Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 1 | # AV1 Codec Library |
| 2 | |
Tom Finegan | bca03fc | 2017-12-08 07:47:06 -0800 | [diff] [blame] | 3 | ## Contents |
| 4 | 1. [Building the lib and applications](#building-the-library-and-applications) |
| 5 | - [Prerequisites](#prerequisites) |
| 6 | - [Basics](#basic-build) |
| 7 | - [Configuration options](#configuration-options) |
| 8 | - [Dylib builds](#dylib-builds) |
| 9 | - [Debugging](#debugging) |
| 10 | - [Cross compiling](#cross-compiling) |
| 11 | - [Sanitizer support](#sanitizers) |
| 12 | - [MSVC builds](#microsoft-visual-studio-builds) |
| 13 | - [Xcode builds](#xcode-builds) |
| 14 | - [Emscripten builds](#emscripten-builds) |
| 15 | 2. [Testing the library](#testing-the-av1-codec) |
| 16 | - [Basics](#testing-basics) |
| 17 | - [Unit tests](#1_unit-tests) |
| 18 | - [Example tests](#2_example-tests) |
| 19 | - [IDE hosted tests](#ide-hosted-tests) |
| 20 | - [Downloading test data](#downloading-the-test-data) |
| 21 | - [Sharded testing](#sharded-testing) |
| 22 | - [Running tests directly](#1_running-test_libaom-directly) |
| 23 | - [Running tests via CMake](#2_running-the-tests-via-the-cmake-build) |
| 24 | 3. [Coding style](#coding-style) |
| 25 | 4. [Support](#support) |
| 26 | 5. [Bug reports](#bug-reports) |
| 27 | |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 28 | ## Building the library and applications |
| 29 | |
| 30 | ### Prerequisites |
| 31 | |
| 32 | 1. [CMake](https://cmake.org) version 3.5 or higher. |
| 33 | 2. [Git](https://git-scm.com/). |
| 34 | 3. [Perl](https://www.perl.org/). |
| 35 | 4. For x86 targets, [yasm](http://yasm.tortall.net/), which is preferred, or a |
| 36 | recent version of [nasm](http://www.nasm.us/). |
| 37 | 5. Building the documentation requires [doxygen](http://doxygen.org). |
Tom Finegan | ff766cd | 2017-06-20 14:18:03 -0700 | [diff] [blame] | 38 | 6. Building the unit tests requires [Python](https://www.python.org/). |
Tom Finegan | 84d3599 | 2017-07-07 10:38:01 -0700 | [diff] [blame] | 39 | 7. Emscripten builds require the portable |
| 40 | [EMSDK](https://kripken.github.io/emscripten-site/index.html). |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 41 | |
| 42 | ### Basic build |
| 43 | |
| 44 | CMake replaces the configure step typical of many projects. Running CMake will |
| 45 | produce configuration and build files for the currently selected CMake |
| 46 | generator. For most systems the default generator is Unix Makefiles. The basic |
| 47 | form of a makefile build is the following: |
| 48 | |
| 49 | $ cmake path/to/aom |
| 50 | $ make |
| 51 | |
| 52 | The above will generate a makefile build that produces the AV1 library and |
| 53 | applications for the current host system after the make step completes |
| 54 | successfully. The compiler chosen varies by host platform, but a general rule |
| 55 | applies: On systems where cc and c++ are present in $PATH at the time CMake is |
| 56 | run the generated build will use cc and c++ by default. |
| 57 | |
| 58 | ### Configuration options |
| 59 | |
| 60 | The AV1 codec library has a great many configuration options. These come in two |
| 61 | varieties: |
| 62 | |
| 63 | 1. Build system configuration options. These have the form `ENABLE_FEATURE`. |
| 64 | 2. AV1 codec configuration options. These have the form `CONFIG_FEATURE`. |
| 65 | |
| 66 | Both types of options are set at the time CMake is run. The following example |
| 67 | enables ccache and disables high bit depth: |
| 68 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 69 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 70 | $ cmake path/to/aom -DENABLE_CCACHE=1 -DCONFIG_HIGHBITDEPTH=0 |
| 71 | $ make |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 72 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 73 | |
| 74 | The available configuration options are too numerous to list here. Build system |
| 75 | configuration options can be found at the top of the CMakeLists.txt file found |
| 76 | in the root of the AV1 repository, and AV1 codec configuration options can |
| 77 | currently be found in the file `build/cmake/aom_config_defaults.cmake`. |
| 78 | |
Tom Finegan | 84f2d79 | 2017-06-15 23:06:44 -0700 | [diff] [blame] | 79 | ### Dylib builds |
| 80 | |
| 81 | A dylib (shared object) build of the AV1 codec library can be enabled via the |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 82 | CMake built in variable `BUILD_SHARED_LIBS`: |
Tom Finegan | 84f2d79 | 2017-06-15 23:06:44 -0700 | [diff] [blame] | 83 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 84 | ~~~ |
| 85 | $ cmake path/to/aom -DBUILD_SHARED_LIBS=1 |
Tom Finegan | 84f2d79 | 2017-06-15 23:06:44 -0700 | [diff] [blame] | 86 | $ make |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 87 | ~~~ |
Tom Finegan | 84f2d79 | 2017-06-15 23:06:44 -0700 | [diff] [blame] | 88 | |
| 89 | This is currently only supported on non-Windows targets. |
| 90 | |
Tom Finegan | fe809bd | 2017-09-27 11:54:24 -0700 | [diff] [blame] | 91 | ### Debugging |
| 92 | |
| 93 | Depending on the generator used there are multiple ways of going about |
| 94 | debugging AV1 components. For single configuration generators like the Unix |
| 95 | Makefiles generator, setting `CMAKE_BUILD_TYPE` to Debug is sufficient: |
| 96 | |
| 97 | ~~~ |
| 98 | $ cmake path/to/aom -DCMAKE_BUILD_TYPE=Debug |
| 99 | ~~~ |
| 100 | |
| 101 | For Xcode, mainly because configuration controls for Xcode builds are buried two |
Tom Finegan | d77323d | 2017-09-29 09:41:43 -0700 | [diff] [blame] | 102 | configuration windows deep and must be set for each subproject within the Xcode |
| 103 | IDE individually, `CMAKE_CONFIGURATION_TYPES` should be set to Debug: |
Tom Finegan | fe809bd | 2017-09-27 11:54:24 -0700 | [diff] [blame] | 104 | |
| 105 | ~~~ |
| 106 | $ cmake path/to/aom -G Xcode -DCMAKE_CONFIGURATION_TYPES=Debug |
| 107 | ~~~ |
| 108 | |
| 109 | For Visual Studio the in-IDE configuration controls should be used. Simply set |
| 110 | the IDE project configuration to Debug to allow for stepping through the code. |
| 111 | |
| 112 | In addition to the above it can sometimes be useful to debug only C and C++ |
Tom Finegan | d77323d | 2017-09-29 09:41:43 -0700 | [diff] [blame] | 113 | code. To disable all assembly code and intrinsics set `AOM_TARGET_CPU` to |
Tom Finegan | fe809bd | 2017-09-27 11:54:24 -0700 | [diff] [blame] | 114 | generic at generation time: |
| 115 | |
| 116 | ~~~ |
| 117 | $ cmake path/to/aom -DAOM_TARGET_CPU=generic |
| 118 | ~~~ |
| 119 | |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 120 | ### Cross compiling |
| 121 | |
| 122 | For the purposes of building the AV1 codec and applications and relative to the |
| 123 | scope of this guide, all builds for architectures differing from the native host |
| 124 | architecture will be considered cross compiles. The AV1 CMake build handles |
| 125 | cross compiling via the use of toolchain files included in the AV1 repository. |
| 126 | The toolchain files available at the time of this writing are: |
| 127 | |
| 128 | - arm64-ios.cmake |
| 129 | - arm64-linux-gcc.cmake |
| 130 | - armv7-ios.cmake |
| 131 | - armv7-linux-gcc.cmake |
| 132 | - armv7s-ios.cmake |
| 133 | - mips32-linux-gcc.cmake |
| 134 | - mips64-linux-gcc.cmake |
| 135 | - x86-ios-simulator.cmake |
| 136 | - x86-linux.cmake |
| 137 | - x86-macos.cmake |
Tom Finegan | d77323d | 2017-09-29 09:41:43 -0700 | [diff] [blame] | 138 | - x86-mingw-gcc.cmake |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 139 | - x86\_64-ios-simulator.cmake |
Tom Finegan | d77323d | 2017-09-29 09:41:43 -0700 | [diff] [blame] | 140 | - x86\_64-mingw-gcc.cmake |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 141 | |
| 142 | The following example demonstrates use of the x86-macos.cmake toolchain file on |
| 143 | a x86\_64 MacOS host: |
| 144 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 145 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 146 | $ cmake path/to/aom \ |
| 147 | -DCMAKE_TOOLCHAIN_FILE=path/to/aom/build/cmake/toolchains/x86-macos.cmake |
| 148 | $ make |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 149 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 150 | |
| 151 | To build for an unlisted target creation of a new toolchain file is the best |
| 152 | solution. The existing toolchain files can be used a starting point for a new |
| 153 | toolchain file since each one exposes the basic requirements for toolchain files |
| 154 | as used in the AV1 codec build. |
| 155 | |
| 156 | As a temporary work around an unoptimized AV1 configuration that builds only C |
| 157 | and C++ sources can be produced using the following commands: |
| 158 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 159 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 160 | $ cmake path/to/aom -DAOM_TARGET_CPU=generic |
| 161 | $ make |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 162 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 163 | |
| 164 | In addition to the above it's important to note that the toolchain files |
| 165 | suffixed with gcc behave differently than the others. These toolchain files |
| 166 | attempt to obey the $CROSS environment variable. |
| 167 | |
Tom Finegan | 8a30baf | 2017-09-13 11:35:34 -0700 | [diff] [blame] | 168 | ### Sanitizers |
| 169 | |
| 170 | Sanitizer integration is built-in to the CMake build system. To enable a |
| 171 | sanitizer, add `-DSANITIZE=<type>` to the CMake command line. For example, to |
| 172 | enable address sanitizer: |
| 173 | |
| 174 | ~~~ |
| 175 | $ cmake path/to/aom -DSANITIZE=address |
| 176 | $ make |
| 177 | ~~~ |
| 178 | |
| 179 | Sanitizers available vary by platform, target, and compiler. Consult your |
| 180 | compiler documentation to determine which, if any, are available. |
| 181 | |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 182 | ### Microsoft Visual Studio builds |
| 183 | |
| 184 | Building the AV1 codec library in Microsoft Visual Studio is supported. The |
| 185 | following example demonstrates generating projects and a solution for the |
| 186 | Microsoft IDE: |
| 187 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 188 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 189 | # This does not require a bash shell; command.exe is fine. |
| 190 | $ cmake path/to/aom -G "Visual Studio 15 2017" |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 191 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 192 | |
| 193 | ### Xcode builds |
| 194 | |
| 195 | Building the AV1 codec library in Xcode is supported. The following example |
| 196 | demonstrates generating an Xcode project: |
| 197 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 198 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 199 | $ cmake path/to/aom -G Xcode |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 200 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 201 | |
Tom Finegan | 84d3599 | 2017-07-07 10:38:01 -0700 | [diff] [blame] | 202 | ### Emscripten builds |
| 203 | |
| 204 | Building the AV1 codec library with Emscripten is supported. Typically this is |
| 205 | used to hook into the AOMAnalyzer GUI application. These instructions focus on |
| 206 | using the inspector with AOMAnalyzer, but all tools can be built with |
| 207 | Emscripten. |
| 208 | |
| 209 | It is assumed here that you have already downloaded and installed the EMSDK, |
| 210 | installed and activated at least one toolchain, and setup your environment |
| 211 | appropriately using the emsdk\_env script. |
| 212 | |
| 213 | 1. Download [AOMAnalyzer](https://people.xiph.org/~mbebenita/analyzer/). |
| 214 | |
| 215 | 2. Configure the build: |
| 216 | |
| 217 | ~~~ |
| 218 | $ cmake path/to/aom \ |
| 219 | -DENABLE_CCACHE=1 \ |
| 220 | -DAOM_TARGET_CPU=generic \ |
| 221 | -DENABLE_DOCS=0 \ |
| 222 | -DCONFIG_ACCOUNTING=1 \ |
| 223 | -DCONFIG_INSPECTION=1 \ |
| 224 | -DCONFIG_MULTITHREAD=0 \ |
| 225 | -DCONFIG_RUNTIME_CPU_DETECT=0 \ |
| 226 | -DCONFIG_UNIT_TESTS=0 \ |
| 227 | -DCONFIG_WEBM_IO=0 \ |
| 228 | -DCMAKE_TOOLCHAIN_FILE=path/to/emsdk-portable/.../Emscripten.cmake |
| 229 | ~~~ |
| 230 | |
| 231 | 3. Build it: run make if that's your generator of choice: |
| 232 | |
| 233 | ~~~ |
| 234 | $ make inspect |
| 235 | ~~~ |
| 236 | |
| 237 | 4. Run the analyzer: |
| 238 | |
| 239 | ~~~ |
| 240 | # inspect.js is in the examples sub directory of the directory in which you |
| 241 | # executed cmake. |
| 242 | $ path/to/AOMAnalyzer path/to/examples/inspect.js path/to/av1/input/file |
| 243 | ~~~ |
| 244 | |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 245 | |
| 246 | ## Testing the AV1 codec |
| 247 | |
| 248 | ### Testing basics |
| 249 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 250 | Currently there are two types of tests in the AV1 codec repository. |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 251 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 252 | #### 1. Unit tests: |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 253 | |
| 254 | The unit tests can be run at build time: |
| 255 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 256 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 257 | # Before running the make command the LIBAOM_TEST_DATA_PATH environment |
| 258 | # variable should be set to avoid downloading the test files to the |
| 259 | # cmake build configuration directory. |
| 260 | $ cmake path/to/aom |
| 261 | # Note: The AV1 CMake build creates many test targets. Running make |
| 262 | # with multiple jobs will speed up the test run significantly. |
| 263 | $ make runtests |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 264 | ~~~ |
| 265 | |
| 266 | #### 2. Example tests: |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 267 | |
| 268 | The example tests require a bash shell and can be run in the following manner: |
| 269 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 270 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 271 | # See the note above about LIBAOM_TEST_DATA_PATH above. |
| 272 | $ cmake path/to/aom |
| 273 | $ make |
| 274 | # It's best to build the testdata target using many make jobs. |
| 275 | # Running it like this will verify and download (if necessary) |
| 276 | # one at a time, which takes a while. |
| 277 | $ make testdata |
| 278 | $ path/to/aom/test/examples.sh --bin-path examples |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 279 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 280 | |
| 281 | ### IDE hosted tests |
| 282 | |
| 283 | By default the generated projects files created by CMake will not include the |
| 284 | runtests and testdata rules when generating for IDEs like Microsoft Visual |
| 285 | Studio and Xcode. This is done to avoid intolerably long build cycles in the |
| 286 | IDEs-- IDE behavior is to build all targets when selecting the build project |
| 287 | options in MSVS and Xcode. To enable the test rules in IDEs the |
| 288 | `ENABLE_IDE_TEST_HOSTING` variable must be enabled at CMake generation time: |
| 289 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 290 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 291 | # This example uses Xcode. To get a list of the generators |
| 292 | # available, run cmake with the -G argument missing its |
| 293 | # value. |
| 294 | $ cmake path/to/aom -DENABLE_IDE_TEST_HOSTING=1 -G Xcode |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 295 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 296 | |
| 297 | ### Downloading the test data |
| 298 | |
| 299 | The fastest and easiest way to obtain the test data is to use CMake to generate |
| 300 | a build using the Unix Makefiles generator, and then to build only the testdata |
| 301 | rule: |
| 302 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 303 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 304 | $ cmake path/to/aom -G "Unix Makefiles" |
| 305 | # 28 is used because there are 28 test files as of this writing. |
| 306 | $ make -j28 testdata |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 307 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 308 | |
| 309 | The above make command will only download and verify the test data. |
| 310 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 311 | ### Sharded testing |
| 312 | |
| 313 | The AV1 codec library unit tests are built upon gtest which supports sharding of |
| 314 | test jobs. Sharded test runs can be achieved in a couple of ways. |
| 315 | |
| 316 | #### 1. Running test\_libaom directly: |
| 317 | |
| 318 | ~~~ |
| 319 | # Set the environment variable GTEST_TOTAL_SHARDS to 9 to run 10 test shards |
| 320 | # (GTEST shard indexing is 0 based). |
| 321 | $ export GTEST_TOTAL_SHARDS=9 |
James Zern | 515c869 | 2017-08-30 16:32:28 -0700 | [diff] [blame] | 322 | $ seq 0 $(( $GTEST_TOTAL_SHARDS - 1 )) \ |
| 323 | | xargs -n 1 -P 0 -I{} env GTEST_SHARD_INDEX={} ./test_libaom |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 324 | ~~~ |
| 325 | |
| 326 | To create a test shard for each CPU core available on the current system set |
| 327 | `GTEST_TOTAL_SHARDS` to the number of CPU cores on your system minus one. |
| 328 | |
| 329 | #### 2. Running the tests via the CMake build: |
| 330 | |
| 331 | ~~~ |
| 332 | # For IDE based builds, ENABLE_IDE_TEST_HOSTING must be enabled. See |
| 333 | # the IDE hosted tests section above for more information. If the IDE |
| 334 | # supports building targets concurrently tests will be sharded by default. |
| 335 | |
| 336 | # For make and ninja builds the -j parameter controls the number of shards |
| 337 | # at test run time. This example will run the tests using 10 shards via |
| 338 | # make. |
| 339 | $ make -j10 runtests |
| 340 | ~~~ |
| 341 | |
| 342 | The maximum number of test targets that can run concurrently is determined by |
| 343 | the number of CPUs on the system where the build is configured as detected by |
| 344 | CMake. A system with 24 cores can run 24 test shards using a value of 24 with |
| 345 | the `-j` parameter. When CMake is unable to detect the number of cores 10 shards |
| 346 | is the default maximum value. |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 347 | |
| 348 | ## Coding style |
| 349 | |
| 350 | The coding style used by this project is enforced with clang-format using the |
| 351 | configuration contained in the .clang-format file in the root of the repository. |
| 352 | |
| 353 | Before pushing changes for review you can format your code with: |
| 354 | |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 355 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 356 | # Apply clang-format to modified .c, .h and .cc files |
| 357 | $ clang-format -i --style=file \ |
| 358 | $(git diff --name-only --diff-filter=ACMR '*.[hc]' '*.cc') |
Tom Finegan | 007b2ee | 2017-07-11 14:47:06 -0700 | [diff] [blame] | 359 | ~~~ |
Tom Finegan | 9e57db2 | 2017-06-07 07:22:37 -0700 | [diff] [blame] | 360 | |
| 361 | Check the .clang-format file for the version used to generate it if there is any |
| 362 | difference between your local formatting and the review system. |
| 363 | |
| 364 | See also: http://clang.llvm.org/docs/ClangFormat.html |
| 365 | |
| 366 | ## Support |
| 367 | |
| 368 | This library is an open source project supported by its community. Please |
| 369 | please email aomediacodec@jointdevelopment.kavi.com for help. |
| 370 | |
| 371 | ## Bug reports |
| 372 | |
| 373 | Bug reports can be filed in the Alliance for Open Media |
| 374 | [issue tracker](https://bugs.chromium.org/p/aomedia/issues/list). |