Moved vp8_encode_bool into boolhuff.h

allowing the compiler to inline this function.  For real-time
encodes, this gave a boost of 1% to 2.5%, depending on the
speed setting.

Change-Id: I3929d176cca086b4261267b848419d5bcff21c02
diff --git a/vp8/common/entropy.c b/vp8/common/entropy.c
index fba7a07..0eee60e 100644
--- a/vp8/common/entropy.c
+++ b/vp8/common/entropy.c
@@ -26,8 +26,32 @@
 
 #include "coefupdateprobs.h"
 
-DECLARE_ALIGNED(16, cuchar, vp8_coef_bands[16]) = { 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7};
-DECLARE_ALIGNED(16, cuchar, vp8_prev_token_class[MAX_ENTROPY_TOKENS]) = { 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0};
+DECLARE_ALIGNED(16, const unsigned char, vp8_norm[256]) =
+{
+    0, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+    3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+    2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+    2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+    1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+    0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+};
+
+DECLARE_ALIGNED(16, cuchar, vp8_coef_bands[16]) =
+{ 0, 1, 2, 3, 6, 4, 5, 6, 6, 6, 6, 6, 6, 6, 6, 7};
+
+DECLARE_ALIGNED(16, cuchar, vp8_prev_token_class[MAX_ENTROPY_TOKENS]) =
+{ 0, 1, 2, 2, 2, 2, 2, 2, 2, 2, 2, 0};
+
 DECLARE_ALIGNED(16, const int, vp8_default_zig_zag1d[16]) =
 {
     0,  1,  4,  8,