| /* |
| * Copyright (c) 2015 The WebM project authors. All Rights Reserved. |
| * |
| * Use of this source code is governed by a BSD-style license |
| * that can be found in the LICENSE file in the root of the source |
| * tree. An additional intellectual property rights grant can be found |
| * in the file PATENTS. All contributing project authors may |
| * be found in the AUTHORS file in the root of the source tree. |
| */ |
| |
| #include <assert.h> |
| |
| #include "av1/common/enums.h" |
| #include "aom_dsp/mips/inv_txfm_msa.h" |
| |
| void av1_iht4x4_16_add_msa(const int16_t *input, uint8_t *dst, |
| int32_t dst_stride, int32_t tx_type) { |
| v8i16 in0, in1, in2, in3; |
| |
| /* load vector elements of 4x4 block */ |
| LD4x4_SH(input, in0, in1, in2, in3); |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| |
| switch (tx_type) { |
| case DCT_DCT: |
| /* DCT in horizontal */ |
| AOM_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* DCT in vertical */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| AOM_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| break; |
| case ADST_DCT: |
| /* DCT in horizontal */ |
| AOM_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* ADST in vertical */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| AOM_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| break; |
| case DCT_ADST: |
| /* ADST in horizontal */ |
| AOM_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* DCT in vertical */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| AOM_IDCT4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| break; |
| case ADST_ADST: |
| /* ADST in horizontal */ |
| AOM_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| /* ADST in vertical */ |
| TRANSPOSE4x4_SH_SH(in0, in1, in2, in3, in0, in1, in2, in3); |
| AOM_IADST4x4(in0, in1, in2, in3, in0, in1, in2, in3); |
| break; |
| default: assert(0); break; |
| } |
| |
| /* final rounding (add 2^3, divide by 2^4) and shift */ |
| SRARI_H4_SH(in0, in1, in2, in3, 4); |
| /* add block and store 4x4 */ |
| ADDBLK_ST4x4_UB(in0, in1, in2, in3, dst, dst_stride); |
| } |