| /* | |
| * Copyright (c) 2012 The WebM project authors. All Rights Reserved. | |
| * | |
| * Use of this source code is governed by a BSD-style license | |
| * that can be found in the LICENSE file in the root of the source | |
| * tree. An additional intellectual property rights grant can be found | |
| * in the file PATENTS. All contributing project authors may | |
| * be found in the AUTHORS file in the root of the source tree. | |
| */ | |
| #ifndef TEST_ACM_RANDOM_H_ | |
| #define TEST_ACM_RANDOM_H_ | |
| #include "third_party/googletest/src/include/gtest/gtest.h" | |
| #include "vpx/vpx_integer.h" | |
| namespace libvpx_test { | |
| class ACMRandom { | |
| public: | |
| ACMRandom() : random_(DeterministicSeed()) {} | |
| explicit ACMRandom(int seed) : random_(seed) {} | |
| void Reset(int seed) { | |
| random_.Reseed(seed); | |
| } | |
| uint16_t Rand16(void) { | |
| const uint32_t value = | |
| random_.Generate(testing::internal::Random::kMaxRange); | |
| return (value >> 15) & 0xffff; | |
| } | |
| uint8_t Rand8(void) { | |
| const uint32_t value = | |
| random_.Generate(testing::internal::Random::kMaxRange); | |
| // There's a bit more entropy in the upper bits of this implementation. | |
| return (value >> 23) & 0xff; | |
| } | |
| uint8_t Rand8Extremes(void) { | |
| // Returns a random value near 0 or near 255, to better exercise | |
| // saturation behavior. | |
| const uint8_t r = Rand8(); | |
| return r < 128 ? r << 4 : r >> 4; | |
| } | |
| int PseudoUniform(int range) { | |
| return random_.Generate(range); | |
| } | |
| int operator()(int n) { | |
| return PseudoUniform(n); | |
| } | |
| static int DeterministicSeed(void) { | |
| return 0xbaba; | |
| } | |
| private: | |
| testing::internal::Random random_; | |
| }; | |
| } // namespace libvpx_test | |
| #endif // TEST_ACM_RANDOM_H_ |