|  | /* | 
|  | * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
|  | * | 
|  | * This source code is subject to the terms of the BSD 2 Clause License and | 
|  | * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
|  | * was not distributed with this source code in the LICENSE file, you can | 
|  | * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
|  | * Media Patent License 1.0 was not distributed with this source code in the | 
|  | * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
|  | */ | 
|  |  | 
|  | #ifndef AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ | 
|  | #define AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ | 
|  |  | 
|  | #include <smmintrin.h> /* SSE4.1 */ | 
|  |  | 
|  | #define TRANSPOSE_4X4(x0, x1, x2, x3, y0, y1, y2, y3) \ | 
|  | do {                                                \ | 
|  | __m128i u0, u1, u2, u3;                           \ | 
|  | u0 = _mm_unpacklo_epi32(x0, x1);                  \ | 
|  | u1 = _mm_unpackhi_epi32(x0, x1);                  \ | 
|  | u2 = _mm_unpacklo_epi32(x2, x3);                  \ | 
|  | u3 = _mm_unpackhi_epi32(x2, x3);                  \ | 
|  | y0 = _mm_unpacklo_epi64(u0, u2);                  \ | 
|  | y1 = _mm_unpackhi_epi64(u0, u2);                  \ | 
|  | y2 = _mm_unpacklo_epi64(u1, u3);                  \ | 
|  | y3 = _mm_unpackhi_epi64(u1, u3);                  \ | 
|  | } while (0) | 
|  |  | 
|  | static INLINE void transpose_8x8(const __m128i *in, __m128i *out) { | 
|  | TRANSPOSE_4X4(in[0], in[2], in[4], in[6], out[0], out[2], out[4], out[6]); | 
|  | TRANSPOSE_4X4(in[1], in[3], in[5], in[7], out[8], out[10], out[12], out[14]); | 
|  | TRANSPOSE_4X4(in[8], in[10], in[12], in[14], out[1], out[3], out[5], out[7]); | 
|  | TRANSPOSE_4X4(in[9], in[11], in[13], in[15], out[9], out[11], out[13], | 
|  | out[15]); | 
|  | } | 
|  |  | 
|  | static INLINE void transpose_16x16(const __m128i *in, __m128i *out) { | 
|  | // Upper left 8x8 | 
|  | TRANSPOSE_4X4(in[0], in[4], in[8], in[12], out[0], out[4], out[8], out[12]); | 
|  | TRANSPOSE_4X4(in[1], in[5], in[9], in[13], out[16], out[20], out[24], | 
|  | out[28]); | 
|  | TRANSPOSE_4X4(in[16], in[20], in[24], in[28], out[1], out[5], out[9], | 
|  | out[13]); | 
|  | TRANSPOSE_4X4(in[17], in[21], in[25], in[29], out[17], out[21], out[25], | 
|  | out[29]); | 
|  |  | 
|  | // Upper right 8x8 | 
|  | TRANSPOSE_4X4(in[2], in[6], in[10], in[14], out[32], out[36], out[40], | 
|  | out[44]); | 
|  | TRANSPOSE_4X4(in[3], in[7], in[11], in[15], out[48], out[52], out[56], | 
|  | out[60]); | 
|  | TRANSPOSE_4X4(in[18], in[22], in[26], in[30], out[33], out[37], out[41], | 
|  | out[45]); | 
|  | TRANSPOSE_4X4(in[19], in[23], in[27], in[31], out[49], out[53], out[57], | 
|  | out[61]); | 
|  |  | 
|  | // Lower left 8x8 | 
|  | TRANSPOSE_4X4(in[32], in[36], in[40], in[44], out[2], out[6], out[10], | 
|  | out[14]); | 
|  | TRANSPOSE_4X4(in[33], in[37], in[41], in[45], out[18], out[22], out[26], | 
|  | out[30]); | 
|  | TRANSPOSE_4X4(in[48], in[52], in[56], in[60], out[3], out[7], out[11], | 
|  | out[15]); | 
|  | TRANSPOSE_4X4(in[49], in[53], in[57], in[61], out[19], out[23], out[27], | 
|  | out[31]); | 
|  | // Lower right 8x8 | 
|  | TRANSPOSE_4X4(in[34], in[38], in[42], in[46], out[34], out[38], out[42], | 
|  | out[46]); | 
|  | TRANSPOSE_4X4(in[35], in[39], in[43], in[47], out[50], out[54], out[58], | 
|  | out[62]); | 
|  | TRANSPOSE_4X4(in[50], in[54], in[58], in[62], out[35], out[39], out[43], | 
|  | out[47]); | 
|  | TRANSPOSE_4X4(in[51], in[55], in[59], in[63], out[51], out[55], out[59], | 
|  | out[63]); | 
|  | } | 
|  |  | 
|  | static INLINE void transpose_8nx8n(const __m128i *input, __m128i *output, | 
|  | const int width, const int height) { | 
|  | const int numcol = height >> 2; | 
|  | const int numrow = width >> 2; | 
|  | for (int j = 0; j < numrow; j++) { | 
|  | for (int i = 0; i < numcol; i++) { | 
|  | TRANSPOSE_4X4(input[i * width + j + (numrow * 0)], | 
|  | input[i * width + j + (numrow * 1)], | 
|  | input[i * width + j + (numrow * 2)], | 
|  | input[i * width + j + (numrow * 3)], | 
|  | output[j * height + i + (numcol * 0)], | 
|  | output[j * height + i + (numcol * 1)], | 
|  | output[j * height + i + (numcol * 2)], | 
|  | output[j * height + i + (numcol * 3)]); | 
|  | } | 
|  | } | 
|  | } | 
|  |  | 
|  | // Note: | 
|  | //  rounding = 1 << (bit - 1) | 
|  | static INLINE __m128i half_btf_sse4_1(const __m128i *w0, const __m128i *n0, | 
|  | const __m128i *w1, const __m128i *n1, | 
|  | const __m128i *rounding, int bit) { | 
|  | __m128i x, y; | 
|  |  | 
|  | x = _mm_mullo_epi32(*w0, *n0); | 
|  | y = _mm_mullo_epi32(*w1, *n1); | 
|  | x = _mm_add_epi32(x, y); | 
|  | x = _mm_add_epi32(x, *rounding); | 
|  | x = _mm_srai_epi32(x, bit); | 
|  | return x; | 
|  | } | 
|  |  | 
|  | static INLINE __m128i half_btf_0_sse4_1(const __m128i *w0, const __m128i *n0, | 
|  | const __m128i *rounding, int bit) { | 
|  | __m128i x; | 
|  |  | 
|  | x = _mm_mullo_epi32(*w0, *n0); | 
|  | x = _mm_add_epi32(x, *rounding); | 
|  | x = _mm_srai_epi32(x, bit); | 
|  | return x; | 
|  | } | 
|  |  | 
|  | typedef void (*transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit, | 
|  | int do_cols, int bd, int out_shift); | 
|  |  | 
|  | typedef void (*fwd_transform_1d_sse4_1)(__m128i *in, __m128i *out, int bit, | 
|  | const int num_cols); | 
|  |  | 
|  | void av1_highbd_inv_txfm2d_add_universe_sse4_1(const int32_t *input, | 
|  | uint8_t *output, int stride, | 
|  | TX_TYPE tx_type, TX_SIZE tx_size, | 
|  | int eob, const int bd); | 
|  |  | 
|  | #endif  // AOM_AV1_COMMON_X86_HIGHBD_TXFM_UTILITY_SSE4_H_ |