| /* |
| * Copyright (c) 2019, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| #ifndef AOM_AV1_ENCODER_LEVEL_H_ |
| #define AOM_AV1_ENCODER_LEVEL_H_ |
| |
| #include "av1/common/enums.h" |
| |
| struct AV1_COMP; |
| |
| // AV1 Level Specifications |
| typedef struct { |
| AV1_LEVEL level; |
| int max_picture_size; |
| int max_h_size; |
| int max_v_size; |
| int max_header_rate; |
| int max_tile_rate; |
| int max_tiles; |
| int max_tile_cols; |
| int64_t max_display_rate; |
| int64_t max_decode_rate; |
| double main_mbps; |
| double high_mbps; |
| double main_cr; |
| double high_cr; |
| } AV1LevelSpec; |
| |
| typedef struct { |
| int64_t ts_start; |
| int64_t ts_end; |
| size_t encoded_size_in_bytes; |
| int pic_size; |
| int frame_header_count; |
| int tiles; |
| int show_frame; |
| int show_existing_frame; |
| } FrameRecord; |
| |
| // Record frame info. in a rolling window. |
| #define FRAME_WINDOW_SIZE 256 |
| typedef struct { |
| FrameRecord buf[FRAME_WINDOW_SIZE]; |
| int num; // Number of FrameRecord stored in the buffer. |
| int start; // Buffer index of the first FrameRecord. |
| } FrameWindowBuffer; |
| |
| typedef struct { |
| int max_bitrate; // Max bitrate in any 1-second window, in bps. |
| int max_tile_size; |
| int max_superres_tile_width; |
| int min_cropped_tile_width; |
| int min_cropped_tile_height; |
| int tile_width_is_valid; |
| int min_frame_width; |
| int min_frame_height; |
| double total_compressed_size; // In bytes. |
| double total_time_encoded; // In seconds. |
| double min_cr; |
| } AV1LevelStats; |
| |
| // The following data structures are for the decoder model. |
| typedef struct { |
| int decoder_ref_count; |
| int player_ref_count; |
| int display_index; |
| FRAME_TYPE frame_type; |
| double presentation_time; |
| } FRAME_BUFFER; |
| |
| // Interval of bits transmission for a DFG(Decodable Frame Group). |
| typedef struct { |
| double first_bit_arrival_time; // Time when the first bit arrives. |
| double last_bit_arrival_time; // Time when the last bit arrives. |
| // Removal time means the time when the bits to be decoded are removed from |
| // the smoothing buffer. Removal time is essentially the time when the |
| // decoding of the frame starts. |
| double removal_time; |
| } DFG_INTERVAL; |
| |
| #define DFG_INTERVAL_QUEUE_SIZE 64 |
| typedef struct { |
| int head; |
| int size; |
| double total_interval; |
| DFG_INTERVAL buf[DFG_INTERVAL_QUEUE_SIZE]; |
| } DFG_INTERVAL_QUEUE; |
| |
| enum { |
| RESOURCE_MODE = 0, // Resource availability mode. |
| SCHEDULE_MODE // Decoding schedule mode. |
| } UENUM1BYTE(DECODER_MODEL_MODE); |
| |
| enum { |
| DECODER_MODEL_OK = 0, |
| DECODE_BUFFER_AVAILABLE_LATE, |
| DECODE_FRAME_BUF_UNAVAILABLE, |
| DECODE_EXISTING_FRAME_BUF_EMPTY, |
| DISPLAY_FRAME_LATE, |
| SMOOTHING_BUFFER_UNDERFLOW, |
| SMOOTHING_BUFFER_OVERFLOW, |
| DECODER_MODEL_DISABLED |
| } UENUM1BYTE(DECODER_MODEL_STATUS); |
| |
| #define BUFFER_POOL_MAX_SIZE 10 |
| typedef struct { |
| DECODER_MODEL_STATUS status; |
| DECODER_MODEL_MODE mode; |
| bool is_low_delay_mode; |
| AV1_LEVEL level; |
| int encoder_buffer_delay; // In units of 1/90000 seconds. |
| int decoder_buffer_delay; // In units of 1/90000 seconds. |
| int num_ticks_per_picture; |
| int initial_display_delay; // In units of frames. |
| int64_t decode_rate; |
| double display_clock_tick; // In units of seconds. |
| double current_time; // In units of seconds. |
| double initial_presentation_delay; // In units of seconds. |
| double bit_rate; // Bits per second. |
| |
| int num_frame; |
| int num_decoded_frame; |
| int num_shown_frame; |
| int vbi[REF_FRAMES]; // Virtual buffer index. |
| FRAME_BUFFER frame_buffer_pool[BUFFER_POOL_MAX_SIZE]; |
| DFG_INTERVAL_QUEUE dfg_interval_queue; |
| |
| // Information for the DFG(Decodable Frame Group) being processed. |
| double first_bit_arrival_time; |
| double last_bit_arrival_time; |
| size_t coded_bits; |
| |
| // Information for the frame being processed. |
| double removal_time; |
| double presentation_time; |
| int decode_samples; |
| int display_samples; |
| |
| double max_display_rate; |
| double max_decode_rate; |
| } DECODER_MODEL; |
| |
| typedef struct { |
| AV1LevelStats level_stats; |
| AV1LevelSpec level_spec; |
| FrameWindowBuffer frame_window_buffer; |
| DECODER_MODEL decoder_models[SEQ_LEVELS]; |
| } AV1LevelInfo; |
| |
| typedef struct AV1LevelParams { |
| // Specifies the level that the coded video sequence conforms to for each |
| // operating point. |
| AV1_LEVEL target_seq_level_idx[MAX_NUM_OPERATING_POINTS]; |
| // Bit mask to indicate whether to keep level stats for corresponding |
| // operating points. |
| uint32_t keep_level_stats; |
| // Level information for each operating point. |
| AV1LevelInfo *level_info[MAX_NUM_OPERATING_POINTS]; |
| } AV1LevelParams; |
| |
| static INLINE int is_in_operating_point(int operating_point, |
| int temporal_layer_id, |
| int spatial_layer_id) { |
| if (!operating_point) return 1; |
| |
| return ((operating_point >> temporal_layer_id) & 1) && |
| ((operating_point >> (spatial_layer_id + 8)) & 1); |
| } |
| |
| void av1_init_level_info(struct AV1_COMP *cpi); |
| |
| void av1_update_level_info(struct AV1_COMP *cpi, size_t size, int64_t ts_start, |
| int64_t ts_end); |
| |
| // Return sequence level indices in seq_level_idx[MAX_NUM_OPERATING_POINTS]. |
| aom_codec_err_t av1_get_seq_level_idx(const SequenceHeader *seq_params, |
| const AV1LevelParams *level_params, |
| int *seq_level_idx); |
| |
| // Print the status of the decoder model(for debugging). |
| void av1_decoder_model_print_status(const DECODER_MODEL *const decoder_model); |
| |
| void av1_decoder_model_init(const struct AV1_COMP *const cpi, AV1_LEVEL level, |
| int op_index, DECODER_MODEL *const decoder_model); |
| |
| void av1_decoder_model_process_frame(const struct AV1_COMP *const cpi, |
| size_t coded_bits, |
| DECODER_MODEL *const decoder_model); |
| |
| // This function uses the decoder model to check whether there could be |
| // SMOOTHING_BUFFER_UNDERFLOW or SMOOTHING_BUFFER_OVERFLOW. It does not |
| // update the content of decoder_model, and can be used to target certain |
| // encoding level in the recode loop. |
| DECODER_MODEL_STATUS av1_decoder_model_try_smooth_buf( |
| const struct AV1_COMP *const cpi, size_t coded_bits, |
| const DECODER_MODEL *const decoder_model); |
| |
| // Return max bitrate(bps) for given level. |
| double av1_get_max_bitrate_for_level(AV1_LEVEL level_index, int tier, |
| BITSTREAM_PROFILE profile); |
| |
| // Get max number of tiles and tile columns for given level. |
| void av1_get_max_tiles_for_level(AV1_LEVEL level_index, int *const max_tiles, |
| int *const max_tile_cols); |
| |
| // Return minimum compression ratio for given level. |
| double av1_get_min_cr_for_level(AV1_LEVEL level_index, int tier, |
| int is_still_picture); |
| #endif // AOM_AV1_ENCODER_LEVEL_H_ |