| /* |
| * Copyright (c) 2016, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #if !defined(_dering_H) |
| #define _dering_H (1) |
| |
| #include "odintrin.h" |
| |
| #define OD_DERING_NBLOCKS (MAX_SB_SIZE / 8) |
| |
| /* We need to buffer three vertical lines. */ |
| #define OD_FILT_VBORDER (3) |
| /* We only need to buffer three horizontal pixels too, but let's align to |
| 16 bytes (8 x 16 bits) to make vectorization easier. */ |
| #define OD_FILT_HBORDER (8) |
| #define OD_FILT_BSTRIDE ALIGN_POWER_OF_TWO(MAX_SB_SIZE + 2 * OD_FILT_HBORDER, 3) |
| |
| #define OD_DERING_VERY_LARGE (30000) |
| #define OD_DERING_INBUF_SIZE \ |
| (OD_FILT_BSTRIDE * (MAX_SB_SIZE + 2 * OD_FILT_VBORDER)) |
| |
| extern const int OD_DIRECTION_OFFSETS_TABLE[8][3]; |
| |
| typedef struct { |
| uint8_t by; |
| uint8_t bx; |
| uint8_t skip; |
| } dering_list; |
| |
| typedef void (*od_filter_dering_direction_func)(uint16_t *y, int ystride, |
| const uint16_t *in, |
| int threshold, int dir, |
| int damping); |
| void copy_dering_16bit_to_16bit(uint16_t *dst, int dstride, uint16_t *src, |
| dering_list *dlist, int dering_count, |
| int bsize); |
| |
| int get_filter_skip(int level); |
| |
| void od_dering(uint8_t *dst, int dstride, uint16_t *y, uint16_t *in, int xdec, |
| int ydec, int dir[OD_DERING_NBLOCKS][OD_DERING_NBLOCKS], |
| int *dirinit, int var[OD_DERING_NBLOCKS][OD_DERING_NBLOCKS], |
| int pli, dering_list *dlist, int dering_count, int level, |
| int clpf_strength, int clpf_damping, int dering_damping, |
| int coeff_shift, int skip_dering, int hbd); |
| #endif |