| /* | 
 |  * Copyright (c) 2023, Alliance for Open Media. All rights reserved. | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #include <arm_neon.h> | 
 | #include <assert.h> | 
 |  | 
 | #include "config/aom_dsp_rtcd.h" | 
 |  | 
 | #include "aom_dsp/arm/blend_neon.h" | 
 | #include "aom_dsp/arm/dist_wtd_avg_neon.h" | 
 | #include "aom_dsp/arm/mem_neon.h" | 
 | #include "aom_dsp/blend.h" | 
 |  | 
 | void aom_comp_avg_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, | 
 |                             int height, const uint8_t *ref, int ref_stride) { | 
 |   if (width > 8) { | 
 |     do { | 
 |       const uint8_t *pred_ptr = pred; | 
 |       const uint8_t *ref_ptr = ref; | 
 |       uint8_t *comp_pred_ptr = comp_pred; | 
 |       int w = width; | 
 |  | 
 |       do { | 
 |         const uint8x16_t p = vld1q_u8(pred_ptr); | 
 |         const uint8x16_t r = vld1q_u8(ref_ptr); | 
 |         const uint8x16_t avg = vrhaddq_u8(p, r); | 
 |  | 
 |         vst1q_u8(comp_pred_ptr, avg); | 
 |  | 
 |         ref_ptr += 16; | 
 |         pred_ptr += 16; | 
 |         comp_pred_ptr += 16; | 
 |         w -= 16; | 
 |       } while (w != 0); | 
 |  | 
 |       ref += ref_stride; | 
 |       pred += width; | 
 |       comp_pred += width; | 
 |     } while (--height != 0); | 
 |   } else if (width == 8) { | 
 |     int h = height / 2; | 
 |  | 
 |     do { | 
 |       const uint8x16_t p = vld1q_u8(pred); | 
 |       const uint8x16_t r = load_u8_8x2(ref, ref_stride); | 
 |       const uint8x16_t avg = vrhaddq_u8(p, r); | 
 |  | 
 |       vst1q_u8(comp_pred, avg); | 
 |  | 
 |       ref += 2 * ref_stride; | 
 |       pred += 16; | 
 |       comp_pred += 16; | 
 |     } while (--h != 0); | 
 |   } else { | 
 |     int h = height / 4; | 
 |     assert(width == 4); | 
 |  | 
 |     do { | 
 |       const uint8x16_t p = vld1q_u8(pred); | 
 |       const uint8x16_t r = load_unaligned_u8q(ref, ref_stride); | 
 |       const uint8x16_t avg = vrhaddq_u8(p, r); | 
 |  | 
 |       vst1q_u8(comp_pred, avg); | 
 |  | 
 |       ref += 4 * ref_stride; | 
 |       pred += 16; | 
 |       comp_pred += 16; | 
 |     } while (--h != 0); | 
 |   } | 
 | } | 
 |  | 
 | void aom_comp_mask_pred_neon(uint8_t *comp_pred, const uint8_t *pred, int width, | 
 |                              int height, const uint8_t *ref, int ref_stride, | 
 |                              const uint8_t *mask, int mask_stride, | 
 |                              int invert_mask) { | 
 |   const uint8_t *src0 = invert_mask ? pred : ref; | 
 |   const uint8_t *src1 = invert_mask ? ref : pred; | 
 |   const int src_stride0 = invert_mask ? width : ref_stride; | 
 |   const int src_stride1 = invert_mask ? ref_stride : width; | 
 |  | 
 |   if (width > 8) { | 
 |     do { | 
 |       const uint8_t *src0_ptr = src0; | 
 |       const uint8_t *src1_ptr = src1; | 
 |       const uint8_t *mask_ptr = mask; | 
 |       uint8_t *comp_pred_ptr = comp_pred; | 
 |       int w = width; | 
 |  | 
 |       do { | 
 |         const uint8x16_t s0 = vld1q_u8(src0_ptr); | 
 |         const uint8x16_t s1 = vld1q_u8(src1_ptr); | 
 |         const uint8x16_t m0 = vld1q_u8(mask_ptr); | 
 |  | 
 |         uint8x16_t blend_u8 = alpha_blend_a64_u8x16(m0, s0, s1); | 
 |  | 
 |         vst1q_u8(comp_pred_ptr, blend_u8); | 
 |  | 
 |         src0_ptr += 16; | 
 |         src1_ptr += 16; | 
 |         mask_ptr += 16; | 
 |         comp_pred_ptr += 16; | 
 |         w -= 16; | 
 |       } while (w != 0); | 
 |  | 
 |       src0 += src_stride0; | 
 |       src1 += src_stride1; | 
 |       mask += mask_stride; | 
 |       comp_pred += width; | 
 |     } while (--height != 0); | 
 |   } else if (width == 8) { | 
 |     do { | 
 |       const uint8x8_t s0 = vld1_u8(src0); | 
 |       const uint8x8_t s1 = vld1_u8(src1); | 
 |       const uint8x8_t m0 = vld1_u8(mask); | 
 |  | 
 |       uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); | 
 |  | 
 |       vst1_u8(comp_pred, blend_u8); | 
 |  | 
 |       src0 += src_stride0; | 
 |       src1 += src_stride1; | 
 |       mask += mask_stride; | 
 |       comp_pred += 8; | 
 |     } while (--height != 0); | 
 |   } else { | 
 |     int h = height / 2; | 
 |     assert(width == 4); | 
 |  | 
 |     do { | 
 |       const uint8x8_t s0 = load_unaligned_u8(src0, src_stride0); | 
 |       const uint8x8_t s1 = load_unaligned_u8(src1, src_stride1); | 
 |       const uint8x8_t m0 = load_unaligned_u8(mask, mask_stride); | 
 |  | 
 |       uint8x8_t blend_u8 = alpha_blend_a64_u8x8(m0, s0, s1); | 
 |  | 
 |       vst1_u8(comp_pred, blend_u8); | 
 |  | 
 |       src0 += 2 * src_stride0; | 
 |       src1 += 2 * src_stride1; | 
 |       mask += 2 * mask_stride; | 
 |       comp_pred += 8; | 
 |     } while (--h != 0); | 
 |   } | 
 | } |