| /* | 
 |  * Copyright (c) 2016, Alliance for Open Media. All rights reserved | 
 |  * | 
 |  * This source code is subject to the terms of the BSD 2 Clause License and | 
 |  * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License | 
 |  * was not distributed with this source code in the LICENSE file, you can | 
 |  * obtain it at www.aomedia.org/license/software. If the Alliance for Open | 
 |  * Media Patent License 1.0 was not distributed with this source code in the | 
 |  * PATENTS file, you can obtain it at www.aomedia.org/license/patent. | 
 |  */ | 
 |  | 
 | #include <arm_neon.h> | 
 |  | 
 | #include "config/aom_config.h" | 
 | #include "config/aom_dsp_rtcd.h" | 
 |  | 
 | #include "aom/aom_integer.h" | 
 |  | 
 | static INLINE unsigned int horizontal_long_add_16x8(const uint16x8_t vec_lo, | 
 |                                                     const uint16x8_t vec_hi) { | 
 |   const uint32x4_t vec_l_lo = | 
 |       vaddl_u16(vget_low_u16(vec_lo), vget_high_u16(vec_lo)); | 
 |   const uint32x4_t vec_l_hi = | 
 |       vaddl_u16(vget_low_u16(vec_hi), vget_high_u16(vec_hi)); | 
 |   const uint32x4_t a = vaddq_u32(vec_l_lo, vec_l_hi); | 
 |   const uint64x2_t b = vpaddlq_u32(a); | 
 |   const uint32x2_t c = vadd_u32(vreinterpret_u32_u64(vget_low_u64(b)), | 
 |                                 vreinterpret_u32_u64(vget_high_u64(b))); | 
 |   return vget_lane_u32(c, 0); | 
 | } | 
 |  | 
 | // Calculate the absolute difference of 64 bytes from vec_src_00, vec_src_16, | 
 | // vec_src_32, vec_src_48 and ref. Accumulate partial sums in vec_sum_ref_lo | 
 | // and vec_sum_ref_hi. | 
 | static void sad_neon_64(const uint8x16_t vec_src_00, | 
 |                         const uint8x16_t vec_src_16, | 
 |                         const uint8x16_t vec_src_32, | 
 |                         const uint8x16_t vec_src_48, const uint8_t *ref, | 
 |                         uint16x8_t *vec_sum_ref_lo, | 
 |                         uint16x8_t *vec_sum_ref_hi) { | 
 |   const uint8x16_t vec_ref_00 = vld1q_u8(ref); | 
 |   const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16); | 
 |   const uint8x16_t vec_ref_32 = vld1q_u8(ref + 32); | 
 |   const uint8x16_t vec_ref_48 = vld1q_u8(ref + 48); | 
 |  | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00), | 
 |                              vget_low_u8(vec_ref_00)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00), | 
 |                              vget_high_u8(vec_ref_00)); | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16), | 
 |                              vget_low_u8(vec_ref_16)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16), | 
 |                              vget_high_u8(vec_ref_16)); | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_32), | 
 |                              vget_low_u8(vec_ref_32)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_32), | 
 |                              vget_high_u8(vec_ref_32)); | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_48), | 
 |                              vget_low_u8(vec_ref_48)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_48), | 
 |                              vget_high_u8(vec_ref_48)); | 
 | } | 
 |  | 
 | // Calculate the absolute difference of 32 bytes from vec_src_00, vec_src_16, | 
 | // and ref. Accumulate partial sums in vec_sum_ref_lo and vec_sum_ref_hi. | 
 | static void sad_neon_32(const uint8x16_t vec_src_00, | 
 |                         const uint8x16_t vec_src_16, const uint8_t *ref, | 
 |                         uint16x8_t *vec_sum_ref_lo, | 
 |                         uint16x8_t *vec_sum_ref_hi) { | 
 |   const uint8x16_t vec_ref_00 = vld1q_u8(ref); | 
 |   const uint8x16_t vec_ref_16 = vld1q_u8(ref + 16); | 
 |  | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_00), | 
 |                              vget_low_u8(vec_ref_00)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_00), | 
 |                              vget_high_u8(vec_ref_00)); | 
 |   *vec_sum_ref_lo = vabal_u8(*vec_sum_ref_lo, vget_low_u8(vec_src_16), | 
 |                              vget_low_u8(vec_ref_16)); | 
 |   *vec_sum_ref_hi = vabal_u8(*vec_sum_ref_hi, vget_high_u8(vec_src_16), | 
 |                              vget_high_u8(vec_ref_16)); | 
 | } | 
 |  | 
 | void aom_sad64x64x4d_neon(const uint8_t *src, int src_stride, | 
 |                           const uint8_t *const ref[4], int ref_stride, | 
 |                           uint32_t *res) { | 
 |   int i; | 
 |   uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); | 
 |   const uint8_t *ref0, *ref1, *ref2, *ref3; | 
 |   ref0 = ref[0]; | 
 |   ref1 = ref[1]; | 
 |   ref2 = ref[2]; | 
 |   ref3 = ref[3]; | 
 |  | 
 |   for (i = 0; i < 64; ++i) { | 
 |     const uint8x16_t vec_src_00 = vld1q_u8(src); | 
 |     const uint8x16_t vec_src_16 = vld1q_u8(src + 16); | 
 |     const uint8x16_t vec_src_32 = vld1q_u8(src + 32); | 
 |     const uint8x16_t vec_src_48 = vld1q_u8(src + 48); | 
 |  | 
 |     sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref0, | 
 |                 &vec_sum_ref0_lo, &vec_sum_ref0_hi); | 
 |     sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref1, | 
 |                 &vec_sum_ref1_lo, &vec_sum_ref1_hi); | 
 |     sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref2, | 
 |                 &vec_sum_ref2_lo, &vec_sum_ref2_hi); | 
 |     sad_neon_64(vec_src_00, vec_src_16, vec_src_32, vec_src_48, ref3, | 
 |                 &vec_sum_ref3_lo, &vec_sum_ref3_hi); | 
 |  | 
 |     src += src_stride; | 
 |     ref0 += ref_stride; | 
 |     ref1 += ref_stride; | 
 |     ref2 += ref_stride; | 
 |     ref3 += ref_stride; | 
 |   } | 
 |  | 
 |   res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); | 
 |   res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); | 
 |   res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); | 
 |   res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); | 
 | } | 
 |  | 
 | void aom_sad32x32x4d_neon(const uint8_t *src, int src_stride, | 
 |                           const uint8_t *const ref[4], int ref_stride, | 
 |                           uint32_t *res) { | 
 |   int i; | 
 |   uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); | 
 |   const uint8_t *ref0, *ref1, *ref2, *ref3; | 
 |   ref0 = ref[0]; | 
 |   ref1 = ref[1]; | 
 |   ref2 = ref[2]; | 
 |   ref3 = ref[3]; | 
 |  | 
 |   for (i = 0; i < 32; ++i) { | 
 |     const uint8x16_t vec_src_00 = vld1q_u8(src); | 
 |     const uint8x16_t vec_src_16 = vld1q_u8(src + 16); | 
 |  | 
 |     sad_neon_32(vec_src_00, vec_src_16, ref0, &vec_sum_ref0_lo, | 
 |                 &vec_sum_ref0_hi); | 
 |     sad_neon_32(vec_src_00, vec_src_16, ref1, &vec_sum_ref1_lo, | 
 |                 &vec_sum_ref1_hi); | 
 |     sad_neon_32(vec_src_00, vec_src_16, ref2, &vec_sum_ref2_lo, | 
 |                 &vec_sum_ref2_hi); | 
 |     sad_neon_32(vec_src_00, vec_src_16, ref3, &vec_sum_ref3_lo, | 
 |                 &vec_sum_ref3_hi); | 
 |  | 
 |     src += src_stride; | 
 |     ref0 += ref_stride; | 
 |     ref1 += ref_stride; | 
 |     ref2 += ref_stride; | 
 |     ref3 += ref_stride; | 
 |   } | 
 |  | 
 |   res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); | 
 |   res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); | 
 |   res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); | 
 |   res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); | 
 | } | 
 |  | 
 | void aom_sad16x16x4d_neon(const uint8_t *src, int src_stride, | 
 |                           const uint8_t *const ref[4], int ref_stride, | 
 |                           uint32_t *res) { | 
 |   int i; | 
 |   uint16x8_t vec_sum_ref0_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref0_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref1_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref2_hi = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_lo = vdupq_n_u16(0); | 
 |   uint16x8_t vec_sum_ref3_hi = vdupq_n_u16(0); | 
 |   const uint8_t *ref0, *ref1, *ref2, *ref3; | 
 |   ref0 = ref[0]; | 
 |   ref1 = ref[1]; | 
 |   ref2 = ref[2]; | 
 |   ref3 = ref[3]; | 
 |  | 
 |   for (i = 0; i < 16; ++i) { | 
 |     const uint8x16_t vec_src = vld1q_u8(src); | 
 |     const uint8x16_t vec_ref0 = vld1q_u8(ref0); | 
 |     const uint8x16_t vec_ref1 = vld1q_u8(ref1); | 
 |     const uint8x16_t vec_ref2 = vld1q_u8(ref2); | 
 |     const uint8x16_t vec_ref3 = vld1q_u8(ref3); | 
 |  | 
 |     vec_sum_ref0_lo = | 
 |         vabal_u8(vec_sum_ref0_lo, vget_low_u8(vec_src), vget_low_u8(vec_ref0)); | 
 |     vec_sum_ref0_hi = vabal_u8(vec_sum_ref0_hi, vget_high_u8(vec_src), | 
 |                                vget_high_u8(vec_ref0)); | 
 |     vec_sum_ref1_lo = | 
 |         vabal_u8(vec_sum_ref1_lo, vget_low_u8(vec_src), vget_low_u8(vec_ref1)); | 
 |     vec_sum_ref1_hi = vabal_u8(vec_sum_ref1_hi, vget_high_u8(vec_src), | 
 |                                vget_high_u8(vec_ref1)); | 
 |     vec_sum_ref2_lo = | 
 |         vabal_u8(vec_sum_ref2_lo, vget_low_u8(vec_src), vget_low_u8(vec_ref2)); | 
 |     vec_sum_ref2_hi = vabal_u8(vec_sum_ref2_hi, vget_high_u8(vec_src), | 
 |                                vget_high_u8(vec_ref2)); | 
 |     vec_sum_ref3_lo = | 
 |         vabal_u8(vec_sum_ref3_lo, vget_low_u8(vec_src), vget_low_u8(vec_ref3)); | 
 |     vec_sum_ref3_hi = vabal_u8(vec_sum_ref3_hi, vget_high_u8(vec_src), | 
 |                                vget_high_u8(vec_ref3)); | 
 |  | 
 |     src += src_stride; | 
 |     ref0 += ref_stride; | 
 |     ref1 += ref_stride; | 
 |     ref2 += ref_stride; | 
 |     ref3 += ref_stride; | 
 |   } | 
 |  | 
 |   res[0] = horizontal_long_add_16x8(vec_sum_ref0_lo, vec_sum_ref0_hi); | 
 |   res[1] = horizontal_long_add_16x8(vec_sum_ref1_lo, vec_sum_ref1_hi); | 
 |   res[2] = horizontal_long_add_16x8(vec_sum_ref2_lo, vec_sum_ref2_hi); | 
 |   res[3] = horizontal_long_add_16x8(vec_sum_ref3_lo, vec_sum_ref3_hi); | 
 | } |