"vextractf128 $0x0,%%ymm0,0x00(%1,%2,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x20,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uyvy), // %0
"+r"(dst_u), // %1
"+r"(dst_v), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_YUY2TOYROW_AVX2
#ifdef HAS_ARGBBLENDROW_SSSE3
// Shuffle table for isolating alpha.
static const uvec8 kShuffleAlpha = {3u, 0x80, 3u, 0x80, 7u, 0x80, 7u, 0x80,
11u, 0x80, 11u, 0x80, 15u, 0x80, 15u, 0x80};
// Blend 8 pixels at a time
void ARGBBlendRow_SSSE3(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
"pcmpeqb %%xmm7,%%xmm7 \n"
"psrlw $0xf,%%xmm7 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"psrlw $0x8,%%xmm6 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"psllw $0x8,%%xmm5 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"pslld $0x18,%%xmm4 \n"
"sub $0x4,%3 \n"
"jl 49f \n"
// 4 pixel loop.
LABELALIGN
"40: \n"
"movdqu (%0),%%xmm3 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movdqu (%1),%%xmm2 \n"
"pshufb %4,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movdqu (%1),%%xmm1 \n"
"lea 0x10(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 99f \n"
// 1 pixel loop.
"91: \n"
"movd (%0),%%xmm3 \n"
"lea 0x4(%0),%0 \n"
"movdqa %%xmm3,%%xmm0 \n"
"pxor %%xmm4,%%xmm3 \n"
"movd (%1),%%xmm2 \n"
"pshufb %4,%%xmm3 \n"
"pand %%xmm6,%%xmm2 \n"
"paddw %%xmm7,%%xmm3 \n"
"pmullw %%xmm3,%%xmm2 \n"
"movd (%1),%%xmm1 \n"
"lea 0x4(%1),%1 \n"
"psrlw $0x8,%%xmm1 \n"
"por %%xmm4,%%xmm0 \n"
"pmullw %%xmm3,%%xmm1 \n"
"psrlw $0x8,%%xmm2 \n"
"paddusb %%xmm2,%%xmm0 \n"
"pand %%xmm5,%%xmm1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"sub $0x1,%3 \n"
"jge 91b \n"
"99: \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
: "m"(kShuffleAlpha) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBBLENDROW_SSSE3
#ifdef HAS_BLENDPLANEROW_SSSE3
// Blend 8 pixels at a time.
// unsigned version of math
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
void BlendPlaneRow_SSSE3(const uint8_t* src0,
const uint8_t* src1,
const uint8_t* alpha,
uint8_t* dst,
int width) {
asm volatile(
"pcmpeqb %%xmm5,%%xmm5 \n"
"psllw $0x8,%%xmm5 \n"
"mov $0x80808080,%%eax \n"
"movd %%eax,%%xmm6 \n"
"pshufd $0x0,%%xmm6,%%xmm6 \n"
"mov $0x807f807f,%%eax \n"
"movd %%eax,%%xmm7 \n"
"pshufd $0x0,%%xmm7,%%xmm7 \n"
"sub %2,%0 \n"
"sub %2,%1 \n"
"sub %2,%3 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movq (%2),%%xmm0 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"pxor %%xmm5,%%xmm0 \n"
"movq (%0,%2,1),%%xmm1 \n"
"movq (%1,%2,1),%%xmm2 \n"
"punpcklbw %%xmm2,%%xmm1 \n"
"psubb %%xmm6,%%xmm1 \n"
"pmaddubsw %%xmm1,%%xmm0 \n"
"paddw %%xmm7,%%xmm0 \n"
"psrlw $0x8,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movq %%xmm0,(%3,%2,1) \n"
"lea 0x8(%2),%2 \n"
"sub $0x8,%4 \n"
"jg 1b \n"
: "+r"(src0), // %0
"+r"(src1), // %1
"+r"(alpha), // %2
"+r"(dst), // %3
"+rm"(width) // %4
::"memory",
"cc", "eax", "xmm0", "xmm1", "xmm2", "xmm5", "xmm6", "xmm7");
}
#endif // HAS_BLENDPLANEROW_SSSE3
#ifdef HAS_BLENDPLANEROW_AVX2
// Blend 32 pixels at a time.
// unsigned version of math
// =((A2*C2)+(B2*(255-C2))+255)/256
// signed version of math
// =(((A2-128)*C2)+((B2-128)*(255-C2))+32768+127)/256
void BlendPlaneRow_AVX2(const uint8_t* src0,
const uint8_t* src1,
const uint8_t* alpha,
uint8_t* dst,
int width) {
asm volatile(
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpsllw $0x8,%%ymm5,%%ymm5 \n"
"mov $0x80808080,%%eax \n"
"vmovd %%eax,%%xmm6 \n"
"vbroadcastss %%xmm6,%%ymm6 \n"
"mov $0x807f807f,%%eax \n"
"vmovd %%eax,%%xmm7 \n"
"vbroadcastss %%xmm7,%%ymm7 \n"
"sub %2,%0 \n"
"sub %2,%1 \n"
"sub %2,%3 \n"
// 32 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%2),%%ymm0 \n"
"vpunpckhbw %%ymm0,%%ymm0,%%ymm3 \n"
"vpunpcklbw %%ymm0,%%ymm0,%%ymm0 \n"
"vpxor %%ymm5,%%ymm3,%%ymm3 \n"
"vpxor %%ymm5,%%ymm0,%%ymm0 \n"
"vmovdqu (%0,%2,1),%%ymm1 \n"
"vmovdqu (%1,%2,1),%%ymm2 \n"
"vpunpckhbw %%ymm2,%%ymm1,%%ymm4 \n"
"vpunpcklbw %%ymm2,%%ymm1,%%ymm1 \n"
"vpsubb %%ymm6,%%ymm4,%%ymm4 \n"
"vpsubb %%ymm6,%%ymm1,%%ymm1 \n"
"vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
"vpmaddubsw %%ymm1,%%ymm0,%%ymm0 \n"
"vpaddw %%ymm7,%%ymm3,%%ymm3 \n"
"vpaddw %%ymm7,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm3,%%ymm3 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm3,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%3,%2,1) \n"
"lea 0x20(%2),%2 \n"
"sub $0x20,%4 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src0), // %0
"+r"(src1), // %1
"+r"(alpha), // %2
"+r"(dst), // %3
"+rm"(width) // %4
::"memory",
"cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_BLENDPLANEROW_AVX2
#ifdef HAS_ARGBATTENUATEROW_SSSE3
// Shuffle table duplicating alpha.
static const uvec8 kShuffleAlpha0 = {3u, 3u, 3u, 3u, 3u, 3u, 128u, 128u,
7u, 7u, 7u, 7u, 7u, 7u, 128u, 128u};
static const uvec8 kShuffleAlpha1 = {11u, 11u, 11u, 11u, 11u, 11u, 128u, 128u,
15u, 15u, 15u, 15u, 15u, 15u, 128u, 128u};
// Attenuate 4 pixels at a time.
void ARGBAttenuateRow_SSSE3(const uint8_t* src_argb,
uint8_t* dst_argb,
int width) {
asm volatile(
"pcmpeqb %%xmm3,%%xmm3 \n"
"pslld $0x18,%%xmm3 \n"
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"pshufb %%xmm4,%%xmm0 \n"
"movdqu (%0),%%xmm1 \n"
"punpcklbw %%xmm1,%%xmm1 \n"
"pmulhuw %%xmm1,%%xmm0 \n"
"movdqu (%0),%%xmm1 \n"
"pshufb %%xmm5,%%xmm1 \n"
"movdqu (%0),%%xmm2 \n"
"punpckhbw %%xmm2,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"movdqu (%0),%%xmm2 \n"
"lea 0x10(%0),%0 \n"
"pand %%xmm3,%%xmm2 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"por %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kShuffleAlpha0), // %3
"m"(kShuffleAlpha1) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBATTENUATEROW_SSSE3
#ifdef HAS_ARGBATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kShuffleAlpha_AVX2 = {6u, 7u, 6u, 7u, 6u, 7u,
128u, 128u, 14u, 15u, 14u, 15u,
14u, 15u, 128u, 128u};
// Attenuate 8 pixels at a time.
void ARGBAttenuateRow_AVX2(const uint8_t* src_argb,
uint8_t* dst_argb,
int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm4 \n"
"vpcmpeqb %%ymm5,%%ymm5,%%ymm5 \n"
"vpslld $0x18,%%ymm5,%%ymm5 \n"
"sub %0,%1 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm6 \n"
"vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
"vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
"vpshufb %%ymm4,%%ymm0,%%ymm2 \n"
"vpshufb %%ymm4,%%ymm1,%%ymm3 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
"vpand %%ymm5,%%ymm6,%%ymm6 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vpor %%ymm6,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,0x00(%0,%1,1) \n"
"lea 0x20(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kShuffleAlpha_AVX2) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBATTENUATEROW_AVX2
#ifdef HAS_ARGBUNATTENUATEROW_SSE2
// Unattenuate 4 pixels at a time.
void ARGBUnattenuateRow_SSE2(const uint8_t* src_argb,
uint8_t* dst_argb,
int width) {
uintptr_t alpha;
asm volatile(
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movzb 0x03(%0),%3 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"movd 0x00(%4,%3,4),%%xmm2 \n"
"movzb 0x07(%0),%3 \n"
"movd 0x00(%4,%3,4),%%xmm3 \n"
"pshuflw $0x40,%%xmm2,%%xmm2 \n"
"pshuflw $0x40,%%xmm3,%%xmm3 \n"
"movlhps %%xmm3,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"movdqu (%0),%%xmm1 \n"
"movzb 0x0b(%0),%3 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"movd 0x00(%4,%3,4),%%xmm2 \n"
"movzb 0x0f(%0),%3 \n"
"movd 0x00(%4,%3,4),%%xmm3 \n"
"pshuflw $0x40,%%xmm2,%%xmm2 \n"
"pshuflw $0x40,%%xmm3,%%xmm3 \n"
"movlhps %%xmm3,%%xmm2 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"lea 0x10(%0),%0 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width), // %2
"=&r"(alpha) // %3
: "r"(fixed_invtbl8) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBUNATTENUATEROW_SSE2
#ifdef HAS_ARGBUNATTENUATEROW_AVX2
// Shuffle table duplicating alpha.
static const uvec8 kUnattenShuffleAlpha_AVX2 = {
0u, 1u, 0u, 1u, 0u, 1u, 6u, 7u, 8u, 9u, 8u, 9u, 8u, 9u, 14u, 15u};
// Unattenuate 8 pixels at a time.
void ARGBUnattenuateRow_AVX2(const uint8_t* src_argb,
uint8_t* dst_argb,
int width) {
uintptr_t alpha;
asm volatile(
"sub %0,%1 \n"
"vbroadcastf128 %5,%%ymm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
// replace VPGATHER
"movzb 0x03(%0),%3 \n"
"vmovd 0x00(%4,%3,4),%%xmm0 \n"
"movzb 0x07(%0),%3 \n"
"vmovd 0x00(%4,%3,4),%%xmm1 \n"
"movzb 0x0b(%0),%3 \n"
"vpunpckldq %%xmm1,%%xmm0,%%xmm6 \n"
"vmovd 0x00(%4,%3,4),%%xmm2 \n"
"movzb 0x0f(%0),%3 \n"
"vmovd 0x00(%4,%3,4),%%xmm3 \n"
"movzb 0x13(%0),%3 \n"
"vpunpckldq %%xmm3,%%xmm2,%%xmm7 \n"
"vmovd 0x00(%4,%3,4),%%xmm0 \n"
"movzb 0x17(%0),%3 \n"
"vmovd 0x00(%4,%3,4),%%xmm1 \n"
"movzb 0x1b(%0),%3 \n"
"vpunpckldq %%xmm1,%%xmm0,%%xmm0 \n"
"vmovd 0x00(%4,%3,4),%%xmm2 \n"
"movzb 0x1f(%0),%3 \n"
"vmovd 0x00(%4,%3,4),%%xmm3 \n"
"vpunpckldq %%xmm3,%%xmm2,%%xmm2 \n"
"vpunpcklqdq %%xmm7,%%xmm6,%%xmm3 \n"
"vpunpcklqdq %%xmm2,%%xmm0,%%xmm0 \n"
"vinserti128 $0x1,%%xmm0,%%ymm3,%%ymm3 \n"
// end of VPGATHER
"vmovdqu (%0),%%ymm6 \n"
"vpunpcklbw %%ymm6,%%ymm6,%%ymm0 \n"
"vpunpckhbw %%ymm6,%%ymm6,%%ymm1 \n"
"vpunpcklwd %%ymm3,%%ymm3,%%ymm2 \n"
"vpunpckhwd %%ymm3,%%ymm3,%%ymm3 \n"
"vpshufb %%ymm5,%%ymm2,%%ymm2 \n"
"vpshufb %%ymm5,%%ymm3,%%ymm3 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,0x00(%0,%1,1) \n"
"lea 0x20(%0),%0 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width), // %2
"=&r"(alpha) // %3
: "r"(fixed_invtbl8), // %4
"m"(kUnattenShuffleAlpha_AVX2) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBUNATTENUATEROW_AVX2
#ifdef HAS_ARGBGRAYROW_SSSE3
// Convert 8 ARGB pixels (64 bytes) to 8 Gray ARGB pixels
void ARGBGrayRow_SSSE3(const uint8_t* src_argb, uint8_t* dst_argb, int width) {
asm volatile(
"movdqa %3,%%xmm4 \n"
"movdqa %4,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"psubb %%xmm5,%%xmm0 \n"
"psubb %%xmm5,%%xmm1 \n"
"movdqu %%xmm4,%%xmm6 \n"
"pmaddubsw %%xmm0,%%xmm6 \n"
"movdqu %%xmm4,%%xmm0 \n"
"pmaddubsw %%xmm1,%%xmm0 \n"
"phaddw %%xmm0,%%xmm6 \n"
"paddw %%xmm5,%%xmm6 \n"
"psrlw $0x8,%%xmm6 \n"
"packuswb %%xmm6,%%xmm6 \n"
"movdqu (%0),%%xmm2 \n"
"movdqu 0x10(%0),%%xmm3 \n"
"lea 0x20(%0),%0 \n"
"psrld $0x18,%%xmm2 \n"
"psrld $0x18,%%xmm3 \n"
"packuswb %%xmm3,%%xmm2 \n"
"packuswb %%xmm2,%%xmm2 \n"
"movdqa %%xmm6,%%xmm3 \n"
"punpcklbw %%xmm6,%%xmm6 \n"
"punpcklbw %%xmm2,%%xmm3 \n"
"movdqa %%xmm6,%%xmm1 \n"
"punpcklwd %%xmm3,%%xmm6 \n"
"punpckhwd %%xmm3,%%xmm1 \n"
"movdqu %%xmm6,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "m"(kARGBToYJ), // %3
"m"(kSub128) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBGRAYROW_SSSE3
#ifdef HAS_ARGBSEPIAROW_SSSE3
// b = (r * 35 + g * 68 + b * 17) >> 7
// g = (r * 45 + g * 88 + b * 22) >> 7
// r = (r * 50 + g * 98 + b * 24) >> 7
// Constant for ARGB color to sepia tone
static const vec8 kARGBToSepiaB = {17, 68, 35, 0, 17, 68, 35, 0,
17, 68, 35, 0, 17, 68, 35, 0};
static const vec8 kARGBToSepiaG = {22, 88, 45, 0, 22, 88, 45, 0,
22, 88, 45, 0, 22, 88, 45, 0};
static const vec8 kARGBToSepiaR = {24, 98, 50, 0, 24, 98, 50, 0,
24, 98, 50, 0, 24, 98, 50, 0};
// Convert 8 ARGB pixels (32 bytes) to 8 Sepia ARGB pixels.
void ARGBSepiaRow_SSSE3(uint8_t* dst_argb, int width) {
asm volatile(
"movdqa %2,%%xmm2 \n"
"movdqa %3,%%xmm3 \n"
"movdqa %4,%%xmm4 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm6 \n"
"pmaddubsw %%xmm2,%%xmm0 \n"
"pmaddubsw %%xmm2,%%xmm6 \n"
"phaddw %%xmm6,%%xmm0 \n"
"psrlw $0x7,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movdqu (%0),%%xmm5 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm5 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"phaddw %%xmm1,%%xmm5 \n"
"psrlw $0x7,%%xmm5 \n"
"packuswb %%xmm5,%%xmm5 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"movdqu (%0),%%xmm5 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm5 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"phaddw %%xmm1,%%xmm5 \n"
"psrlw $0x7,%%xmm5 \n"
"packuswb %%xmm5,%%xmm5 \n"
"movdqu (%0),%%xmm6 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"psrld $0x18,%%xmm6 \n"
"psrld $0x18,%%xmm1 \n"
"packuswb %%xmm1,%%xmm6 \n"
"packuswb %%xmm6,%%xmm6 \n"
"punpcklbw %%xmm6,%%xmm5 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklwd %%xmm5,%%xmm0 \n"
"punpckhwd %%xmm5,%%xmm1 \n"
"movdqu %%xmm0,(%0) \n"
"movdqu %%xmm1,0x10(%0) \n"
"lea 0x20(%0),%0 \n"
"sub $0x8,%1 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"+r"(width) // %1
: "m"(kARGBToSepiaB), // %2
"m"(kARGBToSepiaG), // %3
"m"(kARGBToSepiaR) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBSEPIAROW_SSSE3
#ifdef HAS_ARGBCOLORMATRIXROW_SSSE3
// Tranform 8 ARGB pixels (32 bytes) with color matrix.
// Same as Sepia except matrix is provided.
void ARGBColorMatrixRow_SSSE3(const uint8_t* src_argb,
uint8_t* dst_argb,
const int8_t* matrix_argb,
int width) {
asm volatile(
"movdqu (%3),%%xmm5 \n"
"pshufd $0x00,%%xmm5,%%xmm2 \n"
"pshufd $0x55,%%xmm5,%%xmm3 \n"
"pshufd $0xaa,%%xmm5,%%xmm4 \n"
"pshufd $0xff,%%xmm5,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm7 \n"
"pmaddubsw %%xmm2,%%xmm0 \n"
"pmaddubsw %%xmm2,%%xmm7 \n"
"movdqu (%0),%%xmm6 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"pmaddubsw %%xmm3,%%xmm6 \n"
"pmaddubsw %%xmm3,%%xmm1 \n"
"phaddsw %%xmm7,%%xmm0 \n"
"phaddsw %%xmm1,%%xmm6 \n"
"psraw $0x6,%%xmm0 \n"
"psraw $0x6,%%xmm6 \n"
"packuswb %%xmm0,%%xmm0 \n"
"packuswb %%xmm6,%%xmm6 \n"
"punpcklbw %%xmm6,%%xmm0 \n"
"movdqu (%0),%%xmm1 \n"
"movdqu 0x10(%0),%%xmm7 \n"
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm7 \n"
"phaddsw %%xmm7,%%xmm1 \n"
"movdqu (%0),%%xmm6 \n"
"movdqu 0x10(%0),%%xmm7 \n"
"pmaddubsw %%xmm5,%%xmm6 \n"
"pmaddubsw %%xmm5,%%xmm7 \n"
"phaddsw %%xmm7,%%xmm6 \n"
"psraw $0x6,%%xmm1 \n"
"psraw $0x6,%%xmm6 \n"
"packuswb %%xmm1,%%xmm1 \n"
"packuswb %%xmm6,%%xmm6 \n"
"punpcklbw %%xmm6,%%xmm1 \n"
"movdqa %%xmm0,%%xmm6 \n"
"punpcklwd %%xmm1,%%xmm0 \n"
"punpckhwd %%xmm1,%%xmm6 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm6,0x10(%1) \n"
"lea 0x20(%0),%0 \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(matrix_argb) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBCOLORMATRIXROW_SSSE3
#ifdef HAS_ARGBQUANTIZEROW_SSE2
// Quantize 4 ARGB pixels (16 bytes).
void ARGBQuantizeRow_SSE2(uint8_t* dst_argb,
int scale,
int interval_size,
int interval_offset,
int width) {
asm volatile(
"movd %2,%%xmm2 \n"
"movd %3,%%xmm3 \n"
"movd %4,%%xmm4 \n"
"pshuflw $0x40,%%xmm2,%%xmm2 \n"
"pshufd $0x44,%%xmm2,%%xmm2 \n"
"pshuflw $0x40,%%xmm3,%%xmm3 \n"
"pshufd $0x44,%%xmm3,%%xmm3 \n"
"pshuflw $0x40,%%xmm4,%%xmm4 \n"
"pshufd $0x44,%%xmm4,%%xmm4 \n"
"pxor %%xmm5,%%xmm5 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"pslld $0x18,%%xmm6 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"movdqu (%0),%%xmm1 \n"
"punpckhbw %%xmm5,%%xmm1 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"pmullw %%xmm3,%%xmm0 \n"
"movdqu (%0),%%xmm7 \n"
"pmullw %%xmm3,%%xmm1 \n"
"pand %%xmm6,%%xmm7 \n"
"paddw %%xmm4,%%xmm0 \n"
"paddw %%xmm4,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"por %%xmm7,%%xmm0 \n"
"movdqu %%xmm0,(%0) \n"
"lea 0x10(%0),%0 \n"
"sub $0x4,%1 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"+r"(width) // %1
: "r"(scale), // %2
"r"(interval_size), // %3
"r"(interval_offset) // %4
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBQUANTIZEROW_SSE2
#ifdef HAS_ARGBSHADEROW_SSE2
// Shade 4 pixels at a time by specified value.
void ARGBShadeRow_SSE2(const uint8_t* src_argb,
uint8_t* dst_argb,
int width,
uint32_t value) {
asm volatile(
"movd %3,%%xmm2 \n"
"punpcklbw %%xmm2,%%xmm2 \n"
"punpcklqdq %%xmm2,%%xmm2 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmulhuw %%xmm2,%%xmm1 \n"
"psrlw $0x8,%%xmm0 \n"
"psrlw $0x8,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x4,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(value) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_ARGBSHADEROW_SSE2
#ifdef HAS_ARGBMULTIPLYROW_SSE2
// Multiply 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBMultiplyRow_SSE2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
"pxor %%xmm5,%%xmm5 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movdqu (%1),%%xmm2 \n"
"lea 0x10(%1),%1 \n"
"movdqu %%xmm0,%%xmm1 \n"
"movdqu %%xmm2,%%xmm3 \n"
"punpcklbw %%xmm0,%%xmm0 \n"
"punpckhbw %%xmm1,%%xmm1 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"punpckhbw %%xmm5,%%xmm3 \n"
"pmulhuw %%xmm2,%%xmm0 \n"
"pmulhuw %%xmm3,%%xmm1 \n"
"packuswb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_ARGBMULTIPLYROW_SSE2
#ifdef HAS_ARGBMULTIPLYROW_AVX2
// Multiply 2 rows of ARGB pixels together, 8 pixels at a time.
void ARGBMultiplyRow_AVX2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
"vpxor %%ymm5,%%ymm5,%%ymm5 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm1 \n"
"lea 0x20(%0),%0 \n"
"vmovdqu (%1),%%ymm3 \n"
"lea 0x20(%1),%1 \n"
"vpunpcklbw %%ymm1,%%ymm1,%%ymm0 \n"
"vpunpckhbw %%ymm1,%%ymm1,%%ymm1 \n"
"vpunpcklbw %%ymm5,%%ymm3,%%ymm2 \n"
"vpunpckhbw %%ymm5,%%ymm3,%%ymm3 \n"
"vpmulhuw %%ymm2,%%ymm0,%%ymm0 \n"
"vpmulhuw %%ymm3,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%2) \n"
"lea 0x20(%2),%2 \n"
"sub $0x8,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc"
#if defined(__AVX2__)
,
"xmm0", "xmm1", "xmm2", "xmm3", "xmm5"
#endif
);
}
#endif // HAS_ARGBMULTIPLYROW_AVX2
#ifdef HAS_ARGBADDROW_SSE2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBAddRow_SSE2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movdqu (%1),%%xmm1 \n"
"lea 0x10(%1),%1 \n"
"paddusb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBADDROW_SSE2
#ifdef HAS_ARGBADDROW_AVX2
// Add 2 rows of ARGB pixels together, 4 pixels at a time.
void ARGBAddRow_AVX2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
// 4 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"lea 0x20(%0),%0 \n"
"vpaddusb (%1),%%ymm0,%%ymm0 \n"
"lea 0x20(%1),%1 \n"
"vmovdqu %%ymm0,(%2) \n"
"lea 0x20(%2),%2 \n"
"sub $0x8,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0");
}
#endif // HAS_ARGBADDROW_AVX2
#ifdef HAS_ARGBSUBTRACTROW_SSE2
// Subtract 2 rows of ARGB pixels, 4 pixels at a time.
void ARGBSubtractRow_SSE2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"movdqu (%1),%%xmm1 \n"
"lea 0x10(%1),%1 \n"
"psubusb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jg 1b \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_ARGBSUBTRACTROW_SSE2
#ifdef HAS_ARGBSUBTRACTROW_AVX2
// Subtract 2 rows of ARGB pixels, 8 pixels at a time.
void ARGBSubtractRow_AVX2(const uint8_t* src_argb0,
const uint8_t* src_argb1,
uint8_t* dst_argb,
int width) {
asm volatile(
// 4 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"lea 0x20(%0),%0 \n"
"vpsubusb (%1),%%ymm0,%%ymm0 \n"
"lea 0x20(%1),%1 \n"
"vmovdqu %%ymm0,(%2) \n"
"lea 0x20(%2),%2 \n"
"sub $0x8,%3 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb0), // %0
"+r"(src_argb1), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0");
}
#endif // HAS_ARGBSUBTRACTROW_AVX2
#ifdef HAS_SOBELXROW_SSE2
// SobelX as a matrix is
// -1 0 1
// -2 0 2
// -1 0 1
void SobelXRow_SSE2(const uint8_t* src_y0,
const uint8_t* src_y1,
const uint8_t* src_y2,
uint8_t* dst_sobelx,
int width) {
asm volatile(
"sub %0,%1 \n"
"sub %0,%2 \n"
"sub %0,%3 \n"
"pxor %%xmm5,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movq (%0),%%xmm0 \n"
"movq 0x2(%0),%%xmm1 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm1 \n"
"psubw %%xmm1,%%xmm0 \n"
"movq 0x00(%0,%1,1),%%xmm1 \n"
"movq 0x02(%0,%1,1),%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm1 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"psubw %%xmm2,%%xmm1 \n"
"movq 0x00(%0,%2,1),%%xmm2 \n"
"movq 0x02(%0,%2,1),%%xmm3 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm3 \n"
"psubw %%xmm3,%%xmm2 \n"
"paddw %%xmm2,%%xmm0 \n"
"paddw %%xmm1,%%xmm0 \n"
"paddw %%xmm1,%%xmm0 \n"
"pxor %%xmm1,%%xmm1 \n"
"psubw %%xmm0,%%xmm1 \n"
"pmaxsw %%xmm1,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movq %%xmm0,0x00(%0,%3,1) \n"
"lea 0x8(%0),%0 \n"
"sub $0x8,%4 \n"
"jg 1b \n"
: "+r"(src_y0), // %0
"+r"(src_y1), // %1
"+r"(src_y2), // %2
"+r"(dst_sobelx), // %3
"+r"(width) // %4
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELXROW_SSE2
#ifdef HAS_SOBELYROW_SSE2
// SobelY as a matrix is
// -1 -2 -1
// 0 0 0
// 1 2 1
void SobelYRow_SSE2(const uint8_t* src_y0,
const uint8_t* src_y1,
uint8_t* dst_sobely,
int width) {
asm volatile(
"sub %0,%1 \n"
"sub %0,%2 \n"
"pxor %%xmm5,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movq (%0),%%xmm0 \n"
"movq 0x00(%0,%1,1),%%xmm1 \n"
"punpcklbw %%xmm5,%%xmm0 \n"
"punpcklbw %%xmm5,%%xmm1 \n"
"psubw %%xmm1,%%xmm0 \n"
"movq 0x1(%0),%%xmm1 \n"
"movq 0x01(%0,%1,1),%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm1 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"psubw %%xmm2,%%xmm1 \n"
"movq 0x2(%0),%%xmm2 \n"
"movq 0x02(%0,%1,1),%%xmm3 \n"
"punpcklbw %%xmm5,%%xmm2 \n"
"punpcklbw %%xmm5,%%xmm3 \n"
"psubw %%xmm3,%%xmm2 \n"
"paddw %%xmm2,%%xmm0 \n"
"paddw %%xmm1,%%xmm0 \n"
"paddw %%xmm1,%%xmm0 \n"
"pxor %%xmm1,%%xmm1 \n"
"psubw %%xmm0,%%xmm1 \n"
"pmaxsw %%xmm1,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movq %%xmm0,0x00(%0,%2,1) \n"
"lea 0x8(%0),%0 \n"
"sub $0x8,%3 \n"
"jg 1b \n"
: "+r"(src_y0), // %0
"+r"(src_y1), // %1
"+r"(dst_sobely), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELYROW_SSE2
#ifdef HAS_SOBELROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into ARGB.
// A = 255
// R = Sobel
// G = Sobel
// B = Sobel
void SobelRow_SSE2(const uint8_t* src_sobelx,
const uint8_t* src_sobely,
uint8_t* dst_argb,
int width) {
asm volatile(
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0x18,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%1,1),%%xmm1 \n"
"lea 0x10(%0),%0 \n"
"paddusb %%xmm1,%%xmm0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"punpcklbw %%xmm0,%%xmm2 \n"
"punpckhbw %%xmm0,%%xmm0 \n"
"movdqa %%xmm2,%%xmm1 \n"
"punpcklwd %%xmm2,%%xmm1 \n"
"punpckhwd %%xmm2,%%xmm2 \n"
"por %%xmm5,%%xmm1 \n"
"por %%xmm5,%%xmm2 \n"
"movdqa %%xmm0,%%xmm3 \n"
"punpcklwd %%xmm0,%%xmm3 \n"
"punpckhwd %%xmm0,%%xmm0 \n"
"por %%xmm5,%%xmm3 \n"
"por %%xmm5,%%xmm0 \n"
"movdqu %%xmm1,(%2) \n"
"movdqu %%xmm2,0x10(%2) \n"
"movdqu %%xmm3,0x20(%2) \n"
"movdqu %%xmm0,0x30(%2) \n"
"lea 0x40(%2),%2 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_sobelx), // %0
"+r"(src_sobely), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm5");
}
#endif // HAS_SOBELROW_SSE2
#ifdef HAS_SOBELTOPLANEROW_SSE2
// Adds Sobel X and Sobel Y and stores Sobel into a plane.
void SobelToPlaneRow_SSE2(const uint8_t* src_sobelx,
const uint8_t* src_sobely,
uint8_t* dst_y,
int width) {
asm volatile(
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
"pslld $0x18,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%1,1),%%xmm1 \n"
"lea 0x10(%0),%0 \n"
"paddusb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_sobelx), // %0
"+r"(src_sobely), // %1
"+r"(dst_y), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // HAS_SOBELTOPLANEROW_SSE2
#ifdef HAS_SOBELXYROW_SSE2
// Mixes Sobel X, Sobel Y and Sobel into ARGB.
// A = 255
// R = Sobel X
// G = Sobel
// B = Sobel Y
void SobelXYRow_SSE2(const uint8_t* src_sobelx,
const uint8_t* src_sobely,
uint8_t* dst_argb,
int width) {
asm volatile(
"sub %0,%1 \n"
"pcmpeqb %%xmm5,%%xmm5 \n"
// 8 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x00(%0,%1,1),%%xmm1 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm0,%%xmm2 \n"
"paddusb %%xmm1,%%xmm2 \n"
"movdqa %%xmm0,%%xmm3 \n"
"punpcklbw %%xmm5,%%xmm3 \n"
"punpckhbw %%xmm5,%%xmm0 \n"
"movdqa %%xmm1,%%xmm4 \n"
"punpcklbw %%xmm2,%%xmm4 \n"
"punpckhbw %%xmm2,%%xmm1 \n"
"movdqa %%xmm4,%%xmm6 \n"
"punpcklwd %%xmm3,%%xmm6 \n"
"punpckhwd %%xmm3,%%xmm4 \n"
"movdqa %%xmm1,%%xmm7 \n"
"punpcklwd %%xmm0,%%xmm7 \n"
"punpckhwd %%xmm0,%%xmm1 \n"
"movdqu %%xmm6,(%2) \n"
"movdqu %%xmm4,0x10(%2) \n"
"movdqu %%xmm7,0x20(%2) \n"
"movdqu %%xmm1,0x30(%2) \n"
"lea 0x40(%2),%2 \n"
"sub $0x10,%3 \n"
"jg 1b \n"
: "+r"(src_sobelx), // %0
"+r"(src_sobely), // %1
"+r"(dst_argb), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_SOBELXYROW_SSE2
#ifdef HAS_COMPUTECUMULATIVESUMROW_SSE2
// Creates a table of cumulative sums where each value is a sum of all values
// above and to the left of the value, inclusive of the value.
void ComputeCumulativeSumRow_SSE2(const uint8_t* row,
int32_t* cumsum,
const int32_t* previous_cumsum,
int width) {
asm volatile(
"pxor %%xmm0,%%xmm0 \n"
"pxor %%xmm1,%%xmm1 \n"
"sub $0x4,%3 \n"
"jl 49f \n"
"test $0xf,%1 \n"
"jne 49f \n"
// 4 pixel loop.
LABELALIGN
"40: \n"
"movdqu (%0),%%xmm2 \n"
"lea 0x10(%0),%0 \n"
"movdqa %%xmm2,%%xmm4 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"movdqa %%xmm2,%%xmm3 \n"
"punpcklwd %%xmm1,%%xmm2 \n"
"punpckhwd %%xmm1,%%xmm3 \n"
"punpckhbw %%xmm1,%%xmm4 \n"
"movdqa %%xmm4,%%xmm5 \n"
"punpcklwd %%xmm1,%%xmm4 \n"
"punpckhwd %%xmm1,%%xmm5 \n"
"paddd %%xmm2,%%xmm0 \n"
"movdqu (%2),%%xmm2 \n"
"paddd %%xmm0,%%xmm2 \n"
"paddd %%xmm3,%%xmm0 \n"
"movdqu 0x10(%2),%%xmm3 \n"
"paddd %%xmm0,%%xmm3 \n"
"paddd %%xmm4,%%xmm0 \n"
"movdqu 0x20(%2),%%xmm4 \n"
"paddd %%xmm0,%%xmm4 \n"
"paddd %%xmm5,%%xmm0 \n"
"movdqu 0x30(%2),%%xmm5 \n"
"lea 0x40(%2),%2 \n"
"paddd %%xmm0,%%xmm5 \n"
"movdqu %%xmm2,(%1) \n"
"movdqu %%xmm3,0x10(%1) \n"
"movdqu %%xmm4,0x20(%1) \n"
"movdqu %%xmm5,0x30(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x4,%3 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 19f \n"
// 1 pixel loop.
LABELALIGN
"10: \n"
"movd (%0),%%xmm2 \n"
"lea 0x4(%0),%0 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"punpcklwd %%xmm1,%%xmm2 \n"
"paddd %%xmm2,%%xmm0 \n"
"movdqu (%2),%%xmm2 \n"
"lea 0x10(%2),%2 \n"
"paddd %%xmm0,%%xmm2 \n"
"movdqu %%xmm2,(%1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x1,%3 \n"
"jge 10b \n"
"19: \n"
: "+r"(row), // %0
"+r"(cumsum), // %1
"+r"(previous_cumsum), // %2
"+r"(width) // %3
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_COMPUTECUMULATIVESUMROW_SSE2
#ifdef HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
void CumulativeSumToAverageRow_SSE2(const int32_t* topleft,
const int32_t* botleft,
int width,
int area,
uint8_t* dst,
int count) {
asm volatile(
"movd %5,%%xmm5 \n"
"cvtdq2ps %%xmm5,%%xmm5 \n"
"rcpss %%xmm5,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"sub $0x4,%3 \n"
"jl 49f \n"
"cmpl $0x80,%5 \n"
"ja 40f \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"pcmpeqb %%xmm6,%%xmm6 \n"
"psrld $0x10,%%xmm6 \n"
"cvtdq2ps %%xmm6,%%xmm6 \n"
"addps %%xmm6,%%xmm5 \n"
"mulps %%xmm4,%%xmm5 \n"
"cvtps2dq %%xmm5,%%xmm5 \n"
"packssdw %%xmm5,%%xmm5 \n"
// 4 pixel small loop.
LABELALIGN
"4: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"psubd 0x00(%0,%4,4),%%xmm0 \n"
"psubd 0x10(%0,%4,4),%%xmm1 \n"
"psubd 0x20(%0,%4,4),%%xmm2 \n"
"psubd 0x30(%0,%4,4),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"psubd (%1),%%xmm0 \n"
"psubd 0x10(%1),%%xmm1 \n"
"psubd 0x20(%1),%%xmm2 \n"
"psubd 0x30(%1),%%xmm3 \n"
"paddd 0x00(%1,%4,4),%%xmm0 \n"
"paddd 0x10(%1,%4,4),%%xmm1 \n"
"paddd 0x20(%1,%4,4),%%xmm2 \n"
"paddd 0x30(%1,%4,4),%%xmm3 \n"
"lea 0x40(%1),%1 \n"
"packssdw %%xmm1,%%xmm0 \n"
"packssdw %%xmm3,%%xmm2 \n"
"pmulhuw %%xmm5,%%xmm0 \n"
"pmulhuw %%xmm5,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jge 4b \n"
"jmp 49f \n"
// 4 pixel loop
LABELALIGN
"40: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"movdqu 0x20(%0),%%xmm2 \n"
"movdqu 0x30(%0),%%xmm3 \n"
"psubd 0x00(%0,%4,4),%%xmm0 \n"
"psubd 0x10(%0,%4,4),%%xmm1 \n"
"psubd 0x20(%0,%4,4),%%xmm2 \n"
"psubd 0x30(%0,%4,4),%%xmm3 \n"
"lea 0x40(%0),%0 \n"
"psubd (%1),%%xmm0 \n"
"psubd 0x10(%1),%%xmm1 \n"
"psubd 0x20(%1),%%xmm2 \n"
"psubd 0x30(%1),%%xmm3 \n"
"paddd 0x00(%1,%4,4),%%xmm0 \n"
"paddd 0x10(%1,%4,4),%%xmm1 \n"
"paddd 0x20(%1,%4,4),%%xmm2 \n"
"paddd 0x30(%1,%4,4),%%xmm3 \n"
"lea 0x40(%1),%1 \n"
"cvtdq2ps %%xmm0,%%xmm0 \n"
"cvtdq2ps %%xmm1,%%xmm1 \n"
"mulps %%xmm4,%%xmm0 \n"
"mulps %%xmm4,%%xmm1 \n"
"cvtdq2ps %%xmm2,%%xmm2 \n"
"cvtdq2ps %%xmm3,%%xmm3 \n"
"mulps %%xmm4,%%xmm2 \n"
"mulps %%xmm4,%%xmm3 \n"
"cvtps2dq %%xmm0,%%xmm0 \n"
"cvtps2dq %%xmm1,%%xmm1 \n"
"cvtps2dq %%xmm2,%%xmm2 \n"
"cvtps2dq %%xmm3,%%xmm3 \n"
"packssdw %%xmm1,%%xmm0 \n"
"packssdw %%xmm3,%%xmm2 \n"
"packuswb %%xmm2,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%3 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%3 \n"
"jl 19f \n"
// 1 pixel loop
LABELALIGN
"10: \n"
"movdqu (%0),%%xmm0 \n"
"psubd 0x00(%0,%4,4),%%xmm0 \n"
"lea 0x10(%0),%0 \n"
"psubd (%1),%%xmm0 \n"
"paddd 0x00(%1,%4,4),%%xmm0 \n"
"lea 0x10(%1),%1 \n"
"cvtdq2ps %%xmm0,%%xmm0 \n"
"mulps %%xmm4,%%xmm0 \n"
"cvtps2dq %%xmm0,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movd %%xmm0,(%2) \n"
"lea 0x4(%2),%2 \n"
"sub $0x1,%3 \n"
"jge 10b \n"
"19: \n"
: "+r"(topleft), // %0
"+r"(botleft), // %1
"+r"(dst), // %2
"+rm"(count) // %3
: "r"((intptr_t)(width)), // %4
"rm"(area) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_CUMULATIVESUMTOAVERAGEROW_SSE2
#ifdef HAS_ARGBAFFINEROW_SSE2
// Copy ARGB pixels from source image with slope to a row of destination.
LIBYUV_API
void ARGBAffineRow_SSE2(const uint8_t* src_argb,
int src_argb_stride,
uint8_t* dst_argb,
const float* src_dudv,
int width) {
intptr_t src_argb_stride_temp = src_argb_stride;
intptr_t temp;
asm volatile(
"movq (%3),%%xmm2 \n"
"movq 0x08(%3),%%xmm7 \n"
"shl $0x10,%1 \n"
"add $0x4,%1 \n"
"movd %1,%%xmm5 \n"
"sub $0x4,%4 \n"
"jl 49f \n"
"pshufd $0x44,%%xmm7,%%xmm7 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"movdqa %%xmm2,%%xmm0 \n"
"addps %%xmm7,%%xmm0 \n"
"movlhps %%xmm0,%%xmm2 \n"
"movdqa %%xmm7,%%xmm4 \n"
"addps %%xmm4,%%xmm4 \n"
"movdqa %%xmm2,%%xmm3 \n"
"addps %%xmm4,%%xmm3 \n"
"addps %%xmm4,%%xmm4 \n"
// 4 pixel loop
LABELALIGN
"40: \n"
"cvttps2dq %%xmm2,%%xmm0 \n" // x,y float->int first 2
"cvttps2dq %%xmm3,%%xmm1 \n" // x,y float->int next 2
"packssdw %%xmm1,%%xmm0 \n" // x, y as 8 shorts
"pmaddwd %%xmm5,%%xmm0 \n" // off = x*4 + y*stride
"movd %%xmm0,%k1 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movd %%xmm0,%k5 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movd 0x00(%0,%1,1),%%xmm1 \n"
"movd 0x00(%0,%5,1),%%xmm6 \n"
"punpckldq %%xmm6,%%xmm1 \n"
"addps %%xmm4,%%xmm2 \n"
"movq %%xmm1,(%2) \n"
"movd %%xmm0,%k1 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movd %%xmm0,%k5 \n"
"movd 0x00(%0,%1,1),%%xmm0 \n"
"movd 0x00(%0,%5,1),%%xmm6 \n"
"punpckldq %%xmm6,%%xmm0 \n"
"addps %%xmm4,%%xmm3 \n"
"movq %%xmm0,0x08(%2) \n"
"lea 0x10(%2),%2 \n"
"sub $0x4,%4 \n"
"jge 40b \n"
"49: \n"
"add $0x3,%4 \n"
"jl 19f \n"
// 1 pixel loop
LABELALIGN
"10: \n"
"cvttps2dq %%xmm2,%%xmm0 \n"
"packssdw %%xmm0,%%xmm0 \n"
"pmaddwd %%xmm5,%%xmm0 \n"
"addps %%xmm7,%%xmm2 \n"
"movd %%xmm0,%k1 \n"
"movd 0x00(%0,%1,1),%%xmm0 \n"
"movd %%xmm0,(%2) \n"
"lea 0x04(%2),%2 \n"
"sub $0x1,%4 \n"
"jge 10b \n"
"19: \n"
: "+r"(src_argb), // %0
"+r"(src_argb_stride_temp), // %1
"+r"(dst_argb), // %2
"+r"(src_dudv), // %3
"+rm"(width), // %4
"=&r"(temp) // %5
:
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBAFFINEROW_SSE2
#ifdef HAS_INTERPOLATEROW_SSSE3
// Bilinear filter 16x2 -> 16x1
void InterpolateRow_SSSE3(uint8_t* dst_ptr,
const uint8_t* src_ptr,
ptrdiff_t src_stride,
int dst_width,
int source_y_fraction) {
asm volatile(
"sub %1,%0 \n"
"cmp $0x0,%3 \n"
"je 100f \n"
"cmp $0x80,%3 \n"
"je 50f \n"
"movd %3,%%xmm0 \n"
"neg %3 \n"
"add $0x100,%3 \n"
"movd %3,%%xmm5 \n"
"punpcklbw %%xmm0,%%xmm5 \n"
"punpcklwd %%xmm5,%%xmm5 \n"
"pshufd $0x0,%%xmm5,%%xmm5 \n"
"mov $0x80808080,%%eax \n"
"movd %%eax,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
// General purpose row blend.
LABELALIGN
"1: \n"
"movdqu (%1),%%xmm0 \n"
"movdqu 0x00(%1,%4,1),%%xmm2 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm0 \n"
"punpckhbw %%xmm2,%%xmm1 \n"
"psubb %%xmm4,%%xmm0 \n"
"psubb %%xmm4,%%xmm1 \n"
"movdqa %%xmm5,%%xmm2 \n"
"movdqa %%xmm5,%%xmm3 \n"
"pmaddubsw %%xmm0,%%xmm2 \n"
"pmaddubsw %%xmm1,%%xmm3 \n"
"paddw %%xmm4,%%xmm2 \n"
"paddw %%xmm4,%%xmm3 \n"
"psrlw $0x8,%%xmm2 \n"
"psrlw $0x8,%%xmm3 \n"
"packuswb %%xmm3,%%xmm2 \n"
"movdqu %%xmm2,0x00(%1,%0,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"jmp 99f \n"
// Blend 50 / 50.
LABELALIGN
"50: \n"
"movdqu (%1),%%xmm0 \n"
"movdqu 0x00(%1,%4,1),%%xmm1 \n"
"pavgb %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,0x00(%1,%0,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 50b \n"
"jmp 99f \n"
// Blend 100 / 0 - Copy row unchanged.
LABELALIGN
"100: \n"
"movdqu (%1),%%xmm0 \n"
"movdqu %%xmm0,0x00(%1,%0,1) \n"
"lea 0x10(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 100b \n"
"99: \n"
: "+r"(dst_ptr), // %0
"+r"(src_ptr), // %1
"+rm"(dst_width), // %2
"+r"(source_y_fraction) // %3
: "r"((intptr_t)(src_stride)) // %4
: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_INTERPOLATEROW_SSSE3
#ifdef HAS_INTERPOLATEROW_AVX2
// Bilinear filter 32x2 -> 32x1
void InterpolateRow_AVX2(uint8_t* dst_ptr,
const uint8_t* src_ptr,
ptrdiff_t src_stride,
int dst_width,
int source_y_fraction) {
asm volatile(
"cmp $0x0,%3 \n"
"je 100f \n"
"sub %1,%0 \n"
"cmp $0x80,%3 \n"
"je 50f \n"
"vmovd %3,%%xmm0 \n"
"neg %3 \n"
"add $0x100,%3 \n"
"vmovd %3,%%xmm5 \n"
"vpunpcklbw %%xmm0,%%xmm5,%%xmm5 \n"
"vpunpcklwd %%xmm5,%%xmm5,%%xmm5 \n"
"vbroadcastss %%xmm5,%%ymm5 \n"
"mov $0x80808080,%%eax \n"
"vmovd %%eax,%%xmm4 \n"
"vbroadcastss %%xmm4,%%ymm4 \n"
// General purpose row blend.
LABELALIGN
"1: \n"
"vmovdqu (%1),%%ymm0 \n"
"vmovdqu 0x00(%1,%4,1),%%ymm2 \n"
"vpunpckhbw %%ymm2,%%ymm0,%%ymm1 \n"
"vpunpcklbw %%ymm2,%%ymm0,%%ymm0 \n"
"vpsubb %%ymm4,%%ymm1,%%ymm1 \n"
"vpsubb %%ymm4,%%ymm0,%%ymm0 \n"
"vpmaddubsw %%ymm1,%%ymm5,%%ymm1 \n"
"vpmaddubsw %%ymm0,%%ymm5,%%ymm0 \n"
"vpaddw %%ymm4,%%ymm1,%%ymm1 \n"
"vpaddw %%ymm4,%%ymm0,%%ymm0 \n"
"vpsrlw $0x8,%%ymm1,%%ymm1 \n"
"vpsrlw $0x8,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,0x00(%1,%0,1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"jmp 99f \n"
// Blend 50 / 50.
LABELALIGN
"50: \n"
"vmovdqu (%1),%%ymm0 \n"
"vpavgb 0x00(%1,%4,1),%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,0x00(%1,%0,1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 50b \n"
"jmp 99f \n"
// Blend 100 / 0 - Copy row unchanged.
LABELALIGN
"100: \n"
"rep movsb \n"
"jmp 999f \n"
"99: \n"
"vzeroupper \n"
"999: \n"
: "+D"(dst_ptr), // %0
"+S"(src_ptr), // %1
"+cm"(dst_width), // %2
"+r"(source_y_fraction) // %3
: "r"((intptr_t)(src_stride)) // %4
: "memory", "cc", "eax", "xmm0", "xmm1", "xmm2", "xmm4", "xmm5");
}
#endif // HAS_INTERPOLATEROW_AVX2
#ifdef HAS_ARGBSHUFFLEROW_SSSE3
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
void ARGBShuffleRow_SSSE3(const uint8_t* src_argb,
uint8_t* dst_argb,
const uint8_t* shuffler,
int width) {
asm volatile(
"movdqu (%3),%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"pshufb %%xmm5,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(shuffler) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_ARGBSHUFFLEROW_SSSE3
#ifdef HAS_ARGBSHUFFLEROW_AVX2
// For BGRAToARGB, ABGRToARGB, RGBAToARGB, and ARGBToRGBA.
void ARGBShuffleRow_AVX2(const uint8_t* src_argb,
uint8_t* dst_argb,
const uint8_t* shuffler,
int width) {
asm volatile(
"vbroadcastf128 (%3),%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
"vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(shuffler) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_ARGBSHUFFLEROW_AVX2
#ifdef HAS_I422TOYUY2ROW_SSE2
void I422ToYUY2Row_SSE2(const uint8_t* src_y,
const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_yuy2,
int width) {
asm volatile(
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movq (%1),%%xmm2 \n"
"movq 0x00(%1,%2,1),%%xmm1 \n"
"add $0x8,%1 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"movdqu (%0),%%xmm0 \n"
"add $0x10,%0 \n"
"movdqa %%xmm0,%%xmm1 \n"
"punpcklbw %%xmm2,%%xmm0 \n"
"punpckhbw %%xmm2,%%xmm1 \n"
"movdqu %%xmm0,(%3) \n"
"movdqu %%xmm1,0x10(%3) \n"
"lea 0x20(%3),%3 \n"
"sub $0x10,%4 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
"+r"(src_v), // %2
"+r"(dst_yuy2), // %3
"+rm"(width) // %4
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOYUY2ROW_SSE2
#ifdef HAS_I422TOUYVYROW_SSE2
void I422ToUYVYRow_SSE2(const uint8_t* src_y,
const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_uyvy,
int width) {
asm volatile(
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"movq (%1),%%xmm2 \n"
"movq 0x00(%1,%2,1),%%xmm1 \n"
"add $0x8,%1 \n"
"punpcklbw %%xmm1,%%xmm2 \n"
"movdqu (%0),%%xmm0 \n"
"movdqa %%xmm2,%%xmm1 \n"
"add $0x10,%0 \n"
"punpcklbw %%xmm0,%%xmm1 \n"
"punpckhbw %%xmm0,%%xmm2 \n"
"movdqu %%xmm1,(%3) \n"
"movdqu %%xmm2,0x10(%3) \n"
"lea 0x20(%3),%3 \n"
"sub $0x10,%4 \n"
"jg 1b \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
"+r"(src_v), // %2
"+r"(dst_uyvy), // %3
"+rm"(width) // %4
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOUYVYROW_SSE2
#ifdef HAS_I422TOYUY2ROW_AVX2
void I422ToYUY2Row_AVX2(const uint8_t* src_y,
const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_yuy2,
int width) {
asm volatile(
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vpmovzxbw (%1),%%ymm1 \n"
"vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n"
"add $0x10,%1 \n"
"vpsllw $0x8,%%ymm2,%%ymm2 \n"
"vpor %%ymm1,%%ymm2,%%ymm2 \n"
"vmovdqu (%0),%%ymm0 \n"
"add $0x20,%0 \n"
"vpunpcklbw %%ymm2,%%ymm0,%%ymm1 \n"
"vpunpckhbw %%ymm2,%%ymm0,%%ymm2 \n"
"vextractf128 $0x0,%%ymm1,(%3) \n"
"vextractf128 $0x0,%%ymm2,0x10(%3) \n"
"vextractf128 $0x1,%%ymm1,0x20(%3) \n"
"vextractf128 $0x1,%%ymm2,0x30(%3) \n"
"lea 0x40(%3),%3 \n"
"sub $0x20,%4 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
"+r"(src_v), // %2
"+r"(dst_yuy2), // %3
"+rm"(width) // %4
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOYUY2ROW_AVX2
#ifdef HAS_I422TOUYVYROW_AVX2
void I422ToUYVYRow_AVX2(const uint8_t* src_y,
const uint8_t* src_u,
const uint8_t* src_v,
uint8_t* dst_uyvy,
int width) {
asm volatile(
"sub %1,%2 \n"
LABELALIGN
"1: \n"
"vpmovzxbw (%1),%%ymm1 \n"
"vpmovzxbw 0x00(%1,%2,1),%%ymm2 \n"
"add $0x10,%1 \n"
"vpsllw $0x8,%%ymm2,%%ymm2 \n"
"vpor %%ymm1,%%ymm2,%%ymm2 \n"
"vmovdqu (%0),%%ymm0 \n"
"add $0x20,%0 \n"
"vpunpcklbw %%ymm0,%%ymm2,%%ymm1 \n"
"vpunpckhbw %%ymm0,%%ymm2,%%ymm2 \n"
"vextractf128 $0x0,%%ymm1,(%3) \n"
"vextractf128 $0x0,%%ymm2,0x10(%3) \n"
"vextractf128 $0x1,%%ymm1,0x20(%3) \n"
"vextractf128 $0x1,%%ymm2,0x30(%3) \n"
"lea 0x40(%3),%3 \n"
"sub $0x20,%4 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_y), // %0
"+r"(src_u), // %1
"+r"(src_v), // %2
"+r"(dst_uyvy), // %3
"+rm"(width) // %4
:
: "memory", "cc", "xmm0", "xmm1", "xmm2");
}
#endif // HAS_I422TOUYVYROW_AVX2
#ifdef HAS_ARGBPOLYNOMIALROW_SSE2
void ARGBPolynomialRow_SSE2(const uint8_t* src_argb,
uint8_t* dst_argb,
const float* poly,
int width) {
asm volatile(
"pxor %%xmm3,%%xmm3 \n"
// 2 pixel loop.
LABELALIGN
"1: \n"
"movq (%0),%%xmm0 \n"
"lea 0x8(%0),%0 \n"
"punpcklbw %%xmm3,%%xmm0 \n"
"movdqa %%xmm0,%%xmm4 \n"
"punpcklwd %%xmm3,%%xmm0 \n"
"punpckhwd %%xmm3,%%xmm4 \n"
"cvtdq2ps %%xmm0,%%xmm0 \n"
"cvtdq2ps %%xmm4,%%xmm4 \n"
"movdqa %%xmm0,%%xmm1 \n"
"movdqa %%xmm4,%%xmm5 \n"
"mulps 0x10(%3),%%xmm0 \n"
"mulps 0x10(%3),%%xmm4 \n"
"addps (%3),%%xmm0 \n"
"addps (%3),%%xmm4 \n"
"movdqa %%xmm1,%%xmm2 \n"
"movdqa %%xmm5,%%xmm6 \n"
"mulps %%xmm1,%%xmm2 \n"
"mulps %%xmm5,%%xmm6 \n"
"mulps %%xmm2,%%xmm1 \n"
"mulps %%xmm6,%%xmm5 \n"
"mulps 0x20(%3),%%xmm2 \n"
"mulps 0x20(%3),%%xmm6 \n"
"mulps 0x30(%3),%%xmm1 \n"
"mulps 0x30(%3),%%xmm5 \n"
"addps %%xmm2,%%xmm0 \n"
"addps %%xmm6,%%xmm4 \n"
"addps %%xmm1,%%xmm0 \n"
"addps %%xmm5,%%xmm4 \n"
"cvttps2dq %%xmm0,%%xmm0 \n"
"cvttps2dq %%xmm4,%%xmm4 \n"
"packuswb %%xmm4,%%xmm0 \n"
"packuswb %%xmm0,%%xmm0 \n"
"movq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x2,%2 \n"
"jg 1b \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(poly) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6");
}
#endif // HAS_ARGBPOLYNOMIALROW_SSE2
#ifdef HAS_ARGBPOLYNOMIALROW_AVX2
void ARGBPolynomialRow_AVX2(const uint8_t* src_argb,
uint8_t* dst_argb,
const float* poly,
int width) {
asm volatile(
"vbroadcastf128 (%3),%%ymm4 \n"
"vbroadcastf128 0x10(%3),%%ymm5 \n"
"vbroadcastf128 0x20(%3),%%ymm6 \n"
"vbroadcastf128 0x30(%3),%%ymm7 \n"
// 2 pixel loop.
LABELALIGN
"1: \n"
"vpmovzxbd (%0),%%ymm0 \n" // 2 ARGB pixels
"lea 0x8(%0),%0 \n"
"vcvtdq2ps %%ymm0,%%ymm0 \n" // X 8 floats
"vmulps %%ymm0,%%ymm0,%%ymm2 \n" // X * X
"vmulps %%ymm7,%%ymm0,%%ymm3 \n" // C3 * X
"vfmadd132ps %%ymm5,%%ymm4,%%ymm0 \n" // result = C0 + C1 * X
"vfmadd231ps %%ymm6,%%ymm2,%%ymm0 \n" // result += C2 * X * X
"vfmadd231ps %%ymm3,%%ymm2,%%ymm0 \n" // result += C3 * X * X *
// X
"vcvttps2dq %%ymm0,%%ymm0 \n"
"vpackusdw %%ymm0,%%ymm0,%%ymm0 \n"
"vpermq $0xd8,%%ymm0,%%ymm0 \n"
"vpackuswb %%xmm0,%%xmm0,%%xmm0 \n"
"vmovq %%xmm0,(%1) \n"
"lea 0x8(%1),%1 \n"
"sub $0x2,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_argb), // %0
"+r"(dst_argb), // %1
"+r"(width) // %2
: "r"(poly) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm6",
"xmm7");
}
#endif // HAS_ARGBPOLYNOMIALROW_AVX2
#ifdef HAS_HALFFLOATROW_SSE2
static float kScaleBias = 1.9259299444e-34f;
void HalfFloatRow_SSE2(const uint16_t* src,
uint16_t* dst,
float scale,
int width) {
scale *= kScaleBias;
asm volatile(
"movd %3,%%xmm4 \n"
"pshufd $0x0,%%xmm4,%%xmm4 \n"
"pxor %%xmm5,%%xmm5 \n"
"sub %0,%1 \n"
// 16 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm2 \n" // 8 shorts
"add $0x10,%0 \n"
"movdqa %%xmm2,%%xmm3 \n"
"punpcklwd %%xmm5,%%xmm2 \n" // 8 ints in xmm2/1
"cvtdq2ps %%xmm2,%%xmm2 \n" // 8 floats
"punpckhwd %%xmm5,%%xmm3 \n"
"cvtdq2ps %%xmm3,%%xmm3 \n"
"mulps %%xmm4,%%xmm2 \n"
"mulps %%xmm4,%%xmm3 \n"
"psrld $0xd,%%xmm2 \n"
"psrld $0xd,%%xmm3 \n"
"packssdw %%xmm3,%%xmm2 \n"
"movdqu %%xmm2,-0x10(%0,%1,1) \n"
"sub $0x8,%2 \n"
"jg 1b \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
: "m"(scale) // %3
: "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_HALFFLOATROW_SSE2
#ifdef HAS_HALFFLOATROW_AVX2
void HalfFloatRow_AVX2(const uint16_t* src,
uint16_t* dst,
float scale,
int width) {
scale *= kScaleBias;
asm volatile(
"vbroadcastss %3, %%ymm4 \n"
"vpxor %%ymm5,%%ymm5,%%ymm5 \n"
"sub %0,%1 \n"
// 16 pixel loop.
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm2 \n" // 16 shorts
"add $0x20,%0 \n"
"vpunpckhwd %%ymm5,%%ymm2,%%ymm3 \n" // mutates
"vpunpcklwd %%ymm5,%%ymm2,%%ymm2 \n"
"vcvtdq2ps %%ymm3,%%ymm3 \n"
"vcvtdq2ps %%ymm2,%%ymm2 \n"
"vmulps %%ymm3,%%ymm4,%%ymm3 \n"
"vmulps %%ymm2,%%ymm4,%%ymm2 \n"
"vpsrld $0xd,%%ymm3,%%ymm3 \n"
"vpsrld $0xd,%%ymm2,%%ymm2 \n"
"vpackssdw %%ymm3, %%ymm2, %%ymm2 \n" // unmutates
"vmovdqu %%ymm2,-0x20(%0,%1,1) \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
#if defined(__x86_64__)
: "x"(scale) // %3
#else
: "m"(scale) // %3
#endif
: "memory", "cc", "xmm2", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_HALFFLOATROW_AVX2
#ifdef HAS_HALFFLOATROW_F16C
void HalfFloatRow_F16C(const uint16_t* src,
uint16_t* dst,
float scale,
int width) {
asm volatile(
"vbroadcastss %3, %%ymm4 \n"
"sub %0,%1 \n"
// 16 pixel loop.
LABELALIGN
"1: \n"
"vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints
"vpmovzxwd 0x10(%0),%%ymm3 \n"
"vcvtdq2ps %%ymm2,%%ymm2 \n"
"vcvtdq2ps %%ymm3,%%ymm3 \n"
"vmulps %%ymm2,%%ymm4,%%ymm2 \n"
"vmulps %%ymm3,%%ymm4,%%ymm3 \n"
"vcvtps2ph $3, %%ymm2, %%xmm2 \n"
"vcvtps2ph $3, %%ymm3, %%xmm3 \n"
"vmovdqu %%xmm2,0x00(%0,%1,1) \n"
"vmovdqu %%xmm3,0x10(%0,%1,1) \n"
"add $0x20,%0 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
#if defined(__x86_64__)
: "x"(scale) // %3
#else
: "m"(scale) // %3
#endif
: "memory", "cc", "xmm2", "xmm3", "xmm4");
}
#endif // HAS_HALFFLOATROW_F16C
#ifdef HAS_HALFFLOATROW_F16C
void HalfFloat1Row_F16C(const uint16_t* src, uint16_t* dst, float, int width) {
asm volatile(
"sub %0,%1 \n"
// 16 pixel loop.
LABELALIGN
"1: \n"
"vpmovzxwd (%0),%%ymm2 \n" // 16 shorts -> 16 ints
"vpmovzxwd 0x10(%0),%%ymm3 \n"
"vcvtdq2ps %%ymm2,%%ymm2 \n"
"vcvtdq2ps %%ymm3,%%ymm3 \n"
"vcvtps2ph $3, %%ymm2, %%xmm2 \n"
"vcvtps2ph $3, %%ymm3, %%xmm3 \n"
"vmovdqu %%xmm2,0x00(%0,%1,1) \n"
"vmovdqu %%xmm3,0x10(%0,%1,1) \n"
"add $0x20,%0 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src), // %0
"+r"(dst), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm2", "xmm3");
}
#endif // HAS_HALFFLOATROW_F16C
#ifdef HAS_ARGBCOLORTABLEROW_X86
// Tranform ARGB pixels with color table.
void ARGBColorTableRow_X86(uint8_t* dst_argb,
const uint8_t* table_argb,
int width) {
uintptr_t pixel_temp;
asm volatile(
// 1 pixel loop.
LABELALIGN
"1: \n"
"movzb (%0),%1 \n"
"lea 0x4(%0),%0 \n"
"movzb 0x00(%3,%1,4),%1 \n"
"mov %b1,-0x4(%0) \n"
"movzb -0x3(%0),%1 \n"
"movzb 0x01(%3,%1,4),%1 \n"
"mov %b1,-0x3(%0) \n"
"movzb -0x2(%0),%1 \n"
"movzb 0x02(%3,%1,4),%1 \n"
"mov %b1,-0x2(%0) \n"
"movzb -0x1(%0),%1 \n"
"movzb 0x03(%3,%1,4),%1 \n"
"mov %b1,-0x1(%0) \n"
"dec %2 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"=&d"(pixel_temp), // %1
"+r"(width) // %2
: "r"(table_argb) // %3
: "memory", "cc");
}
#endif // HAS_ARGBCOLORTABLEROW_X86
#ifdef HAS_RGBCOLORTABLEROW_X86
// Tranform RGB pixels with color table.
void RGBColorTableRow_X86(uint8_t* dst_argb,
const uint8_t* table_argb,
int width) {
uintptr_t pixel_temp;
asm volatile(
// 1 pixel loop.
LABELALIGN
"1: \n"
"movzb (%0),%1 \n"
"lea 0x4(%0),%0 \n"
"movzb 0x00(%3,%1,4),%1 \n"
"mov %b1,-0x4(%0) \n"
"movzb -0x3(%0),%1 \n"
"movzb 0x01(%3,%1,4),%1 \n"
"mov %b1,-0x3(%0) \n"
"movzb -0x2(%0),%1 \n"
"movzb 0x02(%3,%1,4),%1 \n"
"mov %b1,-0x2(%0) \n"
"dec %2 \n"
"jg 1b \n"
: "+r"(dst_argb), // %0
"=&d"(pixel_temp), // %1
"+r"(width) // %2
: "r"(table_argb) // %3
: "memory", "cc");
}
#endif // HAS_RGBCOLORTABLEROW_X86
#ifdef HAS_ARGBLUMACOLORTABLEROW_SSSE3
// Tranform RGB pixels with luma table.
void ARGBLumaColorTableRow_SSSE3(const uint8_t* src_argb,
uint8_t* dst_argb,
int width,
const uint8_t* luma,
uint32_t lumacoeff) {
uintptr_t pixel_temp;
uintptr_t table_temp;
asm volatile(
"movd %6,%%xmm3 \n"
"pshufd $0x0,%%xmm3,%%xmm3 \n"
"pcmpeqb %%xmm4,%%xmm4 \n"
"psllw $0x8,%%xmm4 \n"
"pxor %%xmm5,%%xmm5 \n"
// 4 pixel loop.
LABELALIGN
"1: \n"
"movdqu (%2),%%xmm0 \n"
"pmaddubsw %%xmm3,%%xmm0 \n"
"phaddw %%xmm0,%%xmm0 \n"
"pand %%xmm4,%%xmm0 \n"
"punpcklwd %%xmm5,%%xmm0 \n"
"movd %%xmm0,%k1 \n" // 32 bit offset
"add %5,%1 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movzb (%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,(%3) \n"
"movzb 0x1(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x1(%3) \n"
"movzb 0x2(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x2(%3) \n"
"movzb 0x3(%2),%0 \n"
"mov %b0,0x3(%3) \n"
"movd %%xmm0,%k1 \n" // 32 bit offset
"add %5,%1 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movzb 0x4(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x4(%3) \n"
"movzb 0x5(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x5(%3) \n"
"movzb 0x6(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x6(%3) \n"
"movzb 0x7(%2),%0 \n"
"mov %b0,0x7(%3) \n"
"movd %%xmm0,%k1 \n" // 32 bit offset
"add %5,%1 \n"
"pshufd $0x39,%%xmm0,%%xmm0 \n"
"movzb 0x8(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x8(%3) \n"
"movzb 0x9(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0x9(%3) \n"
"movzb 0xa(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0xa(%3) \n"
"movzb 0xb(%2),%0 \n"
"mov %b0,0xb(%3) \n"
"movd %%xmm0,%k1 \n" // 32 bit offset
"add %5,%1 \n"
"movzb 0xc(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0xc(%3) \n"
"movzb 0xd(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0xd(%3) \n"
"movzb 0xe(%2),%0 \n"
"movzb 0x00(%1,%0,1),%0 \n"
"mov %b0,0xe(%3) \n"
"movzb 0xf(%2),%0 \n"
"mov %b0,0xf(%3) \n"
"lea 0x10(%2),%2 \n"
"lea 0x10(%3),%3 \n"
"sub $0x4,%4 \n"
"jg 1b \n"
: "=&d"(pixel_temp), // %0
"=&a"(table_temp), // %1
"+r"(src_argb), // %2
"+r"(dst_argb), // %3
"+rm"(width) // %4
: "r"(luma), // %5
"rm"(lumacoeff) // %6
: "memory", "cc", "xmm0", "xmm3", "xmm4", "xmm5");
}
#endif // HAS_ARGBLUMACOLORTABLEROW_SSSE3
#ifdef HAS_NV21TOYUV24ROW_AVX2
// begin NV21ToYUV24Row_C avx2 constants
static const ulvec8 kBLEND0 = {0x80, 0x00, 0x80, 0x80, 0x00, 0x80, 0x80, 0x00,
0x80, 0x80, 0x00, 0x80, 0x80, 0x00, 0x80, 0x80,
0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80,
0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00};
static const ulvec8 kBLEND1 = {0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00,
0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00,
0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00,
0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80};
static const ulvec8 kBLEND2 = {0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00,
0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80,
0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00, 0x00,
0x80, 0x00, 0x00, 0x80, 0x00, 0x00, 0x80, 0x00};
static const ulvec8 kSHUF0 = {0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80, 0x02, 0x0d,
0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f, 0x80, 0x05,
0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80, 0x02, 0x0d,
0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f, 0x80, 0x05};
static const ulvec8 kSHUF1 = {0x80, 0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80, 0x02,
0x0d, 0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f, 0x80,
0x80, 0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80, 0x02,
0x0d, 0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f, 0x80};
static const ulvec8 kSHUF2 = {0x0a, 0x80, 0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80,
0x02, 0x0d, 0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f,
0x0a, 0x80, 0x00, 0x0b, 0x80, 0x01, 0x0c, 0x80,
0x02, 0x0d, 0x80, 0x03, 0x0e, 0x80, 0x04, 0x0f};
static const ulvec8 kSHUF3 = {0x80, 0x80, 0x06, 0x80, 0x80, 0x07, 0x80, 0x80,
0x08, 0x80, 0x80, 0x09, 0x80, 0x80, 0x0a, 0x80,
0x80, 0x80, 0x06, 0x80, 0x80, 0x07, 0x80, 0x80,
0x08, 0x80, 0x80, 0x09, 0x80, 0x80, 0x0a, 0x80};
static const ulvec8 kSHUF4 = {0x05, 0x80, 0x80, 0x06, 0x80, 0x80, 0x07, 0x80,
0x80, 0x08, 0x80, 0x80, 0x09, 0x80, 0x80, 0x0a,
0x05, 0x80, 0x80, 0x06, 0x80, 0x80, 0x07, 0x80,
0x80, 0x08, 0x80, 0x80, 0x09, 0x80, 0x80, 0x0a};
static const ulvec8 kSHUF5 = {0x80, 0x05, 0x80, 0x80, 0x06, 0x80, 0x80, 0x07,
0x80, 0x80, 0x08, 0x80, 0x80, 0x09, 0x80, 0x80,
0x80, 0x05, 0x80, 0x80, 0x06, 0x80, 0x80, 0x07,
0x80, 0x80, 0x08, 0x80, 0x80, 0x09, 0x80, 0x80};
// NV21ToYUV24Row_AVX2
void NV21ToYUV24Row_AVX2(const uint8_t* src_y,
const uint8_t* src_vu,
uint8_t* dst_yuv24,
int width) {
uint8_t* src_y_ptr;
uint64_t src_offset = 0;
uint64_t width64;
width64 = width;
src_y_ptr = (uint8_t*)src_y;
asm volatile(
"vmovdqu %5, %%ymm0 \n" // init blend value
"vmovdqu %6, %%ymm1 \n" // init blend value
"vmovdqu %7, %%ymm2 \n" // init blend value
// "sub $0x20, %3 \n" //sub 32 from
// width for final loop
LABELALIGN
"1: \n" // label 1
"vmovdqu (%0,%4), %%ymm3 \n" // src_y
"vmovdqu 1(%1,%4), %%ymm4 \n" // src_uv+1
"vmovdqu (%1), %%ymm5 \n" // src_uv
"vpshufb %8, %%ymm3, %%ymm13 \n" // y, kSHUF0 for shuf
"vpshufb %9, %%ymm4, %%ymm14 \n" // uv+1, kSHUF1 for
// shuf
"vpshufb %10, %%ymm5, %%ymm15 \n" // uv, kSHUF2 for
// shuf
"vpshufb %11, %%ymm3, %%ymm3 \n" // y kSHUF3 for shuf
"vpshufb %12, %%ymm4, %%ymm4 \n" // uv+1 kSHUF4 for
// shuf
"vpblendvb %%ymm0, %%ymm14, %%ymm13, %%ymm12 \n" // blend 0
"vpblendvb %%ymm0, %%ymm13, %%ymm14, %%ymm14 \n" // blend 0
"vpblendvb %%ymm2, %%ymm15, %%ymm12, %%ymm12 \n" // blend 2
"vpblendvb %%ymm1, %%ymm15, %%ymm14, %%ymm13 \n" // blend 1
"vpshufb %13, %%ymm5, %%ymm15 \n" // shuffle const
"vpor %%ymm4, %%ymm3, %%ymm5 \n" // get results
"vmovdqu %%ymm12, 0x20(%2) \n" // store dst_yuv+20h
"vpor %%ymm15, %%ymm5, %%ymm3 \n" // get results
"add $0x20, %4 \n" // add to src buffer
// ptr
"vinserti128 $0x1, %%xmm3, %%ymm13, %%ymm4 \n" // insert
"vperm2i128 $0x31, %%ymm13, %%ymm3, %%ymm5 \n" // insert
"vmovdqu %%ymm4, (%2) \n" // store dst_yuv
"vmovdqu %%ymm5, 0x40(%2) \n" // store dst_yuv+40h
"add $0x60,%2 \n" // add to dst buffer
// ptr
// "cmp %3, %4 \n" //(width64 -
// 32 bytes) and src_offset
"sub $0x20,%3 \n" // 32 pixels per loop
"jg 1b \n"
"vzeroupper \n" // sse-avx2
// transistions
: "+r"(src_y), //%0
"+r"(src_vu), //%1
"+r"(dst_yuv24), //%2
"+r"(width64), //%3
"+r"(src_offset) //%4
: "m"(kBLEND0), //%5
"m"(kBLEND1), //%6
"m"(kBLEND2), //%7
"m"(kSHUF0), //%8
"m"(kSHUF1), //%9
"m"(kSHUF2), //%10
"m"(kSHUF3), //%11
"m"(kSHUF4), //%12
"m"(kSHUF5) //%13
: "memory", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5", "xmm12",
"xmm13", "xmm14", "xmm15");
}
#endif // HAS_NV21TOYUV24ROW_AVX2
#ifdef HAS_SWAPUVROW_SSSE3
// Shuffle table for reversing the bytes.
static const uvec8 kShuffleUVToVU = {1u, 0u, 3u, 2u, 5u, 4u, 7u, 6u,
9u, 8u, 11u, 10u, 13u, 12u, 15u, 14u};
// Convert UV plane of NV12 to VU of NV21.
void SwapUVRow_SSSE3(const uint8_t* src_uv, uint8_t* dst_vu, int width) {
asm volatile(
"movdqu %3,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n"
"movdqu 0x10(%0),%%xmm1 \n"
"lea 0x20(%0),%0 \n"
"pshufb %%xmm5,%%xmm0 \n"
"pshufb %%xmm5,%%xmm1 \n"
"movdqu %%xmm0,(%1) \n"
"movdqu %%xmm1,0x10(%1) \n"
"lea 0x20(%1),%1 \n"
"sub $0x10,%2 \n"
"jg 1b \n"
: "+r"(src_uv), // %0
"+r"(dst_vu), // %1
"+r"(width) // %2
: "m"(kShuffleUVToVU) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_SWAPUVROW_SSSE3
#ifdef HAS_SWAPUVROW_AVX2
void SwapUVRow_AVX2(const uint8_t* src_uv, uint8_t* dst_vu, int width) {
asm volatile(
"vbroadcastf128 %3,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n"
"vmovdqu 0x20(%0),%%ymm1 \n"
"lea 0x40(%0),%0 \n"
"vpshufb %%ymm5,%%ymm0,%%ymm0 \n"
"vpshufb %%ymm5,%%ymm1,%%ymm1 \n"
"vmovdqu %%ymm0,(%1) \n"
"vmovdqu %%ymm1,0x20(%1) \n"
"lea 0x40(%1),%1 \n"
"sub $0x20,%2 \n"
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_uv), // %0
"+r"(dst_vu), // %1
"+r"(width) // %2
: "m"(kShuffleUVToVU) // %3
: "memory", "cc", "xmm0", "xmm1", "xmm5");
}
#endif // HAS_SWAPUVROW_AVX2
void HalfMergeUVRow_SSSE3(const uint8_t* src_u,
int src_stride_u,
const uint8_t* src_v,
int src_stride_v,
uint8_t* dst_uv,
int width) {
asm volatile(
"pcmpeqb %%xmm4,%%xmm4 \n"
"psrlw $0xf,%%xmm4 \n"
"packuswb %%xmm4,%%xmm4 \n"
"pxor %%xmm5,%%xmm5 \n"
LABELALIGN
"1: \n"
"movdqu (%0),%%xmm0 \n" // load 16 U values
"movdqu (%1),%%xmm1 \n" // load 16 V values
"movdqu 0(%0,%4,1),%%xmm2 \n" // 16 from next row
"movdqu 0(%1,%5,1),%%xmm3 \n"
"lea 0x10(%0),%0 \n"
"pmaddubsw %%xmm4,%%xmm0 \n" // half size
"pmaddubsw %%xmm4,%%xmm1 \n"
"pmaddubsw %%xmm4,%%xmm2 \n"
"pmaddubsw %%xmm4,%%xmm3 \n"
"lea 0x10(%1),%1 \n"
"paddw %%xmm2,%%xmm0 \n"
"paddw %%xmm3,%%xmm1 \n"
"psrlw $0x1,%%xmm0 \n"
"psrlw $0x1,%%xmm1 \n"
"pavgw %%xmm5,%%xmm0 \n"
"pavgw %%xmm5,%%xmm1 \n"
"packuswb %%xmm0,%%xmm0 \n"
"packuswb %%xmm1,%%xmm1 \n"
"punpcklbw %%xmm1,%%xmm0 \n"
"movdqu %%xmm0,(%2) \n" // store 8 UV pixels
"lea 0x10(%2),%2 \n"
"sub $0x10,%3 \n" // 16 src pixels per loop
"jg 1b \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
"+r"(width) // %3
: "r"((intptr_t)(src_stride_u)), // %4
"r"((intptr_t)(src_stride_v)) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void HalfMergeUVRow_AVX2(const uint8_t* src_u,
int src_stride_u,
const uint8_t* src_v,
int src_stride_v,
uint8_t* dst_uv,
int width) {
asm volatile(
"vpcmpeqb %%ymm4,%%ymm4,%%ymm4 \n"
"vpsrlw $0xf,%%ymm4,%%ymm4 \n"
"vpackuswb %%ymm4,%%ymm4,%%ymm4 \n"
"vpxor %%ymm5,%%ymm5,%%ymm5 \n"
LABELALIGN
"1: \n"
"vmovdqu (%0),%%ymm0 \n" // load 32 U values
"vmovdqu (%1),%%ymm1 \n" // load 32 V values
"vmovdqu 0(%0,%4,1),%%ymm2 \n" // 32 from next row
"vmovdqu 0(%1,%5,1),%%ymm3 \n"
"lea 0x20(%0),%0 \n"
"vpmaddubsw %%ymm4,%%ymm0,%%ymm0 \n" // half size
"vpmaddubsw %%ymm4,%%ymm1,%%ymm1 \n"
"vpmaddubsw %%ymm4,%%ymm2,%%ymm2 \n"
"vpmaddubsw %%ymm4,%%ymm3,%%ymm3 \n"
"lea 0x20(%1),%1 \n"
"vpaddw %%ymm2,%%ymm0,%%ymm0 \n"
"vpaddw %%ymm3,%%ymm1,%%ymm1 \n"
"vpsrlw $0x1,%%ymm0,%%ymm0 \n"
"vpsrlw $0x1,%%ymm1,%%ymm1 \n"
"vpavgw %%ymm5,%%ymm0,%%ymm0 \n"
"vpavgw %%ymm5,%%ymm1,%%ymm1 \n"
"vpackuswb %%ymm0,%%ymm0,%%ymm0 \n"
"vpackuswb %%ymm1,%%ymm1,%%ymm1 \n"
"vpunpcklbw %%ymm1,%%ymm0,%%ymm0 \n"
"vmovdqu %%ymm0,(%2) \n" // store 16 UV pixels
"lea 0x20(%2),%2 \n"
"sub $0x20,%3 \n" // 32 src pixels per loop
"jg 1b \n"
"vzeroupper \n"
: "+r"(src_u), // %0
"+r"(src_v), // %1
"+r"(dst_uv), // %2
"+r"(width) // %3
: "r"((intptr_t)(src_stride_u)), // %4
"r"((intptr_t)(src_stride_v)) // %5
: "memory", "cc", "xmm0", "xmm1", "xmm2", "xmm3", "xmm4", "xmm5");
}
void ClampFloatToZero_SSE2(const float* src_x, float* dst_y, int width) {
asm volatile(
"pxor %%xmm1,%%xmm1 \n"
LABELALIGN
"1: \n"
"movd (%0),%%xmm0 \n" // load float
"maxss %%xmm1, %%xmm0 \n" // clamp to zero
"add 4, %0 \n"
"movd %%xmm0, (%1) \n" // store float
"add 4, %1 \n"
"sub $0x4,%2 \n" // 1 float per loop
"jg 1b \n"
: "+r"(src_x), // %0
"+r"(dst_y), // %1
"+r"(width) // %2
:
: "memory", "cc", "xmm0", "xmm1");
}
#endif // defined(__x86_64__) || defined(__i386__)
#ifdef __cplusplus
} // extern "C"
} // namespace libyuv
#endif