| /* | |
| * Copyright (c) 2010 The WebM project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef VP8_DECODER_DBOOLHUFF_H_ | |
| #define VP8_DECODER_DBOOLHUFF_H_ | |
| #include <stddef.h> | |
| #include <limits.h> | |
| #include "./vpx_config.h" | |
| #include "vpx_ports/mem.h" | |
| #include "vpx/vp8dx.h" | |
| #include "vpx/vpx_integer.h" | |
| #ifdef __cplusplus | |
| extern "C" { | |
| #endif | |
| typedef size_t VP8_BD_VALUE; | |
| #define VP8_BD_VALUE_SIZE ((int)sizeof(VP8_BD_VALUE)*CHAR_BIT) | |
| /*This is meant to be a large, positive constant that can still be efficiently | |
| loaded as an immediate (on platforms like ARM, for example). | |
| Even relatively modest values like 100 would work fine.*/ | |
| #define VP8_LOTS_OF_BITS (0x40000000) | |
| typedef struct | |
| { | |
| const unsigned char *user_buffer_end; | |
| const unsigned char *user_buffer; | |
| VP8_BD_VALUE value; | |
| int count; | |
| unsigned int range; | |
| vpx_decrypt_cb decrypt_cb; | |
| void *decrypt_state; | |
| } BOOL_DECODER; | |
| DECLARE_ALIGNED(16, extern const unsigned char, vp8_norm[256]); | |
| int vp8dx_start_decode(BOOL_DECODER *br, | |
| const unsigned char *source, | |
| unsigned int source_sz, | |
| vpx_decrypt_cb decrypt_cb, | |
| void *decrypt_state); | |
| void vp8dx_bool_decoder_fill(BOOL_DECODER *br); | |
| static int vp8dx_decode_bool(BOOL_DECODER *br, int probability) { | |
| unsigned int bit = 0; | |
| VP8_BD_VALUE value; | |
| unsigned int split; | |
| VP8_BD_VALUE bigsplit; | |
| int count; | |
| unsigned int range; | |
| split = 1 + (((br->range - 1) * probability) >> 8); | |
| if(br->count < 0) | |
| vp8dx_bool_decoder_fill(br); | |
| value = br->value; | |
| count = br->count; | |
| bigsplit = (VP8_BD_VALUE)split << (VP8_BD_VALUE_SIZE - 8); | |
| range = split; | |
| if (value >= bigsplit) | |
| { | |
| range = br->range - split; | |
| value = value - bigsplit; | |
| bit = 1; | |
| } | |
| { | |
| register unsigned int shift = vp8_norm[range]; | |
| range <<= shift; | |
| value <<= shift; | |
| count -= shift; | |
| } | |
| br->value = value; | |
| br->count = count; | |
| br->range = range; | |
| return bit; | |
| } | |
| static INLINE int vp8_decode_value(BOOL_DECODER *br, int bits) | |
| { | |
| int z = 0; | |
| int bit; | |
| for (bit = bits - 1; bit >= 0; bit--) | |
| { | |
| z |= (vp8dx_decode_bool(br, 0x80) << bit); | |
| } | |
| return z; | |
| } | |
| static INLINE int vp8dx_bool_error(BOOL_DECODER *br) | |
| { | |
| /* Check if we have reached the end of the buffer. | |
| * | |
| * Variable 'count' stores the number of bits in the 'value' buffer, minus | |
| * 8. The top byte is part of the algorithm, and the remainder is buffered | |
| * to be shifted into it. So if count == 8, the top 16 bits of 'value' are | |
| * occupied, 8 for the algorithm and 8 in the buffer. | |
| * | |
| * When reading a byte from the user's buffer, count is filled with 8 and | |
| * one byte is filled into the value buffer. When we reach the end of the | |
| * data, count is additionally filled with VP8_LOTS_OF_BITS. So when | |
| * count == VP8_LOTS_OF_BITS - 1, the user's data has been exhausted. | |
| */ | |
| if ((br->count > VP8_BD_VALUE_SIZE) && (br->count < VP8_LOTS_OF_BITS)) | |
| { | |
| /* We have tried to decode bits after the end of | |
| * stream was encountered. | |
| */ | |
| return 1; | |
| } | |
| /* No error. */ | |
| return 0; | |
| } | |
| #ifdef __cplusplus | |
| } // extern "C" | |
| #endif | |
| #endif // VP8_DECODER_DBOOLHUFF_H_ |