| /* | |
| * Copyright (c) 2023, Alliance for Open Media. All rights reserved. | |
| * | |
| * This source code is subject to the terms of the BSD 2 Clause License and | |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | |
| * was not distributed with this source code in the LICENSE file, you can | |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open | |
| * Media Patent License 1.0 was not distributed with this source code in the | |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | |
| */ | |
| #include <arm_neon.h> | |
| #include <assert.h> | |
| #include "config/aom_dsp_rtcd.h" | |
| #include "aom_dsp/arm/blend_neon.h" | |
| #include "aom_dsp/arm/dist_wtd_avg_neon.h" | |
| #include "aom_dsp/arm/mem_neon.h" | |
| #include "aom_dsp/blend.h" | |
| void aom_comp_avg_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, | |
| int height, const uint8_t *ref, int ref_stride) { | |
| if (width > 8) { | |
| do { | |
| const uint8_t *pred_ptr = pred; | |
| const uint8_t *ref_ptr = ref; | |
| uint8_t *comp_pred_ptr = comp_pred; | |
| int w = width; | |
| do { | |
| const uint8x16_t p = vld1q_u8(pred_ptr); | |
| const uint8x16_t r = vld1q_u8(ref_ptr); | |
| const uint8x16_t avg = vrhaddq_u8(p, r); | |
| vst1q_u8(comp_pred_ptr, avg); | |
| ref_ptr += 16; | |
| pred_ptr += 16; | |
| comp_pred_ptr += 16; | |
| w -= 16; | |
| } while (w != 0); | |
| ref += ref_stride; | |
| pred += width; | |
| comp_pred += width; | |
| } while (--height != 0); | |
| } else if (width == 8) { | |
| int h = height / 2; | |
| do { | |
| const uint8x16_t p = vld1q_u8(pred); | |
| const uint8x16_t r = load_u8_8x2(ref, ref_stride); | |
| const uint8x16_t avg = vrhaddq_u8(p, r); | |
| vst1q_u8(comp_pred, avg); | |
| ref += 2 * ref_stride; | |
| pred += 16; | |
| comp_pred += 16; | |
| } while (--h != 0); | |
| } else { | |
| int h = height / 4; | |
| assert(width == 4); | |
| do { | |
| const uint8x16_t p = vld1q_u8(pred); | |
| const uint8x16_t r = load_unaligned_u8q(ref, ref_stride); | |
| const uint8x16_t avg = vrhaddq_u8(p, r); | |
| vst1q_u8(comp_pred, avg); | |
| ref += 4 * ref_stride; | |
| pred += 16; | |
| comp_pred += 16; | |
| } while (--h != 0); | |
| } | |
| } | |
| void aom_comp_mask_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, | |
| int height, const uint8_t *ref, int ref_stride, | |
| const uint8_t *mask, int mask_stride, | |
| int invert_mask) { | |
| const uint8_t *src0 = invert_mask ? pred : ref; | |
| const uint8_t *src1 = invert_mask ? ref : pred; | |
| const int src_stride0 = invert_mask ? width : ref_stride; | |
| const int src_stride1 = invert_mask ? ref_stride : width; | |
| if (width > 8) { | |
| do { | |
| const uint8_t *src0_ptr = src0; | |
| const uint8_t *src1_ptr = src1; | |
| const uint8_t *mask_ptr = mask; | |
| uint8_t *comp_pred_ptr = comp_pred; | |
| int w = width; | |
| do { | |
| const uint8x16_t s0 = vld1q_u8(src0_ptr); | |
| const uint8x16_t s1 = vld1q_u8(src1_ptr); | |
| const uint8x16_t m0 = vld1q_u8(mask_ptr); | |
| uint8x16_t blend_u8 = alpha_blend_a64_u8x16(m0, s0, s1); | |
| vst1q_u8(comp_pred_ptr, blend_u8); | |
| src0_ptr += 16; | |
| src1_ptr += 16; | |
| mask_ptr += 16; | |
| comp_pred_ptr += 16; | |
| w -= 16; | |
| } while (w != 0); | |
| src0 += src_stride0; | |
| src1 += src_stride1; | |
| mask += mask_stride; | |
| comp_pred += width; | |
| } while (--height != 0); | |
| } else if (width == 8) { | |
| do { | |
| const uint8x8_t s0 = vld1_u8(src0); | |
| const uint8x8_t s1 = vld1_u8(src1); | |
| const uint8x8_t m0 = vld1_u8(mask); | |
| uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); | |
| vst1_u8(comp_pred, blend_u8); | |
| src0 += src_stride0; | |
| src1 += src_stride1; | |
| mask += mask_stride; | |
| comp_pred += 8; | |
| } while (--height != 0); | |
| } else { | |
| int h = height / 2; | |
| assert(width == 4); | |
| do { | |
| const uint8x8_t s0 = load_unaligned_u8(src0, src_stride0); | |
| const uint8x8_t s1 = load_unaligned_u8(src1, src_stride1); | |
| const uint8x8_t m0 = load_unaligned_u8(mask, mask_stride); | |
| uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); | |
| vst1_u8(comp_pred, blend_u8); | |
| src0 += 2 * src_stride0; | |
| src1 += 2 * src_stride1; | |
| mask += 2 * mask_stride; | |
| comp_pred += 8; | |
| } while (--h != 0); | |
| } | |
| } |