Apply stride_align to byte count, not pixel count stride_align is documented to be the "alignment, in bytes, of each row in the image (stride)." Change-Id: I4663f2fdf264800a0b8441772749920780248fbe
diff --git a/aom/src/aom_image.c b/aom/src/aom_image.c index e10b8a9..09b6dd4 100644 --- a/aom/src/aom_image.c +++ b/aom/src/aom_image.c
@@ -119,8 +119,9 @@ assert(d_h <= h); uint64_t s = (fmt & AOM_IMG_FMT_PLANAR) ? w : (uint64_t)bps * w / bit_depth; - s = (s + 2 * border + stride_align - 1) & ~((uint64_t)stride_align - 1); + s = s + 2 * border; s = s * bit_depth / 8; + s = (s + stride_align - 1) & ~((uint64_t)stride_align - 1); if (s > INT_MAX) goto fail; const int stride_in_bytes = (int)s;