|  | /* | 
|  | * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
|  | * | 
|  | * This source code is subject to the terms of the BSD 2 Clause License and | 
|  | * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
|  | * was not distributed with this source code in the LICENSE file, you can | 
|  | * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
|  | * Media Patent License 1.0 was not distributed with this source code in the | 
|  | * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
|  | */ | 
|  |  | 
|  | #ifndef AV1_DECODER_DTHREAD_H_ | 
|  | #define AV1_DECODER_DTHREAD_H_ | 
|  |  | 
|  | #include "./aom_config.h" | 
|  | #include "aom_util/aom_thread.h" | 
|  | #include "aom/internal/aom_codec_internal.h" | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | extern "C" { | 
|  | #endif | 
|  |  | 
|  | struct AV1Common; | 
|  | struct AV1Decoder; | 
|  |  | 
|  | // WorkerData for the FrameWorker thread. It contains all the information of | 
|  | // the worker and decode structures for decoding a frame. | 
|  | typedef struct FrameWorkerData { | 
|  | struct AV1Decoder *pbi; | 
|  | const uint8_t *data; | 
|  | const uint8_t *data_end; | 
|  | size_t data_size; | 
|  | void *user_priv; | 
|  | int result; | 
|  | int worker_id; | 
|  | int received_frame; | 
|  |  | 
|  | // scratch_buffer is used in frame parallel mode only. | 
|  | // It is used to make a copy of the compressed data. | 
|  | uint8_t *scratch_buffer; | 
|  | size_t scratch_buffer_size; | 
|  |  | 
|  | #if CONFIG_MULTITHREAD | 
|  | pthread_mutex_t stats_mutex; | 
|  | pthread_cond_t stats_cond; | 
|  | #endif | 
|  |  | 
|  | int frame_context_ready;  // Current frame's context is ready to read. | 
|  | int frame_decoded;        // Finished decoding current frame. | 
|  | } FrameWorkerData; | 
|  |  | 
|  | void av1_frameworker_lock_stats(AVxWorker *const worker); | 
|  | void av1_frameworker_unlock_stats(AVxWorker *const worker); | 
|  | void av1_frameworker_signal_stats(AVxWorker *const worker); | 
|  |  | 
|  | // Wait until ref_buf has been decoded to row in real pixel unit. | 
|  | // Note: worker may already finish decoding ref_buf and release it in order to | 
|  | // start decoding next frame. So need to check whether worker is still decoding | 
|  | // ref_buf. | 
|  | void av1_frameworker_wait(AVxWorker *const worker, RefCntBuffer *const ref_buf, | 
|  | int row); | 
|  |  | 
|  | // FrameWorker broadcasts its decoding progress so other workers that are | 
|  | // waiting on it can resume decoding. | 
|  | void av1_frameworker_broadcast(RefCntBuffer *const buf, int row); | 
|  |  | 
|  | // Copy necessary decoding context from src worker to dst worker. | 
|  | void av1_frameworker_copy_context(AVxWorker *const dst_worker, | 
|  | AVxWorker *const src_worker); | 
|  |  | 
|  | #ifdef __cplusplus | 
|  | }  // extern "C" | 
|  | #endif | 
|  |  | 
|  | #endif  // AV1_DECODER_DTHREAD_H_ |