| /*! \page usage_decode Decoding | |
| The aom_codec_decode() function is at the core of the decode loop. It | |
| processes packets of compressed data passed by the application, producing | |
| decoded images. The decoder expects packets to comprise exactly one image | |
| frame of data. Packets \ref MUST be passed in decode order. If the | |
| application wishes to associate some data with the frame, the | |
| <code>user_priv</code> member may be set. The <code>deadline</code> | |
| parameter controls the amount of time in microseconds the decoder should | |
| spend working on the frame. This is typically used to support adaptive | |
| \ref usage_postproc based on the amount of free CPU time. For more | |
| information on the <code>deadline</code> parameter, see \ref usage_deadline. | |
| \ref samples | |
| \section usage_cb Callback Based Decoding | |
| There are two methods for the application to access decoded frame data. Some | |
| codecs support asynchronous (callback-based) decoding \ref usage_features | |
| that allow the application to register a callback to be invoked by the | |
| decoder when decoded data becomes available. Decoders are not required to | |
| support this feature, however. Like all \ref usage_features, support can be | |
| determined by calling aom_codec_get_caps(). Callbacks are available in both | |
| frame-based and slice-based variants. Frame based callbacks conform to the | |
| signature of #aom_codec_put_frame_cb_fn_t and are invoked once the entire | |
| frame has been decoded. Slice based callbacks conform to the signature of | |
| #aom_codec_put_slice_cb_fn_t and are invoked after a subsection of the frame | |
| is decoded. For example, a slice callback could be issued for each | |
| macroblock row. However, the number and size of slices to return is | |
| implementation specific. Also, the image data passed in a slice callback is | |
| not necessarily in the same memory segment as the data will be when it is | |
| assembled into a full frame. For this reason, the application \ref MUST | |
| examine the rectangles that describe what data is valid to access and what | |
| data has been updated in this call. For all their additional complexity, | |
| slice based decoding callbacks provide substantial speed gains to the | |
| overall application in some cases, due to improved cache behavior. | |
| \section usage_frame_iter Frame Iterator Based Decoding | |
| If the codec does not support callback based decoding, or the application | |
| chooses not to make use of that feature, decoded frames are made available | |
| through the aom_codec_get_frame() iterator. The application initializes the | |
| iterator storage (of type #aom_codec_iter_t) to NULL, then calls | |
| aom_codec_get_frame repeatedly until it returns NULL, indicating that all | |
| images have been returned. This process may result in zero, one, or many | |
| frames that are ready for display, depending on the codec. | |
| \section usage_postproc Postprocessing | |
| Postprocessing is a process that is applied after a frame is decoded to | |
| enhance the image's appearance by removing artifacts introduced in the | |
| compression process. It is not required to properly decode the frame, and | |
| is generally done only when there is enough spare CPU time to execute | |
| the required filters. Codecs may support a number of different | |
| postprocessing filters, and the available filters may differ from platform | |
| to platform. Embedded devices often do not have enough CPU to implement | |
| postprocessing in software. The filter selection is generally handled | |
| automatically by the codec, depending on the amount of time remaining before | |
| hitting the user-specified \ref usage_deadline after decoding the frame. | |
| */ |