| /* | 
 |  * Copyright (c) 2021, Alliance for Open Media. All rights reserved | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #ifndef AOM_AOM_DSP_X86_CONVOLVE_SSSE3_H_ | 
 | #define AOM_AOM_DSP_X86_CONVOLVE_SSSE3_H_ | 
 |  | 
 | #include <tmmintrin.h>  // SSSE3 | 
 |  | 
 | static INLINE void shuffle_filter_ssse3(const int16_t *const filter, | 
 |                                         __m128i *const f) { | 
 |   const __m128i f_values = _mm_load_si128((const __m128i *)filter); | 
 |   // pack and duplicate the filter values | 
 |   f[0] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0200u)); | 
 |   f[1] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0604u)); | 
 |   f[2] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0a08u)); | 
 |   f[3] = _mm_shuffle_epi8(f_values, _mm_set1_epi16(0x0e0cu)); | 
 | } | 
 |  | 
 | static INLINE __m128i convolve8_8_ssse3(const __m128i *const s, | 
 |                                         const __m128i *const f) { | 
 |   // multiply 2 adjacent elements with the filter and add the result | 
 |   const __m128i k_64 = _mm_set1_epi16(1 << 6); | 
 |   const __m128i x0 = _mm_maddubs_epi16(s[0], f[0]); | 
 |   const __m128i x1 = _mm_maddubs_epi16(s[1], f[1]); | 
 |   const __m128i x2 = _mm_maddubs_epi16(s[2], f[2]); | 
 |   const __m128i x3 = _mm_maddubs_epi16(s[3], f[3]); | 
 |   __m128i sum1, sum2; | 
 |  | 
 |   // sum the results together, saturating only on the final step | 
 |   // adding x0 with x2 and x1 with x3 is the only order that prevents | 
 |   // outranges for all filters | 
 |   sum1 = _mm_add_epi16(x0, x2); | 
 |   sum2 = _mm_add_epi16(x1, x3); | 
 |   // add the rounding offset early to avoid another saturated add | 
 |   sum1 = _mm_add_epi16(sum1, k_64); | 
 |   sum1 = _mm_adds_epi16(sum1, sum2); | 
 |   // shift by 7 bit each 16 bit | 
 |   sum1 = _mm_srai_epi16(sum1, 7); | 
 |   return sum1; | 
 | } | 
 |  | 
 | #endif  // AOM_AOM_DSP_X86_CONVOLVE_SSSE3_H_ |