| /* | 
 |  * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #ifndef AOM_PORTS_AOM_ONCE_H_ | 
 | #define AOM_PORTS_AOM_ONCE_H_ | 
 |  | 
 | #include "aom_config.h" | 
 |  | 
 | /* Implement a function wrapper to guarantee initialization | 
 |  * thread-safety for library singletons. | 
 |  * | 
 |  * NOTE: These functions use static locks, and can only be | 
 |  * used with one common argument per compilation unit. So | 
 |  * | 
 |  * file1.c: | 
 |  *   aom_once(foo); | 
 |  *   ... | 
 |  *   aom_once(foo); | 
 |  * | 
 |  *   file2.c: | 
 |  *     aom_once(bar); | 
 |  * | 
 |  * will ensure foo() and bar() are each called only once, but in | 
 |  * | 
 |  * file1.c: | 
 |  *   aom_once(foo); | 
 |  *   aom_once(bar): | 
 |  * | 
 |  * bar() will never be called because the lock is used up | 
 |  * by the call to foo(). | 
 |  */ | 
 |  | 
 | #if CONFIG_MULTITHREAD && defined(_WIN32) | 
 | #include <windows.h> | 
 | #include <stdlib.h> | 
 | /* Declare a per-compilation-unit state variable to track the progress | 
 |  * of calling func() only once. This must be at global scope because | 
 |  * local initializers are not thread-safe in MSVC prior to Visual | 
 |  * Studio 2015. | 
 |  * | 
 |  * As a static, once_state will be zero-initialized as program start. | 
 |  */ | 
 | static LONG once_state; | 
 | static void once(void (*func)(void)) { | 
 |   /* Try to advance once_state from its initial value of 0 to 1. | 
 |    * Only one thread can succeed in doing so. | 
 |    */ | 
 |   if (InterlockedCompareExchange(&once_state, 1, 0) == 0) { | 
 |     /* We're the winning thread, having set once_state to 1. | 
 |      * Call our function. */ | 
 |     func(); | 
 |     /* Now advance once_state to 2, unblocking any other threads. */ | 
 |     InterlockedIncrement(&once_state); | 
 |     return; | 
 |   } | 
 |  | 
 |   /* We weren't the winning thread, but we want to block on | 
 |    * the state variable so we don't return before func() | 
 |    * has finished executing elsewhere. | 
 |    * | 
 |    * Try to advance once_state from 2 to 2, which is only possible | 
 |    * after the winning thead advances it from 1 to 2. | 
 |    */ | 
 |   while (InterlockedCompareExchange(&once_state, 2, 2) != 2) { | 
 |     /* State isn't yet 2. Try again. | 
 |      * | 
 |      * We are used for singleton initialization functions, | 
 |      * which should complete quickly. Contention will likewise | 
 |      * be rare, so it's worthwhile to use a simple but cpu- | 
 |      * intensive busy-wait instead of successive backoff, | 
 |      * waiting on a kernel object, or another heavier-weight scheme. | 
 |      * | 
 |      * We can at least yield our timeslice. | 
 |      */ | 
 |     Sleep(0); | 
 |   } | 
 |  | 
 |   /* We've seen once_state advance to 2, so we know func() | 
 |    * has been called. And we've left once_state as we found it, | 
 |    * so other threads will have the same experience. | 
 |    * | 
 |    * It's safe to return now. | 
 |    */ | 
 |   return; | 
 | } | 
 |  | 
 | #elif CONFIG_MULTITHREAD && defined(__OS2__) | 
 | #define INCL_DOS | 
 | #include <os2.h> | 
 | static void once(void (*func)(void)) { | 
 |   static int done; | 
 |  | 
 |   /* If the initialization is complete, return early. */ | 
 |   if (done) return; | 
 |  | 
 |   /* Causes all other threads in the process to block themselves | 
 |    * and give up their time slice. | 
 |    */ | 
 |   DosEnterCritSec(); | 
 |  | 
 |   if (!done) { | 
 |     func(); | 
 |     done = 1; | 
 |   } | 
 |  | 
 |   /* Restores normal thread dispatching for the current process. */ | 
 |   DosExitCritSec(); | 
 | } | 
 |  | 
 | #elif CONFIG_MULTITHREAD && HAVE_PTHREAD_H | 
 | #include <pthread.h> | 
 | static void once(void (*func)(void)) { | 
 |   static pthread_once_t lock = PTHREAD_ONCE_INIT; | 
 |   pthread_once(&lock, func); | 
 | } | 
 |  | 
 | #else | 
 | /* No-op version that performs no synchronization. *_rtcd() is idempotent, | 
 |  * so as long as your platform provides atomic loads/stores of pointers | 
 |  * no synchronization is strictly necessary. | 
 |  */ | 
 |  | 
 | static void once(void (*func)(void)) { | 
 |   static int done; | 
 |  | 
 |   if (!done) { | 
 |     func(); | 
 |     done = 1; | 
 |   } | 
 | } | 
 | #endif | 
 |  | 
 | #endif  // AOM_PORTS_AOM_ONCE_H_ |