| /* | |
| * Copyright (c) 2024, Alliance for Open Media. All rights reserved. | |
| * | |
| * This source code is subject to the terms of the BSD 2 Clause License and | |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | |
| * was not distributed with this source code in the LICENSE file, you can | |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open | |
| * Media Patent License 1.0 was not distributed with this source code in the | |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | |
| */ | |
| #include <assert.h> | |
| #include <math.h> | |
| #include <immintrin.h> | |
| #include "aom_dsp/aom_dsp_common.h" | |
| #include "aom_dsp/flow_estimation/disflow.h" | |
| #include "aom_dsp/x86/synonyms.h" | |
| #include "aom_dsp/x86/synonyms_avx2.h" | |
| #include "config/aom_dsp_rtcd.h" | |
| #if DISFLOW_PATCH_SIZE != 8 | |
| #error "Need to change disflow_avx2.c if DISFLOW_PATCH_SIZE != 8" | |
| #endif | |
| // Compute horizontal and vertical kernels and return them packed into a | |
| // register. The coefficient ordering is: | |
| // h0, h1, v0, v1, h2, h3, v2, v3 | |
| // This is chosen because it takes less work than fully separating the kernels, | |
| // but it is separated enough that we can pick out each coefficient pair in the | |
| // main compute_flow_at_point function | |
| static inline __m128i compute_cubic_kernels(double u, double v) { | |
| const __m128d x = _mm_set_pd(v, u); | |
| const __m128d x2 = _mm_mul_pd(x, x); | |
| const __m128d x3 = _mm_mul_pd(x2, x); | |
| // Macro to multiply a value v by a constant coefficient c | |
| #define MULC(c, v) _mm_mul_pd(_mm_set1_pd(c), v) | |
| // Compute floating-point kernel | |
| // Note: To ensure results are bit-identical to the C code, we need to perform | |
| // exactly the same sequence of operations here as in the C code. | |
| __m128d k0 = _mm_sub_pd(_mm_add_pd(MULC(-0.5, x), x2), MULC(0.5, x3)); | |
| __m128d k1 = | |
| _mm_add_pd(_mm_sub_pd(_mm_set1_pd(1.0), MULC(2.5, x2)), MULC(1.5, x3)); | |
| __m128d k2 = | |
| _mm_sub_pd(_mm_add_pd(MULC(0.5, x), MULC(2.0, x2)), MULC(1.5, x3)); | |
| __m128d k3 = _mm_add_pd(MULC(-0.5, x2), MULC(0.5, x3)); | |
| #undef MULC | |
| // Integerize | |
| __m128d prec = _mm_set1_pd((double)(1 << DISFLOW_INTERP_BITS)); | |
| k0 = _mm_round_pd(_mm_mul_pd(k0, prec), | |
| _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); | |
| k1 = _mm_round_pd(_mm_mul_pd(k1, prec), | |
| _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); | |
| k2 = _mm_round_pd(_mm_mul_pd(k2, prec), | |
| _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); | |
| k3 = _mm_round_pd(_mm_mul_pd(k3, prec), | |
| _MM_FROUND_TO_NEAREST_INT | _MM_FROUND_NO_EXC); | |
| const __m128i c0 = _mm_cvtpd_epi32(k0); | |
| const __m128i c1 = _mm_cvtpd_epi32(k1); | |
| const __m128i c2 = _mm_cvtpd_epi32(k2); | |
| const __m128i c3 = _mm_cvtpd_epi32(k3); | |
| // Rearrange results and convert down to 16 bits, giving the target output | |
| // ordering | |
| const __m128i c01 = _mm_unpacklo_epi32(c0, c1); | |
| const __m128i c23 = _mm_unpacklo_epi32(c2, c3); | |
| return _mm_packs_epi32(c01, c23); | |
| } | |
| // Compare two regions of width x height pixels, one rooted at position | |
| // (x, y) in src and the other at (x + u, y + v) in ref. | |
| // This function returns the sum of squared pixel differences between | |
| // the two regions. | |
| // | |
| // TODO(rachelbarker): Test speed/quality impact of using bilinear interpolation | |
| // instad of bicubic interpolation | |
| static inline void compute_flow_vector(const uint8_t *src, int src_stride, | |
| const uint8_t *ref, int ref_stride, | |
| int width, int height, int x, int y, | |
| double u, double v, const int16_t *dx, | |
| const int16_t *dy, int *b) { | |
| const __m256i zero = _mm256_setzero_si256(); | |
| // Accumulate 8 32-bit partial sums for each element of b | |
| // These will be flattened at the end. | |
| __m256i b0_acc = _mm256_setzero_si256(); | |
| __m256i b1_acc = _mm256_setzero_si256(); | |
| // Split offset into integer and fractional parts, and compute cubic | |
| // interpolation kernels | |
| const int u_int = (int)floor(u); | |
| const int v_int = (int)floor(v); | |
| const double u_frac = u - floor(u); | |
| const double v_frac = v - floor(v); | |
| const __m128i kernels = compute_cubic_kernels(u_frac, v_frac); | |
| // Storage for intermediate values between the two convolution directions | |
| // In the AVX2 implementation, this needs a dummy row at the end, because | |
| // we generate 2 rows at a time but the total number of rows is odd. | |
| // So we generate one more row than we actually need. | |
| DECLARE_ALIGNED(32, int16_t, | |
| tmp_[DISFLOW_PATCH_SIZE * (DISFLOW_PATCH_SIZE + 4)]); | |
| int16_t *tmp = tmp_ + DISFLOW_PATCH_SIZE; // Offset by one row | |
| // Clamp coordinates so that all pixels we fetch will remain within the | |
| // allocated border region, but allow them to go far enough out that | |
| // the border pixels' values do not change. | |
| // Since we are calculating an 8x8 block, the bottom-right pixel | |
| // in the block has coordinates (x0 + 7, y0 + 7). Then, the cubic | |
| // interpolation has 4 taps, meaning that the output of pixel | |
| // (x_w, y_w) depends on the pixels in the range | |
| // ([x_w - 1, x_w + 2], [y_w - 1, y_w + 2]). | |
| // | |
| // Thus the most extreme coordinates which will be fetched are | |
| // (x0 - 1, y0 - 1) and (x0 + 9, y0 + 9). | |
| const int x0 = clamp(x + u_int, -9, width); | |
| const int y0 = clamp(y + v_int, -9, height); | |
| // Horizontal convolution | |
| // Prepare the kernel vectors | |
| // We split the kernel into two vectors with kernel indices: | |
| // 0, 1, 0, 1, 0, 1, 0, 1, and | |
| // 2, 3, 2, 3, 2, 3, 2, 3 | |
| __m256i h_kernel_01 = _mm256_broadcastd_epi32(kernels); | |
| __m256i h_kernel_23 = _mm256_broadcastd_epi32(_mm_srli_si128(kernels, 8)); | |
| __m256i round_const_h = _mm256_set1_epi32(1 << (DISFLOW_INTERP_BITS - 6 - 1)); | |
| for (int i = -1; i < DISFLOW_PATCH_SIZE + 2; i += 2) { | |
| const int y_w = y0 + i; | |
| const uint8_t *ref_row = &ref[y_w * ref_stride + (x0 - 1)]; | |
| int16_t *tmp_row = &tmp[i * DISFLOW_PATCH_SIZE]; | |
| // Load this row of pixels. | |
| // For an 8x8 patch, we need to load the 8 image pixels + 3 extras, | |
| // for a total of 11 pixels. Here we load 16 pixels, but only use | |
| // the first 11. | |
| __m256i row = | |
| yy_loadu2_128((__m128i *)(ref_row + ref_stride), (__m128i *)ref_row); | |
| // Expand pixels to int16s | |
| // We must use unpacks here, as we have one row in each 128-bit lane | |
| // and want to handle each of those independently. | |
| // This is in contrast to _mm256_cvtepu8_epi16(), which takes a single | |
| // 128-bit input and widens it to 256 bits. | |
| __m256i px_0to7_i16 = _mm256_unpacklo_epi8(row, zero); | |
| __m256i px_4to10_i16 = | |
| _mm256_unpacklo_epi8(_mm256_srli_si256(row, 4), zero); | |
| // Compute first four outputs | |
| // input pixels 0, 1, 1, 2, 2, 3, 3, 4 | |
| // * kernel 0, 1, 0, 1, 0, 1, 0, 1 | |
| __m256i px0 = | |
| _mm256_unpacklo_epi16(px_0to7_i16, _mm256_srli_si256(px_0to7_i16, 2)); | |
| // input pixels 2, 3, 3, 4, 4, 5, 5, 6 | |
| // * kernel 2, 3, 2, 3, 2, 3, 2, 3 | |
| __m256i px1 = _mm256_unpacklo_epi16(_mm256_srli_si256(px_0to7_i16, 4), | |
| _mm256_srli_si256(px_0to7_i16, 6)); | |
| // Convolve with kernel and sum 2x2 boxes to form first 4 outputs | |
| __m256i sum0 = _mm256_add_epi32(_mm256_madd_epi16(px0, h_kernel_01), | |
| _mm256_madd_epi16(px1, h_kernel_23)); | |
| __m256i out0 = _mm256_srai_epi32(_mm256_add_epi32(sum0, round_const_h), | |
| DISFLOW_INTERP_BITS - 6); | |
| // Compute second four outputs | |
| __m256i px2 = | |
| _mm256_unpacklo_epi16(px_4to10_i16, _mm256_srli_si256(px_4to10_i16, 2)); | |
| __m256i px3 = _mm256_unpacklo_epi16(_mm256_srli_si256(px_4to10_i16, 4), | |
| _mm256_srli_si256(px_4to10_i16, 6)); | |
| __m256i sum1 = _mm256_add_epi32(_mm256_madd_epi16(px2, h_kernel_01), | |
| _mm256_madd_epi16(px3, h_kernel_23)); | |
| // Round by just enough bits that the result is | |
| // guaranteed to fit into an i16. Then the next stage can use 16 x 16 -> 32 | |
| // bit multiplies, which should be a fair bit faster than 32 x 32 -> 32 | |
| // as it does now | |
| // This means shifting down so we have 6 extra bits, for a maximum value | |
| // of +18360, which can occur if u_frac == 0.5 and the input pixels are | |
| // {0, 255, 255, 0}. | |
| __m256i out1 = _mm256_srai_epi32(_mm256_add_epi32(sum1, round_const_h), | |
| DISFLOW_INTERP_BITS - 6); | |
| _mm256_storeu_si256((__m256i *)tmp_row, _mm256_packs_epi32(out0, out1)); | |
| } | |
| // Vertical convolution | |
| const int round_bits = DISFLOW_INTERP_BITS + 6 - DISFLOW_DERIV_SCALE_LOG2; | |
| __m256i round_const_v = _mm256_set1_epi32(1 << (round_bits - 1)); | |
| __m256i v_kernel_01 = _mm256_broadcastd_epi32(_mm_srli_si128(kernels, 4)); | |
| __m256i v_kernel_23 = _mm256_broadcastd_epi32(_mm_srli_si128(kernels, 12)); | |
| for (int i = 0; i < DISFLOW_PATCH_SIZE; i += 2) { | |
| int16_t *tmp_row = &tmp[i * DISFLOW_PATCH_SIZE]; | |
| // Load 5 rows of 8 x 16-bit values, and pack into 4 registers | |
| // holding rows {0, 1}, {1, 2}, {2, 3}, {3, 4} | |
| __m128i row0 = _mm_loadu_si128((__m128i *)(tmp_row - DISFLOW_PATCH_SIZE)); | |
| __m128i row1 = _mm_loadu_si128((__m128i *)tmp_row); | |
| __m128i row2 = _mm_loadu_si128((__m128i *)(tmp_row + DISFLOW_PATCH_SIZE)); | |
| __m128i row3 = | |
| _mm_loadu_si128((__m128i *)(tmp_row + 2 * DISFLOW_PATCH_SIZE)); | |
| __m128i row4 = | |
| _mm_loadu_si128((__m128i *)(tmp_row + 3 * DISFLOW_PATCH_SIZE)); | |
| __m256i px0 = _mm256_set_m128i(row1, row0); | |
| __m256i px1 = _mm256_set_m128i(row2, row1); | |
| __m256i px2 = _mm256_set_m128i(row3, row2); | |
| __m256i px3 = _mm256_set_m128i(row4, row3); | |
| // We want to calculate px0 * v_kernel[0] + px1 * v_kernel[1] + ... , | |
| // but each multiply expands its output to 32 bits. So we need to be | |
| // a little clever about how we do this | |
| __m256i sum0 = _mm256_add_epi32( | |
| _mm256_madd_epi16(_mm256_unpacklo_epi16(px0, px1), v_kernel_01), | |
| _mm256_madd_epi16(_mm256_unpacklo_epi16(px2, px3), v_kernel_23)); | |
| __m256i sum1 = _mm256_add_epi32( | |
| _mm256_madd_epi16(_mm256_unpackhi_epi16(px0, px1), v_kernel_01), | |
| _mm256_madd_epi16(_mm256_unpackhi_epi16(px2, px3), v_kernel_23)); | |
| __m256i sum0_rounded = | |
| _mm256_srai_epi32(_mm256_add_epi32(sum0, round_const_v), round_bits); | |
| __m256i sum1_rounded = | |
| _mm256_srai_epi32(_mm256_add_epi32(sum1, round_const_v), round_bits); | |
| __m256i warped = _mm256_packs_epi32(sum0_rounded, sum1_rounded); | |
| __m128i src_pixels_u8 = xx_loadu_2x64(&src[(y + i + 1) * src_stride + x], | |
| &src[(y + i) * src_stride + x]); | |
| __m256i src_pixels = | |
| _mm256_slli_epi16(_mm256_cvtepu8_epi16(src_pixels_u8), 3); | |
| // Calculate delta from the target patch | |
| __m256i dt = _mm256_sub_epi16(warped, src_pixels); | |
| // Load 2x8 elements each of dx and dt, to pair with the 2x8 elements of dt | |
| // that we have just computed. Then compute 2x8 partial sums of dx * dt | |
| // and dy * dt, implicitly sum to give 2x4 partial sums of each, and | |
| // accumulate. | |
| __m256i dx_row = _mm256_loadu_si256((__m256i *)&dx[i * DISFLOW_PATCH_SIZE]); | |
| __m256i dy_row = _mm256_loadu_si256((__m256i *)&dy[i * DISFLOW_PATCH_SIZE]); | |
| b0_acc = _mm256_add_epi32(b0_acc, _mm256_madd_epi16(dx_row, dt)); | |
| b1_acc = _mm256_add_epi32(b1_acc, _mm256_madd_epi16(dy_row, dt)); | |
| } | |
| // Flatten the two sets of partial sums to find the final value of b | |
| // We need to set b[0] = sum(b0_acc), b[1] = sum(b1_acc). | |
| // We need to do 14 additions in total; a `hadd` instruction can take care | |
| // of eight of them, then a vertical sum can do four more, leaving two | |
| // scalar additions. | |
| __m256i partial_sum_256 = _mm256_hadd_epi32(b0_acc, b1_acc); | |
| __m128i partial_sum = | |
| _mm_add_epi32(_mm256_extracti128_si256(partial_sum_256, 0), | |
| _mm256_extracti128_si256(partial_sum_256, 1)); | |
| b[0] = _mm_extract_epi32(partial_sum, 0) + _mm_extract_epi32(partial_sum, 1); | |
| b[1] = _mm_extract_epi32(partial_sum, 2) + _mm_extract_epi32(partial_sum, 3); | |
| } | |
| // Compute the x and y gradients of the source patch in a single pass, | |
| // and store into dx and dy respectively. | |
| static inline void sobel_filter(const uint8_t *src, int src_stride, int16_t *dx, | |
| int16_t *dy) { | |
| const __m256i zero = _mm256_setzero_si256(); | |
| // Loop setup: Load the first two rows (of 10 input rows) and apply | |
| // the horizontal parts of the two filters | |
| __m256i row_m1_0 = | |
| yy_loadu2_128((__m128i *)(src - 1), (__m128i *)(src - src_stride - 1)); | |
| __m256i row_m1_0_a = _mm256_unpacklo_epi8(row_m1_0, zero); | |
| __m256i row_m1_0_b = | |
| _mm256_unpacklo_epi8(_mm256_srli_si256(row_m1_0, 1), zero); | |
| __m256i row_m1_0_c = | |
| _mm256_unpacklo_epi8(_mm256_srli_si256(row_m1_0, 2), zero); | |
| __m256i row_m1_0_hsmooth = | |
| _mm256_add_epi16(_mm256_add_epi16(row_m1_0_a, row_m1_0_c), | |
| _mm256_slli_epi16(row_m1_0_b, 1)); | |
| __m256i row_m1_0_hdiff = _mm256_sub_epi16(row_m1_0_a, row_m1_0_c); | |
| // Main loop: For each pair of output rows (i, i+1): | |
| // * Load rows (i+1, i+2) and apply both horizontal filters | |
| // * Apply vertical filters and store results | |
| // * Shift rows for next iteration | |
| for (int i = 0; i < DISFLOW_PATCH_SIZE; i += 2) { | |
| // Load rows (i+1, i+2) and apply both horizontal filters | |
| const __m256i row_p1_p2 = | |
| yy_loadu2_128((__m128i *)(src + (i + 2) * src_stride - 1), | |
| (__m128i *)(src + (i + 1) * src_stride - 1)); | |
| const __m256i row_p1_p2_a = _mm256_unpacklo_epi8(row_p1_p2, zero); | |
| const __m256i row_p1_p2_b = | |
| _mm256_unpacklo_epi8(_mm256_srli_si256(row_p1_p2, 1), zero); | |
| const __m256i row_p1_p2_c = | |
| _mm256_unpacklo_epi8(_mm256_srli_si256(row_p1_p2, 2), zero); | |
| const __m256i row_p1_p2_hsmooth = | |
| _mm256_add_epi16(_mm256_add_epi16(row_p1_p2_a, row_p1_p2_c), | |
| _mm256_slli_epi16(row_p1_p2_b, 1)); | |
| const __m256i row_p1_p2_hdiff = _mm256_sub_epi16(row_p1_p2_a, row_p1_p2_c); | |
| // Apply vertical filters and store results | |
| // dx = vertical smooth(horizontal diff(input)) | |
| // dy = vertical diff(horizontal smooth(input)) | |
| const __m256i row_0_p1_hdiff = | |
| _mm256_permute2x128_si256(row_m1_0_hdiff, row_p1_p2_hdiff, 0x21); | |
| const __m256i dx_row = | |
| _mm256_add_epi16(_mm256_add_epi16(row_m1_0_hdiff, row_p1_p2_hdiff), | |
| _mm256_slli_epi16(row_0_p1_hdiff, 1)); | |
| const __m256i dy_row = | |
| _mm256_sub_epi16(row_m1_0_hsmooth, row_p1_p2_hsmooth); | |
| _mm256_storeu_si256((__m256i *)(dx + i * DISFLOW_PATCH_SIZE), dx_row); | |
| _mm256_storeu_si256((__m256i *)(dy + i * DISFLOW_PATCH_SIZE), dy_row); | |
| // Shift rows for next iteration | |
| // This allows a lot of work to be reused, reducing the number of | |
| // horizontal filtering operations from 2*3*8 = 48 to 2*10 = 20 | |
| row_m1_0_hsmooth = row_p1_p2_hsmooth; | |
| row_m1_0_hdiff = row_p1_p2_hdiff; | |
| } | |
| } | |
| static inline void compute_flow_matrix(const int16_t *dx, int dx_stride, | |
| const int16_t *dy, int dy_stride, | |
| double *M) { | |
| __m256i acc[4] = { 0 }; | |
| for (int i = 0; i < DISFLOW_PATCH_SIZE; i += 2) { | |
| __m256i dx_row = _mm256_loadu_si256((__m256i *)&dx[i * dx_stride]); | |
| __m256i dy_row = _mm256_loadu_si256((__m256i *)&dy[i * dy_stride]); | |
| acc[0] = _mm256_add_epi32(acc[0], _mm256_madd_epi16(dx_row, dx_row)); | |
| acc[1] = _mm256_add_epi32(acc[1], _mm256_madd_epi16(dx_row, dy_row)); | |
| // Don't compute acc[2], as it should be equal to acc[1] | |
| acc[3] = _mm256_add_epi32(acc[3], _mm256_madd_epi16(dy_row, dy_row)); | |
| } | |
| // Condense sums | |
| __m256i partial_sum_0 = _mm256_hadd_epi32(acc[0], acc[1]); | |
| __m256i partial_sum_1 = _mm256_hadd_epi32(acc[1], acc[3]); | |
| __m256i result_256 = _mm256_hadd_epi32(partial_sum_0, partial_sum_1); | |
| __m128i result = _mm_add_epi32(_mm256_extracti128_si256(result_256, 0), | |
| _mm256_extracti128_si256(result_256, 1)); | |
| // Apply regularization | |
| // We follow the standard regularization method of adding `k * I` before | |
| // inverting. This ensures that the matrix will be invertible. | |
| // | |
| // Setting the regularization strength k to 1 seems to work well here, as | |
| // typical values coming from the other equations are very large (1e5 to | |
| // 1e6, with an upper limit of around 6e7, at the time of writing). | |
| // It also preserves the property that all matrix values are whole numbers, | |
| // which is convenient for integerized SIMD implementation. | |
| result = _mm_add_epi32(result, _mm_set_epi32(1, 0, 0, 1)); | |
| // Convert results to doubles and store | |
| _mm256_storeu_pd(M, _mm256_cvtepi32_pd(result)); | |
| } | |
| // Try to invert the matrix M | |
| // Note: Due to the nature of how a least-squares matrix is constructed, all of | |
| // the eigenvalues will be >= 0, and therefore det M >= 0 as well. | |
| // The regularization term `+ k * I` further ensures that det M >= k^2. | |
| // As mentioned in compute_flow_matrix(), here we use k = 1, so det M >= 1. | |
| // So we don't have to worry about non-invertible matrices here. | |
| static inline void invert_2x2(const double *M, double *M_inv) { | |
| double det = (M[0] * M[3]) - (M[1] * M[2]); | |
| assert(det >= 1); | |
| const double det_inv = 1 / det; | |
| M_inv[0] = M[3] * det_inv; | |
| M_inv[1] = -M[1] * det_inv; | |
| M_inv[2] = -M[2] * det_inv; | |
| M_inv[3] = M[0] * det_inv; | |
| } | |
| void aom_compute_flow_at_point_avx2(const uint8_t *src, int src_stride, | |
| const uint8_t *ref, int ref_stride, int x, | |
| int y, int width, int height, double *u, | |
| double *v) { | |
| DECLARE_ALIGNED(32, double, M[4]); | |
| DECLARE_ALIGNED(32, double, M_inv[4]); | |
| DECLARE_ALIGNED(32, int16_t, dx[DISFLOW_PATCH_SIZE * DISFLOW_PATCH_SIZE]); | |
| DECLARE_ALIGNED(32, int16_t, dy[DISFLOW_PATCH_SIZE * DISFLOW_PATCH_SIZE]); | |
| int b[2]; | |
| // Compute gradients within this patch | |
| const uint8_t *src_patch = &src[y * src_stride + x]; | |
| sobel_filter(src_patch, src_stride, dx, dy); | |
| compute_flow_matrix(dx, DISFLOW_PATCH_SIZE, dy, DISFLOW_PATCH_SIZE, M); | |
| invert_2x2(M, M_inv); | |
| for (int itr = 0; itr < DISFLOW_MAX_ITR; itr++) { | |
| compute_flow_vector(src, src_stride, ref, ref_stride, width, height, x, y, | |
| *u, *v, dx, dy, b); | |
| // Solve flow equations to find a better estimate for the flow vector | |
| // at this point | |
| const double step_u = M_inv[0] * b[0] + M_inv[1] * b[1]; | |
| const double step_v = M_inv[2] * b[0] + M_inv[3] * b[1]; | |
| *u += fclamp(step_u * DISFLOW_STEP_SIZE, -2, 2); | |
| *v += fclamp(step_v * DISFLOW_STEP_SIZE, -2, 2); | |
| if (fabs(step_u) + fabs(step_v) < DISFLOW_STEP_SIZE_THRESOLD) { | |
| // Stop iteration when we're close to convergence | |
| break; | |
| } | |
| } | |
| } |