| /* | 
 |  * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #include "aom/aom_integer.h" | 
 |  | 
 | #include "./aom_dsp_rtcd.h" | 
 |  | 
 | // To start out, just dispatch to the function using the 2D mask and | 
 | // pass mask stride as 0. This can be improved upon if necessary. | 
 |  | 
 | void aom_blend_a64_hmask_sse4_1(uint8_t *dst, uint32_t dst_stride, | 
 |                                 const uint8_t *src0, uint32_t src0_stride, | 
 |                                 const uint8_t *src1, uint32_t src1_stride, | 
 |                                 const uint8_t *mask, int h, int w) { | 
 |   aom_blend_a64_mask_sse4_1(dst, dst_stride, src0, src0_stride, src1, | 
 |                             src1_stride, mask, 0, h, w, 0, 0); | 
 | } | 
 |  | 
 | #if CONFIG_AOM_HIGHBITDEPTH | 
 | void aom_highbd_blend_a64_hmask_sse4_1( | 
 |     uint8_t *dst_8, uint32_t dst_stride, const uint8_t *src0_8, | 
 |     uint32_t src0_stride, const uint8_t *src1_8, uint32_t src1_stride, | 
 |     const uint8_t *mask, int h, int w, int bd) { | 
 |   aom_highbd_blend_a64_mask_sse4_1(dst_8, dst_stride, src0_8, src0_stride, | 
 |                                    src1_8, src1_stride, mask, 0, h, w, 0, 0, | 
 |                                    bd); | 
 | } | 
 | #endif  // CONFIG_AOM_HIGHBITDEPTH |