| /*! \page usage_decode Decoding |
| |
| The aom_codec_decode() function is at the core of the decode loop. It |
| processes packets of compressed data passed by the application, producing |
| decoded images. The decoder expects packets to comprise exactly one image |
| frame of data. Packets \ref MUST be passed in decode order. If the |
| application wishes to associate some data with the frame, the |
| <code>user_priv</code> member may be set. |
| |
| \ref samples |
| |
| |
| \section usage_cb Callback Based Decoding |
| There are two methods for the application to access decoded frame data. Some |
| codecs support asynchronous (callback-based) decoding \ref usage_features |
| that allow the application to register a callback to be invoked by the |
| decoder when decoded data becomes available. Decoders are not required to |
| support this feature, however. Like all \ref usage_features, support can be |
| determined by calling aom_codec_get_caps(). Callbacks are available in both |
| frame-based and slice-based variants. Frame based callbacks conform to the |
| signature of #aom_codec_put_frame_cb_fn_t and are invoked once the entire |
| frame has been decoded. Slice based callbacks conform to the signature of |
| #aom_codec_put_slice_cb_fn_t and are invoked after a subsection of the frame |
| is decoded. For example, a slice callback could be issued for each |
| macroblock row. However, the number and size of slices to return is |
| implementation specific. Also, the image data passed in a slice callback is |
| not necessarily in the same memory segment as the data will be when it is |
| assembled into a full frame. For this reason, the application \ref MUST |
| examine the rectangles that describe what data is valid to access and what |
| data has been updated in this call. For all their additional complexity, |
| slice based decoding callbacks provide substantial speed gains to the |
| overall application in some cases, due to improved cache behavior. |
| |
| |
| \section usage_frame_iter Frame Iterator Based Decoding |
| If the codec does not support callback based decoding, or the application |
| chooses not to make use of that feature, decoded frames are made available |
| through the aom_codec_get_frame() iterator. The application initializes the |
| iterator storage (of type #aom_codec_iter_t) to NULL, then calls |
| aom_codec_get_frame repeatedly until it returns NULL, indicating that all |
| images have been returned. This process may result in zero, one, or many |
| frames that are ready for display, depending on the codec. |
| |
| |
| \section usage_postproc Postprocessing |
| Postprocessing is a process that is applied after a frame is decoded to |
| enhance the image's appearance by removing artifacts introduced in the |
| compression process. It is not required to properly decode the frame, and |
| is generally done only when there is enough spare CPU time to execute |
| the required filters. Codecs may support a number of different |
| postprocessing filters, and the available filters may differ from platform |
| to platform. Embedded devices often do not have enough CPU to implement |
| postprocessing in software. The filter selection is generally handled |
| automatically by the codec. |
| |
| |
| */ |