| /* |
| * Copyright (c) 2023, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #include <arm_neon.h> |
| |
| #include "config/aom_config.h" |
| #include "config/av1_rtcd.h" |
| |
| #include "aom_dsp/aom_dsp_common.h" |
| #include "aom_dsp/arm/mem_neon.h" |
| #include "aom_dsp/arm/transpose_neon.h" |
| #include "aom_ports/mem.h" |
| #include "av1/common/convolve.h" |
| #include "av1/common/filter.h" |
| #include "av1/common/arm/highbd_convolve_neon.h" |
| |
| #define UPSCALE_NORMATIVE_TAPS 8 |
| |
| void av1_highbd_convolve_horiz_rs_neon(const uint16_t *src, int src_stride, |
| uint16_t *dst, int dst_stride, int w, |
| int h, const int16_t *x_filters, |
| int x0_qn, int x_step_qn, int bd) { |
| const int horiz_offset = UPSCALE_NORMATIVE_TAPS / 2 - 1; |
| |
| static const int32_t kIdx[4] = { 0, 1, 2, 3 }; |
| const int32x4_t idx = vld1q_s32(kIdx); |
| const int32x4_t subpel_mask = vdupq_n_s32(RS_SCALE_SUBPEL_MASK); |
| const int32x4_t shift_s32 = vdupq_n_s32(-FILTER_BITS); |
| const int32x4_t offset_s32 = vdupq_n_s32(0); |
| const uint16x4_t max = vdup_n_u16((1 << bd) - 1); |
| |
| const uint16_t *src_ptr = src - horiz_offset; |
| uint16_t *dst_ptr = dst; |
| |
| if (w <= 4) { |
| int height = h; |
| uint16_t *d = dst_ptr; |
| |
| do { |
| int x_qn = x0_qn; |
| |
| // Load 4 src vectors at a time, they might be the same, but we have to |
| // calculate the indices anyway. Doing it in SIMD and then storing the |
| // indices is faster than having to calculate the expression |
| // &src_ptr[((x_qn + 0*x_step_qn) >> RS_SCALE_SUBPEL_BITS)] 4 times |
| // Ideally this should be a gather using the indices, but NEON does not |
| // have that, so have to emulate |
| const int32x4_t xqn_idx = vmlaq_n_s32(vdupq_n_s32(x_qn), idx, x_step_qn); |
| // We have to multiply x2 to get the actual pointer as sizeof(uint16_t) = |
| // 2 |
| const int32x4_t src_idx = |
| vshlq_n_s32(vshrq_n_s32(xqn_idx, RS_SCALE_SUBPEL_BITS), 1); |
| // Similarly for the filter vector indices, we calculate the filter |
| // indices for 4 columns. First we calculate the indices: |
| // x_qn & RS_SCALE_SUBPEL_MASK) >> RS_SCALE_EXTRA_BITS |
| // Then we calculate the actual pointers, multiplying with |
| // UPSCALE_UPSCALE_NORMATIVE_TAPS |
| // again shift left by 1 |
| const int32x4_t x_filter4_idx = vshlq_n_s32( |
| vshrq_n_s32(vandq_s32(xqn_idx, subpel_mask), RS_SCALE_EXTRA_BITS), 1); |
| // Even though pointers are unsigned 32/64-bit ints we do signed |
| // addition The reason for this is that x_qn can be negative, leading to |
| // negative offsets. Argon test |
| // profile0_core/streams/test10573_11003.obu was failing because of |
| // this. |
| #if AOM_ARCH_AARCH64 |
| uint64x2_t tmp4[2]; |
| tmp4[0] = vreinterpretq_u64_s64(vaddw_s32( |
| vdupq_n_s64((const int64_t)src_ptr), vget_low_s32(src_idx))); |
| tmp4[1] = vreinterpretq_u64_s64(vaddw_s32( |
| vdupq_n_s64((const int64_t)src_ptr), vget_high_s32(src_idx))); |
| int16_t *src4_ptr[4]; |
| uint64_t *tmp_ptr = (uint64_t *)&src4_ptr; |
| vst1q_u64(tmp_ptr, tmp4[0]); |
| vst1q_u64(tmp_ptr + 2, tmp4[1]); |
| |
| // filter vectors |
| tmp4[0] = vreinterpretq_u64_s64(vmlal_s32( |
| vdupq_n_s64((const int64_t)x_filters), vget_low_s32(x_filter4_idx), |
| vdup_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| tmp4[1] = vreinterpretq_u64_s64(vmlal_s32( |
| vdupq_n_s64((const int64_t)x_filters), vget_high_s32(x_filter4_idx), |
| vdup_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| |
| const int16_t *x_filter4_ptr[4]; |
| tmp_ptr = (uint64_t *)&x_filter4_ptr; |
| vst1q_u64(tmp_ptr, tmp4[0]); |
| vst1q_u64(tmp_ptr + 2, tmp4[1]); |
| #else |
| uint32x4_t tmp4; |
| tmp4 = vreinterpretq_u32_s32( |
| vaddq_s32(vdupq_n_s32((const int32_t)src_ptr), src_idx)); |
| int16_t *src4_ptr[4]; |
| uint32_t *tmp_ptr = (uint32_t *)&src4_ptr; |
| vst1q_u32(tmp_ptr, tmp4); |
| |
| // filter vectors |
| tmp4 = vreinterpretq_u32_s32( |
| vmlaq_s32(vdupq_n_s32((const int32_t)x_filters), x_filter4_idx, |
| vdupq_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| |
| const int16_t *x_filter4_ptr[4]; |
| tmp_ptr = (uint32_t *)&x_filter4_ptr; |
| vst1q_u32(tmp_ptr, tmp4); |
| #endif // AOM_ARCH_AARCH64 |
| // Load source |
| int16x8_t s0 = vld1q_s16(src4_ptr[0]); |
| int16x8_t s1 = vld1q_s16(src4_ptr[1]); |
| int16x8_t s2 = vld1q_s16(src4_ptr[2]); |
| int16x8_t s3 = vld1q_s16(src4_ptr[3]); |
| |
| // Actually load the filters |
| const int16x8_t x_filter0 = vld1q_s16(x_filter4_ptr[0]); |
| const int16x8_t x_filter1 = vld1q_s16(x_filter4_ptr[1]); |
| const int16x8_t x_filter2 = vld1q_s16(x_filter4_ptr[2]); |
| const int16x8_t x_filter3 = vld1q_s16(x_filter4_ptr[3]); |
| |
| // Group low and high parts and transpose |
| int16x4_t filters_lo[] = { vget_low_s16(x_filter0), |
| vget_low_s16(x_filter1), |
| vget_low_s16(x_filter2), |
| vget_low_s16(x_filter3) }; |
| int16x4_t filters_hi[] = { vget_high_s16(x_filter0), |
| vget_high_s16(x_filter1), |
| vget_high_s16(x_filter2), |
| vget_high_s16(x_filter3) }; |
| transpose_array_inplace_u16_4x4((uint16x4_t *)filters_lo); |
| transpose_array_inplace_u16_4x4((uint16x4_t *)filters_hi); |
| |
| // Run the 2D Scale convolution |
| uint16x4_t d0 = highbd_convolve8_2d_scale_horiz4x8_s32_s16( |
| s0, s1, s2, s3, filters_lo, filters_hi, shift_s32, offset_s32); |
| |
| d0 = vmin_u16(d0, max); |
| |
| if (w == 2) { |
| store_u16_2x1(d, d0); |
| } else { |
| vst1_u16(d, d0); |
| } |
| |
| src_ptr += src_stride; |
| d += dst_stride; |
| height--; |
| } while (height > 0); |
| } else { |
| int height = h; |
| |
| do { |
| int width = w; |
| int x_qn = x0_qn; |
| uint16_t *d = dst_ptr; |
| const uint16_t *s = src_ptr; |
| |
| do { |
| // Load 4 src vectors at a time, they might be the same, but we have to |
| // calculate the indices anyway. Doing it in SIMD and then storing the |
| // indices is faster than having to calculate the expression |
| // &src_ptr[((x_qn + 0*x_step_qn) >> RS_SCALE_SUBPEL_BITS)] 4 times |
| // Ideally this should be a gather using the indices, but NEON does not |
| // have that, so have to emulate |
| const int32x4_t xqn_idx = |
| vmlaq_n_s32(vdupq_n_s32(x_qn), idx, x_step_qn); |
| // We have to multiply x2 to get the actual pointer as sizeof(uint16_t) |
| // = 2 |
| const int32x4_t src_idx = |
| vshlq_n_s32(vshrq_n_s32(xqn_idx, RS_SCALE_SUBPEL_BITS), 1); |
| |
| // Similarly for the filter vector indices, we calculate the filter |
| // indices for 4 columns. First we calculate the indices: |
| // x_qn & RS_SCALE_SUBPEL_MASK) >> RS_SCALE_EXTRA_BITS |
| // Then we calculate the actual pointers, multiplying with |
| // UPSCALE_UPSCALE_NORMATIVE_TAPS |
| // again shift left by 1 |
| const int32x4_t x_filter4_idx = vshlq_n_s32( |
| vshrq_n_s32(vandq_s32(xqn_idx, subpel_mask), RS_SCALE_EXTRA_BITS), |
| 1); |
| // Even though pointers are unsigned 32/64-bit ints we do signed |
| // addition The reason for this is that x_qn can be negative, leading to |
| // negative offsets. Argon test |
| // profile0_core/streams/test10573_11003.obu was failing because of |
| // this. |
| #if AOM_ARCH_AARCH64 |
| uint64x2_t tmp4[2]; |
| tmp4[0] = vreinterpretq_u64_s64( |
| vaddw_s32(vdupq_n_s64((const int64_t)s), vget_low_s32(src_idx))); |
| tmp4[1] = vreinterpretq_u64_s64( |
| vaddw_s32(vdupq_n_s64((const int64_t)s), vget_high_s32(src_idx))); |
| int16_t *src4_ptr[4]; |
| uint64_t *tmp_ptr = (uint64_t *)&src4_ptr; |
| vst1q_u64(tmp_ptr, tmp4[0]); |
| vst1q_u64(tmp_ptr + 2, tmp4[1]); |
| |
| // filter vectors |
| tmp4[0] = vreinterpretq_u64_s64(vmlal_s32( |
| vdupq_n_s64((const int64_t)x_filters), vget_low_s32(x_filter4_idx), |
| vdup_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| tmp4[1] = vreinterpretq_u64_s64(vmlal_s32( |
| vdupq_n_s64((const int64_t)x_filters), vget_high_s32(x_filter4_idx), |
| vdup_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| |
| const int16_t *x_filter4_ptr[4]; |
| tmp_ptr = (uint64_t *)&x_filter4_ptr; |
| vst1q_u64(tmp_ptr, tmp4[0]); |
| vst1q_u64(tmp_ptr + 2, tmp4[1]); |
| #else |
| uint32x4_t tmp4; |
| tmp4 = vreinterpretq_u32_s32( |
| vaddq_s32(vdupq_n_s32((const int32_t)s), src_idx)); |
| int16_t *src4_ptr[4]; |
| uint32_t *tmp_ptr = (uint32_t *)&src4_ptr; |
| vst1q_u32(tmp_ptr, tmp4); |
| |
| // filter vectors |
| tmp4 = vreinterpretq_u32_s32( |
| vmlaq_s32(vdupq_n_s32((const int32_t)x_filters), x_filter4_idx, |
| vdupq_n_s32(UPSCALE_NORMATIVE_TAPS))); |
| |
| const int16_t *x_filter4_ptr[4]; |
| tmp_ptr = (uint32_t *)&x_filter4_ptr; |
| vst1q_u32(tmp_ptr, tmp4); |
| #endif // AOM_ARCH_AARCH64 |
| |
| // Load source |
| int16x8_t s0 = vld1q_s16(src4_ptr[0]); |
| int16x8_t s1 = vld1q_s16(src4_ptr[1]); |
| int16x8_t s2 = vld1q_s16(src4_ptr[2]); |
| int16x8_t s3 = vld1q_s16(src4_ptr[3]); |
| |
| // Actually load the filters |
| const int16x8_t x_filter0 = vld1q_s16(x_filter4_ptr[0]); |
| const int16x8_t x_filter1 = vld1q_s16(x_filter4_ptr[1]); |
| const int16x8_t x_filter2 = vld1q_s16(x_filter4_ptr[2]); |
| const int16x8_t x_filter3 = vld1q_s16(x_filter4_ptr[3]); |
| |
| // Group low and high parts and transpose |
| int16x4_t filters_lo[] = { vget_low_s16(x_filter0), |
| vget_low_s16(x_filter1), |
| vget_low_s16(x_filter2), |
| vget_low_s16(x_filter3) }; |
| int16x4_t filters_hi[] = { vget_high_s16(x_filter0), |
| vget_high_s16(x_filter1), |
| vget_high_s16(x_filter2), |
| vget_high_s16(x_filter3) }; |
| transpose_array_inplace_u16_4x4((uint16x4_t *)filters_lo); |
| transpose_array_inplace_u16_4x4((uint16x4_t *)filters_hi); |
| |
| // Run the 2D Scale X convolution |
| uint16x4_t d0 = highbd_convolve8_2d_scale_horiz4x8_s32_s16( |
| s0, s1, s2, s3, filters_lo, filters_hi, shift_s32, offset_s32); |
| |
| d0 = vmin_u16(d0, max); |
| vst1_u16(d, d0); |
| |
| x_qn += 4 * x_step_qn; |
| d += 4; |
| width -= 4; |
| } while (width > 0); |
| |
| src_ptr += src_stride; |
| dst_ptr += dst_stride; |
| height--; |
| } while (height > 0); |
| } |
| } |