| /* |
| * Copyright (c) 2014 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #ifndef VP9_DECODER_VP9_DTHREAD_H_ |
| #define VP9_DECODER_VP9_DTHREAD_H_ |
| |
| #include "./vpx_config.h" |
| #include "vp9/common/vp9_thread.h" |
| #include "vp9/decoder/vp9_reader.h" |
| |
| struct VP9Common; |
| struct VP9Decoder; |
| |
| typedef struct TileWorkerData { |
| struct VP9Decoder *pbi; |
| vp9_reader bit_reader; |
| DECLARE_ALIGNED(16, struct macroblockd, xd); |
| |
| // Row-based parallel loopfilter data |
| LFWorkerData lfdata; |
| } TileWorkerData; |
| |
| // Loopfilter row synchronization |
| typedef struct VP9LfSyncData { |
| #if CONFIG_MULTITHREAD |
| pthread_mutex_t *mutex_; |
| pthread_cond_t *cond_; |
| #endif |
| // Allocate memory to store the loop-filtered superblock index in each row. |
| int *cur_sb_col; |
| // The optimal sync_range for different resolution and platform should be |
| // determined by testing. Currently, it is chosen to be a power-of-2 number. |
| int sync_range; |
| } VP9LfSync; |
| |
| // WorkerData for the FrameWorker thread. It contains all the information of |
| // the worker and decode structures for decoding a frame. |
| typedef struct FrameWorkerData { |
| struct VP9Decoder *pbi; |
| const uint8_t *data; |
| const uint8_t *data_end; |
| size_t data_size; |
| void *user_priv; |
| int result; |
| int worker_id; |
| |
| // scratch_buffer is used in frame parallel mode only. |
| // It is used to make a copy of the compressed data. |
| uint8_t *scratch_buffer; |
| size_t scratch_buffer_size; |
| |
| #if CONFIG_MULTITHREAD |
| pthread_mutex_t stats_mutex; |
| pthread_cond_t stats_cond; |
| #endif |
| |
| int frame_context_ready; // Current frame's context is ready to read. |
| int frame_decoded; // Finished decoding current frame. |
| } FrameWorkerData; |
| |
| // Allocate memory for loopfilter row synchronization. |
| void vp9_loop_filter_alloc(struct VP9Common *cm, VP9LfSync *lf_sync, |
| int rows, int width); |
| |
| // Deallocate loopfilter synchronization related mutex and data. |
| void vp9_loop_filter_dealloc(VP9LfSync *lf_sync, int rows); |
| |
| // Multi-threaded loopfilter that uses the tile threads. |
| void vp9_loop_filter_frame_mt(YV12_BUFFER_CONFIG *frame, |
| struct VP9Decoder *pbi, |
| struct VP9Common *cm, |
| int frame_filter_level, |
| int y_only); |
| |
| void vp9_frameworker_lock_stats(VP9Worker *const worker); |
| void vp9_frameworker_unlock_stats(VP9Worker *const worker); |
| void vp9_frameworker_signal_stats(VP9Worker *const worker); |
| |
| // Wait until ref_buf has been decoded to row in real pixel unit. |
| // Note: worker may already finish decoding ref_buf and release it in order to |
| // start decoding next frame. So need to check whether worker is still decoding |
| // ref_buf. |
| void vp9_frameworker_wait(VP9Worker *const worker, RefCntBuffer *const ref_buf, |
| int row); |
| |
| // FrameWorker broadcasts its decoding progress so other workers that are |
| // waiting on it can resume decoding. |
| void vp9_frameworker_broadcast(RefCntBuffer *const buf, int row); |
| |
| // Copy necessary decoding context from src worker to dst worker. |
| void vp9_frameworker_copy_context(VP9Worker *const dst_worker, |
| VP9Worker *const src_worker); |
| |
| #endif // VP9_DECODER_VP9_DTHREAD_H_ |