| /* |
| * Copyright 2020 Google LLC |
| * |
| */ |
| |
| /* |
| * Copyright (c) 2020, Alliance for Open Media. All rights reserved |
| * |
| * This source code is subject to the terms of the BSD 2 Clause License and |
| * the Alliance for Open Media Patent License 1.0. If the BSD 2 Clause License |
| * was not distributed with this source code in the LICENSE file, you can |
| * obtain it at www.aomedia.org/license/software. If the Alliance for Open |
| * Media Patent License 1.0 was not distributed with this source code in the |
| * PATENTS file, you can obtain it at www.aomedia.org/license/patent. |
| */ |
| |
| RWByteAddressBuffer pool : register(u0); |
| |
| cbuffer cb_sort_data : register(b0) { |
| uint cb_wi_count; |
| uint cb_src_offset; |
| uint cb_src_stride; |
| uint cb_dst_width; |
| uint cb_dst_offset; |
| uint cb_dst_stride; |
| }; |
| |
| [numthreads(64, 1, 1)] void main(uint3 thread |
| : SV_DispatchThreadID) { |
| if (thread.x >= cb_wi_count) return; |
| |
| const int x = thread.x % cb_dst_width; |
| const int y = thread.x / cb_dst_width; |
| |
| uint4 pixels = pool.Load4(cb_src_offset + x * 16 + y * cb_src_stride); |
| pool.Store4(cb_dst_offset + x * 16 + y * cb_dst_stride, pixels); |
| } |