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/*
* Copyright (c) 2016, Alliance for Open Media. All rights reserved
*
* This source code is subject to the terms of the BSD 2 Clause License and
* the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License
* was not distributed with this source code in the LICENSE file, you can
* obtain it at www.aomedia.org/license/software. If the Alliance for Open
* Media Patent License 1.0 was not distributed with this source code in the
* PATENTS file, you can obtain it at www.aomedia.org/license/patent.
*/
#include "./aom_dsp_rtcd.h"
static void clpf_block(const uint8_t *src, uint8_t *dst, int stride, int x0,
int y0, int sizey, int width, int height,
unsigned int strength) {
dst += x0 + y0 * stride;
src += x0 + y0 * stride;
{
int bottom = height - 2 - y0;
const v128 sp = v128_dup_8(strength);
const v128 sm = v128_dup_8(-(int)strength);
const v128 c8 = v128_dup_8(8);
const v128 c128 = v128_dup_8(128);
if (!x0) { // Clip left
const v128 b_shuff = v128_from_v64(v64_from_64(0x0d0c0b0a09080808LL),
v64_from_64(0x0504030201000000LL));
const v128 c_shuff = v128_from_v64(v64_from_64(0x0e0d0c0b0a090808LL),
v64_from_64(0x0605040302010000LL));
int y;
for (y = 0; y < sizey; y += 2) {
const v64 l1 = v64_load_aligned(src);
const v64 l2 = v64_load_aligned(src + stride);
v128 o = v128_from_v64(l1, l2);
const v128 x = v128_add_8(c128, o);
const v128 a = v128_add_8(
c128,
v128_from_v64(v64_load_aligned(src - (y != -y0) * stride), l1));
const v128 b = v128_shuffle_8(x, b_shuff);
const v128 c = v128_shuffle_8(x, c_shuff);
const v128 d = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src + 1),
v64_load_unaligned(src + 1 + stride)));
const v128 e = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src + 2),
v64_load_unaligned(src + 2 + stride)));
const v128 f = v128_add_8(
c128, v128_from_v64(l2, v64_load_aligned(
src + ((y != bottom) + 1) * stride)));
const v128 tmp =
v128_add_8(v128_max_s8(v128_min_s8(v128_ssub_s8(c, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(d, x), sp), sm));
const v128 delta = v128_add_8(
v128_add_8(
v128_shl_8(
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(a, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(f, x), sp), sm)),
2),
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(b, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(e, x), sp), sm))),
v128_add_8(v128_add_8(tmp, tmp), tmp));
o = v128_add_8(
o, v128_shr_s8(
v128_add_8(c8, v128_add_8(delta, v128_cmplt_s8(
delta, v128_zero()))),
4));
v64_store_aligned(dst, v128_high_v64(o));
v64_store_aligned(dst + stride, v128_low_v64(o));
src += stride * 2;
dst += stride * 2;
}
} else if (!(width - x0 - 8)) { // Clip right
const v128 d_shuff = v128_from_v64(v64_from_64(0x0f0f0e0d0c0b0a09LL),
v64_from_64(0x0707060504030201LL));
const v128 e_shuff = v128_from_v64(v64_from_64(0x0f0f0f0e0d0c0b0aLL),
v64_from_64(0x0707070605040302LL));
int y;
for (y = 0; y < sizey; y += 2) {
const v64 l1 = v64_load_aligned(src);
const v64 l2 = v64_load_aligned(src + stride);
v128 o = v128_from_v64(l1, l2);
const v128 x = v128_add_8(c128, o);
const v128 a = v128_add_8(
c128,
v128_from_v64(v64_load_aligned(src - (y != -y0) * stride), l1));
const v128 b = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src - 2),
v64_load_unaligned(src - 2 + stride)));
const v128 c = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src - 1),
v64_load_unaligned(src - 1 + stride)));
const v128 d = v128_shuffle_8(x, d_shuff);
const v128 e = v128_shuffle_8(x, e_shuff);
const v128 f = v128_add_8(
c128, v128_from_v64(l2, v64_load_aligned(
src + ((y != bottom) + 1) * stride)));
const v128 tmp =
v128_add_8(v128_max_s8(v128_min_s8(v128_ssub_s8(c, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(d, x), sp), sm));
const v128 delta = v128_add_8(
v128_add_8(
v128_shl_8(
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(a, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(f, x), sp), sm)),
2),
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(b, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(e, x), sp), sm))),
v128_add_8(v128_add_8(tmp, tmp), tmp));
o = v128_add_8(
o, v128_shr_s8(
v128_add_8(c8, v128_add_8(delta, v128_cmplt_s8(
delta, v128_zero()))),
4));
v64_store_aligned(dst, v128_high_v64(o));
v64_store_aligned(dst + stride, v128_low_v64(o));
src += stride * 2;
dst += stride * 2;
}
} else { // No left/right clipping
int y;
for (y = 0; y < sizey; y += 2) {
const v64 l1 = v64_load_aligned(src);
const v64 l2 = v64_load_aligned(src + stride);
v128 o = v128_from_v64(l1, l2);
const v128 x = v128_add_8(c128, o);
const v128 a = v128_add_8(
c128,
v128_from_v64(v64_load_aligned(src - (y != -y0) * stride), l1));
const v128 b = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src - 2),
v64_load_unaligned(src - 2 + stride)));
const v128 c = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src - 1),
v64_load_unaligned(src - 1 + stride)));
const v128 d = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src + 1),
v64_load_unaligned(src + 1 + stride)));
const v128 e = v128_add_8(
c128, v128_from_v64(v64_load_unaligned(src + 2),
v64_load_unaligned(src + 2 + stride)));
const v128 f = v128_add_8(
c128, v128_from_v64(l2, v64_load_aligned(
src + ((y != bottom) + 1) * stride)));
const v128 tmp =
v128_add_8(v128_max_s8(v128_min_s8(v128_ssub_s8(c, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(d, x), sp), sm));
const v128 delta = v128_add_8(
v128_add_8(
v128_shl_8(
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(a, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(f, x), sp), sm)),
2),
v128_add_8(
v128_max_s8(v128_min_s8(v128_ssub_s8(b, x), sp), sm),
v128_max_s8(v128_min_s8(v128_ssub_s8(e, x), sp), sm))),
v128_add_8(v128_add_8(tmp, tmp), tmp));
o = v128_add_8(
o, v128_shr_s8(
v128_add_8(c8, v128_add_8(delta, v128_cmplt_s8(
delta, v128_zero()))),
4));
v64_store_aligned(dst, v128_high_v64(o));
v64_store_aligned(dst + stride, v128_low_v64(o));
src += stride * 2;
dst += stride * 2;
}
}
}
}
void SIMD_FUNC(aom_clpf_block)(const uint8_t *src, uint8_t *dst, int stride,
int x0, int y0, int sizex, int sizey, int width,
int height, unsigned int strength) {
// TODO(stemidts):
// A sizex different from 8 will only be needed if CLPF is extended to chroma.
// This will only be used if 4:2:0 and width not a multiple of 16 and along
// the right edge only, so we can fall back to the plain C implementation in
// this case. If not extended to chroma, this test will be redundant.
if (sizex != 8 || width < 16) { // Fallback to C if frame width < 16
aom_clpf_block_c(src, dst, stride, x0, y0, sizex, sizey, width, height,
strength);
} else {
clpf_block(src, dst, stride, x0, y0, sizey, width, height, strength);
}
}